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retroflav

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Everything posted by retroflav

  1. Where to get that latest iteminfo_sak.lub? Mine is rubbish/unreadable and I'm having the same error stated by the topic starter?
  2. okay, can somebody help me how to dispel change property? Like for example, I change property someone to fire, and I wanna dispel it and change it to another element, but it doesn't work at all, the first change property stays there until the duration ends.
  3. can you manually upload the latest kRO sprite fro High wizard please? Coz its crashing a lot of players who arent updated.
  4. This is really amazing. And this is what real creativity means. That looks more realistic, I just hope people won't lag specially in older computers
  5. Can someone reupload it please? The file is damaged /corrupted no matter how many times I download it. Thanks.
  6. I'm having the same problem now at svn 17543 help?
  7. error in status.h it says refine_bonus is defined but not used.
  8. I have a cash point checker npc. It didn't add up any cash points after voting
  9. Basically, nothing happens after voting, how to check if i get the points?
  10. Basically, I wanted to modify the stats of cannibalize spawns. What's important to me is, I have to increase the hit/dex so they won't miss. What's happening is, they are pretty useless since all their attacks misses. Is there any way to increase it? or preferably, it should inherit the caster's stats?
  11. any element and weapon cards like thana or inca wont seem to work on SBK, this is a big trouble for my server, can anyone fix it for me using the latest svn Please I need a revert! I need the old SBK behaviour, too bad i dont have backups. 1. I need piercing effects (thana,ice pick) and inca card to take effect on SBK 2. I need weapon elements (cursed water, converters) to take effect on SBK
  12. Well.. I really like about this new feature. The thing is, I wanted to make all monster drop items to be account bounded. While certain items like, from the donation box or vote should be the only items which are not bounded. Is this possible? That also includes all items that can be bought from npcs. That would be awesome.
  13. The default pneuma duration is 10 seconds.. and the animation appears to last for 10 seconds. Now I tried to modify the skill cast duration to 5 seconds on skill_cast_db but the problem is, pneuma still appears to last for 10 seconds (animation) but the actual effect lasts for 5 seconds. Help?
  14. Help! it doesn't work anymore on the latest svn please I need this very badly. -edit: I was able to make it work by adding a closing bracket at the end.
  15. Well, I don't want to mess up by generating random increasing numbers on that new database. That's why I'm asking for the proper values for 255 server. Much appreciated !
  16. there's a problem with using @bank transaction when the name of the player has spaces. I tried using " " but it never worked. And also, I suggest it could be better if it could be shorter commands like @bn @deposit @withdraw @transfer ..just a suggestion tho. Im impressed.
  17. it was just being added..there was no links when I checked a couple of hours ago.
  18. there's a problem with your banker, it has a limit of 2.1b you cant go higher than that. I'm using latest svn.
  19. well, I have one more case. I'd like to apply a couple of buffs when entering a map, for example, my case is on Beginner zone. Whenever a novice enters on that map, certain buffs will be automatically applied on his character... I made this script but it applies the buffs during WoE LOL - script autobegbuff -1,{ OnPCLoadMapEvent: if( strcharinfo(3) == "job3_rune02" ) skilleffect 383,0; sc_start SC_WINDWALK,360000,5; skilleffect 8,0; sc_start SC_ENDURE,360000,10; skilleffect 33,0; sc_start SC_ANGELUS,360000,10; skilleffect 45,0; sc_start SC_CONCENTRATE,360000,10; skilleffect 74,0; sc_start SC_MAGNIFICAT,360000,5; skilleffect 75,0; sc_start SC_GLORIA,360000,5; skilleffect 459,0; sc_start SC_ADRENALINE2,360000,1; skilleffect 66,0; sc_start SC_IMPOSITIO,360000,5; skilleffect 67,0; sc_start SC_SUFFRAGIUM,360000,3; skilleffect 34,0; sc_start SC_BLESSING,36000,10; skilleffect 29,0; sc_start SC_INCREASEAGI,360000,10; skilleffect 112,0; sc_start SC_WEAPONPERFECTION,360000,10; skilleffect 113,0; sc_start SC_OVERTHRUST,360000,5; skilleffect 114,0; sc_start SC_MAXIMIZEPOWER,360000,5; skilleffect 357,0; sc_start SC_CONCENTRATION,360000,5; skilleffect 355,0; sc_start SC_AURABLADE,360000,5; skilleffect 155,0; sc_start SC_LOUD,360000,1; skilleffect 157,0; sc_start SC_ENERGYCOAT,360000,1; sc_start SC_ASPDPOTION2,360000,0; sc_start SC_HitFood,1200000,30; sc_start SC_FleeFood,1200000,30; sc_start SC_BATKFood,1200000,10; skilleffect 380,0; sc_start SC_TRUESIGHT,360000,5; skilleffect 361,0; sc_start SC_ASSUMPTIO,360000,5; end; } job3_rune02 mapflag loadevent
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