T3rm1 Posted December 23, 2012 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 2 Reputation: 0 Joined: 12/22/12 Last Seen: December 26, 2012 Share Posted December 23, 2012 (edited) item description not readable Confirmed. How can this be fixed? EDIT: I fixed the problem by checking "Use Plain Text" in the diff patcher. Also I needed the .lub files located here: http://supportmii.com/ro1/Clients/Judas_Setups/2012_Setup/System/ Edited December 23, 2012 by T3rm1 Quote Link to comment Share on other sites More sharing options...
LCDTheOG Posted December 23, 2012 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 223 Reputation: 36 Joined: 12/13/11 Last Seen: February 1 Share Posted December 23, 2012 ================================How To Make A Client ================================ The process for making a client is very simple To start, I strongly recommend making a copy of all your RO files into a new folder to do your development in. By the means of that, do I need to download and install the original kRO game? The answer may be obvious... but one thing bothers me, should the kRO files be the same version of the files inside this pack? not really just copy your RO folder into another folder so you have segregated files for other servers and so things don't conflict I have the same questions. That part in the readme is no clear enough. I don't have a "RO folder". Where should we get all the RO client data files? so you don't have a folder where your client is, how do you play the game than? I get Korean on the chat tabs with this...how do I fix it? double click the korean letters on the tab and type in what you want. Quote Link to comment Share on other sites More sharing options...
lakasmonk Posted December 23, 2012 Group: Members Topic Count: 33 Topics Per Day: 0.01 Content Count: 231 Reputation: 24 Joined: 12/18/11 Last Seen: March 16 Share Posted December 23, 2012 (edited) Thank you for this thumbs up sir many words are in korean how to translate it or is there a translated files? Edited December 26, 2012 by lakasmonk Quote Link to comment Share on other sites More sharing options...
tatakulo Posted January 5, 2013 Group: Members Topic Count: 2 Topics Per Day: 0.00 Content Count: 4 Reputation: 0 Joined: 10/12/12 Last Seen: August 24, 2013 Share Posted January 5, 2013 Thank you very much, I got great support Quote Link to comment Share on other sites More sharing options...
Cydh Posted January 18, 2013 Group: Developer Topic Count: 153 Topics Per Day: 0.03 Content Count: 2285 Reputation: 747 Joined: 06/16/12 Last Seen: February 21 Share Posted January 18, 2013 I don;t know why, just got problem with the client .exe after patching it, using weediffgenerator. always missing packet, mp_server-sql said. then I try to download another .exe with same version, 2012-04-10a, and problem is solved. Quote Link to comment Share on other sites More sharing options...
zmref Posted January 30, 2013 Group: Members Topic Count: 148 Topics Per Day: 0.03 Content Count: 299 Reputation: 6 Joined: 06/14/12 Last Seen: March 30, 2013 Share Posted January 30, 2013 Hey everyone. Im releasing a client pack I put together that contains everything needed for making a client to make things as easy as possible for new and current users. Making a client or updating from a old one has proven to be difficult for many and im hoping to put a end to this issue. Below is info from the readme about the client pack. The readme also contains information on how to make and install the client. ================================ The Purpose Of This Client Pack ================================ This pack was created as my response to helping the community with a few common issues. The main issue im hoping this will resolve for most users is getting all the needed files easly. During my time as a developer, ive noticed many users having issues staying up-to-date with things because of the fact that you would normally have to search here and there for all the files, tools, and other things needed just to make a fully working client. I also found myself getting outdated at times because of how things change. Many users out there still arn't fully aware of where to get up-to-date diff plugins for the WeeDiffGen program. With the release of this client pack, I hope it be less time consuming for users and allow them to catch up with everything to allow them to run a fully up-to-date server with the latest server revision with the latest client files. Their's still people out there using clients from mid 2010. Come on people. Its time to catch up. ================================ Whats Included In This Pack ================================ This client pack includes the following.... 