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Showing content with the highest reputation on 03/15/13 in Posts

  1. Prolog What's new? Added kind of attacker that will be affected of this damage adjustment Corrected script command usage for atk_rate that didn't work on previous releases Remove some unusable params on battle_calc_normal_damage Conf file, on misc.conf Mapflag NPC Download! DIFFED for rAthena Git Hash: 34971e57 (20190611) : global_damage-rA-20190611-34971e57.diff global_damage-rA-20180918-0d773983.diff
    2 points
  2. View File @partybuff / @spb @partybuff (@spb) can display party member's special buffs in party list (Alt+Z) Buffs are: Look like [BAFS+]Player name Watch on YouTube http://www.youtube.com/watch?v=YS4G18DoqUY&feature=youtu.be Submitter Lilith Submitted 03/14/2013 Category Source Modifications Video Content Author Lilith  
    2 points
  3. Euphy's Scripts Disclaimer You may use, modify, and host all of my released scripts. You may not sell them, re-release them in any way (modified or otherwise), or remove the credits. < Event Manager > < Hunting Missions > < Queue System > < Euphy's WOE Controller > < All-In-One NPC > < Euphy's Quest Shop > < Euphy's Warper > < Item Rewards > < Custom Currency Multi-Shop > < Build Manager + > < Class Mastery System > < Class Specialization > < Badge System > < Guarantee Refine Ticket > < Item Fusion > < Euphy's MVP Ladder > < Card Trader > < NPC Duplicate Generator > < Auto-Potion >
    1 point
  4. View File Thor Patcher Please do not send me private message as my response would be in lowest priority. 2.6.4.0 UPDATE IMPORTANT NOTICE: Not only this release is beta, there are few important changes need to note of: You now may modify the icon, code sign after pack configuration data. Some configuration entries are deprecated. Additionally, as you can tell, script support is coming... System Requirement: Windows 2000 or higher. Features Pack into single/multi grf file(s) [0x200] Automatically generates GRF if not exist RGZ support Customizable skin & language entries Background music No extra dll, not even config file is needed when distribute. Embed config file and resource data (images for background/buttons) Custom Button Remote config file Self update and client update [supports multi client exe update(Up to 255)] Tools ConfigGenerator - Packs configuration and resources into the patcher or generate as a binary config pack. ThorMaker - make patch files into thor file, there two options file & grf, when choose file, the patcher will extract file into disk, and grf simply put in GRF. [Please do not pack GRF, instead you should pack the actual data.] CheckSum - Simply a crc32 tool, used to make sure patcher & client/game exe is up to date ======================== Internal Config and Remote Config: Internal config is simply the one embed inside patcher, store basic information required to run Remote config, is on web server (of course), it used configure extended features. Submitter Aeomin Submitted 12/27/2011 Category Patchers Video Content Author Aeomin  
    1 point
  5. - Como mod de la sección en español cualquier post de anuncio de servidores va a ser borrado directamente. - Si alguién quiere poner un post de promociones va a tener primero que mandarme un privado una vez que revise personalmente lo que quiere vender le daré permiso para abrir un tema o no. - Como bien dijo Olrox voy acatar las normas del foro extrictamente y voy a borrar todos los post de venta de servidores, efectivamente solo se pueden postear en servicios de pago y como tal voy actuar. ** Quería mantener que estos servicios se crearan aquí porque son en español/hispanos pero como mod tengo que dar ejemplo y seguire las normas. A-) Esta decisión está tomada despues de ver como algunos usuarios se dedican literalmente a ir por todos los foros españoles/hispanos poniendo el mismo texto cambiando solo la parte donde se refiere al foro donde postean el topic. Se registran ponen lo que quieren y nunca más se supo. B-) Para evitar flames, peleas, etc. C-) Para evitar ensuciar el foro español y que esté todo organizado pedí si se podía crear una sección donde la gente pusiera sus promociones de servidores pero no tengo respuesta y creo que va a seguir así. Si esto pensais que es dicatura o que no es justo, podeis quejarse a los administradores del foro rAthena ya que soys libres de ello, pero busco siempre lo mejor para estos foros y creo que es la mejor opción. Atten: Ziu.
