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Magnetix

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Everything posted by Magnetix

  1. Well if you have a copy of your server, why not set it up locally? and then try plankt's suggestion.
  2. I bet those who got the files paid for it. Well if there were leaks, I doubt they will gladly share
  3. if want to follow that guide, try Ubuntu. If you're going to keep your CentOS, just change the apt-get to yum.
  4. "Official" servers' grfs contain all of the items released, in addition, additional grf are added to hold most of their custom items. I doubt every item available in RMS will be used by the players.
  5. Here's my thoughts: - Humans do things, a lot of things - Humans can UNdo things (it doesn't makes sense) I don't even understand what I'm saying.. TBH, i'm waiting for the RO 2: LOTS and wanted to try it out since they said they're going to bring back the original game mechanics.
  6. It's not apt-get but rather 'yum' it will become yum install php5 phpmyadmin mysql-server mysql-client apache2 gcc subversion libmysqlclient15-dev make zlib1g-dev libpcre3-dev
  7. It's not apt-get but rather 'yum' since you're on CentOS 5.5 yum install php5 phpmyadmin mysql-server mysql-client apache2 gcc subversion libmysqlclient15-dev make zlib1g-dev libpcre3-dev
  8. Have u thought about making ur own quests :3, it coudl be easy stuff mang, use ur imagination Custom Job Change sounds good. This might work while waiting or 'til someone shares complete official/custom job change script.
  9. If you read rAthena's revision changes, it shows that most mechanics/updates mention iRO Wiki. Only means when the development started, most of the updates/patches were based from iRO's renewal mechanics.
  10. I also like the idea of following iRO mechanics. As Jguy pointed out, we a have huge gap to fill in. I think it is best to try and cope up until rAthena is able to produce 100% renewal emulator though features/mechanics may differ than other official servers. And then whatever kRO data are retrieved, if already present in rA's repository from iRO, then modify them. With this you'll be able to do bug fixes faster while slowly applying kRO mechanics, without getting outdated.
  11. I advice you to first know your OS. And then provide us with the necessary information.
  12. I know. It's only meant to show the results compiling on 2 different machines. Either way issue is fixed so yeah,
  13. This is the best that I can get from my place.. I don't think it's 2.58Mb/s since I my dl speed usually reaches 350KB/s so it should be around 3..
  14. Disable mo nlng ang MVP_Arena pra magamit mo map.
  15. Thanks for the quick fix calciumkid.
  16. I'll try it out. EDIT : Late edit, was waiting for the delay to reset. Thanks it worked!
  17. I am currently scripting an NPC and decided to add a timer before a player can use the same NPC. Although gettimetick() works, after testing, I found out that the timer works IF AND ONLY IF the player stays in-game. If he/she logs out or character selects, the timer resets and timer ticks back to zero(0). My Question: Is there other way to make the timer work even if he/she relogs and maybe resumes when he/she logs back in-game? Sample Code: prontera,155,178,4 script Delay 114,{ set @npcname$,"[Delay]"; if(@delay > gettimetick(2)) { mes @npcname$; mes "Sorry you have to wait for ^FF0000" +@delay+ "seconds^000000."; close; } mes @npcname$; mes "Let's see your patience"; set @delay, gettimetick(2)+@delay; close; }
  18. Isn't sql-files/convert_passwords.sql used to convert passwords to md5? I don't think he'll need to set the passwords.
  19. It seem there had been an issue with the recent update. If you are using r15161, trying updating r15162. There was a quick update by the devs, might help you with the issue.
  20. Thank you. This map looks awesome.. 8/10 for this.
  21. Maybe not since he's already trying to run his server i guess he didn't encounter the same errors as you.
  22. Welcome NakanoAzusa to RA forums..
  23. Weird, I just tested compiling latest RAthena release but I don't get any compile errors. I'm using win7 x86 and VSC++ 2008..
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