2012-04-10aRagexeRE.exe which will be the core of your client. Pre-client generated DATA.INI file used to set what GRF files will be loaded when the client is started. The RO Mouse Freedom Plugin V1.8.4.0 (dinput.dll) to allow the mouse to freely leave the screen if your in a window. Ai4rei's kRO and RE Patchers V2.4.1.574 to patch up your official RO files. Ai4rei's Open Setup V2.5.1.147 to use as a user friendly english client options program. clientinfo.xml for setting up connection information to tell the client what IP and port to connect to, and other things. Translation Files r224 which contains translated text and texture files. Decompiled LUA files r221 for 2012-04-10 clients fully formatted and translated. WeeDiffGen r40 with all diff generator plugin's for diffing (modifying) the client exe. All of Ai4rei's latest diff generator plugin's for WeeDiffGen as of December 2nd, 2012 (already installed to WeeDiffGen) ================================ WARNING!!!! ================================ Some security programs will attack and remove some of the files included in this pack. The files itl mark as a threat are the dll plugin files used in the WeeDiffGen program and are not viruses. Before extracting, its recommended you make a new folder on your desktop and set your security software to exclude scans and real time protection for this folder, sub-folders, and files in them. Once done, extract your files in the folder. ================================ Credits ================================ All of this stuff wouldn't be possiable or exist without these people.... Ai4rei = RO Open Setup, RO Patcher Lite, and updated plugins for the WeeDiffGen program. Earthlingz = Decompiled LUA files. Gravity = Client EXE and a number of other things. (Hey, gotta give them credit too right? We wouldn't be here if RO didnt exist.) Shinryo = WeeDiffGen and original plugins for the program. Translations Team = Translated text files and textures. TrueNoir = Translated msgstringtable.txt file for 2012-04-10 client. Everyone else who helped / worked on this stuff. ================================ Change Log ================================ 12/2/2012 US = V1.0 Released. what are the features of this client? does it have a click delay? I tested it looks like it doesn't have a click delay, good job! The best free 2012 client here so far. but there are some few korean things that would be great if it's translated in english so that it would be useful and readable Quote Link to comment Share on other sites More sharing options...
cowboy Posted January 30, 2013 Group: Members Topic Count: 2 Topics Per Day: 0.00 Content Count: 6 Reputation: 1 Joined: 03/11/12 Last Seen: January 23, 2022 Share Posted January 30, 2013 @zmref See this topic: http://rathena.org/board/topic/71122-2012-client-translation/ 1 Quote Link to comment Share on other sites More sharing options...
nanakiwurtz Posted January 31, 2013 Group: Members Topic Count: 81 Topics Per Day: 0.02 Content Count: 1654 Reputation: 583 Joined: 08/09/12 Last Seen: January 14, 2020 Share Posted January 31, 2013 About those Korean words, there's already a diff patch for it, just use the WDGTranslateClient.dll, and your problem will be solved! Hope this helps Quote Link to comment Share on other sites More sharing options...
dritsuji Posted February 6, 2013 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 3 Reputation: 0 Joined: 02/06/13 Last Seen: February 15, 2013 Share Posted February 6, 2013 how to create a server ?? Quote Link to comment Share on other sites More sharing options...
nanakiwurtz Posted February 6, 2013 Group: Members Topic Count: 81 Topics Per Day: 0.02 Content Count: 1654 Reputation: 583 Joined: 08/09/12 Last Seen: January 14, 2020 Share Posted February 6, 2013 how to create a server ?? Read the Tutorial on Wiki 1 Quote Link to comment Share on other sites More sharing options...
dritsuji Posted February 6, 2013 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 3 Reputation: 0 Joined: 02/06/13 Last Seen: February 15, 2013 Share Posted February 6, 2013 (edited) how to create a server ?? Read the Tutorial on Wiki uhm im done creating the server, the problem is i dont understand how to create the client side .. sorry im super noob can i have a complete download of ragnarok offline.. btw thx for your reply Edited February 6, 2013 by dritsuji Quote Link to comment Share on other sites More sharing options...
Robotculator Posted February 8, 2013 Group: Members Topic Count: 13 Topics Per Day: 0.00 Content Count: 24 Reputation: 0 Joined: 04/10/12 Last Seen: February 9, 2013 Share Posted February 8, 2013 LOL. I tried 8 times to DL this, (and 3 times using Proxy), but I can't get the file. Anyone who can be so "good-samaritan" to mirror this? Thanks. Quote Link to comment Share on other sites More sharing options...
zmref Posted February 9, 2013 Group: Members Topic Count: 148 Topics Per Day: 0.03 Content Count: 299 Reputation: 6 Joined: 06/14/12 Last Seen: March 30, 2013 Share Posted February 9, 2013 About those Korean words, there's already a diff patch for it, just use the WDGTranslateClient.dll, and your problem will be solved! Hope this helps does it translate the navigation, guild, quest etc.into english ? Quote Link to comment Share on other sites More sharing options...
