Mabuhay Posted October 21, 2019 Group: Members Topic Count: 105 Topics Per Day: 0.02 Content Count: 446 Reputation: 232 Joined: 03/20/12 Last Seen: October 22, 2020 Share Posted October 21, 2019 View File Last Man Standing - Yet another version UPDATE: version 1 = I removed all my modifications on this script version 2 = Has timers and will most likely be in-conflict with other event scripts i made. Here is my take on a LMS Event. Just a simple one. Runs hourly or Manually run by a GM Reward can be set Spoiler Enjoy. UPDATE 2.0: Changed to a new version that works like my other script events. Still runs hourly and manually run by a gm. Submitter Mabuhay Submitted 10/21/2019 Category Games, Events, Quests Video Content Author Mabuhay 1 Quote Link to comment Share on other sites More sharing options...
CenturyGothic Posted November 19, 2019 Group: Members Topic Count: 7 Topics Per Day: 0.00 Content Count: 37 Reputation: 0 Joined: 09/26/19 Last Seen: December 7, 2022 Share Posted November 19, 2019 (edited) Hello @Mabuhay you have a typo on line 101, missing semi colon ( ; ) I'm also testing this script Is there a way to safely, end the event? Edited November 19, 2019 by Veilside Quote Link to comment Share on other sites More sharing options...
Mabuhay Posted November 19, 2019 Group: Members Topic Count: 105 Topics Per Day: 0.02 Content Count: 446 Reputation: 232 Joined: 03/20/12 Last Seen: October 22, 2020 Author Share Posted November 19, 2019 11 minutes ago, Veilside said: Hello @Mabuhay you have a typo on line 101, missing semi colon ( ; ) I'm also testing this script Is there a way to safely, end the event? it is here. mapannounce strnpcinfo(4), "<Last Man Standing> Last Man Standing wins the event!", bc_blue just add ; mapannounce strnpcinfo(4), "<Last Man Standing> Last Man Standing wins the event!", bc_blue; For now, i will leave it as is. Maybe I will update this with the same pattern as my other event scripts previously posted. Quote Link to comment Share on other sites More sharing options...
sprdosat Posted November 20, 2019 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 75 Reputation: 5 Joined: 08/28/13 Last Seen: February 14, 2024 Share Posted November 20, 2019 Hi @Mabuhay, When the event ends, the player does not receive the prize. Quote Link to comment Share on other sites More sharing options...
Mabuhay Posted November 21, 2019 Group: Members Topic Count: 105 Topics Per Day: 0.02 Content Count: 446 Reputation: 232 Joined: 03/20/12 Last Seen: October 22, 2020 Author Share Posted November 21, 2019 6 hours ago, sprdosat said: Hi @Mabuhay, When the event ends, the player does not receive the prize. Ohh im sorry, I see the error. .@size = getmapunits(BL_PC,"quiz_01",.@aid); change to .@size = getmapunits(BL_PC,"06guild_01",.@aid); Thanks! lms_v2.txt 1 Quote Link to comment Share on other sites More sharing options...
Gidz Cross Posted February 19, 2020 Group: Members Topic Count: 133 Topics Per Day: 0.03 Content Count: 686 Reputation: 89 Joined: 04/07/14 Last Seen: Sunday at 08:18 AM Share Posted February 19, 2020 Hi @Mabuhay I love your scripts. can you update this for PK Servers? Dont get me wrong the script works like a charm. But my server is PK on mode (Except towns) so when they're in the map. They need to enable /ns or noshift command to attack players. Is there a way to fix this? Quote Link to comment Share on other sites More sharing options...
greenieken Posted March 19, 2020 Group: Members Topic Count: 54 Topics Per Day: 0.01 Content Count: 154 Reputation: 1 Joined: 05/02/12 Last Seen: June 5, 2020 Share Posted March 19, 2020 @Mabuhay Hello! Can you help me add a limit for participants? Ex: 20 players maximum Quote Link to comment Share on other sites More sharing options...
rjboom3 Posted April 8, 2020 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 1 Reputation: 0 Joined: 02/16/20 Last Seen: September 17, 2020 Share Posted April 8, 2020 thx Quote Link to comment Share on other sites More sharing options...
3TAJIOH Posted October 19, 2020 Group: Members Topic Count: 20 Topics Per Day: 0.01 Content Count: 73 Reputation: 1 Joined: 11/27/18 Last Seen: August 4, 2024 Share Posted October 19, 2020 (edited) How can I make guildmember can damage each other? Upd. Solution: setmapflag "guild_vs1-1",mf_pvp_noguild; setmapflag "guild_vs1-1",mf_pvp_noparty; Edited October 20, 2020 by 3TAJIOH Quote Link to comment Share on other sites More sharing options...
rmon Posted July 23, 2021 Group: Members Topic Count: 13 Topics Per Day: 0.00 Content Count: 97 Reputation: 2 Joined: 04/27/16 Last Seen: 11 hours ago Share Posted July 23, 2021 Tried adding pvpnopart and pvpnoguild but i still can't hit guildmember and partymember setarray .@mapflag, mf_nobranch, mf_nomemo, mf_nopenalty, mf_nosave, mf_noteleport, mf_nowarp, mf_nowarpto, mf_noicewall, mf_pvp_noguild, mf_pvp_noparty, mf_noreturn; Quote Link to comment Share on other sites More sharing options...
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