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Posted (edited)

brow20_png.png
 
Revision 279 added. (2014-08-28_browedit_20_rev-279.rar)
Full BrowEdit 2.0 SVN Log: http://svnlog.borf.info/browedit.log
Download Link: https://www.dropbox.com/sh/uy06b3ds5r80gcb/AAAUNcW0YltlirAdan00EZvPa
Edit: config.borf.json with your current RO directories. Input with your keyboard your config name once you open browedit.exe and asks for it. Your graphic card must support OpenGL 2.0+~ to run this software.
 
Whats new:

  • Major Update: Mirror or Simmetry at object edit mode: allows to mirror complete maps at the RSW file. Useful for simmetry maps. Experimental for now. (press M to simmetry)
  • Major Update: Bug reporting: Extension, once you have a crash, a crashlog can be send to borf by mail.
  • Major Update: Height edit mode: Initial work at this mode. Left click to select an amount of tiles, right click and drag to add height or decrease it. Look for the radial menu (spacebar) to find the "height edit tools option" and disable the smoothness at heights.
  • General bugs fixed and clean ups. :P

Introduction:
We all know how great and useful is browedit these days, that it has become the unique choice at Ragnarok Mapping. We will always be thankful to @Borf, who has created this tool years ago, and now, since the past year, he has been working with a new version of it.
 
This project replaces the old one %5Blink%5D that was the previous and Old Java version of Browedit 2.0 *which is no longer used*. This thread will have regular updates about the project. Any kind of feedbacks and suggestions are always welcome.
 
Video:
 


(Video pretty says all of how browedit has improved greatly)
 
Screenshots:


RBY23UQ.png
MvLFHEh.png
AaiMbc1.jpg
fthq377.jpg
r8akJwS.jpg
y64dPND.jpg



Features already working:

  • Faster and more efficient, even at complex camera distances.
  • Real-Time Rendering of Changes Made
  • Multi Core support (before, past browedits were only for 1 core)
  • RSM Animation
  • Texture Edit mode *partially*
  • Texture window list (which is optimized and loads fast)
  • Object Edit Mode *partially* (which now, replaces object group edit mode of past brows)
  • Rotate, Position, Resizing and multi selection are supported.
  • Sounds
  • Effects

Some TODO:

  • Water rendering
  • Add Undo Structure (probably Redo aswell)
  • Config Window
  • Start Working on More Edit Modes.
  • Saving.
  • Add Skybox (a fancy feature that will add sky to maps. Probably it can be linked to fogparametertable.txt)

Possible New Features:

  • New Lightmaps
  • Proper Lightmap calculations across models
  • 3D RSM Models editor inside Browedit probably with animation support (/me hopes)
  • Multi-User Share Mapping (multiple mappers could work on a same map in real time)

We have to be thankful with @Borf that has been working on this project for a long time. If you have programming skills, you can be part of this project, please  don't hesitate to contact me by PM. Please support the project by giving us feedback and nice or useful ideas that would make browedit 2.0 improve. Also, please avoid to report constantly bugs or glitches, one time is enough. Keep in mind this is under progress and not a release version. 
 
Motivation is always welcome. Share this project and show us your support to make it possible.

Edited by Olrox
  • Upvote 7
  • Love 1
  • Like 1
Posted

I don't think is an error, it asks for the configuration file name, which you have to input the name of the file you edited, it would be: config.borf.json

  • Upvote 1
Posted

maybe an option to set the camera in a flat objective adjusted with the size of the map by clicking just with a hotkey? amazing program

Posted

Woa amazing amazing amazing! i realle love skymaps and i always had problems at hexing (i have a graveyard of clients)  and now i have the hope to enterely create sky maps !!!! woa thanks Borf :33!

 

can't wait for the sky feature, also looks more easy to use !

Posted (edited)

DOWNLOADING WOAAAA @____@ THANKS BORF THANKS SO MUCH!

 

 

@edit

 


  • Multi-User Share Mapping (multiple mappers could work on a same map in real time)

Do it soon please please pleaaaase????!

Edited by Angelisk
Posted

great design, excellent work congratulations on this new platform, I'm dying to start working with Borf 2.0 but I have this error:  /lv 

27ziweg.jpg

 

 

I don't think is an error, it asks for the configuration file name, which you have to input the name of the file you edited, it would be: config.borf.json

 

same problem

 

{
	"resolution" : [ 1280, 720 ],
	"data" :
	{
		"ropath" : "E:/Ragnarok/kRO/RO",
		"grfs" :
		[
			"E:/Ragnarok/kRO/RO/data.grf",
			"E:/Ragnarok/kRO/RO/rdata.grf"
		]
	},
	"moveconsole" : true,

	"defaultmap" : "prontera"
}
Posted

You have to input your configuration file name, as it states in the console

thanks solved

 

Solve

type

config.borf.json

on console

 

 

 

other question.

i can't select a map at file->open

also file-new map

Posted

This is not a final release. Creating a new map would come in future revisions. And yes, its possible to open maps, please try better.

Posted

This is not a final release. Creating a new map would come in future revisions. And yes, its possible to open maps, please try better.

 

Skymap feature please DDDDDDDD:! i really want it so bad :333333 those are my fav. maps é.é! 

Posted (edited)

My settings are as follows:

{
	"resolution" : [ 1280, 720 ],
	"data" :
	{
		"ropath" : "C:/Program Files/RagnarokOnline",
		"grfs" :
		[
			"C:/Program Files/RagnarokOnline/data.grf",
			"C:/Program Files/RagnarokOnline/rdata.grf"

		]
	},
	"moveconsole" : true,

	"defaultmap" : "prontera"
}

I use Brazil ragnarok online (bro) as the main folder.

Edited by Linne
  • Upvote 1
Posted

Here is giving the following error: 

 

CupzGqV.png

 

anyone know how to solve?

Could you tell us what graphic card you have? I asked borf regarding this error and seems your graphic card doesn't support his shader.

  • Upvote 1
Posted

 

Here is giving the following error: 

 

CupzGqV.png

 

anyone know how to solve?

Could you tell us what graphic card you have? I asked borf regarding this error and seems your graphic card doesn't support his shader.

 

 

Thanks, I managed to solve my graphics card was deactivated.

Posted

 

 

Here is giving the following error: 

 

CupzGqV.png

 

anyone know how to solve?

Could you tell us what graphic card you have? I asked borf regarding this error and seems your graphic card doesn't support his shader.

 

 

Thanks, I managed to solve my graphics card was deactivated.

 

 

may i ask how o: ? i have that problem too D:

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