khan704 Posted February 11, 2013 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 9 Reputation: 0 Joined: 02/09/13 Last Seen: February 27, 2013 Share Posted February 11, 2013 (edited) Werid i keep getting rejected from server (3) but 20110315 version i can connect normal in mmo file i put this number clientinfo: #ifndef PACKETVER #define PACKETVER 20120410 #endif After select character i got rejected from server (3) message tell me what have i miss ? <?xml version="1.0" encoding="euc-kr" ?> <clientinfo> <servicetype>korea</servicetype> <servertype>sakray</servertype> <connection> <display>BananaRO</display> <balloon>the balloon</balloon> <desc>description</desc> <address>81.100.130.230</address> <port>6900</port> <version>29</version> <langtype>0</langtype> <registrationweb>flux.domain.com</registrationweb> <aid> <admin>2000000</admin> <admin>2000001</admin> <admin>2000002</admin> </aid> <loading> <image>loadingscreen01.jpg</image> </loading> </connection> </clientinfo> char_athena // Athena Character configuration file. // Note: "Comments" are all text on the right side of a double slash "//" // Whatever text is commented will not be parsed by the servers, and serves // only as information/reference. // Server Communication username and password. userid: username passwd: password // Server name, use alternative character such as ASCII 160 for spaces. // NOTE: Do not use spaces or any of these characters which are not allowed in // Windows filenames \/:*?"<>| // ... or else guild emblems won't work client-side! server_name: BananaRO // Wisp name for server: used to send wisp from server to players (between 4 to 23 characters) wisp_server_name: Server // Login Server IP // The character server connects to the login server using this IP address. // NOTE: This is useful when you are running behind a firewall or are on // a machine with multiple interfaces. login_ip: 127.0.0.1 // The character server listens on the interface with this IP address. // NOTE: This allows you to run multiple servers on multiple interfaces // while using the same ports for each server. //bind_ip: 127.0.0.1 // Login Server Port login_port: 6900 // Character Server IP // The IP address which clients will use to connect. // Set this to what your server's public IP address is. char_ip: 81.100.130.230 // Character Server Port char_port: 6121 //Time-stamp format which will be printed before all messages. //Can at most be 20 characters long. //Common formats: // %I:%M:%S %p (hour:minute:second 12 hour, AM/PM format) // %H:%M:%S (hour:minute:second, 24 hour format) // %d/%b/%Y (day/Month/year) //For full format information, consult the strftime() manual. //timestamp_format: [%d/%b %H:%M] //If redirected output contains escape sequences (color codes) stdout_with_ansisequence: no //Makes server output more silent by ommitting certain types of messages: //1: Hide Information messages //2: Hide Status messages //4: Hide Notice Messages //8: Hide Warning Messages //16: Hide Error and SQL Error messages. //32: Hide Debug Messages //Example: "console_silent: 7" Hides information, status and notice messages (1+2+4) console_silent: 0 // Console Commands // Allow for console commands to be used on/off // This prevents usage of >& log.file console: off // Type of server. // No functional side effects at the moment. // Displayed next to the server name in the client. // 0=normal, 1=maintenance, 2=over 18, 3=paying, 4=P2P char_maintenance: 0 // Enable or disable creation of new characters. // Now it is actually supported [Kevin] char_new: 1 // Display (New) in the server list. char_new_display: 0 // Maximum users able to connect to the server. // Set to 0 to disable users to log-in. (-1 means unlimited) max_connect_user: -1 // Group ID that is allowed to bypass the server limit of users. // Default: -1 = nobody (there are no groups with ID < 0) // See: conf/groups.conf gm_allow_group: 99 // How often should the server save all files? (In seconds) // Note: Applies to all data files on TXT servers. // On SQL servers, it applies to guilds (character save interval is defined on the map config) autosave_time: 60 // Display information on the console whenever characters/guilds/parties/pets are loaded/saved? save_log: yes // Start point, Map name followed by coordinates (x,y) start_point: new_1-1,53,111 // Starting weapon for new characters start_weapon: 1201 // Starting armor for new characters start_armor: 2301 // Starting zeny for new characters start_zeny: 0 // Size for the fame-lists fame_list_alchemist: 10 fame_list_blacksmith: 