    1 point
  6. BrowEdit Tutorial Videos Here is a list of free tutorial videos I made about a year ago that gives BrowEdit users a good grasp on using the BrowEdit Mapping Program. The tutorial videos teaches young BrowEdit users from the ground up of how to install BrowEdit, get familar with the interface and functions and finally actually producing a fully functional map you can integrate in a ragnarok server. I plan on expanding this list to cover a broader range of topics. Browedit Tutorial #1 - Getting Started Video Information: Downloading and setting up BrowEdit. Configuring BrowEdit to be usable & providing recommendations on BrowEdit revisions. - Browedit Tutorial #2 - Basics of Designing Video Information: Understanding the user inferface of BrowEdit & editing functions. Teaches navigational controls and introduces how to properly setup a map for editing. Part 1 - Part 2 - Part 3 - Browedit Tutorial #3 - Intermediate Level Terrain Editing Video Information: Teaches how to apply textures, build walls, making slopes and environmental terrain changes, and controlling water levels. Part 1 - Part 2 - Browedit Tutorial #4 - Intermediate Level Light Editing Video Information: Introduces how to implement lights to brighten and colorize a map. Gives recommended RGB combinations and lighti strength parameter settings in giving ideal light and shadow outputs. Part 1 - Part 2 - Browedit Tutorial #5 - Adding Effects Video Information: How to add effects to a map to fit the needs of the environment. Examples can be torches, flying bats, magic circles etc.. - Browedit Tutorial #6 - Adding Sounds Video Information: How to add ambient sounds to your map. This includes noises you hear in niflheim, prontera, geffen etc.. - Browedit Tutorial #7 - Making a Sky Map Video Information: Ever wanted to make a sky map? Well this tutorial will show you how to make a floating blue sky based map with cloud formations. - Browedit Tutorial #8 - Adding Custom Textures to BrowEdit Video Information: How to add your own custom textures to BrowEdit and using them in your custom map. - Browedit Tutorial #9 - Adding Custom BGM Music to a Map Video Information: How to add your own personal background music to a map as well as making sure the BGM file is compatible with the client. - Browedit Tutorial #10 - Adding a Custom Map to a Server Video Information: How to add your own personal map to a eAthena test server so you can test your own maps. - Browedit Tutorial #11 - Adding a Duplicate Model that Utilizes Custom Textures Video Information: Ever wanted to use a model in a map that doesn't come into conflict with another model. Perhaps for the sake of the maps theme? - Browedit Tutorial #12 - Quick Tips/Tricks & Useful Hotkey Info Video Information: Creating a new map can take a while. This tutorial will cover useful tips/tricks to reduce the development time of your map as well as avoiding long processes to complete a task. - Browedit Tutorial #13 - New Lightmaps Tutorial Video Information: This tutorial is a revamp of the previous lightmaps video tutorial. This particular tutorial is a more concise and easier to learn version of how to create lightmaps with ease in the areas of shadows/sun/colors/global lighting and light fixes. - Browedit Tutorial #14 - Making Slopes Video Information: This is a quick tutorial that explains how to create sloped terrain primarily based on ramps that can lead up to raised areas. It also shows how to make slopes on the edge of a map. - Browedit Tutorial #15 - Making Map Minimaps Video Information: Want to make a minimap that matches your coordinates perfectly whether it be a minimap with color or black/white gradient? Well this tutorial will cover just that! - Browedit Tutorial #16 - GAT Editing Video Information: Explains the main kinds of gats, how to place them, slope them, and what applications they are used in. - Browedit Tutorial #17 - 3ds Max Modeling [Acquiring Models] Video Information: A quick video covering several different sites you can get models for free that are supported by 3ds Max. - Browedit Tutorial #18 - 3ds Max Modeling [importing/Apply Textures to Model] Video Information: Using 3ds Max, you will be able to import models supported by 3ds Max, apply textures to them, and UV Unwrap the model to have it ready for RO. - Browedit Tutorial #19 - 3ds Max Modeling [Polygon Limit & Splitting Models] Video Information: RO has limits to how many polygons it can draw per model. This tutorial will explain what those limits are and how to split a model into parts. - Browedit Tutorial #20 - Exporting & Importing Lightmap Shadows for Editing Video Information: How to remove or add specific shadows on a map without having to redo all of the lightmaps through means of exporting & editing the shadow png file directly. - Browedit Tutorial #21 - Cleaning Up Shadows Along Walls & Ground Video Information: Didn't like the shadow drop across the edge of a map or lifted platform/wall? - Browedit Tutorial #22 - How to Create Transparent Objects Video Information: How to provide transparency in a model by means of TGA support. - NOTE: If you wish to see a certain topic covered in a future tutorial video, please make a request by leaving a comment in this thread!
