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Hellfire Map 1.0


1 Screenshot

About This File

This is a map created by Kenedos. Information regarding his map is explained below. All of the descriptions are written by him.

Okay so, the original idea was to make an instanced map, but I've been busy with other stuff lately so I havent had time to finish the scripts.

I already finished the map, and since I will be taking long to release the scripts, I've thought of releasing the map and ask everyone what they

think of the whole instance idea, or if they like the map. The download is available, so you can use this map for any other purpose you want.

Explanation

The Original Idea was, make an instanced map (like endless tower, memorial dungeon), where players would need a party of around ~6 members

to join. The map is divided into 4 parts, they are all in the same map, like Endless Tower is divided each map in 25 smaller (almost exactly the same)

rooms, this map is divided into 4 parts, but all those parts belong in the same map (for a purpose that will be explained later).

After teleporting inside the instance, players would walk from the start till crossing the 'main bridge', leading to the main island (the biggest one).

After reaching the main land, the players that were behind would be teleported after the bridge, and a script would make the script go on fire, and

set invisible walls on the bridge, not allowing players to walk back. Once this happens, monsters would respawn (probally fire-elemental monsters,

undeads, or something that fits the dungeon appearance) and attack the players.

After a certain ammount of time (around 3 to 5 minutes), an announcement would be made in the map, saying the lower islands are going to be

swallowed by the lava (as if the lava was raising). Players then have to 'run' from the lower lands, and stay in higher places. After a few seconds,

everyone in the first part of the map would be teleported to their respective locations in the second part of the map (the top-right part). In case

the player was in one of the small islands, he would either die, or take some damage and start 'burning', and be teleported somewhere nearby

the previous location.

Once they get teleported to the second part, monsters should respawn a little before the players appear in the secondary part. These monsters

in the secondary part would be stronger than the ones in the first part. The instance would keep doing the same event three times, every 5 minutes,

the party would get warped to the next part, until they are warped in the last part (bottom-right one) where they would face a MvP of some sort, or just

a bunch of strong mobs.

Screenshot

'Stage' stands for the part of the map it's located.

Use the Browedit View for Reference.

Stage 1 = Top-Left

Stage 2 = Top-Right

Stage 3 = Bottom-Left

Stage 4 = Bottom-Right

Main Concept ---------- (Browedit View) : http://i51.tinypic.com/1z2j9lk.jpg

Entrance ---------------- (Stage 1) : http://i53.tinypic.com/243qf6f.jpg

Main Bridge ------------- (Stage 1): http://i55.tinypic.com/6ztzki.jpg

Sniping Towers --------- (Stage 1) : http://i55.tinypic.com/21nfe3r.jpg

Swallowed up Island -- (Stage 2) : http://i56.tinypic.com/205p0mp.jpg

More Lava ---------------- (Stage 3) : http://i53.tinypic.com/258nte0.jpg

Main Bridge -------------- (Stage 3) : http://i56.tinypic.com/1z3vwwy.jpg

Ifrit Appears ! ------------ (Stage 4) : http://i54.tinypic.com/28rku3s.jpg

Final Battle --------------- (Stage 4) : http://i52.tinypic.com/2h54izr.jpg


What's New in Version 1.0

Released

  • - Release
  • Upvote 1

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