ay0konapala Posted September 7, 2014 Group: Members Topic Count: 14 Topics Per Day: 0.00 Content Count: 48 Reputation: 0 Joined: 07/28/14 Last Seen: September 18, 2014 Share Posted September 7, 2014 I have this weird problem about my server. I CAN'T DROP ITEMS LITERALLY! What am I gonna do to solve my problem? Anybody here knows how?THANK YOU! Quote Link to comment Share on other sites More sharing options...
Idolo Posted September 7, 2014 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 48 Reputation: 3 Joined: 03/30/12 Last Seen: August 17, 2017 Share Posted September 7, 2014 Go to src/config open renewal.h set /// to #define RENEWAL_DROP ///#define RENEWAL_DROP Recompile and after go change drop in conf/battle/drops.conf Quote Link to comment Share on other sites More sharing options...
ay0konapala Posted September 7, 2014 Group: Members Topic Count: 14 Topics Per Day: 0.00 Content Count: 48 Reputation: 0 Joined: 07/28/14 Last Seen: September 18, 2014 Author Share Posted September 7, 2014 Ok thanks Imma try this later when I got home. Quote Link to comment Share on other sites More sharing options...
ay0konapala Posted September 13, 2014 Group: Members Topic Count: 14 Topics Per Day: 0.00 Content Count: 48 Reputation: 0 Joined: 07/28/14 Last Seen: September 18, 2014 Author Share Posted September 13, 2014 sir still i cant drop items even though i followed your guide. help please. and what am i gonna edit in the drops.conf??? Quote Link to comment Share on other sites More sharing options...
Chaos92 Posted September 13, 2014 Group: Members Topic Count: 49 Topics Per Day: 0.01 Content Count: 1826 Reputation: 288 Joined: 08/03/12 Last Seen: 12 hours ago Share Posted September 13, 2014 all item cant drop or what ? check item_trade.txt Quote Link to comment Share on other sites More sharing options...
Idolo Posted September 15, 2014 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 48 Reputation: 3 Joined: 03/30/12 Last Seen: August 17, 2017 Share Posted September 15, 2014 (edited) You have recompil after set ///#define RENEWAL_DROP in src/config open renewal.h ? tried to set drops.conf in conf\battle like this: //-------------------------------------------------------------- // rAthena Battle Configuration File // Originally Translated by Peter Kieser <[email protected]> // Made in to plainer English by Ancyker //-------------------------------------------------------------- // Note 1: Value is a config switch (on/off, yes/no or 1/0) // Note 2: Value is in percents (100 means 100%) //-------------------------------------------------------------- // If an item is dropped, does it go straight into the user's inventory? (Note 1) item_auto_get: no // How long does it take for an item to disappear from the floor after it is dropped? (in milliseconds) flooritem_lifetime: 60000 // Grace time during which only the person who did the most damage to a monster can get the item? (in milliseconds) item_first_get_time: 3000 // Grace time during which only the first and second person who did the most damage to a monster can get the item? (in milliseconds) // (Takes effect after item_first_get_time elapses) item_second_get_time: 1000 // Grace time during which only the first, second and third person who did the most damage to a monster can get the item? (in milliseconds) // (Takes effect after the item_second_get_time elapses) item_third_get_time: 1000 // Grace time to apply to MvP reward items when the Most Valuable Player can't get the prize item and it drops on the ground? (in milliseconds) mvp_item_first_get_time: 10000 // Grace time for the first and second MvP so they can get the item? (in milliseconds) // (Takes effect after mvp_item_first_get_time elapses) mvp_item_second_get_time: 10000 // Grace time for the first, second and third MvP so they can get the item? (in milliseconds) // (Takes effect after mvp_item_second_get_time elapses) mvp_item_third_get_time: 2000 // Item drop rates (Note 2) // The rate the common items are dropped (Items that are in the ETC tab, besides card) item_rate_common: 10000 