10 fame_list_taekwon: 10 // Guild earned exp modifier. // Adjusts taxed exp before adding it to the guild's exp. For example, if set // to 200, the guild receives double the player's taxed exp. guild_exp_rate: 100 // Name used for unknown characters unknown_char_name: Unknown // To log the character server? log_char: 1 // Allow or not identical name for characters but with a different case (upper/lower): // example: Test-test-TEST-TesT; Value: 0 not allowed (default), 1 allowed name_ignoring_case: no // Manage possible letters/symbol in the name of charater. Control character (0x00-0x1f) are never accepted. Possible values are: // NOTE: Applies to character, party and guild names. // 0: no restriction (default) // 1: only letters/symbols in 'char_name_letters' option. // 2: Letters/symbols in 'char_name_letters' option are forbidden. All others are possibles. char_name_option: 1 // Set the letters/symbols that you want use with the 'char_name_option' option. // Note: Don't add spaces unless you mean to add 'space' to the list. char_name_letters: abcdefghijklmnopqrstuvwxyz ABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890 // How many Characters are allowed per Account ? (0 = disabled) // You can not exceed the limit of MAX_CHARS slots, defined in mmo.h // Doing that, chars_per_account will be default to MAX_CHARS. chars_per_account: 0 // Restrict character deletion by BaseLevel // 0: no restriction (players can delete characters of any level) // -X: you can't delete chars with BaseLevel <= X // Y: you can't delete chars with BaseLevel >= Y // e.g. char_del_level: 80 (players can't delete characters with 80+ BaseLevel) char_del_level: 0 // Amount of time in seconds by which the character deletion is delayed. // Default: 86400 (24 hours) // NOTE: Requires client 2010-08-03aragexeRE or newer. char_del_delay: 86400 // What folder the DB files are in (item_db.txt, etc.) db_path: db import: conf/import/char_conf.txt inter_athena // Athena InterServer configuration. // Contains settings shared/used by more than 1 server. // Options for both versions // Log Inter Connections, etc.? log_inter: 1 // Inter Log Filename inter_log_filename: log/inter.log // Level range for sharing within a party party_share_level: 15 // SQL version options only // You can specify the codepage to use in your mySQL tables here. // (Note that this feature requires MySQL 4.1+) //default_codepage: // For IPs, ideally under linux, you want to use localhost instead of 127.0.0.1 // Under windows, you want to use 127.0.0.1. If you see a message like // "Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2)" // and you have localhost, switch it to 127.0.0.1 // Global SQL settings // overriden by local settings when the hostname is defined there // (currently only the login-server reads/obeys these settings) sql.db_hostname: 127.0.0.1 sql.db_port: 3306 sql.db_username: root sql.db_password: 059067598 sql.db_database: rathena sql.codepage: // MySQL Character SQL server char_server_ip: 127.0.0.1 char_server_port: 3306 char_server_id: root char_server_pw: 059067598 char_server_db: rathena // MySQL Map SQL Server map_server_ip: 127.0.0.1 map_server_port: 3306 map_server_id: root map_server_pw: 059067598 map_server_db: rathena // MySQL Log SQL Database log_db_ip: 127.0.0.1 log_db_port: 3306 log_db_id: root log_db_pw: 059067598 log_db_db: logs log_codepage: log_login_db: loginlog // MySQL Reconnect Settings // - mysql_reconnect_type: // 1: When MySQL disconnects during runtime, the server tries to reconnect // mysql_reconnect_count times and shuts down if unsuccessful. // 2: When mysql disconnects during runtime, it tries to reconnect indefinitely. mysql_reconnect_type: 2 mysql_reconnect_count: 1 // DO NOT CHANGE ANYTHING BEYOND THIS LINE UNLESS YOU KNOW YOUR DATABASE DAMN WELL // this is meant for people who KNOW their stuff, and for some reason want to change their // database layout. [CLOWNISIUS] // ALL MySQL Database Table names // Char Database Tables char_db: char hotkey_db: hotkey scdata_db: sc_data cart_db: cart_inventory inventory_db: inventory charlog_db: charlog storage_db: storage reg_db: global_reg_value skill_db: skill interlog_db: interlog memo_db: memo guild_db: guild guild_alliance_db: guild_alliance guild_castle_db: guild_castle guild_expulsion_db: guild_expulsion guild_member_db: guild_member guild_skill_db: guild_skill guild_position_db: guild_position guild_storage_db: guild_storage party_db: party pet_db: pet friend_db: friends mail_db: mail auction_db: auction quest_db: quest