TrustGTX

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  1. Hi how did you solved this?
  2. even it setted in 10 rounds the npc dont stop disguising .. its unlimited //===== rAthena Script ======================================= //= Disguise Event //===== By: ================================================== //= GmOcean //===== Current Version: ===================================== //= 5.1 //===== Compatible With: ===================================== //= rAthena Project //===== Description: ========================================= //= Guess a monster name correctly for prizes. //= //= NOTE: Requires PCRE library installed. //===== Additional Comments: ================================= //= 5.0 Last update by GmOcean. //= 5.1 Cleaned and standardized, mostly. [Euphy] //============================================================ prontera,160,155,4 script Disguise Event 795,{ // Currently set to run every two hours. // To change times, edit the OnClock labels below. set [email protected],60; // GM level required to access NPC. set [email protected]$,"[^0000FFDisguise NPC^000000]"; if (getgmlevel()>[email protected]) { mes [email protected]$; mes "Select an option."; next; switch(select("Turn ON/OFF Event:Event Settings")) { case 1: mes [email protected]$; if (.EventON) { mes "The Event is currently: [^0000FFON^000000]"; mes "Would you like to turn it OFF?"; } else { mes "The Event is currently: [^FF0000OFF^000000]"; mes "Would you like to turn it ON?"; } if(select("Yes:No")==2) close; if (.EventON) { set .EventON,0; set .Timer,0; setnpctimer 0; stopnpctimer; announce "A GM has decided to turn the Disguise Event off. As a result no further prizes will be given.",bc_map | bc_blue; deletepset 1; setnpcdisplay "Disguise Event",795; close; } set .EventON,1; set .Timer,1; setnpctimer 0; initnpctimer; set .ResetCounter,.ResetCounter+1; announce "The Disguise Event will begin in 3 minutes.",bc_all | bc_blue; announce "The Event is being held in Prontera.",bc_all | bc_blue; close; case 2: mes [email protected]$; mes "Pick a setting to modify."; next; switch(select("Monster Display:Number of Rounds")) { case 1: setarray [email protected]$[0],"Disguise as all monsters.","Disguise as MVPs only."; mes [email protected]$; mes "Choose a disguise rule."; next; set .Rule, select(implode([email protected]$,":")); mes [email protected]$; mes "The Disguise Rule has been set:"; mes " > ^0055FF"[email protected]$[.Rule-1]+"^000000"; close; case 2: mes [email protected]$; mes "Input the number of rounds you want the event to last."; mes "Current number: [^0000FF"+.Rounds+"^000000]"; next; input [email protected]; set .Rounds,[email protected]; mes [email protected]$; mes "The number of rounds has been changed to "+.Rounds+"."; close; } } } if (.EventON) end; mes [email protected]$; mes "Welcome."; mes "How may I be of assistance?"; if(select("Information:Nothing, just passing through.")==2) close; next; mes [email protected]$; mes "This event is quite simple."; mes "At the start of the event, I will"; mes "disguise myself as a random"; mes "monster. You have to shout"; mes "that monster's name out loud."; next; mes "If you are correct, you will receive"; mes "a prize. If not, keep trying!"; mes "That's all that there is to this event."; close; OnInit: set .EventON,0; set .Wait,0; set .Winner,0; set .ResetCounter,0; set .Rounds,10; set .Rule,1; setarray .MVP[0],1038,1039,1046,1059,1086,1087,1112,1115,1147,1150,1157,1159,1190,1251,1252,1272,1312,1373, 1389,1399,1418,1492,1502,1511,1583,1623,1630,1646,1647,1648,1649,1650,1651,1658,1685,1688, 1708,1719,1734,1751,1768,1779,1785,1802,1832,1871,1874,1885,1917,1980,2022,2068,2087,2131, 2156,2165; set .BlackList$, "1003,1006,1017,1021,1022,1027,1043,1075,1136,1137,1168," + "1171,1172,1173,1181,1187,1210,1217,1218,1222,1223,1224,1225,1226,1227,1228," + "1233,1284,1407,1411,1414,1495,1501,1900,1996,2000,2001,2002,2003,2004," + "2005,2006,2007,2011,2012,2025,2028,2029,2030,2031,2032,2033,2034,2035," + "2036,2037,2038,2039,2040,2041,2042,2043,2044,2045,2046,2047,2048,2049," + "2050,2051,2052,2053,2054,2055,2056,2057,2058,2059,2060,2061,2062,2063," + "2064,2065,2066,2067,2075,2076,2077,2078,2079,2080,2081,2083,2084,2085," + "2086,2087,2088,2089,2090,2091,2092,2093,2094,2095,2096,2097,2098,2099," + "2100,2101,2012,2103,2104,2105,2106,2107,2108,2109,2110,2111,2112,2113," + "2114,2115,2116,2117,2118,2119,2120,2121,2123,2124,2125,1496,"; end; OnClock0050: OnClock0250: OnClock0450: OnClock0650: OnClock0850: OnClock1050: OnClock1250: OnClock1450: OnClock1650: OnClock1850: OnClock2050: OnClock2250: set .ResetCounter,.ResetCounter+1; set .EventON,1; set .Timer,1; set .Wait,1; announce "The Disguise Event will begin in 3 minutes.",bc_all | bc_blue; announce "The Event is being held in Prontera.",bc_all | bc_blue; setnpctimer 0; initnpctimer; end; OnTimer10000: if (.Timer || .Change) end; set .Wait,0; goto iDisguise; end; OnTimer30000: if (.Timer) end; set .Change,0; setnpcdisplay "Disguise Event",795; npctalk "Disguise Event : You took too long to guess what I was. Please wait 10 seconds while I disguise again."; specialeffect EF_DETECT2; set $MonsterName$,""; deletepset 1; stopnpctimer; setnpctimer 0; initnpctimer; end; OnTimer60000: if (.Timer!=1) end; announce "The Disguise Event will begin in 2 minutes.",bc_all | bc_blue; announce "The Event is being held in Prontera.",bc_all | bc_blue; end; OnTimer120000: if (.Timer!=1) end; announce "The Disguise Event will begin 1 minute.",bc_all | bc_blue; announce "The Event is being held in Prontera.",bc_all | bc_blue; end; OnTimer180000: if (.Timer!=1) end; announce "The Disguise Event has begun!",bc_all | bc_blue; announce "The Event is being held in Prontera.",bc_all | bc_blue; set .Timer,0; stopnpctimer; setnpctimer 0; initnpctimer; iDisguise: if (.Rule==1) { set .Winner,0; set .Monster,1000+rand(1,995); if (compare(","+.BlackList$+"," , ","+.Monster+",")) goto iDisguise; if (.Monster==.LastMonster) goto iDisguise; set .LastMonster,.Monster; set $MonsterName$,getmonsterinfo(.Monster,0); } if (.Rule==2) { set .Winner,0; set .Monster,rand(49); set $MonsterName$,getmonsterinfo(.MVP[.Monster],0); } deletepset 1; defpattern 1,"([^:]+):.\\s*"+$MonsterName$+".*", "iCorrect"; activatepset 1; if (.Rule==1) setnpcdisplay "Disguise Event",.Monster; if (.Rule==2) setnpcdisplay "Disguise Event",.MVP[.Monster]; set .Change,1; setnpctimer 0; end; iCorrect: if (.Winner) { dispbottom "Someone has already won this round."; end; } set .Winner,1; set .RoundCount,.RoundCount+1; deletepset 1; activatepset 1; set #CASHPOINTS,#CASHPOINTS + 2; announce strcharinfo(0)+" is correct! I was disguised as: "+$MonsterName$+"",bc_map | bc_blue; if (.RoundCount>=.Rounds) { setnpcdisplay "Disguise Event",795; set .RoundCount,0; set .Change,0; set .EventON,0; setnpctimer 0; stopnpctimer; npctalk "Disguise Event : Thank you all for playing. That was the last round of the Disguise Event. Come play again later."; end; } setnpcdisplay "Disguise Event",795; set .Change,0; setnpctimer 0; end; }
  3. i am using this kro 20190225 full client but giving me error --------------------------- Error --------------------------- Spr :: Cannot find File : sprite\¾ÆÀÌÅÛ\.spr --------------------------- OK --------------------------- --------------------------- Error --------------------------- Resource File Loading fail ¾ÆÀÌÅÛ\.spr sprite\¾ÆÀÌÅÛ\.spr --------------------------- OK --------------------------- --------------------------- Error --------------------------- Cannot find File : sprite\¾ÆÀÌÅÛ\.act --------------------------- OK --------------------------- --------------------------- Error --------------------------- Resource File Loading fail ¾ÆÀÌÅÛ\.act sprite\¾ÆÀÌÅÛ\.act --------------------------- OK --------------------------- how to fix this missing sprite?
