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Stolao

Developer
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Everything posted by Stolao

  1. I think euphys woe controller has this built in
  2. kk im updating my git as we speak Update: v2.00 -> v2.04
  3. more then likely you made a typo in your itemInfo.lua(lub) post the section of the lua with this latest custom items description (please don't post whole file) EDIT: also this is client not script try and post in right sections
  4. for the 1st part of the stats keeping in memory you need to change /conf/exp.conf // Use the contents of db/statpoint.txt when doing a stats reset and leveling up? (Note 1) // If no, an equation will be used which preserves statpoints earned/lost // through external means (ie: stat point buyers/sellers) use_statpoint_table: yes to "no" after that any stats seller should work fine so use seach button~
  5. Find Ondevilfinal And add this after sleep 15000;
  6. try using bonus5 bAutoSpellWhenHit,sk,y,n,bf,i; Adds a n/10% chance to cast skill sk of level y when being hit by a direct attack with trigger criteria bf it works fine when hit by anything, I'm using it in some of my items and it works fine when hit by magic
  7. I can it will take a bit of time to do, because of how i have my script formatted my script only uses 2 Global Variables (Name and Kill Count) and uses 1 Character Variable (Kill Count) with 1 optional gm defined variable (#pvppoints) how exactly would you like the death count to play into the script? Options: Kills - Deaths = Score Kills = Score but Show Death Count Top Kills / Deaths Independent Death and Kill Ladders
  8. change // "OnDeath" event OnRedDead: OnBlueDead: sleep2 1250; percentheal 100,100; specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,240000,10; specialeffect2 EF_BLESSING; sc_start SC_BLESSING,240000,10; end; to // "OnDeath" event OnRedDead: OnBlueDead: sleep2 1250; percentheal 100,100; warp "SavePoint",0,0; end;
  9. https://github.com/Stolao/Npc_Request/blob/Satan/Regenerator/Regenerator.txt think i got the sc_start4 right but not positive no details in https://github.com/rathena/rathena/blob/master/doc/status_change.txt
  10. ok tonight/ tomorrow ill write it up (on phone atm)
  11. Oh only 2-1 not 2-2 nor trans
  12. Yes i added a conf option to turn off trans
  13. https://github.com/Stolao/Npc_Request/tree/Satan/Jobmaster
  14. Yes you can manually edit/add it Just backup before you do
  15. Stolao

    Satan

    https://github.com/Stolao/Npc_Request/blob/Satan/HailSatan_v1.00.txt
  16. yes if you update your svn via manual diff it would allow you to use the "bAddMaxWeight" script in a item bonus bAddMaxWeight,n; MaxWeight + n (in units of 0.1)
  17. sorry i started moving things to my git yesterday, ill continue transferring today. https://github.com/Stolao/Npc_Release/tree/master/Auto_Event EDIT: UPDATED LINKS
  18. change menu "Last Warp ^777777["+lastwarp$+"]^000000",-, " ~ Towns",Towns, " ~ Fields",Fields, " ~ Dungeons",Dungeons, " ~ Guild Castles",Castles, " ~ Guild Dungeons",Guild_Dungeons, " ~ Instances",Instances, " ~ Special Areas",Special; to menu "Last Warp ^777777["+lastwarp$+"]^000000",-, " ~ Towns",Towns; or if you dont want last warp change it to goto Towns;
  19. Stolao

    item script

    try Class == Job_Assassin_Cross instead of BaseJob == Job_Assassin_Cross
  20. You can always use the one in my auto event script, I just updated today actually. https://github.com/Stolao/Npc_Release/blob/master/Auto_Event/Auto_Event_v1.8E.txt
  21. base_exp_rate: 2000 job_exp_rate: 2000 does not effect MVP, Heal, Quest etc...
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