PapaZola Posted April 21, 2014 Posted April 21, 2014 i already follow all ur step but it seem the icon not show up Quote
Shade Posted April 21, 2014 Author Posted April 21, 2014 i already follow all ur step but it seem the icon not show up I can only say that the client is not reading the lua files. Make sure it reads lua before lub. 1 Quote
PapaZola Posted April 22, 2014 Posted April 22, 2014 im used 2010 client and used lua maybe not support btw thanks Quote
Shade Posted April 25, 2014 Author Posted April 25, 2014 im used 2010 client and used lua maybe not support btw thanks I'm using 2010 client as well. That's odd. I made everything right, compilet withouth errors, but doens't show on client, i've tryin to put like on tutorial and use your own grf What client are you using? Quote
Kido Posted April 25, 2014 Posted April 25, 2014 my client doesn't even show info details when the mouse moves over the icon ): Quote
Brynner Posted April 25, 2014 Posted April 25, 2014 my client doesn't even show info details when the mouse moves over the icon ): try /stateinfo or 2 Quote
Kido Posted April 25, 2014 Posted April 25, 2014 my client doesn't even show info details when the mouse moves over the icon ): try /stateinfo or it's working!!!! thanks :DDDD now i can totally implement this >:3!! 1 Quote
Kido Posted May 5, 2014 Posted May 5, 2014 i already follow all ur step but it seem the icon not show up just as Shade said, change everything UNDEAD to CHANGEUNDEAD, also on cons.txt also on .tga files and also on all lua/lub files and it should work o: i had the same problem of you are you getting any errors when you open your client or something? Shade ty awsm guide i luv it and it's working >:3!! Quote
Shade Posted May 12, 2014 Author Posted May 12, 2014 i already follow all ur step but it seem the icon not show up just as Shade said, change everything UNDEAD to CHANGEUNDEAD, also on cons.txt also on .tga files and also on all lua/lub files and it should work o: i had the same problem of you are you getting any errors when you open your client or something? Shade ty awsm guide i luv it and it's working >:3!! Thanks for the confimation and I'm glad you like it. Quote
Kido Posted May 12, 2014 Posted May 12, 2014 yeah no problem, i admit it took me some time i had to test a lot, but most (99%) were msitakes that i did i just recommend to follow the step by step and it should work shade i think you should uodate the fix of 'UNDEAD' to 'CHANGEUNDEAD' if they get that error o: well, regards Quote
sync Posted May 13, 2014 Posted May 13, 2014 (edited) i already follow all ur step but it seem the icon not show up i have this same problem, it doesn't show any error on the console and client =( im using 2010 03 07 Edited May 13, 2014 by skyNEt Quote
Brynner Posted May 13, 2014 Posted May 13, 2014 i already follow all ur step but it seem the icon not show up i have this same problem, it doesn't show any error on the console and client =( im using 2010 03 07 i think your client version has a problem. maybe your client version does not support many status icon. try to change your client version. Quote
sync Posted May 14, 2014 Posted May 14, 2014 (edited) i just see that my LUA FILES doesn't have this "stateiconimginfo" so i guess that is the problem, even if i paste the stateiconimginfo.lua from this guide the client/luas doesn't read it. What can i do to make them read it? regards y.y Edited May 14, 2014 by skyNEt Quote
Kido Posted May 14, 2014 Posted May 14, 2014 i just see that my LUA FILES doesn't have this "stateiconimginfo" so i guess that is the problem, even if i paste the stateiconimginfo.lua from this guide the client/luas doesn't read it. What can i do to make them read it? regards y.y i guess you will have to update your client along with lua files D: Quote
Kichi Posted May 15, 2014 Posted May 15, 2014 status.cfind: /* Other SC which are not necessarily associated to skills */ add above StatusIconChangeTable[SC_STONE] = SI_STONE; StatusIconChangeTable[SC_FREEZE] = SI_FREEZE; StatusIconChangeTable[SC_STUN] = SI_STUN; StatusIconChangeTable[SC_SLEEP] = SI_SLEEP; StatusIconChangeTable[SC_POISON] = SI_POISON; StatusIconChangeTable[SC_CURSE] = SI_CURSE; StatusIconChangeTable[SC_SILENCE] = SI_SILENCE; StatusIconChangeTable[SC_CONFUSION] = SI_CONFUSION; StatusIconChangeTable[SC_BLIND] = SI_BLIND; StatusIconChangeTable[SC_DPOISON] = SI_DPOISON; Quote
Shade Posted May 15, 2014 Author Posted May 15, 2014 status.c find: /* Other SC which are not necessarily associated to skills */ add above StatusIconChangeTable[SC_STONE] = SI_STONE; StatusIconChangeTable[SC_FREEZE] = SI_FREEZE; StatusIconChangeTable[SC_STUN] = SI_STUN; StatusIconChangeTable[SC_SLEEP] = SI_SLEEP; StatusIconChangeTable[SC_POISON] = SI_POISON; StatusIconChangeTable[SC_CURSE] = SI_CURSE; StatusIconChangeTable[SC_SILENCE] = SI_SILENCE; StatusIconChangeTable[SC_CONFUSION] = SI_CONFUSION; StatusIconChangeTable[SC_BLIND] = SI_BLIND; StatusIconChangeTable[SC_DPOISON] = SI_DPOISON; It is not necessary to do this. It will still work without it. Quote
Nullifier Posted December 5, 2016 Posted December 5, 2016 Quote Step 3: Go to db\const.txt Look for: On 4/8/2014 at 6:41 AM, Shade said: SI_JP_OTP 816 Cant find this stuffs in db/const.txt Quote
Quazy Posted February 19, 2017 Posted February 19, 2017 cant find this one also on my const.txt Quote
RicoTrooper Posted November 17, 2017 Posted November 17, 2017 On 12/5/2016 at 4:40 PM, Vex said: Cant find this stuffs in db/const.txt @Shade Can you consider making an update instructions, particularly with the db/const.txt The said line does not really exist. Quote
Sallycantdance Posted April 29, 2023 Posted April 29, 2023 hello i have a question i have an vip status icon is it possible to put it in item script in db so everytime im wearing it the status icon vip will appear in the side? Quote
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