homunculus_db: homunculus skill_homunculus_db: skill_homunculus mercenary_db: mercenary mercenary_owner_db: mercenary_owner ragsrvinfo_db: ragsrvinfo // Map Database Tables item_db_db: item_db item_db_re_db: item_db_re item_db2_db: item_db2 mob_db_db: mob_db mob_db2_db: mob_db2 mob_skill_db_db: mob_skill_db mob_skill_db2_db: mob_skill_db2 mapreg_db: mapreg // Use SQL item_db, mob_db and mob_skill_db for the map server? (yes/no) use_sql_db: no // Nick for sending main chat messages, similar to a whisper. main_chat_nick: Main import: conf/import/inter_conf.txt map_athena //-------------------------------------------------------------- //rAthena Map-Server Configuration File //-------------------------------------------------------------- // Note: "Comments" are all text on the right side of a double slash "//" // Whatever text is commented will not be parsed by the servers, and serves // only as information/reference. //-------------------------------------------------------------- // Configuration Info //-------------------------------------------------------------- // Interserver communication passwords, set in account.txt (or equiv.) userid: username passwd: password // Character Server IP // The map server connects to the character server using this IP address. // NOTE: This is useful when you are running behind a firewall or are on // a machine with multiple interfaces. char_ip: 127.0.0.1 // The map server listens on the interface with this IP address. // NOTE: This allows you to run multiple servers on multiple interfaces // while using the same ports for each server. //bind_ip: 127.0.0.1 // Character Server Port char_port: 6121 // Map Server IP // The IP address which clients will use to connect. // Set this to what your server's public IP address is. map_ip: 81.100.130.230 // Map Server Port map_port: 5121 //Time-stamp format which will be printed before all messages. //Can at most be 20 characters long. //Common formats: // %I:%M:%S %p (hour:minute:second 12 hour, AM/PM format) // %H:%M:%S (hour:minute:second, 24 hour format) // %d/%b/%Y (day/Month/year) //For full format information, consult the strftime() manual. //timestamp_format: [%d/%b %H:%M] //If redirected output contains escape sequences (color codes) stdout_with_ansisequence: no //Makes server log selected message types to a file in the /log/ folder //1: Log Warning Messages //2: Log Error and SQL Error messages. //4: Log Debug Messages //Example: "console_msg_log: 7" logs all 3 kinds //Messages logged by this overrides console_silent setting console_msg_log: 0 //Makes server output more silent by ommitting certain types of messages: //1: Hide Information messages //2: Hide Status messages //4: Hide Notice Messages //8: Hide Warning Messages //16: Hide Error and SQL Error messages. //32: Hide Debug Messages //Example: "console_silent: 7" Hides information, status and notice messages (1+2+4) console_silent: 0 //Where should all database data be read from? db_path: db // Enable the @guildspy and @partyspy at commands? // Note that enabling them decreases packet sending performance. enable_spy: no // Read map data from GATs and RSWs in GRF files or a data directory // as referenced by grf-files.txt rather than from the mapcache? use_grf: no // Console Commands // Allow for console commands to be used on/off // This prevents usage of >& log.file console: off // Database autosave time // All characters are saved on this time in seconds (example: // autosave of 60 secs with 60 characters online -> one char is saved every // second) autosave_time: 300 // Min database save intervals (in ms) // Prevent saving characters faster than at this rate (prevents char-server // save-load getting too high as character-count increases) minsave_time: 100 // Apart from the autosave_time, players will also get saved when involved // in the following (add as needed): // 1: after every successful trade // 2: after every vending transaction // 4: after closing storage/guild storage. // 8: After hatching/returning to egg a pet. // 16: After successfully sending a mail with attachment // 32: After successfully submitting an item for auction // 64: After successfully get/delete/complete a quest // NOTE: These settings decrease the chance of dupes/lost items when there's a // server crash at the expense of increasing the map/char server lag. If your // server rarely crashes, but experiences interserver lag, you may want to set // these off. save_settings: 127 // Message of the day file, when a character logs on, this message is displayed. motd_txt: