tr0n Posted December 20, 2013 Group: Members Topic Count: 28 Topics Per Day: 0.01 Content Count: 562 Reputation: 153 Joined: 02/21/12 Last Seen: February 27, 2024 Author Share Posted December 20, 2013 Is it possible to make it like this hunting quest.. kill 10 poring on prt_fild01 if she/he kill on other maps except prt_fild01 it will not count. this would take the freedom of playing the way players want. But thanks for the idea. Status: I know I was going to add party quests but I've stopped scripting a while ago. Only doing some C#,C++ Stuff only. Maybe I'll add it at some time but don't expect something. If you want it, feel free to add it yourself and send me. I'll upload it here and in the current SVN and give you credits. Otherwise you have to wait. Thanks! Greets, tr0n Quote Link to comment Share on other sites More sharing options...
Yonko Posted September 22, 2014 Group: Members Topic Count: 166 Topics Per Day: 0.03 Content Count: 789 Reputation: 50 Joined: 04/16/12 Last Seen: July 8, 2022 Share Posted September 22, 2014 Hi thanks for this script is there a way that when a specific quest is finished you cannot take that quest anymore i mean is example you finish quest#1 you cannot repeat the quest#1 you should jump on the quest#2 instead? Quote Link to comment Share on other sites More sharing options...
tr0n Posted September 23, 2014 Group: Members Topic Count: 28 Topics Per Day: 0.01 Content Count: 562 Reputation: 153 Joined: 02/21/12 Last Seen: February 27, 2024 Author Share Posted September 23, 2014 Hi thanks for this script is there a way that when a specific quest is finished you cannot take that quest anymore i mean is example you finish quest#1 you cannot repeat the quest#1 you should jump on the quest#2 instead? I think I can add this in a future update, since I am back i will find time for it. I will implement it as a option which you can activate or deactive (repeatable quests or something like that) 1 Quote Link to comment Share on other sites More sharing options...
Yonko Posted September 24, 2014 Group: Members Topic Count: 166 Topics Per Day: 0.03 Content Count: 789 Reputation: 50 Joined: 04/16/12 Last Seen: July 8, 2022 Share Posted September 24, 2014 Hi thanks for this script is there a way that when a specific quest is finished you cannot take that quest anymore i mean is example you finish quest#1 you cannot repeat the quest#1 you should jump on the quest#2 instead? I think I can add this in a future update, since I am back i will find time for it. I will implement it as a option which you can activate or deactive (repeatable quests or something like that) Thanks looking forward to that Quote Link to comment Share on other sites More sharing options...
tr0n Posted September 28, 2014 Group: Members Topic Count: 28 Topics Per Day: 0.01 Content Count: 562 Reputation: 153 Joined: 02/21/12 Last Seen: February 27, 2024 Author Share Posted September 28, 2014 Updated to 1.5.4.- Added repeatable Quests I didnt test it because I have no testserver anymore. Please feel free to check it and report if any bugs exist. Thank you ! 1 Quote Link to comment Share on other sites More sharing options...
Yonko Posted October 3, 2014 Group: Members Topic Count: 166 Topics Per Day: 0.03 Content Count: 789 Reputation: 50 Joined: 04/16/12 Last Seen: July 8, 2022 Share Posted October 3, 2014 thanks tron it works about repeatable option! Quote Link to comment Share on other sites More sharing options...
tr0n Posted October 4, 2014 Group: Members Topic Count: 28 Topics Per Day: 0.01 Content Count: 562 Reputation: 153 Joined: 02/21/12 Last Seen: February 27, 2024 Author Share Posted October 4, 2014 I am officially working on party support for quests now! I will need someone with a testserver who can test the new feature. I don't want to release such a big feature without testing it. Please PM me if interested Greets tr0n UPDATE: I AM DONE. STILL NEED TESTERS Quote Link to comment Share on other sites More sharing options...
