add this
// The Emperium has been broken.
OnAgitBreak:
set brokeemp,brokeemp+1;
set brokeemp2,brokeemp2+1;
and use this
prontera,148,188,5 script Breaker Ladder 790,{
query_sql "SELECT char.char_id, char.name, char_reg_num.value FROM char_reg_num LEFT JOIN `char` ON char.char_id=char_reg_num.char_id WHERE char_reg_num.key='brokeemp2' ORDER BY CAST(char_reg_num.value AS UNSIGNED) DESC LIMIT 10", .@char_id, .@name$, .@count;
mes "[^008000Emperium Breaker^000000]";
mes "Hey, "+strcharinfo(0)+"!";
mes "Welcome to the Emperium Breaker ranking.";
mes "What do you want?";
menu "- My Points",-,"- Leader's Emperium Breaker",Llad,"- Exchange Points",Lex,"- Go out",Lno;
next;
mes "[^008000Emperium Breaker^000000]";
mes strcharinfo(0)+", Your current balance is: ^FF0000"+brokeemp2+"^000000 Points.";
close;
Lno:
next;
mes "[^008000Emperium Breaker^000000]";
mes "Suit yourself..";
close;
Lex:
next;
mes "[^008000Emperium Breaker^000000]";
mes "What points would you like to exchange?";
mes "^FF0000Note: Check your inventory and weight before exchanging with me!";
menu "Emperium Break Points",-,"- Sair",Lno;
next;
mes "[^008000Emperium Breaker^000000]";
mes "What do you want to exchange with?";
menu "Billow",-,"Emblem of Solar God",Lesg,"Ripple",Lrip,"Silver Ornament",Lsil,"Wrath of Valkyrie",Lval;
next;
mes "[^008000Emperium Breaker^000000]";
mes "You need 50 Breaker Points for this..";
mes "Do you still want Billow?";
menu "Yes",-,"No",Lno;
if(brokeemp2 < 50) goto Lnep;
if(brokeemp2 >= 50)
next;
mes "Here you go!";
getitem 7091,1;
set brokeemp2,brokeemp2-50;
close;
Lnep:
next;
mes "[^008000Emperium Breaker^000000]";
mes "Not enough points!";
close;
Lesg:
next;
mes "[^008000Emperium Breaker^000000]";
mes "You need 70 Breaker Points for this..";
mes "Do you still want Emblem of Solar God?";
menu "Yes",-,"No",Lno;
next;
if(brokeemp2 < 70) goto Lnep;
if(brokeemp2 >= 70)
mes "[^008000Emperium Breaker^000000]";
mes "Here you go!";
getitem 7086,1;
set brokeemp2,brokeemp2-70;
close;
Lrip:
mes "[^008000Emperium Breaker^000000]";
mes "You need 50 Breaker Points for this..";
mes "Do you still want Ripple?";
menu "Yes",-,"No",Lno;
if(brokeemp2 < 50) goto Lnep;
if(brokeemp2 >= 50)
next;
mes "Here you go!";
getitem 7090,1;
set brokeemp2,brokeemp2-50;
close;
Lval:
mes "[^008000Emperium Breaker^000000]";
mes "You need 50 Breaker Points for this..";
mes "Do you still want Wrath of Valkyrie?";
menu "Yes",-,"No",Lno;
if(brokeemp2 < 50) goto Lnep;
if(brokeemp2 >= 50)
next;
mes "Here you go!";
getitem 7078,1;
set brokeemp2,brokeemp2-50;
close;
Lsil:
mes "[^008000Emperium Breaker^000000]";
mes "You need 50 Breaker Points for this..";
mes "Do you still want Silver Ornament?";
menu "Yes",-,"No",Lno;
if(brokeemp2 < 50) goto Lnep;
if(brokeemp2 >= 50)
next;
mes "Here you go!";
getitem 7077,1;
set brokeemp2,brokeemp2-50;
close;
Llad:
next;
mes "[^008000Emperium Breaker^000000]";
for( set .@x,0; .@x<=9; set .@x,.@x+1 )
{
mes "^0000FF"+(.@x+1)+".^000000 "+.@name$[.@x]+" - ^FF0000"+.@count[.@x]+"^000000 Pontos";
} // .@x starts at 0, but you want to start with '1st', so use (.@x+1);)
close;
}