conf/motd.txt // When @help or @h is typed when you are a gm, this is displayed for helping new gms understand gm commands. help_txt: conf/help.txt help2_txt: conf/help2.txt charhelp_txt: conf/charhelp.txt // Maps: import: conf/maps_athena.conf import: conf/import/map_conf.txt subnet_athena // Subnet support file // Format is: // subnet: net-submask:char_ip:map_ip // you can add more than one subnet subnet: 255.255.255.0:192.168.0.2:192.168.0.2 client //-------------------------------------------------------------- // rAthena Battle Configuration File // Originally Translated by Peter Kieser <[email protected]> // Made in to plainer English by Ancyker //-------------------------------------------------------------- // Note 1: Value is a config switch (on/off, yes/no or 1/0) // Note 2: Value is in percents (100 means 100%) // Note 3: Value is a bit field. If no description is given, // assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary) //-------------------------------------------------------------- // Set here which client version do you accept. Add all values of clients: // Clients older than accepted versions, and versions not set to 'accepted' // here will be rejected when logging in // 0x00001: Clients older than 2004-09-06aSakray (packet versions 5-9) // 0x00002: 2004-09-06aSakexe (version 10) // 0x00004: 2004-09-20aSakexe (version 11) // 0x00008: 2004-10-05aSakexe (version 12) // 0x00010: 2004-10-25aSakexe (version 13) // 0x00020: 2004-11-29aSakexe (version 14) // 0x00040: 2005-01-10bSakexe (version 15) // 0x00080: 2005-05-09aSakexe (version 16) // 0x00100: 2005-06-28aSakexe (version 17) // 0x00200: 2005-07-18aSakexe (version 18) // 0x00400: 2005-07-19bSakexe (version 19) // 0x00800: 2006-03-27aSakexe (version 20) // 0x01000: 2007-01-08aSakexe (version 21) // 0x02000: 2007-02-12aSakexe (version 22) // 0x04000: 2008-09-10aSakexe (version 23) // 0x08000: 2008-08-27aRagexeRE (version 24) // 0x10000: 2008-09-10aRagexeRE (version 25) // 0x10000: 2012-04-10aRagexeRE (version 29) // default value: 0xFFFFFF (all clients) packet_ver_flag: 0xFFFFFF // Minimum delay between whisper/global/party/guild messages (in ms) // Messages that break this threshold are silently omitted. min_chat_delay: 0 // Valid range of dyes and styles on the client. min_hair_style: 0 max_hair_style: 27 min_hair_color: 0 max_hair_color: 8 min_cloth_color: 0 max_cloth_color: 4 // When set to yes, the damage field in packets sent from woe maps will be set // to -1, making it impossible for GMs, Bots and Hexed clients to know the // actual damage caused by attacks. (Note 1) hide_woe_damage: no // "hair style" number that identifies pet. // NOTE: The client uses the "hair style" field in the mob packet to tell them apart from mobs. // This value is always higher than the max hair-style available in said client. // Known values to work (all 2005 clients): // older sakexes: 20 // sakexe 0614: 24 // sakexe 0628 (and later): 100 pet_hair_style: 100 // Visible area size (how many squares away from a player they can see) area_size: 14 // Maximum walk path (how many cells a player can walk going to cursor) max_walk_path: 17 // Maximum allowed 'level' value that can be sent in unit packets. // Use together with the aura_lv setting to tell when exactly to show the aura. // NOTE: You also need to adjust the client if you want this to work. // NOTE: Default is 99. Values above 127 will probably behave incorrectly. // NOTE: If you don't know what this does, don't change it!!! max_lv: 99 // Level required to display an aura. // NOTE: This assumes that sending max_lv to the client will display the aura. // NOTE: aura_lv must not be less than max_lv. // Example: If max_lv is 99 and aura_lv is 150, characters with level 99~149 // will be sent as being all level 98, and only characters with level // 150 or more will be reported as having level 99 and show an aura. aura_lv: 99 // Units types affected by max_lv and aura_lv settings. (Note 3) // Note: If an unit type, which normally does not show an aura, is // set it will obtain an aura when it meets the level requirement. // Default: 0 (none) client_limit_unit_lv: 0 // Will tuxedo and wedding dresses be shown when worn? (Note 1) wedding_modifydisplay: no // Save Clothes color. (This will degrade performance) (Note 1) save_clothcolor: yes // Do not display cloth colors for the wedding class? // Note: Both save_clothcolor and wedding_modifydisplay have to be enabled // for this option to take effect. Set this to yes if your cloth palettes // pack doesn't has