Ziu Posted July 24, 2012 Posted July 24, 2012 Common - Summer event ended. - Fixed an error with Episode 14.1 - Bifrost quest 'Mora Village Bathtub Research'. - Fixed an error with certain NPCs in Eclage and Port Malaya where they were not properly interacting with the players. - Changed Siege Potions to be usable in 'Juno' and interior maps. - Fixed an error with 'Buwaya Sack Cloth' and 'Bayani Buwaya Sack Cloth' equipments' element reduction option. - Changed 'Cute Pet: Tikbalang Egg' to give 3 MDEF as stated in the description. Mains - Started 3rd part of 'Enjoy Ragnarok with GMs - FANTASTIC RAG EVENT'. Event Period: 7/25/2012 ~ 8/29/2012 Contents: #1 - Stat reset event, #2 - God Item quest reset event - 'Blue Marble' event started. Event Period: 7/25/2012 ~ 8/29/2012- Changed the quest reward for 4th part of God Item quest, 'Seal of Mjolnir' - RWC Korean Team Selection event's special item 'Amistir Cap' sales event started. Event Period: 7/25/2012 ~ 8/08/2012- Implemented WoE:TE Mini God Item quest. - Implemented guild and daily quests in siege areas. - Fixed an error with Warlock skill: Earth Strain's strip chance. - Thanatos server's exp and drop event ended. - Extended Baphomet server's +20% exp and drop event for another week. Event Period: 7/25/2012 ~ 8/01/2012Sakray - Lowered the cost of Kafra services. - Changed level 1~50 monster drops to include 'Fly Wings' in the drop table. - Added exchange function for 'Lime Evenor' NPC where you can exchange 'Eden Group Mark' for a consumable item 'Eden Group Mark' with butterflywing-like function that can be used infinite number of times. - Increased the item effectiveness of 'Apple', 'Banana', 'Potato' and 'Carrot' consumables. - Implemented Wave Mode dungeon. A mini-game mode in memorial dungeon. The game starts when the player enters the dungeon. A monster wave is released once every 20 seconds and the monsters that appear differ for each wave. A boss monster appears every 5th monster wave and the monsters from each waves will not attack even when they are attacked. Once monsters reach the end of the map, they will die instantly. Once 20 monsters die after reaching the end of the map, the mini-game will end. Wave Mode dungeon lasts 1 hour. Entrance NPC 'Mahieu' is located in the following areas. Eden Group (moc_para01 37 19) Prontera (prontera 146 66) Payon (payon 192 112) Morroc (morroc 171 107) - Changed the in-game chat filter. Instead of preventing the message from being shown entirely, chat filter will now show blocked words in * and show rest of the message normally. credits: zr0rieu Quote
malufett Posted July 24, 2012 Posted July 24, 2012 Lowered the cost of Kafra services.- Changed level 1~50 monster drops to include 'Fly Wings' in the drop table. - Added exchange function for 'Lime Evenor' NPC where you can exchange 'Eden Group Mark' for a consumable item 'Eden Group Mark' with butterflywing-like function that can be used infinite number of times. - Increased the item effectiveness of 'Apple', 'Banana', 'Potato' and 'Carrot' consumables. tskk..wrong timing..this must be implemented next month..so that I can play overnight... Quote
frenzmu06 Posted July 25, 2012 Posted July 25, 2012 Wave Mode dungeon. -> like tower defense? ROFL sounds like fun Quote
Ziu Posted July 25, 2012 Author Posted July 25, 2012 (edited) Preview video: Later a long video Edited July 25, 2012 by Ziu Quote
Yommy Posted July 25, 2012 Posted July 25, 2012 Clients are now being packed with Themida if anyone is able to unpack, please let me know <3 Quote
Judas Posted July 25, 2012 Posted July 25, 2012 arent there multiple unpackers if you google iy Also im suprised they use themida. Some people get slower performace using packed theimda, unless they optimized it better Quote
Yommy Posted July 25, 2012 Posted July 25, 2012 Yes, i tried multiple unpackers, and nothing worked so far Quote
EvilPuncker Posted July 25, 2012 Posted July 25, 2012 Instead of preventing the message from being shown entirely, chat filter will now show blocked words in * and show rest of the message normally. w00t I missed that when reading! that is nice also Quote
Limestone Posted July 26, 2012 Posted July 26, 2012 I'm sure Ziu started to make the script of Wave Mode Dungeon xD Quote
Mystery Posted July 26, 2012 Posted July 26, 2012 This would be nice to have o_O Instead of preventing the message from being shown entirely, chat filter will now show blocked words in * and show rest of the message normally. @Judas and Yom yom, what do you mean by theimda? Their packets are now encrypted.. ? o_o Quote
Lemongrass Posted July 26, 2012 Posted July 26, 2012 This would be nice to have o_O Instead of preventing the message from being shown entirely, chat filter will now show blocked words in * and show rest of the message normally. @Judas and Yom yom, what do you mean by theimda? Their packets are now encrypted.. ? o_o No at least how much I understood what Themida is. It is a protection method against disassembling their executeable. From this date on using the official client will become a pain in the ass. Although it's said that there are disassemblers that know how to crack the Themida VM. But we will see, I guess only Sirius White or someone with the same level of assembly knowledge could help the community out with this problem. Quote
Rytech Posted July 26, 2012 Posted July 26, 2012 Information about Themida and how it works can be found on the maker's website.... http://www.oreans.com/themida.php Quote
Arcenciel Posted July 26, 2012 Posted July 26, 2012 - Implemented Wave Mode dungeon. A mini-game mode in memorial dungeon. The game starts when the player enters the dungeon. A monster wave is released once every 20 seconds and the monsters that appear differ for each wave. A boss monster appears every 5th monster wave and the monsters from each waves will not attack even when they are attacked. Once monsters reach the end of the map, they will die instantly. Once 20 monsters die after reaching the end of the map, the mini-game will end. Wave Mode dungeon lasts 1 hour. Entrance NPC 'Mahieu' is located in the following areas. Eden Group (moc_para01 37 19) Prontera (prontera 146 66) Payon (payon 192 112) Morroc (morroc 171 107 Would love to see new script commands for this new dungeon mode. 1 Quote
mleo1 Posted July 26, 2012 Posted July 26, 2012 Preview video: Later a long video the monsters kinda looks funny when moving in a straight line xD. thanks for the vid. Quote
Mystery Posted July 26, 2012 Posted July 26, 2012 - Implemented Wave Mode dungeon. A mini-game mode in memorial dungeon. The game starts when the player enters the dungeon. A monster wave is released once every 20 seconds and the monsters that appear differ for each wave. A boss monster appears every 5th monster wave and the monsters from each waves will not attack even when they are attacked. Once monsters reach the end of the map, they will die instantly. Once 20 monsters die after reaching the end of the map, the mini-game will end. Wave Mode dungeon lasts 1 hour. Entrance NPC 'Mahieu' is located in the following areas. Eden Group (moc_para01 37 19) Prontera (prontera 146 66) Payon (payon 192 112) Morroc (morroc 171 107 Would love to see new script commands for this new dungeon mode. Rofl knowing Ziu, he probably is already working on it and finding ways. o_o. Quote
Xtremist Posted July 31, 2012 Posted July 31, 2012 Can you share the exe with themida so that we can try unpacking it our own style? Quote
Ziu Posted July 31, 2012 Author Posted July 31, 2012 (edited) Good gravity good. Real drops, real reward, yes MVP reward... memorial/instance delay = 5 min (The time it takes to destroy) yeah farm MVP............ Edited July 31, 2012 by Ziu Quote
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