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Multiple Custom Files Generator


Chaos92

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19 hours ago, Heero12 said:

 

i didn't know that, i was thinking of something i had in the late cronus tools, sorry to bother you

https://raw.githubusercontent.com/rathena/rathena/master/db/import-tmpl/job_stats.yml

Should support till level 1000 if im not mistaken.

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10 hours ago, Chaos92 said:

 

thank you very much

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Before have some suggestion about the SQL generator. I don't think its needed since you might change some data generated and there are already SQL generator from rathena (yaml2sql.bat) so you can use your edited YML and generate the exact SQL for it.

And since I saw some users are struggling setting up server with custom max levels, maybe Ill create a generator for that too.

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Oh. That's great. If u need help I've already created it for statpoints and other files with php functions.

 

Rynbef~

Edited by Rynbef
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Added for statpoints.yml generator. You can insert details about max level, max status point (will be divided fairly on each level), and also the traitpoints part and the file will be downloaded.

I hope this helps some people that might need it.

image.thumb.png.7d2b9798e1c0ad98239e0fb79174609d.png

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Trust me, this is the best generator for who want to add hundred//thousand custom item for your server. No time wasting. +1
Thank you.

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Added for job_stats.yml generator. This generator follows what job_stats.yml support in the import folder right now, which is 1000 base level, 255 job level, 500 level for BaseHP and BaseSP.

To be honest I didnt tried it yet, but I hope it works and let me know if you have any issue using it so that I can fix it ASAP.

image.thumb.png.9509915071ce37f180df34b542b2af67.png

Edited by Chaos92
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Cash Shop (item_cash.yml) generator added. 

This generator reads from rathena db  folder from latest rathena git, which is db/re/item_db_usable.yml, item_db_etc.yml and item_db_equip.yml. Max 30 items at once.

Maybe later I will add option to read from external URL (for custom item, maybe ?)

Easy, insert number of items needed, choose menu, insert itemID and price (ya, I know its a bit hassle for some people to get the aegis name, so this will help, probably).

image.thumb.png.56e69abc841c33be848abaa2cd4190c6.png

Let me know if you have any ideas/improvements/issues while using all the generator.

Thanks and hope it helps !

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Another suggestion, I know that we already have a tool where we can convert txt to yml format but aside from that is it possible to make a generator that can also do the same function as what that tool has? 

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4 hours ago, Questune said:

Another suggestion, I know that we already have a tool where we can convert txt to yml format but aside from that is it possible to make a generator that can also do the same function as what that tool has? 

To be honest, its better to use the tools from rathena to convert it, since its for sure will be updated from time to time depends on what the structure of YML should be.

And there is a lot of txt version txt structure, so I dont know which will fit either (there are a lot of structure changes of txt before).

If I'm not mistaken, rathena txt -> yml converter is using the last structure of txt before its fully converted to yml.

If the txt is too old, I'm pretty sure rathena converter also might fail to convert it correctly.

Though its a bit weird we are going back to txt (since we didnt use it anymore), so .. Maybe I'll think of it if I have some time.

Edited by Chaos92
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image.thumb.png.e144f36395c3cc34a0c8988c3d3e5092.png

Custom mob generator added. I didnt test it yet though but it should be almost the same as NPC generator, just adding the mobdb.yml part. As stated, mostly is default so need to edit mobdb yml as you need such as name, level, class, drops, Ai, and so on.

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Everything has become easier nowadays. +1

I believe more generators are coming. /no1

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Since someone asked me about the permission, I remembered about the commands generator I created, maybe I can be add the permission part there too later on.

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Permission part added at Commands Generator . but its automatically set as true. Set it manually to false if needed.

image.thumb.png.75518c3f49cbfcf15d1ab54493d45551.png

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Just yesterday I released that, and today I read there are changes for the permission here : https://github.com/rathena/rathena/commit/512370479596946238a35598f897378ed668a57b

I've updated the code so that it will parse it as it should be.

image.thumb.png.506119ea090467f09f5a916e03396da0.png

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It would be nice if you add the job_exp generator since only few people know how to do it using formulas . It will help a lot of people

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1 hour ago, Poring King said:

It would be nice if you add the job_exp generator since only few people know how to do it using formulas . It will help a lot of people

I have it already, have you checked that yet?

image.thumb.png.7a542525ee3e17e577435a9f55e66c02.png

Ah you want custom calculate exp for it. Maybe later. Haha.

Edited by Chaos92
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Since I got a few request to add shadow weapon or costume weapon part (which weapon part is already exist), Ill add it soon but it might need src mod to make it appear in a client.

I wont support that src mod part so you might need to make it work yourself.

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image.png.073a5e8e30e7ec4a9fd442f2af4f2665.png

For Weapon Generator, I've add all the possibilities of Weapon Type that I found in existing weapontable.lub so you can choose either one that suitable with custom weapon that you're going to add.

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