wedding palettes (or has less than the other jobs) wedding_ignorepalette: no // Do not display cloth colors for the Xmas class? // Set this to yes if your cloth palettes pack doesn't has Xmas palettes (or has less than the other jobs) xmas_ignorepalette: no // Do not display cloth colors for the Summer class? // Set this to yes if your cloth palettes pack doesn't has Summer palettes (or has less than the other jobs) summer_ignorepalette: no // Set this to 1 if your clients have langtype problems and can't display motd properly motd_type: 0 // Show rAthena version to users when the login? display_version: yes // When affected with the "Hallucination" status effect, send the effect to client? (Note 1) // Note: Set to 'no' if the client lags due to the "Wavy" screen effect. display_hallucination: yes // Set this to 1 if your client supports status change timers and you want to use them // Clients from 2009 onward support this display_status_timers: yes // Randomizes the dice emoticon server-side, to prevent clients from forging // packets for the desired number. (Note 1) client_reshuffle_dice: yes // Sorts the character and guild storage before it is sent to the client. // Official servers do not sort storage. (Note 1) // NOTE: Enabling this option degrades performance. client_sort_storage: no Problem solved special thank to Judas. reason forget to change packet_db number Edited February 11, 2013 by khan704 Quote Link to comment Share on other sites More sharing options...
xRaisen Posted March 19, 2013 Group: Members Topic Count: 24 Topics Per Day: 0.01 Content Count: 175 Reputation: 8 Joined: 03/10/12 Last Seen: August 4, 2020 Share Posted March 19, 2013 Thanks Rytech! Quote Link to comment Share on other sites More sharing options...
yohanes277 Posted March 20, 2013 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 3 Reputation: 0 Joined: 03/18/13 Last Seen: October 8, 2019 Share Posted March 20, 2013 helpme previously I've installed..its runned normaly,, i can open the client without patch like kro patcher when we open kroknow i cant do that again,,i did reinstal my kro and this client,,i did follow the instruction ..but when i open the client its will be patch kro,, i did delete the PatchRE.infbut still same problem..what must i do?tq before.. sory my bad english,, Quote Link to comment Share on other sites More sharing options...
yohanes277 Posted March 20, 2013 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 3 Reputation: 0 Joined: 03/18/13 Last Seen: October 8, 2019 Share Posted March 20, 2013 i did add custom item,,its show on inventory and when i equiped that is not show upwhy? Quote Link to comment Share on other sites More sharing options...
lakasmonk Posted April 1, 2013 Group: Members Topic Count: 33 Topics Per Day: 0.01 Content Count: 231 Reputation: 24 Joined: 12/18/11 Last Seen: March 16 Share Posted April 1, 2013 dont double post yohanes 277 try to search you can try the wiki of rathena this thread only support the release of sir rytech's client pack try to ask in client support section or wiki i has already been solved or ask Quote Link to comment Share on other sites More sharing options...
ScatteredCrystal Posted June 16, 2013 Group: Members Topic Count: 2 Topics Per Day: 0.00 Content Count: 4 Reputation: 0 Joined: 05/29/12 Last Seen: June 19, 2013 Share Posted June 16, 2013 After spending a number of hours messing with my client, data folders, etc, I tried your client pack. It needed some other files, but I can finally get a connection to localhost instead of Gravity. Thanks Rytech Quote Link to comment Share on other sites More sharing options...
wongpekok Posted June 30, 2013 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 1 Reputation: 0 Joined: 06/27/13 Last Seen: August 9, 2022 Share Posted June 30, 2013 thanks so much rytech! Quote Link to comment Share on other sites More sharing options...
dennooze Posted November 9, 2013 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 2 Reputation: 0 Joined: 11/09/13 Last Seen: February 4, 2018 Share Posted November 9, 2013 Hi All, Sorry to bring up this old thread, this client is amazing. It has most of the things I need, however the kRO I have downloaded kinda missing many files. When I tried to run the client I have compiled with WeeDiff, I'm getting many errors of missing files. Where can I get those missing files ? Please let me know what I'm missing here. Thanks & Regards. Quote Link to comment Share on other sites More sharing options...
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