Yonko Posted October 5, 2014 Group: Members Topic Count: 166 Topics Per Day: 0.03 Content Count: 789 Reputation: 50 Joined: 04/16/12 Last Seen: July 8, 2022 Share Posted October 5, 2014 I am officially working on party support for quests now! I will need someone with a testserver who can test the new feature. I don't want to release such a big feature without testing it. Please PM me if interested Greets tr0n UPDATE: I AM DONE. STILL NEED TESTERS thanks tron looking forward to test this later =) i'm on school when i get home i try this Quote Link to comment Share on other sites More sharing options...
tr0n Posted October 6, 2014 Group: Members Topic Count: 28 Topics Per Day: 0.01 Content Count: 562 Reputation: 153 Joined: 02/21/12 Last Seen: February 27, 2024 Author Share Posted October 6, 2014 I am officially working on party support for quests now! I will need someone with a testserver who can test the new feature. I don't want to release such a big feature without testing it. Please PM me if interested Greets tr0n UPDATE: I AM DONE. STILL NEED TESTERS thanks tron looking forward to test this later =) i'm on school when i get home i try this Just pm me and I send you version 1.6.4 for testing. Quote Link to comment Share on other sites More sharing options...
Yonko Posted October 9, 2014 Group: Members Topic Count: 166 Topics Per Day: 0.03 Content Count: 789 Reputation: 50 Joined: 04/16/12 Last Seen: July 8, 2022 Share Posted October 9, 2014 I am officially working on party support for quests now! I will need someone with a testserver who can test the new feature. I don't want to release such a big feature without testing it. Please PM me if interested Greets tr0n UPDATE: I AM DONE. STILL NEED TESTERS thanks tron looking forward to test this later =) i'm on school when i get home i try this Just pm me and I send you version 1.6.4 for testing. PM me i'll test it Quote Link to comment Share on other sites More sharing options...
moraru Posted October 11, 2014 Group: Members Topic Count: 8 Topics Per Day: 0.00 Content Count: 38 Reputation: 0 Joined: 08/27/14 Last Seen: August 19, 2015 Share Posted October 11, 2014 Preview item pelase¿ xD Quote Link to comment Share on other sites More sharing options...
tr0n Posted October 11, 2014 Group: Members Topic Count: 28 Topics Per Day: 0.01 Content Count: 562 Reputation: 153 Joined: 02/21/12 Last Seen: February 27, 2024 Author Share Posted October 11, 2014 Preview item pelase¿ xD Added to TO-DO List. I will add this in future updates. Thanks for the idea. Quote Link to comment Share on other sites More sharing options...
moraru Posted October 11, 2014 Group: Members Topic Count: 8 Topics Per Day: 0.00 Content Count: 38 Reputation: 0 Joined: 08/27/14 Last Seen: August 19, 2015 Share Posted October 11, 2014 awsome thanx u Quote Link to comment Share on other sites More sharing options...
AngelaKiss Posted October 19, 2014 Group: Members Topic Count: 66 Topics Per Day: 0.01 Content Count: 223 Reputation: 4 Joined: 02/23/12 Last Seen: March 8 Share Posted October 19, 2014 hello Tron is there a way to make the quest able to share the mob in party like eden quest, that if someone in your party kill the mob also count for the others?? Quote Link to comment Share on other sites More sharing options...
tr0n Posted October 19, 2014 Group: Members Topic Count: 28 Topics Per Day: 0.01 Content Count: 562 Reputation: 153 Joined: 02/21/12 Last Seen: February 27, 2024 Author Share Posted October 19, 2014 hello Tron is there a way to make the quest able to share the mob in party like eden quest, that if someone in your party kill the mob also count for the others?? Already Working on it. It's beeing tested at the moment. If everything works fine I'm going to release it. Quote Link to comment Share on other sites More sharing options...
AngelaKiss Posted October 28, 2014 Group: Members Topic Count: 66 Topics Per Day: 0.01 Content Count: 223 Reputation: 4 Joined: 02/23/12 Last Seen: March 8 Share Posted October 28, 2014 can you just help me telling what to change to make the one we have to count for the party members? Quote Link to comment Share on other sites More sharing options...
tr0n Posted October 29, 2014 Group: Members Topic Count: 28 Topics Per Day: 0.01 Content Count: 562 Reputation: 153 Joined: 02/21/12 Last Seen: February 27, 2024 Author Share Posted October 29, 2014 Updated to 1.6.4.- Added party support (Thanks to Euphy for helping me) I didnt test it. But I think it should work. Report any bugs ! Thank you guys for waiting this long 1 Quote Link to comment Share on other sites More sharing options...
