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Release: bonus bXDefReturn


Easycore

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bonus bXDefReturn


bonus bXDefReturn

Add resistances against return damages.

::Structure::

bonus bPhysicalDefReturn,n;          +n% damage reduction against physical reflect attack
bonus bMagicalDefReturn,n;          +n% damage reduction against magical reflect attack

::Video::

 

 


 

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Brillant idea !

It guess Gravity will implement it in next few years~

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Nice released. Thanks @Easycore ! /thx

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Hello. Thanks for this feature.

I've found an especific issue, skill.cpp

if(type >= 1 && (tsd && tsd->bonus.magical_reflect_def_rate))
            dmg.damage -= dmg.damage*tsd->bonus.magical_reflect_def_rate / 100;

this variable type(in debug mode i get a negative value -857....) don't have an initialization then, when i use skill NPC_EARTHQUAKE(653) with the boss Snake Lord, i got an error (The variable 'type' is being used without being initialized).

i just change

 int type; to --> int type = 0;

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- Fixed a map-crash
- Updated to Githash: 84b4f09

Thanks @Hidekitakase

 

Edited by Easycore
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  • 7 months later...

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The script is not working on card effect.. Calculation is not accurate. 

Just for additional Info.

Edited by Forshaken
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  • 1 year later...

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up for this, 

 

need for long range too

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