7en Posted July 29, 2012 Group: Members Topic Count: 25 Topics Per Day: 0.01 Content Count: 60 Reputation: 2 Joined: 07/24/12 Last Seen: August 12, 2016 Share Posted July 29, 2012 Is it normal? I turned off WoE but some castle have emperium in them and are able to be broken. Quote Link to comment Share on other sites More sharing options...
Wafflebutt Posted July 29, 2012 Group: Members Topic Count: 7 Topics Per Day: 0.00 Content Count: 234 Reputation: 19 Joined: 06/15/12 Last Seen: November 28, 2023 Share Posted July 29, 2012 Yes thats "normal". The emp will show up as long as the castle doesn´t have any owners. Quote Link to comment Share on other sites More sharing options...
Jezu Posted July 29, 2012 Group: Members Topic Count: 29 Topics Per Day: 0.01 Content Count: 566 Reputation: 34 Joined: 11/17/11 Last Seen: January 24 Share Posted July 29, 2012 WoE is off? It should be no emperium when WoE is off. Quote Link to comment Share on other sites More sharing options...
Euphy Posted July 29, 2012 Group: Members Topic Count: 72 Topics Per Day: 0.02 Content Count: 2997 Reputation: 1132 Joined: 05/27/12 Last Seen: June 1, 2017 Share Posted July 29, 2012 @Jezu: It's for unconquered castles, probably. Quote Link to comment Share on other sites More sharing options...
7en Posted July 29, 2012 Group: Members Topic Count: 25 Topics Per Day: 0.01 Content Count: 60 Reputation: 2 Joined: 07/24/12 Last Seen: August 12, 2016 Author Share Posted July 29, 2012 yes unconquered castles, any way to close them? so that the players dont conquer all the castle Quote Link to comment Share on other sites More sharing options...
Emistry Posted July 29, 2012 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2369 Joined: 10/28/11 Last Seen: Yesterday at 05:32 PM Share Posted July 29, 2012 use your GM Char and kill it. or prevent player from entering the map if WOE is not activated. Quote Link to comment Share on other sites More sharing options...
Judas Posted July 29, 2012 Group: Members Topic Count: 26 Topics Per Day: 0.01 Content Count: 2244 Reputation: 182 Joined: 11/19/11 Last Seen: September 15, 2024 Share Posted July 29, 2012 usually most people kill all the emperiums, after that it should act normal now Quote Link to comment Share on other sites More sharing options...
Jezu Posted July 30, 2012 Group: Members Topic Count: 29 Topics Per Day: 0.01 Content Count: 566 Reputation: 34 Joined: 11/17/11 Last Seen: January 24 Share Posted July 30, 2012 (edited) Or you can go to your database of ragnarok and put your guild id (preferably your GM Guild) on all castle table... that would be an easier method. To get your guild id, go to your fluxcp and check your guild name there to find your guild id. Edited July 30, 2012 by Jezu 1 Quote Link to comment Share on other sites More sharing options...
Judas Posted July 30, 2012 Group: Members Topic Count: 26 Topics Per Day: 0.01 Content Count: 2244 Reputation: 182 Joined: 11/19/11 Last Seen: September 15, 2024 Share Posted July 30, 2012 good one Quote Link to comment Share on other sites More sharing options...
7en Posted August 2, 2012 Group: Members Topic Count: 25 Topics Per Day: 0.01 Content Count: 60 Reputation: 2 Joined: 07/24/12 Last Seen: August 12, 2016 Author Share Posted August 2, 2012 but still anyway to disable the castle, like prevent the emperium from spawn or anything for uncaptured castle? It's spamming my website for conquered castle Quote Link to comment Share on other sites More sharing options...
Emistry Posted August 2, 2012 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2369 Joined: 10/28/11 Last Seen: Yesterday at 05:32 PM Share Posted August 2, 2012 erm i think you can give this a try - script Sample -1,{ OnInit: setarray .Map$[0], "prtg_cas01","prtg_cas02","prtg_cas03","prtg_cas04","prtg_cas05", "payg_cas01","payg_cas02","payg_cas03","payg_cas04","payg_cas05", "gefg_cas01","gefg_cas02","gefg_cas03","gefg_cas04","gefg_cas05", "aldeg_cas01","aldeg_cas02","aldeg_cas03","aldeg_cas04","aldeg_cas05"; for( set .@i,0; .@i < getarraysize(.Map$); set .@i,.@i + 1 ) setmapflag .Map$[.@i],mf_loadevent; end; OnPCLoadMapEvent: for( set .@i,0; .@i < getarraysize(.Map$); set .@i,.@i + 1 ) if( strcharinfo(3) == .Map$[.@i] && !agitcheck() && !getcastledata(.Map$[.@i],1) ){ mes "WOE is not Activated and Emperium is not Occupied"; mes "So you cant stay at this map unless the EMP is occupied and WOE is running."; close2; warp "SavePoint",0,0; } end; } this script work like this.. if the Castle is not Owned and WOE is not Started , nobody will be able to enter those Castle Maps. Quote Link to comment Share on other sites More sharing options...
Peopleperson49 Posted August 13, 2012 Group: Members Topic Count: 219 Topics Per Day: 0.05 Content Count: 1181 Reputation: 141 Joined: 01/27/12 Last Seen: April 15 Share Posted August 13, 2012 I personally think that its some kind of bug if the emperium doesn't go away when WoE ends! However, if you are a okay scripter you can just make the warps for castles appear/disappear (instead of using fixed warps) when WoE starts/ends if nobody owns the castle. Just a thought! Peopleperson49 Quote Link to comment Share on other sites More sharing options...
Jellopy Posted August 13, 2012 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 8 Reputation: 0 Joined: 03/22/12 Last Seen: July 8, 2014 Share Posted August 13, 2012 go to npc/guild/agit_main.txt Find: if (!mobcount(strnpcinfo(2),"Agit#"+strnpcinfo(2)+"::OnAgitBreak")) { monster strnpcinfo(2),.@emproom[0],.@emproom[1],"Emperium",1288,1,"Agit#"+strnpcinfo(2)+"::OnAgitBreak"; } Replace: if (!mobcount(strnpcinfo(2),"Agit#"+strnpcinfo(2)+"::OnAgitBreak") && agitcheck()) { monster strnpcinfo(2),.@emproom[0],.@emproom[1],"Emperium",1288,1,"Agit#"+strnpcinfo(2)+"::OnAgitBreak"; } then the emperium will not spawn while woe is off. Quote Link to comment Share on other sites More sharing options...
Peopleperson49 Posted August 13, 2012 Group: Members Topic Count: 219 Topics Per Day: 0.05 Content Count: 1181 Reputation: 141 Joined: 01/27/12 Last Seen: April 15 Share Posted August 13, 2012 But the emperium is not spost to be there anyway while WoE is off, so the bigger question is why is it in the first place? Better to fix the problem then to bypass it! Peopleperson49 Quote Link to comment Share on other sites More sharing options...
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7en
Is it normal? I turned off WoE but some castle have emperium in them and are able to be broken.
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