Normynator Posted October 29, 2014 Group: Developer Topic Count: 7 Topics Per Day: 0.00 Content Count: 292 Reputation: 199 Joined: 05/03/13 Last Seen: May 26, 2023 Share Posted October 29, 2014 Nice work +1 Quote Link to comment Share on other sites More sharing options...
AngelaKiss Posted November 1, 2014 Group: Members Topic Count: 66 Topics Per Day: 0.01 Content Count: 223 Reputation: 4 Joined: 02/23/12 Last Seen: March 8 Share Posted November 1, 2014 nice work its amazing Quote Link to comment Share on other sites More sharing options...
AngelaKiss Posted November 6, 2014 Group: Members Topic Count: 66 Topics Per Day: 0.01 Content Count: 223 Reputation: 4 Joined: 02/23/12 Last Seen: March 8 Share Posted November 6, 2014 npc_event: player's event queue is full, can't add event [Warning]: npc_event ::OnNPCKillEvent' how to fix it Quote Link to comment Share on other sites More sharing options...
tr0n Posted November 6, 2014 Group: Members Topic Count: 28 Topics Per Day: 0.01 Content Count: 562 Reputation: 153 Joined: 02/21/12 Last Seen: February 27, 2024 Author Share Posted November 6, 2014 This is a serverside problem. You have too much OnNPCKillEvents on your server. I think you can increase the limit serverside. But I dont know which file. Quote Link to comment Share on other sites More sharing options...
samurai.rukasu Posted November 6, 2014 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 71 Reputation: 3 Joined: 12/31/11 Last Seen: January 17, 2024 Share Posted November 6, 2014 npc_event: player's event queue is full, can't add event [Warning]: npc_event ::OnNPCKillEvent' how to fix it Just open src\map\map.h and edit: #define MAX_EVENTQUEUE 2 Change the value 2 for what u need, i recommend to 16. Remember recompile the server. 1 Quote Link to comment Share on other sites More sharing options...
AngelaKiss Posted November 18, 2014 Group: Members Topic Count: 66 Topics Per Day: 0.01 Content Count: 223 Reputation: 4 Joined: 02/23/12 Last Seen: March 8 Share Posted November 18, 2014 samurai.rukasu Thanks tr0n i found 2 bugs, in hunting misions, lets say you have to kill 20 Condor and you have around you 2 condor and 10 porings and you kill all with any area skill like bash you recive 12kills of condor for the hunting mision of conder when you only kill 2 of them. the other problem is that party support only works if all the players of the party have the same hunting quest and it should work even if not all of the party members have the quest. Quote Link to comment Share on other sites More sharing options...
tr0n Posted November 18, 2014 Group: Members Topic Count: 28 Topics Per Day: 0.01 Content Count: 562 Reputation: 153 Joined: 02/21/12 Last Seen: February 27, 2024 Author Share Posted November 18, 2014 i will look into the first bug. Thank you. the second "bug" is not a real bug and actually a security check. Party member have to take the same quest otherwise they don't get the kill. that's to prevent bug using. Quote Link to comment Share on other sites More sharing options...
Bisuke Posted November 30, 2014 Group: Members Topic Count: 51 Topics Per Day: 0.01 Content Count: 177 Reputation: 10 Joined: 04/02/12 Last Seen: November 2, 2024 Share Posted November 30, 2014 Hi Tron, We're using your quest npc for our server, We decided to make it an individual npc. We want to make 1 quest per NPC with cooldown using your script. However, there is a problem, everytime we complete the quest, the cooldown affects all other npcs. Is there a way to make the cooldown of the quest just trigger for that certain npc? Your timer seems to affect all other npcs. Thanks in advance! Quote Link to comment Share on other sites More sharing options...
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