hakuren Posted April 14, 2012 Posted April 14, 2012 need help why when i use vending skill the map-server.exe has stopped working? Quote
Lilith Posted April 30, 2012 Author Posted April 30, 2012 Updated to version 1.7 ( 1.6 ver. fix ) Version 1.7: If file item_vending.txt is empty currency will be Zeny by default Added two configs to file conf/battle/items.conf Added patch for eAthena. Quote
Petey Pablo Posted April 30, 2012 Posted April 30, 2012 Wow! It works with latest revision of eathena. Thanks for the great mods Lilith Cheers! Screenshot Quote
Napster Posted April 30, 2012 Posted April 30, 2012 (edited) Found Bug If file item_vending.txt is empty currency will be Zeny by default - I can't build shop - extended_vending: 1 - or chose any one currency in files item_vending.txt eg. cash default Edited April 30, 2012 by Napster 1 Quote
Lilith Posted April 30, 2012 Author Posted April 30, 2012 Nothing of the sort = My file item_vending.txt is Full empty and my auto-currency is Zeny. Check item id for zeny. Do you really have your zeny item id in your item_db? P.S.: and if you don't want to use this system, simply turn off it thx for report, Napster Re-uprated for rAthena to ver. 1.7.1 Bug fixed - thanks to Napster - returned prevend state. Quote
Napster Posted April 30, 2012 Posted April 30, 2012 (edited) Nothing of the sort = My file item_vending.txt is Full empty and my auto-currency is Zeny. Check item id for zeny. Do you really have your zeny item id in your item_db? P.S.: and if you don't want to use this system, simply turn off it thx for report, Napster Re-uprated for rAthena to ver. 1.7.1 Bug fixed - thanks to Napster - returned prevend state. Thank you for fixed I have tested pass and perfect your src I suggest msg_athena.conf 700: You do not have enough CashPoint 701: You do not have enough items 702: Seller has not enough space in your inventory 703: Seller can not take all the item 704: You have selected: %s 705: Sale is carried out: %s 706: Current Currency: %s Changed to705: This shop (owner name) sale is carried out (currency name) and used "clif_broadcast" show infomation this line sprintf(output,msg_txt(705),vsd->status.name, itemdb_jname(vsd->vend_loot));clif_broadcast(&sd->bl, output, strlen(output) + 1, 0x10, SELF); Edited April 30, 2012 by Napster Quote
Lilith Posted April 30, 2012 Author Posted April 30, 2012 (edited) Added ver.1.7.2 for rA ( experimental ) Added clif_displaymessagecolor ( credits to Napster) . Now you can change color of messages of extended vending system. see clif.h: #define VEND_COLOR 0x00FFFF // Cyan Cyan by default msg_athena.conf has been changed ( Napster suggestion). Now 705 txt looks like : You've opened Char Name's shop. Sale is carried out: Currency Edited April 30, 2012 by Lilith Quote
Petey Pablo Posted April 30, 2012 Posted April 30, 2012 is this compatible with latest 1.7.2 patch for eA? Quote
Pneuma Posted May 1, 2012 Posted May 1, 2012 Patch 1.7.2 wont patch it says...."...is not a working copy" Quote
Lilith Posted May 1, 2012 Author Posted May 1, 2012 (edited) Patch 1.7.2 wont patch it says...."...is not a working copy" Because you delete .svn folder in your server folder is this compatible with latest 1.7.2 patch for eA? It's experimental patch for rA only. Maybe this feature will be implemented in the future for other... Edited May 1, 2012 by Lilith Quote
Pneuma Posted May 1, 2012 Posted May 1, 2012 Lilith, there is no .svn folder; 3rdparty, conf, db, doc, log, npc, plugins, readme, sql-files, src, tools, vcproj-9, and vcproj-10 are the only folders Quote
Pneuma Posted May 2, 2012 Posted May 2, 2012 Also a question...How can I make it so it doesnt show "[iTEMID]" on the shops? I wanna make all vending use only 1 currency which is an item but I dont want it to show like "[Cash] Store Name", "[TCG] Store Name" 1 Quote
Lilith Posted May 3, 2012 Author Posted May 3, 2012 Pneuma, current patch don't have this setting... but i think it's suggestion... Quote
Pneuma Posted May 3, 2012 Posted May 3, 2012 Well, I mean if you looked at the video in my other topic(my request topic) its just like I asked Quote
Lilith Posted May 3, 2012 Author Posted May 3, 2012 Updated to ver.1.8 for rA Version 1.8: Added option for more info about buying ( see version 1.8 preview) Added option for add/remove ITEM_ID name from vending board ( Suggest by Pneuma ) All settings moved from conf/battle/items.conf to conf/battle/feature.conf Version 1.8 preview: Quote
MojoMojo Posted May 3, 2012 Posted May 3, 2012 (edited) How can i use this file (.patch)? I don't know how add =/ Edited May 3, 2012 by MojoMojo Quote
Napster Posted May 3, 2012 Posted May 3, 2012 I have test last update 1.8 conf/battle/feature.conf have item_id and item_vending.txt but use skill vending can't show the Select Window Server can't read all item_id in feature.conf what happen?! I thank this problem sort item_id in clif_vend Plz Confirm again Quote
Ajjwidjdneidjenw Posted May 3, 2012 Posted May 3, 2012 Any plans on making such function for buying store as well? Quite an interesting script you got here. Quote
Lilith Posted May 4, 2012 Author Posted May 4, 2012 @Napster, thx again =) But problem in skill.c i'll fix it some later. Version 1.8 fixed. Thx to Napster. Now you can download ver.1.8.1 Quote
Napster Posted May 4, 2012 Posted May 4, 2012 I have test last update 1.8.1 if i want use (cash + item) only but in game select windows show all (zeny+cash+item) conf/battle/feature.conf// Item ID for Zeny. Set to 0 if you don't want use Zeny. item_zeny: 0 <--- disable // Item ID for Cash. Set to 0 if you don't want use Cash. item_cash: 30001 bug ? Quote
Lilith Posted May 4, 2012 Author Posted May 4, 2012 @Napster, if you don't use Zeny item (item_zeny: 0) remove also itemid_zeny from db/item_vending.txt, because If you do not use the option item_zeny then zeny item treated as an ordinary item. Quote
Napster Posted May 4, 2012 Posted May 4, 2012 @Napster, if you don't use Zeny item (item_zeny: 0) remove also itemid_zeny from db/item_vending.txt, because If you do not use the option item_zeny then zeny item treated as an ordinary item. yes I tested as you said but in game select windows show all : ( item_vending.txt remove item_zeny config set item_zeny: 0 Quote
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