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  7. Hello, It's been a while! Within the past few days rAthena has gone through another round of changes and we just wanted to inform everyone on what is going on (as some of you may have noticed already). Community Participation Badges We have have been working on this for a while and decided it was time to implement our very own Awards system. It is a 'for fun' mod, similar to an achievement system, and meant to to encourage people to give back to the community. About the badges There are two kinds of badges: Normal and Unique. Normal community participation badges can be attained by everyone (shown below). Unique community participation badges are given to only a few people and typically unprecedented. Normal badges use a leveling system There are three levels: Lv 1, 2, and 3. Each level has its own unique art. ​E.g. "Bug Reporter" rank 1 has 10 confirmed bug reports, next rank has 20, next rank has 30 and so on. How do I obtain one There are currently two ways of gaining a badge: nominate someone (including yourself) or receive a nomination. E.g. user Bob wants the Bug Reporter badge, he has to send an application stating what award he's going for and proof that he has 10 confirmed bug reports. After it is approved, the badge will be added to his profile. The Badges Bug-related Awards: Wiki Badges: Scripting Awards: Souce Awards: Client side Awards: Mapping Awards: Spriting Awards: Paletting Awards: Arcenciel's Resignation Arcenciel decided to step down as Community Administrator as of March 2nd, 2013. He stated that he no longer has the time to perform his duties. On behalf of the staff, I'd like to thank you for everything you've done and have taken care of! Enjoy your apple. Development Archives Just a small note to inform everyone: We have recently begun to clean up our staff development forum; a bunch of topics were moved from our staff forums into the public archives (rAthena Development Archives). We would like to start becoming more transparent and allow more insight as to what goes on behind the curtains. Downloads rule change We have changed our policy on uploading sprite edits to rAthena Downloads. You can now upload any recolours or sprite edits of Gravity's sprites; meaning all those poring recolours we denied before will now be approved.
    1 point
  8. File Name: nkwz rA Toolkit File Submitter: nanakiwurtz File Submitted: 16 Sep 2012 File Category: Client Tools Content Author: nanakiwurtz A multi-purpose tool, written to help rAthena users Features: - Converts Latin character into Hex value and vice versa - Checks MD5 Hash of any executable file (exe) - Shows informations about your WAN & LAN IP Address - Get selected diff from Shin's Diff Patcher and turns them into a list for easier paste into forum - Counts usable characters to be used with WDGTranslateClient.dll - Item Maker, to help you create a custom item easily, saved on item_db2.txt MD5 Hash Result: nkwz rA Tookit.exe: 2C026C75B0A937FEFD5F7D365093C56F Click here for complete information about this tool Click here to download this file
    1 point
  9. Updated kRO Decompiled Lua's, Will soon give translation. Dropping New Items Project Because of Lack of Time.
    1 point
  10. Made a few fixes to Mora Enchants with the Empowered Staves. Did not work before. Removed the quests from first post as they are no longer needed with recent revisions. Also fixed Misty Forest's quests to not include an unnecessary quest which in new revisions causes an annoying error. @vpapa I haven't had any issues with the instance, but then again, I haven't spent much time after initial release really testing it out. I was hoping someone else would pick up the project and clean up much of these scripts along with making them more like official servers. @Euphy According to your Script Tasks post you have written "Confirm with all users if they're willing to have their scripts added to the SVN.". If this includes me, you're more than welcome to modify or release any part of these scripts.
    1 point
  11. If you want to run only ragnarok server realy there's no need control panel. You'll use just SSH + FTP (or SFTP). Follow the guide http://rathena.org/wiki/index.php?title=Installation_(CentOS) and be happy But if you want to host websites, control panel is very useful. I work with cpanel for two years and I'm happy with it.
    1 point
