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About kamirie

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  1. kamirie

    Charm System

    a little help
  2. Ah, so at the moment , it's either just a rentitem or getitembound . If this is the case , I think I'll just shorten the duration of the rented item to control it. I was planning on making this custom box as a price for KoH WoE and prevent players from carrying it over when they leave the guild. will this line in item_group_db do what I need or there is more appropriate way of doing it. the item : will be announced after opening the box is a rented item that will expire in 300 ( does this read it in seconds or in minutes ) also does the drop 1 will give it 1/6 rate? so it's like 16.6% chance? how can I lower it to like 1% or 5% for example 40520,Charm,1,1,0,1,300,,,,,
  3. Good Day, Like from this thread I'm trying to create a custom obb like item. The item being produced should have an expiry time and guild bounded. I was able to create the custom box and create an item from that. But the item being created doesn't have expiration and is not guild bounded. I use this in item_group_db, in my understanding , that line should make the item be announced when the box is opened , have a duration of 300 ( for testing ) and is guild bounded(item will be deleted when the player left guild or has been kicked ). GroupID,ItemID,Rate{,Amount,Random,isAnnounced,Duration,GUID,isBound,isNamed} 40520,Charm,1,1,0,1,300,,2,, also tried 40520,Charm,1{,1,0,1,300,,2,,} The issue is the item I want is created but , it's not announced when obtained , do not have expiry and not guild bounded . Please help on what i'm missing Thanks
  4. Thanks @AnnieRuru just what I needed. A follow up question.Do you think this will be a resource hog since it's querying ?
  5. Hi @AnnieRuru thank you for this .I'm trying to change this that instead of inputting the item ID. There will be a define 10 item ID that will be look up. Those items will be just in inventory as it will be character bounded so no need for the switch selection. Also I tested this and it do show the result but it doesn't clear the result after the player stop talking with the npc. It saves it like a history .
  6. kamirie

    Charm System

    Good Day , How can I use this feature https://rathena.org/board/topic/97172-charms-items-effect-to-work-while-in-inventory/ . I tried following the instructions but the item don't give any bonus stats indicated in the item script. Also my mmo.h doesn;t have IT_CHARM in it like in the guide. The guide says to use type 12 but my type 12 is shadow gears. How can I implement this feature. my mmo.h enum item_types { IT_HEALING = 0, IT_UNKNOWN, //1 IT_USABLE, //2 IT_ETC, //3 IT_ARMOR, //4 IT_WEAPON, //5 IT_CARD, //6 IT_PETEGG, //7 IT_PETARMOR,//8 IT_UNKNOWN2,//9 IT_AMMO, //10 IT_DELAYCONSUME,//11 IT_SHADOWGEAR, //12 IT_CASH = 18, IT_MAX };
  7. Good Day, Can someone assist me in creating this scripts. Basically I want to create a message board in prontera that will display the names of owners of a specific item/items . The scan will show ALL owner online or offline . Outline : NPC > list of specific items > list of owners It's somewhat related to this but a player doesn’t need to input anything , when he/she clicks the npc he will be shown the list of the items and when clicked will show current owners. https://rathena.org/board/topic/78972-check-character-if-he-has-the-item/ Kind Regards
  8. Hi , Is there an update for this?
  9. kamirie

    Item Bound System Question

    I want to make a token like item that will serve as guild contribution points. And I will create an npc that can only be accessed by guild members and will trade the said points for certain Items. Reading this features . I got few questions. 1. Can I make the item be char,guildbounded at the same time? 2. If I can make it character/guildbounded , I don't need to use account binding because it wont be traded or stored anyway right? 3. Does binding it to character also prevents it being deposited to guild storage even though it's also guildbounded. 4. will this command do this requirements . @itembound itemid,1,6 with this post Where would I set it so If a player leaves or get's kicked off the guild, have that bounded item be deleted . I don't want it to be transferred to guild storage or be account bounded to the guild master. And if the guild breaks. the items will just be also deleted .
  10. kamirie

    guild leave and guild kick function

    Thanks about that, I saw a feature there that an item can be guildbound . I'll check if it will serve my purpose thanks.
  11. Good Day , I don't know where to ask this. Please move if it's in the wrong place. I would like to add a function on guild leave and guild kick that will scan the inventory of the leaving/being kick member and deleting an item no matter how many it is. Where will I set this configs/script lines Thanks in advance
  12. Thanks Z3R0 , I was able to make my script function as intended with your help .
  13. I think I understand now malangdo. So it doesn't give higher chances of enchant depending on coins, just additional or improved versions of the enchantments. case 1: //Anger_Seagod - Short Range set [email protected], rand(1,555); if ([email protected] < 81) set [email protected],4732; //Agility3 (I will get agi+3 if [email protected] is 2-80) else if ([email protected] < 161) set [email protected],4820; //Fighting_Spirit5 (I will get FS5 if [email protected] is 81-160) else if ([email protected] < 241) set [email protected],4843; //Sharp4 (I will get sharp4 if [email protected] is 161-240) else if ([email protected] < 311) set [email protected],4733; //Agility4 (I will get agi+4 if [email protected] is 240-310) else if ([email protected] < 371) set [email protected],4821; //Fighting_Spirit6 (I will get FS6 if [email protected] is 311-370) else if ([email protected] < 431) set [email protected],4844; //Sharp5 (I will get sharp5 if [email protected] is 371-430) else if ([email protected] < 476) set [email protected],4734; //Agility5 (I will get agi+5 if [email protected] is 431-475) else if ([email protected] < 516) set [email protected],4822; //Fighting_Spirit7 (I will get FS7 if [email protected] is 476-515) else if ([email protected] < 526) set [email protected],4807; //Atk_Speed1 (I will get aspd+1 if [email protected] is 515-525) else if ([email protected] < 546) set [email protected],4735; //Agility6 (I will get agi+ if [email protected] is 525-545) else if ([email protected] < 551) set [email protected],4823; //Fighting_Spirit8 (I will get FS8 if [email protected] is 546-550) else if ([email protected] < 556) set [email protected],4807; //Atk_Speed1 (I will get aspd+1 if [email protected] is 550-555) else set [email protected],9; break; I