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Showing content with the highest reputation on 02/08/12 in Posts

  1. Wow, seriously? It you tried for yourself, it would take 10 minutes tops, but you still prefer to wait hours for answer here. You're taking laziness to a whole new level, sir ;P on topic: I didn't check, but it should trigger the event, otherwise it's bugged.
    2 points
  2. Hello everyone! I figured I'd just make one of these threads that I have as my official free 'map' thread. Listed below is some maps I've done that are free to the public. I do not wish for them to be edited, but they ARE free and you are free to edit them. You are ALSO free to contact me if you need something edited specifically for your server from these maps. CREDITS would be awesome and please do NOT take credit for my work. It's bothersome and makes me a very sad panda ;~; Also you guys are more than free to add me on Facebook. There are maps uploaded onto my facebook that are not uploaded onto RMS/rA/eA. Also there will be constant updates for when I map. A little bit about this map. It was created specifically for a Lunar Event for a server I worked on not that long ago. Unfortunately it never got used so I'm releasing it to the public to do with it what you wish. I hope you like it and please report if you are having any issues. Please note that if your RO is not up to date you may not see the Red Carpet in the main part of the temple, if you decide to use the inside maps. Album of Lunar Map: Click here! Download Link: Click here! Download Link for Inside MapsClick Here! Over View:Click here! The 'ends' of each side of the map:Click here! Download Link: Click! Album of Novice Garden:Click Here! Download LinkClick Here! Please note that the Album shows for Hallow Town and the Vending map that I had planned on doing, unfortunately the Vending Map is no where near complete, but you can view what I had started doing. Album of Hallow Town: Click Here! Download LinkClick Here! Album of Aeven: Click here! Download Link: Aeven w/ House:Click Here! Download Link: Aeven w/ Well:Click Here! Album of Ilyo Kwan: Click Here! Download Link:Click Here! A little bit about this map, I made it for a server a little over a year ago. It was supposed to be kitty themed for events, there are no indoors maps at this time although i'd love to, at one point, make the indoors maps. The map HASNT been used yet, so if you find any glitches feel free to let me know. Two things that was asked of me for this map was an area for weddings and a 'gm only' area. Thats what the two paws are for, you can walk through the water to the wedding area but only GMs will be able to warp to the other paw, unless players get lucky with Fwings. =] Hope you guys like it. Album of Neko Isle: Click Here! Download link Click Here! Lemme know what you're using it for! Hope you guys like it, please feel free to report any bugs. :3 Also it would be awesome if you would please give credits
    1 point
  3. Hi All, Here is a rather simple quest template based on arrays. It will tell users what they're missing among other things, and makes for a good way to quickly get a quest in game. //===== eAthena Script ======================================= //= Super Awesome Quest Template //===== By: ================================================== //= CalciumKid //= & Okira //===== Current Version: ===================================== //= 2.0 //===== Compatible With: ===================================== //= eAthena 1.0 Final + //===== Description: ========================================= //= Quest Template //============================================================ <map>,<x>,<y>,<facing> script <npcname> <npcsprite>,{ //===== Config: ============================================== set .npcname$,"[^FF0000 <npcname> ^000000]"; //Change to whatever you want the NPC name to be setarray .reqid[1],<id>,<id>,<id>; //Item IDs for the items, required for item checks setarray .reqn$[1],"<name>","<name>","<name>"; //These are names of the required items, for the dialogue setarray .reqa[1],<amount>,<amount>,<amount>; //These are how many of each item is required set .prize,<rewardid>; //Change this to the Item ID of the item reward set .prizen$,"<rewardname>"; //Change this to the name of your reward set .prizea,<rewardamount>; //Change this to the amount of the prize item set .zeny,20000000; //Amount of zeny for quest (set to 0 to disable) L_QUEST: mes .npcname$; mes "Hah! Hello there "+strcharinfo(0); next; mes .npcname$; mes "I don't get many visitors, so I assume you're after my legendary ^FF0000"+.prizen$+"^000000?"; menu "Of course",-,"No way",L_EXIT; next; mes .npcname$; mes "Great! I love business. I can make you a ^FF0000"+.prizen$+"^000000, but only if you bring me the materials required."; next; mes .npcname$; mes "Would you like me to make one for you?"; menu "Yes",-,"No",L_EXIT; next; mes .npcname$; mes "I'll need the following:"; for (set .@x,1; .@x < getarraysize(.reqid); set .@x,.@x + 1) { mes .reqa[.@x]+" ^FF0000"+.reqn$[.@x]+"^000000"; } if (.zeny > 0) { mes .zeny+" ^FF0000Zeny^000000"; } next; mes .npcname$; mes "Do you have those items?"; menu "Yes",-,"No",L_EXIT; next; mes .npcname$; for (set .@x,1; .@x < getarraysize(.reqid); set .@x,.@x + 1) { if(countitem(.reqid[.@x]) >= .reqa[.@x]) {mes "You've got enough ^00FF00"+.reqn$[.@x]+"^000000";} else {mes "You need more ^FF0000"+.reqn$[.@x]+"^000000";} } if (.zeny > 0) { if (Zeny < .zeny) {mes "You're missing ^FF0000Zeny^000000";} else {mes "You've got enough ^00FF00Zeny^000000";} } next; mes .npcname$; mes "Would you like to complete the quest?"; menu "Yes please!",-,"No Thanks",L_EXIT; next; for (set .@x,1; .@x < getarraysize(.reqid); set .@x,.@x + 1) { if(countitem(.reqid[.@x]) < .reqa[.@x]) goto L_EXIT2; } if (.zeny > 0) { if (Zeny < .zeny) goto L_EXIT2; } mes .npcname$; mes "Brilliant! Fantastic! Here you go."; for (set .@x,1; .@x < getarraysize(.reqid); set .@x,.@x + 1) { delitem .reqid[.@x],.reqa[.@x]; } if (.zeny > 0) { set Zeny, Zeny - .zeny; } goto L_FINAL2; close; L_EXIT: next; mes .npcname$; mes "Eh. I don't need you either. Bah!"; close; L_EXIT2: next; mes .npcname$; mes "I'm sorry, you don't have enough!"; close; L_FINAL2: next; mes .npcname$; mes "Brilliant! Fantastic! Here you go."; getitem .prize,1; close; } Just edit everywhere it has placeholders wrapped in <>. You can expand the NPC to contain as many required items as you wish, just keep adding entries to the arrays. I also have a version that doesn't require the input of item names. This version however I don't have laying around because the servers I have used this template on often have strange names for items in their item_dbs. I can recode release this version if requested. If you like my work, please rate the topic and give reputation! Thanks!
    1 point
  4. * Request * Do Not Post These Links on eAthena.ws // Paradox has made it quite clear that he thinks we are attacking his server with a ddos attempts, and I feel the need to disperse from there entirely now. Few Small Samples from eAthenaTutorials (Youtube Account Me and Any Other Video Developers Would Like to Host On) I apologize if my voice sounds bad ( Allergies are kicking my ass ) NPC Scripting for Dummies (Audio / Video Tutorial) Please Note, Everything is in Spoiler Tags to Prevent Super Page Stretching The Curriculum:
    1 point