  12. //===== rAthena Script ======================================= //= Stylist //===== By: ================================================== //= Euphy //===== Current Version: ===================================== //= 1.1 //===== Compatible With: ===================================== //= rAthena SVN //===== Description: ========================================= //= Changes your hair style, hair color, and cloth color. //===== Additional Comments: ================================= //= 1.1 Switched to 'getbattleflag', credits to Saithis. [Euphy] //============================================================ prontera,170,180,1 script Stylist#custom_stylist 122,{ setarray .@Styles[1],getbattleflag("max_cloth_color"),getbattleflag("max_hair_style"),getbattleflag("max_hair_color"); setarray .@Look[1],7,1,6; set .@s, select(" ~ Cloth color: ~ Hairstyle: ~ Hair color"); set .@Revert, getlook(.@Look[.@s]); set .@Style,1; while(1) { setlook .@Look[.@s], .@Style; message strcharinfo(0),"This is style #"+.@Style+"."; if( .@s_menu == 2 ) { set .@menu$, " ~ Previous (^0055FF"+((.@Style!=1)?.@Style-1:.@Styles[.@s])+"^000000): ~ Next (^0055FF"+((.@Style!=.@Styles[.@s])?.@Style+1:1)+"^000000): ~ Jump to...: ~ Revert to original (^0055FF"+.@Revert+"^000000)"; set .@s_menu, select(.@menu$); if( .@s_menu == 2 ) set .@s_menu, 1; else if( .@s_menu == 1 ) set .@s_menu, 2; } else { set .@menu$, " ~ Next (^0055FF"+((.@Style!=.@Styles[.@s])?.@Style+1:1)+"^000000): ~ Previous (^0055FF"+((.@Style!=1)?.@Style-1:.@Styles[.@s])+"^000000): ~ Jump to...: ~ Revert to original (^0055FF"+.@Revert+"^000000)"; set .@s_menu, select(.@menu$); } switch(.@s_menu) { case 1: set .@Style, ((.@Style!=.@Styles[.@s])?.@Style+1:1); break; case 2: set .@Style, ((.@Style!=1)?.@Style-1:.@Styles[.@s]); break; case 3: message strcharinfo(0),"Choose a style between 1 - "+.@Styles[.@s]+"."; input .@Style,0,.@Styles[.@s]; if (!.@Style) set .@Style, rand(1,.@Styles[.@s]); break; case 4: set .@Style, .@Revert; setlook .@Look[.@s], .@Revert; break; } } }
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  13. //Author-Script PHiLiP prontera,156,180,6 script DeathMatch 733,{ mes "[DeathMatch Warper]"; mes "Do you really wanna go to the Arena?"; switch(select("Yeah:Nope")) { case 1: announce "["+strcharinfo(0)+"] Has Enter DeathMatch Arena",bc_all,"0xFF0066",FW_BOLD,10; warp "pvp_n_1-5",0,0; end; case 2: mes "Ok,see you later."; close; } OnPCKillEvent: if( killedrid == getcharid(3) || strcharinfo(3) != "pvp_n_1-5" ) end; announce strcharinfo(0)+" has killed "+ rid2name( killedrid ), 0; set .@killed, killedrid; if( getd( "@timer_pvp"+ .@killed ) < gettimetick(2) ) { setd "@points_pvp"+ .@killed, 0; setd "@timer_pvp"+ .@killed, 0; } if( getd( "@points_pvp"+ .@killed ) > 2 ) { dispbottom "[Battle Points] : You already kill "+ rid2name( .@killed ) +" more than 3 times in the last 5 min."; if( attachrid( .@killed ) ) { sleep2 100; atcommand "@Alive"; warp strcharinfo(3),0,0; } end; } else if( getd( "@points_pvp"+ .@killed ) == 0 ) setd "@timer_pvp"+ .@killed, gettimetick(2) + .delay * 60; setd "@points_pvp"+ .@killed, getd( "@points_pvp"+ .@killed ) + 1; set #dmpoint, #dmpoint + 2; dispbottom "[Battle Points] : +2 Deathmatch Points, Current Points = "+#dmpoint; if( attachrid( .@killed ) ) { sleep2 100; atcommand "@Alive"; warp strcharinfo(3),0,0; set #dmpoint, #dmpoint - 1; dispbottom "[Battle Points] :-1 Deathmatch Points, Current Points = "+#dmpoint; } end; OnInit: set .delay, 5; // 5 mins end; } // ----------- Heal Buff Repair ----------- pvp_n_1-5,96,69,5 script Healer 936,{ if(TimeHealed > gettimetick(2)) { mes "[Healer]"; mes "I am sorry, but I am not a robot."; mes "I am still exhausted from the last time I healed you."; close; } sleep2 100; skilleffect 34,0; sc_start SC_BLESSING,300000,10; skilleffect 29,0; sc_start SC_INCREASEAGI,300000,10; percentheal 100,100; emotion e_no1; set TimeHealed, gettimetick(2) + 10; while (getbrokenid(1)) { repair(1); set .@a, .@a +1; } if (.@a) dispbottom .@a + " items repaired."; end; } // --------------- Exit --------------------- pvp_n_1-5,103,69,5 script Exit 902,{ warp "prontera.gat" ,155,176; } // --------------Enter/exit from heaker---------- pvp_n_1-5,99,83,2 script Enter 964,{ warp "pvp_n_1-5" ,99,66; } pvp_n_1-5,99,73,5 script Back To Arena 964,{ warp "pvp_n_1-5" ,0,0; } // --------------- Wall --------------------- pvp_n_1-5,103,60,5 script wall -1,{ OnInit: setcell "pvp_n_1-5",101,62,98,82,cell_walkable,0; end; } //mapflags pvp_n_1-5 mapflag pvp pvp_n_1-5 mapflag nosave pvp_n_1-5 mapflag noteleport pvp_n_1-5 mapflag nowarpto pvp_n_1-5 mapflag nowarp pvp_n_1-5 mapflag nogo pvp_n_1-5 mapflag nobranch = for eA
    1 point
  14. *me credits himself for the badges in this reply* Maki refused to credit me, he hates the fact I got rights xD!
    1 point
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