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07/25/2012 - kRO Maintenance


Ziu

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Common

- Summer event ended.

- Fixed an error with Episode 14.1 - Bifrost quest 'Mora Village Bathtub Research'.

- Fixed an error with certain NPCs in Eclage and Port Malaya where they were not properly interacting with the players.

- Changed Siege Potions to be usable in 'Juno' and interior maps.

- Fixed an error with 'Buwaya Sack Cloth' and 'Bayani Buwaya Sack Cloth' equipments' element reduction option.

- Changed 'Cute Pet: Tikbalang Egg' to give 3 MDEF as stated in the description.

Mains

- Started 3rd part of 'Enjoy Ragnarok with GMs - FANTASTIC RAG EVENT'.

  • Event Period: 7/25/2012 ~ 8/29/2012
  • Contents: #1 - Stat reset event, #2 - God Item quest reset event

- 'Blue Marble' event started.

  • Event Period: 7/25/2012 ~ 8/29/2012

- Changed the quest reward for 4th part of God Item quest, 'Seal of Mjolnir'

- RWC Korean Team Selection event's special item 'Amistir Cap' sales event started.

  • Event Period: 7/25/2012 ~ 8/08/2012

- Implemented WoE:TE Mini God Item quest.

- Implemented guild and daily quests in siege areas.

- Fixed an error with Warlock skill: Earth Strain's strip chance.

- Thanatos server's exp and drop event ended.

- Extended Baphomet server's +20% exp and drop event for another week.

  • Event Period: 7/25/2012 ~ 8/01/2012

Sakray

- Lowered the cost of Kafra services.

- Changed level 1~50 monster drops to include 'Fly Wings' in the drop table.

- Added exchange function for 'Lime Evenor' NPC where you can exchange 'Eden Group Mark' for a consumable item 'Eden Group Mark' with butterflywing-like function that can be used infinite number of times.

- Increased the item effectiveness of 'Apple', 'Banana', 'Potato' and 'Carrot' consumables.

- Implemented Wave Mode dungeon.

  • A mini-game mode in memorial dungeon. The game starts when the player enters the dungeon.
  • A monster wave is released once every 20 seconds and the monsters that appear differ for each wave.
  • A boss monster appears every 5th monster wave and the monsters from each waves will not attack even when they are attacked.
  • Once monsters reach the end of the map, they will die instantly.
  • Once 20 monsters die after reaching the end of the map, the mini-game will end.
  • Wave Mode dungeon lasts 1 hour.
  • Entrance NPC 'Mahieu' is located in the following areas.

  • Eden Group (moc_para01 37 19)
  • Prontera (prontera 146 66)
  • Payon (payon 192 112)
  • Morroc (morroc 171 107)

- Changed the in-game chat filter.

  • Instead of preventing the message from being shown entirely, chat filter will now show blocked words in * and show rest of the message normally.

credits: zr0rieu

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Lowered the cost of Kafra services.

- Changed level 1~50 monster drops to include 'Fly Wings' in the drop table.

- Added exchange function for 'Lime Evenor' NPC where you can exchange 'Eden Group Mark' for a consumable item 'Eden Group Mark' with butterflywing-like function that can be used infinite number of times.

- Increased the item effectiveness of 'Apple', 'Banana', 'Potato' and 'Carrot' consumables.

tskk..wrong timing..this must be implemented next month..so that I can play overnight...:(

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Wave Mode dungeon. -> like tower defense? ROFL sounds like fun

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Preview video:

Later a long video

Edited by Ziu
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awesome!!!

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LOL, awesome!

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Clients are now being packed with Themida :(

if anyone is able to unpack, please let me know <3

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arent there multiple unpackers if you google iy

Also im suprised they use themida. Some people get slower performace using packed theimda, unless they optimized it better

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Yes, i tried multiple unpackers, and nothing worked so far

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Instead of preventing the message from being shown entirely, chat filter will now show blocked words in * and show rest of the message normally.

w00t I missed that when reading! that is nice also :P

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Memorial Wave Mode Dungeon Horde Nº 34

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I'm sure Ziu started to make the script of Wave Mode Dungeon xD

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This would be nice to have o_O

Instead of preventing the message from being shown entirely, chat filter will now show blocked words in * and show rest of the message normally.

@Judas and Yom yom, what do you mean by theimda? Their packets are now encrypted.. ? o_o

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This would be nice to have o_O

Instead of preventing the message from being shown entirely, chat filter will now show blocked words in * and show rest of the message normally.

@Judas and Yom yom, what do you mean by theimda? Their packets are now encrypted.. ? o_o

No at least how much I understood what Themida is. It is a protection method against disassembling their executeable. From this date on using the official client will become a pain in the ass. Although it's said that there are disassemblers that know how to crack the Themida VM. But we will see, I guess only Sirius White or someone with the same level of assembly knowledge could help the community out with this problem.

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Information about Themida and how it works can be found on the maker's website....

http://www.oreans.com/themida.php

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- Implemented Wave Mode dungeon.

  • A mini-game mode in memorial dungeon. The game starts when the player enters the dungeon.
  • A monster wave is released once every 20 seconds and the monsters that appear differ for each wave.
  • A boss monster appears every 5th monster wave and the monsters from each waves will not attack even when they are attacked.
  • Once monsters reach the end of the map, they will die instantly.
  • Once 20 monsters die after reaching the end of the map, the mini-game will end.
  • Wave Mode dungeon lasts 1 hour.
  • Entrance NPC 'Mahieu' is located in the following areas.

  • Eden Group (moc_para01 37 19)
  • Prontera (prontera 146 66)
  • Payon (payon 192 112)
  • Morroc (morroc 171 107

Would love to see new script commands for this new dungeon mode.

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Preview video:

Later a long video

the monsters kinda looks funny when moving in a straight line xD. thanks for the vid.

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- Implemented Wave Mode dungeon.

  • A mini-game mode in memorial dungeon. The game starts when the player enters the dungeon.
  • A monster wave is released once every 20 seconds and the monsters that appear differ for each wave.
  • A boss monster appears every 5th monster wave and the monsters from each waves will not attack even when they are attacked.
  • Once monsters reach the end of the map, they will die instantly.
  • Once 20 monsters die after reaching the end of the map, the mini-game will end.
  • Wave Mode dungeon lasts 1 hour.
  • Entrance NPC 'Mahieu' is located in the following areas.

  • Eden Group (moc_para01 37 19)
  • Prontera (prontera 146 66)
  • Payon (payon 192 112)
  • Morroc (morroc 171 107

Would love to see new script commands for this new dungeon mode.

Rofl knowing Ziu, he probably is already working on it and finding ways. o_o.

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Can you share the exe with themida so that we can try unpacking it our own style?

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Good gravity good.

Real drops, real reward, yes MVP reward...

memorial/instance delay = 5 min (The time it takes to destroy) yeah farm MVP............

Edited by Ziu
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