item_rate_common_boss: 10000 item_drop_common_min: 10000 item_drop_common_max: 10000 // The rate healing items are dropped (items that restore HP or SP) item_rate_heal: 10000 item_rate_heal_boss: 10000 item_drop_heal_min: 10000 item_drop_heal_max: 10000 // The rate at which usable items (in the item tab) other then healing items are dropped. item_rate_use: 10000 item_rate_use_boss: 10000 item_drop_use_min: 10000 item_drop_use_max: 10000 // The rate at which equipment is dropped. item_rate_equip: 10000 item_rate_equip_boss: 10000 item_drop_equip_min: 10000 item_drop_equip_max: 10000 // The rate at which cards are dropped item_rate_card: 10000 item_rate_card_boss: 10000 item_drop_card_min: 10000 item_drop_card_max: 10000 // The rate adjustment for the MVP items that the MVP gets directly in their inventory item_rate_mvp: 10000 item_drop_mvp_min: 10000 item_drop_mvp_max: 10000 // The rate adjustment for card-granted item drops. item_rate_adddrop: 10000 item_drop_add_min: 10000 item_drop_add_max: 10000 // Rate adjustment for Treasure Box drops (these override all other modifiers) item_rate_treasure: 10000 item_drop_treasure_min: 10000 item_drop_treasure_max: 10000 // Use logarithmic drops? (Note 1) // Logarithmic drops scale drop rates in a non-linear fashion using the equation // Droprate(x,y) = x * (5 - log(x)) ^ (ln(y) / ln(5)) // Where x is the original drop rate and y is the drop_rate modifier (the previously mentioned item_rate* variables) // Use the following table for an idea of how the rate will affect drop rates when logarithmic drops are used: // Y: Original Drop Rate // X: Rate drop modifier (eg: item_rate_equip) // X\Y | 0.01 0.02 0.05 0.10 0.20 0.50 1.00 2.00 5.00 10.00 20.00 // -----+--------------------------------------------------------------- // 50 | 0.01 0.01 0.03 0.06 0.11 0.30 0.62 1.30 3.49 7.42 15.92 // 100 | 0.01 0.02 0.05 0.10 0.20 0.50 1.00 2.00 5.00 10.00 20.00 // 200 | 0.02 0.04 0.09 0.18 0.35 0.84 1.61 3.07 7.16 13.48 25.13 // 500 | 0.05 0.09 0.22 0.40 0.74 1.65 3.00 5.40 11.51 20.00 33.98 // 1000 | 0.10 0.18 0.40 0.73 1.30 2.76 4.82 8.28 16.47 26.96 42.69 // 2000 | 0.20 0.36 0.76 1.32 2.28 4.62 7.73 12.70 23.58 36.33 53.64 // 5000 | 0.50 0.86 1.73 2.91 4.81 9.11 14.45 22.34 37.90 53.91 72.53 //10000 | 1.00 1.67 3.25 5.28 8.44 15.24 23.19 34.26 54.57 72.67 91.13 //20000 | 2.00 3.26 6.09 9.59 14.83 25.49 37.21 52.55 77.70 97.95 100% //50000 | 5.00 7.87 13.98 21.12 31.23 50.31 69.56 92.48 100% 100% 100% item_logarithmic_drops: no // Can the monster's drop rate become 0? (Note 1) // Default: no (as in official servers). drop_rate0item: no // Increase item drop rate +0.01%? (Note 1) // On official servers it is possible to get 0.00% drop chance so all items are increased by 0.01%. // NOTE: This is viewed as a bug to rAthena. // Default: no drop_rateincrease: no // Makes your LUK value affect drop rates on an absolute basis. // Setting to 100 means each luk adds 0.01% chance to find items // (regardless of item's base drop rate). drops_by_luk: 0 // Makes your LUK value affect drop rates on a relative basis. // Setting to 100 means each luk adds 1% chance to find items // (So at 100 luk, everything will have double chance of dropping). drops_by_luk2: 0 // The rate of monsters dropping ores by the skill Ore Discovery (Default is 100) finding_ore_rate: 100 // Whether or not Marine Spheres and Floras summoned by Alchemist drop items? // This setting has three available values: // 0: Nothing drops. // 1: Only marine spheres drop items. // 2: All alchemist summons drop items. alchemist_summon_reward: 1 // Make broadcast ** Player1 won Pupa's Pupa Card (chance 0.01%) *** // This can be set to any value between 0~10000. // Note: It also announces STEAL skill usage with rare items // 0 = don't show announces at all // 1 = show announces for 0.01% drop chance items // 333 = show announces for 3.33% or lower drop chance items // 10000 = show announces for all items rare_drop_announce: 0 Drop would be 100% Edited September 15, 2014 by Idolo Quote Link to comment Share on other sites More sharing options...
