Easycore Posted October 26, 2018 Posted October 26, 2018 View File bonus bXDefReturn bonus bXDefReturn Add resistances against return damages. ::Structure:: bonus bPhysicalDefReturn,n; +n% damage reduction against physical reflect attackbonus bMagicalDefReturn,n; +n% damage reduction against magical reflect attack ::Video:: Submitter Easycore Submitted 10/25/2018 Category Source Modifications Video https://youtu.be/fRXLDZAVZe8 Content Author Easycore 3 1 Quote
Vykimo Posted October 26, 2018 Posted October 26, 2018 Brillant idea ! It guess Gravity will implement it in next few years~ Quote
Hidekitakase Posted October 27, 2018 Posted October 27, 2018 Hello. Thanks for this feature. I've found an especific issue, skill.cpp if(type >= 1 && (tsd && tsd->bonus.magical_reflect_def_rate)) dmg.damage -= dmg.damage*tsd->bonus.magical_reflect_def_rate / 100; this variable type(in debug mode i get a negative value -857....) don't have an initialization then, when i use skill NPC_EARTHQUAKE(653) with the boss Snake Lord, i got an error (The variable 'type' is being used without being initialized). i just change int type; to --> int type = 0; Quote
Easycore Posted October 27, 2018 Author Posted October 27, 2018 (edited) - Fixed a map-crash- Updated to Githash: 84b4f09 Thanks @Hidekitakase Edited October 27, 2018 by Easycore Quote
Forshaken Posted June 21, 2019 Posted June 21, 2019 (edited) The script is not working on card effect.. Calculation is not accurate. Just for additional Info. Edited June 21, 2019 by Forshaken Quote
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