What i mean is, another shop inside the mission hunting. It already had mission shop on it, but i want to add another mission shop. Not separate
Don't worry, the "#Mission_Points" variable will be usable on the other mission shop too, just try it
Just change the "OnClock" label
Just like the way you want, like this:
If you want the script to run every 2 hours.
OnClock0000:
OnClock0200:
OnClock0400:
If you want the script to run every 1 hour.
OnClock0000:
OnClock0100:
OnClock0200:
And so on, so the script will be activated when your server clock reaches the specified time
If you want the script to run every 30 minutes.
OnClock0000:
OnClock0030:
OnClock0100:
OnClock0130:
Yes, I mean to use something like the default Tron's Quest Board, you could make quest chains like so:
Quest 1. Kill 100 Porings (Reward: 2x Rare Diamond)
Quest 2. Collect 10 Rare Diamonds (Reward: 1x High Quality Diamond)
Quest 3. Collect 3 High Quality Diamond (Reward: x Zeny)
So your player are forced to repeat quest #1 first before doing #2, and #3
Palette sharing doesn't work on my client, currently I don't use any 'Palette' related diff
@ZeiyanRO: Have you tried to merge your data.grf?
Actually I have tried to hardcode the path too, but it didn't worked out
I think you have accidentally use the Share Body Palette diff.
I suggest you to rediff your client.exe and don't use any 'palette' related diff, then try again
Why not use the city cleaner feature? You could spawn some monsters like kukre / andre / poring to help clean up the trash.
Or just reduce the delay on your conf file so droppped item will last shorter on the ground..