ay0konapala Posted September 15, 2014 Group: Members Topic Count: 14 Topics Per Day: 0.00 Content Count: 48 Reputation: 0 Joined: 07/28/14 Last Seen: September 18, 2014 Author Share Posted September 15, 2014 what i mean is the player cant drop items. literally :| Quote Link to comment Share on other sites More sharing options...
Chaos92 Posted September 15, 2014 Group: Members Topic Count: 49 Topics Per Day: 0.01 Content Count: 1826 Reputation: 288 Joined: 08/03/12 Last Seen: 12 hours ago Share Posted September 15, 2014 all item ? or just a few ? can u check item_trade.txt nah... did u have function lock item ? dont tick at inventory Quote Link to comment Share on other sites More sharing options...
ay0konapala Posted September 16, 2014 Group: Members Topic Count: 14 Topics Per Day: 0.00 Content Count: 48 Reputation: 0 Joined: 07/28/14 Last Seen: September 18, 2014 Author Share Posted September 16, 2014 The player cant drop items to the ground. What are you thinking guys? Cant drop items. Cant drag items into the ground. Cant you understand guys? Hayzzz I dont have that "Lock Item Drop" thingy. I'm using the default item windows tab (alt+E). Quote Link to comment Share on other sites More sharing options...
Chaos92 Posted September 16, 2014 Group: Members Topic Count: 49 Topics Per Day: 0.01 Content Count: 1826 Reputation: 288 Joined: 08/03/12 Last Seen: 12 hours ago Share Posted September 16, 2014 is that your data folder is suitable with client date ? Quote Link to comment Share on other sites More sharing options...
ay0konapala Posted September 18, 2014 Group: Members Topic Count: 14 Topics Per Day: 0.00 Content Count: 48 Reputation: 0 Joined: 07/28/14 Last Seen: September 18, 2014 Author Share Posted September 18, 2014 I got my data folder here at rathena. Someone said that it is the latest/updated version of data folder. My client date is the stable one 2013-07-08a or 2013-08-07a (either of the two). Quote Link to comment Share on other sites More sharing options...
Chaos92 Posted September 18, 2014 Group: Members Topic Count: 49 Topics Per Day: 0.01 Content Count: 1826 Reputation: 288 Joined: 08/03/12 Last Seen: 12 hours ago Share Posted September 18, 2014 show me your screenshot of alt+e Quote Link to comment Share on other sites More sharing options...
Winz Posted September 21, 2014 Group: Members Topic Count: 22 Topics Per Day: 0.00 Content Count: 1479 Reputation: 174 Joined: 12/14/11 Last Seen: November 21, 2016 Share Posted September 21, 2014 on the bottom of the item window, you should see "Lock Item Drop" with a checklist. untick it first. try. Quote Link to comment Share on other sites More sharing options...
Emistry Posted September 21, 2014 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2369 Joined: 10/28/11 Last Seen: 14 hours ago Share Posted September 21, 2014 check these: item not placed in Favourite Tab in inventory item are not bounded by acount/char/party/guild/etc item drop setting is unlocked/untick item drop permission ( item_trade.txt ) 1 Quote Link to comment Share on other sites More sharing options...
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ay0konapala
I have this weird problem about my server. I CAN'T DROP ITEMS LITERALLY!
What am I gonna do to solve my problem? Anybody here knows how?
THANK YOU!
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