  5. All Dewata Island Quest ( with quest log ): Things to know: All message logs i've got from iRO, and i don't use any custom message in my script. - Dewata Legend Quest - Help Out the Old Man - Traditional Weapon Quest And All Miscellaneous NPC in Dewata Island are included in this release. That made up of <Warp Point>, <Mob Spawn>, <Mapflags> ( From iRO Wiki Database ), other things like <Mob DB>, <Skill DB>, <Item DB> are already in rAthena Revision. Quest DB: // Àεµ³×½Ã¾Æ ·ÎÄöóÀÌ¡ - µ¥¿ÍŸ ¼¶(³ëÀÎÀ» µµ¿Í¶ó, ÀüÅë ¹«±Â) 5035,0,0,0,0,0,0,0,"Help the old man!" 5036,0,0,0,0,0,0,0,"Help the old man!" 5037,0,0,0,0,0,0,0,"Help the old man!" 5038,0,0,0,0,0,0,0,"Help the old man!" 5039,0,0,0,0,0,0,0,"Help the old man!" 5040,0,0,0,0,0,0,0,"Help the old man!" 5041,0,0,0,0,0,0,0,"Help the old man!" 5042,0,0,0,0,0,0,0,"Help the old man!" 5043,300,0,0,0,0,0,0,"Help the old man!" 5044,86400,0,0,0,0,0,0,"Help the old man!" 5045,0,0,0,0,0,0,0,"Help the old man!" 5046,0,0,0,0,0,0,0,"Help the old man!" 5047,0,0,0,0,0,0,0,"Help the old man!" 5048,0,0,0,0,0,0,0,"Help the old man!" 5049,0,0,0,0,0,0,0,"Help the old man!" 5050,0,0,0,0,0,0,0,"Help the old man!" 5051,0,0,0,0,0,0,0,"Help the old man!" 5052,0,0,0,0,0,0,0,"Traditional Weapon" 5053,0,0,0,0,0,0,0,"Traditional Weapon" 5054,0,0,0,0,0,0,0,"Traditional Weapon" // Àεµ³×½Ã¾Æ ·ÎÄà : "Àü¼³" 9155,0,0,0,0,0,0,0,"Getting materials for the Jaty Crown" 9156,0,0,0,0,0,0,0,"Make the Jaty Crown" 9157,0,0,0,0,0,0,0,"Reward from Sage, Kasyapa" 9158,0,0,0,0,0,0,0,"Delivery of Good News(1)" 9159,0,0,0,0,0,0,0,"Back to Paiko" 9160,0,0,0,0,0,0,0,"Delivery of Good News(2)" 9161,0,0,0,0,0,0,0,"Back to Paiko" 9162,0,0,0,0,0,0,0,"Delivery of Good News(3)" 9163,0,0,0,0,0,0,0,"Back to Paiko" 9164,0,0,0,0,0,0,0,"Delivery of Good News(4)" 9165,0,0,0,0,0,0,0,"Reward from Paiko for success of Jaty Crown" .. so I won't mention it again. ------------------------ Update 14-12-2012 ( see attachment ) Update again >_<! Forgot to add dewata_basic_npc...
    1 point
  6. *Wait's for zero to get on with the array explination section* >:[, I been waiting on these forever zero >
    1 point
  7. Copy the changes over to 3ceam source code, compile, then find out.
    1 point
  8. I prefer the unfinished Manhwa, Ragnarok Online's origin story based.
    1 point
  9. It were just comments that were updated. You can have your logs wherever you want.
    1 point
  10. Ya betul. Saya sertakan beberapa variasi server mudah pasang. [ Apache 2.2.x ] C:Program FilesApache Software FoundationApache2.2htdocs [ AppServ 2.5.x ] C:AppServwww [ VertrigoServ 2.x ] C:Program FilesVertrigoServwww [ WampServer 2.0x ] C:wampwww [ XAMPP 1.6.x ] C:xampphtdocs [ EasyPHP 5.3.0 ] C:Program FilesEasyPHP5.3.0www
    1 point
  11. 1 point
  12. I'm assuming low ratings. Personally I prefered the Manhwa.
    1 point
  13. Update: 01/18-2012: Added 1 New NPC: Vote NPC v1.0 Vote NPC v1.0 Config has been made as dynamically as possible. Delay, Max Answers, Max Votes at once, Max letters per Vote, Max letters per Answers can be set too. This was an request by PapaZola! But since I was missing such an NPC in my Collection I'm adding it . Update: 02/02-2012: Updated NPCs: InGame-CP v1.1 > v1.2 Thanks to Melody, I was able to fix an bug which appeared when you tried to view the Current Online Players. The process were the following: View my Account > View Chars > Select One > CANCEL Then Server Statistic > Online Players. The bug appeared duo the same variable names. So I changed the temporar character variables into scope variables (.@). In my opinion it wasn't something grave, but one bug less . Regards, Chris
    1 point
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