  4. same problem .. Ragnarok has been crashed! UTC Time: 27/02/2019 14:18:03 Local Time: 27/02/2019 15:18:03 EXE version: 2018-06-20 Gepard version: 2018091901 OS version: Windows 10 0x026912c6 ServerRO.exe 0x00aa664b ServerRO.exe 0x00aa60d2 ServerRO.exe 0x00743559 ServerRO.exe 0x00a02489 ServerRO.exe 0x00a26bc2 ServerRO.exe 0x009f95d5 ServerRO.exe 0x009f952a ServerRO.exe 0x00b137a3 ServerRO.exe 0x00b14cd1 ServerRO.exe 0x77da9852 ntdll.dll 0xffffffffffffffff ---------- 0x77dd675e ntdll.dll EAX: 0x00000000 | 0000000000 ECX: 0x0269132b | 0040440619 EDX: 0x0000001e | 0000000030 EBX: 0x02691317 | 0040440599 ESI: 0x1c37a5c0 | 0473408960 EDI: 0x1c37a5c0 | 0473408960 ESP: 0x0014f3c8 | 0001373128 EBP: 0x0014f7bc | 0001374140 EIP: 0x026912c6 | 0040440518 DR0: 0x00000000 | 0000000000 DR1: 0x00000000 | 0000000000 DR2: 0x00000000 | 0000000000 DR3: 0x00000000 | 0000000000 DR6: 0x00000000 | 0000000000 DR7: 0x00000000 | 0000000000 ============================================================================= =================================== Stack =================================== 0014f3c8: 00 00 00 00 d0 9d 05 1c 00 00 00 00 60 97 aa 00 ` 0014f3d8: e9 94 e3 04 00 00 00 00 a4 f8 d3 00 c0 a5 37 1c 7 0014f3e8: 47 2c 64 41 00 00 00 00 20 ea 84 02 00 00 00 00 G,dA 0014f3f8: 00 f4 14 00 00 00 00 00 00 00 00 00 00 00 00 00 0014f408: 58 6b 22 21 68 f6 14 00 8e 15 ce 00 00 00 00 00 Xk"!h 0014f418: 00 00 00 00 08 70 9b 4a 00 00 00 00 00 00 00 00 p J 0014f428: 00 00 00 00 98 f6 14 00 00 00 00 00 ec be 07 00 0014f438: 02 00 00 00 68 52 05 1c f1 23 40 00 68 52 05 1c hR #@ hR 0014f448: 0b 00 00 00 5c f4 14 00 be 25 40 00 68 52 05 1c \ %@ hR 0014f458: ff ff ff ff 9c f4 14 00 05 4b 40 00 68 52 05 1c [email protected] hR 0014f468: ff ff ff ff 68 52 05 1c 01 00 00 00 0b 00 00 00 hR 0014f478: 68 52 05 1c 0b 00 00 00 68 52 05 1c 01 00 00 00 hR hR 0014f488: 68 52 05 1c 68 52 05 1c 60 00 00 00 02 00 00 00 hR hR ` 0014f498: b0 f4 14 00 6a 94 40 00 68 52 05 1c 60 8f 59 06 j @ hR ` Y 0014f4a8: 68 52 05 1c 01 00 00 00 c8 f4 14 00 d5 8f 40 00 hR @ 0014f4b8: 68 52 05 1c 68 52 05 1c f0 86 32 1e 01 00 00 00 hR hR 2 0014f4c8: 01 00 00 00 a4 f5 14 00 75 cb 41 00 68 52 05 1c u A hR 0014f4d8: 50 8f 59 06 68 52 05 1c 68 52 05 1c 00 00 00 00 P Y hR hR 0014f4e8: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0014f4f8: 00 00 00 00 40 68 22 21 0e 8e d7 77 40 68 22 21 @h"! [email protected]"! 0014f508: 00 00 00 00 40 00 00 00 40 00 00 00 c0 a1 05 1c @ @ 0014f518: 0e 8e d7 77 c0 a1 05 1c 00 00 00 00 30 00 00 00 w 0 0014f528: 30 00 00 00 00 00 80 02 f0 f5 14 00 05 00 00 00 0 0014f538: a0 c7 17 06 00 00 02 00 00 00 00 00 d0 07 02 00 0014f548: 38 00 00 00 00 00 80 02 40 31 5f 06 00 00 02 00 8 @1_ INIT: 14 : 14 : 0:a VSYNC: 1 LL/LLD: 16/3a ============================================================================= Loaded GRFs: [0] ServerRO.grf [1] palette.grf [2] data.grf [3] rdata.grf ============================================================================= Network packet's statistic: s_bytes: 276 bytes r_bytes: 1 Kbytes s_packets ->: 13 r_packets <-: 47 00# -> 4f0100000000 [219 ms] 01# -> c908 [219 ms] 02# -> 6003a606e83b [219 ms] 03# -> 7d00 [235 ms] 04# -> 1d0200000000 [531 ms] 05# -> 7b094400a0860100a0860100a086010000000000000000000000000000010000000000000000000000000200000000000000000000000003000000000000000000000000 [1188 ms] 06# -> e70900 [1188 ms] 07# -> b0001800f4010000 [1188 ms] 08# -> b00007000b000000 [1188 ms] 09# -> b000050028000000 [1188 ms] 10# -> b00008000b000000 [1188 ms] 11# -> b000060028000000 [1188 ms] 12# -> 3a010100 [1188 ms] 13# -> b0002f0001000000 [1188 ms] 14# -> b000300000000000 [1188 ms] 15# -> b0002b0000000000 [1188 ms] 16# -> b0002c0001000000 [1188 ms] 17# -> b000340001000000 [1188 ms] 18# -> b000330001000000 [1188 ms] 19# -> b0002d0001000000 [1188 ms] 20# -> b0002e000a000000 [1188 ms] 21# -> b0002a0011000000 [1188 ms] 22# -> b0002e000a000000 [1188 ms] 23# -> b0002d0001000000 [1188 ms] 24# -> b000290001000000 [1188 ms] 25# -> b00035004e020000 [1188 ms] 26# -> b000320066000000 [1188 ms] 27# -> b0003100b1000000 [1188 ms] 28# -> 4101120000000100000000000000 [1188 ms] 29# -> 4101110000000100000000000000 [1188 ms] 30# -> 4101100000000100000000000000 [1188 ms] ============================================================================= 00# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\tipbox\bt_arrowr_off.bmp [235 ms] 01# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\tipbox\bt_arrowr_on.bmp [235 ms] 02# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\tipbox\bt_arrowl_off.bmp [235 ms] 03# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\tipbox\bt_arrowl_on.bmp [235 ms] 04# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\tipbox\btn_close_press.bmp [235 ms] 05# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\tipbox\btn_close_over.bmp [235 ms] 06# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\tipbox\btn_close_normal.bmp [235 ms] 07# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\tipbox\checkbox.bmp [235 ms] 08# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\tipbox\checkbox_check.bmp [235 ms] 09# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\tipbox\btn_searchbar_press.bmp [235 ms] 10# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\tipbox\btn_searchbar_over.bmp [235 ms] 11# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\tipbox\btn_searchbar_normal.bmp [235 ms] 12# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\tipbox\tip00046.bmp [250 ms] 13# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\basic_interface\nc_cashshop.bmp [266 ms] 14# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\btn_ok_b.bmp [266 ms] 15# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\btn_ok_a.bmp [266 ms] 16# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\btn_ok.bmp [266 ms] 17# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\shortcut\btn_plus_disable.bmp [266 ms] 18# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\shortcut\btn_plus_press.bmp [266 ms] 19# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\shortcut\btn_plus_over.bmp [266 ms] 20# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\shortcut\btn_plus_normal.bmp [266 ms] 21# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\shortcut\btn_minus_press.bmp [266 ms] 22# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\shortcut\btn_minus_over.bmp [266 ms] 23# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\shortcut\btn_minus_normal.bmp [266 ms] 24# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\basic_interface\sys_close_on.bmp [266 ms] 25# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\basic_interface\sys_close_off.bmp [281 ms] 26# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\basic_interface\dialog_btn2.bmp [281 ms] 27# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\basic_interface\dialog_btn1.bmp [281 ms] 28# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\basic_interface\dialog_btn0.bmp [281 ms] 29# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\basic_interface\dialog_mid.bmp [281 ms] 30# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\basic_interface\wnd_mini_b.bmp [281 ms] ============================================================================= 00000001 ..\ftwrk.lex 00000001 C:\Users\HanneBravo\Desktop\ServerRO Full\kRO_full_client\ProhibitionLog.gd ============================================================================= 0x00400000 0x02292000 C:\Users\HanneBravo\Desktop\ServerRO Full\kRO_full_client\ServerRO.exe 0x77d30000 0x0018f000 C:\WINDOWS\SYSTEM32\ntdll.dll 0x75750000 0x00098000 C:\WINDOWS\System32\KERNEL32.DLL 0x751d0000 0x001e6000 C:\WINDOWS\System32\KERNELBASE.dll 0x72930000 0x0009d000 C:\WINDOWS\SYSTEM32\apphelp.dll 0x78e00000 0x00281000 C:\WINDOWS\SYSTEM32\AcLayers.DLL 0x77c70000 0x000bf000 C:\WINDOWS\System32\msvcrt.dll 0x77110000 0x00174000 C:\WINDOWS\System32\USER32.dll 0x74a40000 0x0001b000 C:\WINDOWS\System32\win32u.dll 0x77c10000 0x00022000 C:\WINDOWS\System32\GDI32.dll 0x748d0000 0x00167000 C:\WINDOWS\System32\gdi32full.dll 0x75560000 0x0007d000 C:\WINDOWS\System32\msvcp_win.dll 0x750b0000 0x0011e000 C:\WINDOWS\System32\ucrtbase.dll 0x75d10000 0x0134a000 C:\WINDOWS\System32\SHELL32.dll 0x74840000 0x00039000 C:\WINDOWS\System32\cfgmgr32.dll 0x77510000 0x00088000 C:\WINDOWS\System32\shcore.dll 0x77340000 0x000c7000 C:\WINDOWS\System32\RPCRT4.dll 0x75a50000 0x0025c000 C:\WINDOWS\System32\combase.dll 0x747e0000 0x00058000 C:\WINDOWS\System32\bcryptPrimitives.dll 0x74af0000 0x005ba000 C:\WINDOWS\System32\windows.storage.dll 0x77a40000 0x00078000 C:\WINDOWS\System32\advapi32.dll 0x77ac0000 0x00044000 C:\WINDOWS\System32\sechost.dll 0x77060000 0x00045000 C:\WINDOWS\System32\shlwapi.dll 0x747d0000 0x0000f000 C:\WINDOWS\System32\kernel.appcore.dll 0x74750000 0x00018000 C:\WINDOWS\System32\profapi.dll 0x74770000 0x00045000 C:\WINDOWS\System32\powrprof.dll 0x74740000 0x00008000 C:\WINDOWS\System32\FLTLIB.DLL 0x772a0000 0x00096000 C:\WINDOWS\System32\OLEAUT32.dll 0x775a0000 0x0042b000 C:\WINDOWS\System32\SETUPAPI.dll 0x64b80000 0x00018000 C:\WINDOWS\SYSTEM32\MPR.dll 0x66680000 0x00003000 C:\WINDOWS\SYSTEM32\sfc.dll 0x6b550000 0x0006d000 C:\WINDOWS\SYSTEM32\WINSPOOL.DRV 0x71840000 0x00180000 C:\WINDOWS\SYSTEM32\PROPSYS.dll 0x73ec0000 0x00030000 C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL 0x74350000 0x0001b000 C:\WINDOWS\SYSTEM32\bcrypt.dll 0x5fa60000 0x00010000 C:\WINDOWS\SYSTEM32\sfc_os.DLL 0x6e1a0000 0x0000e000 C:\WINDOWS\SYSTEM32\SortWindows61.dll 0x757f0000 0x00026000 C:\WINDOWS\System32\IMM32.DLL 0x62820000 0x000ea000 C:\WINDOWS\SYSTEM32\DDRAW.dll 0x77ba0000 0x00067000 C:\WINDOWS\System32\WS2_32.dll 0x77410000 0x000fc000 C:\WINDOWS\System32\ole32.dll 0x5ad40000 0x00085000 C:\Users\HanneBravo\Desktop\ServerRO Full\kRO_full_client\MSVCP110.dll 0x6ccc0000 0x00007000 C:\WINDOWS\SYSTEM32\DCIMAN32.dll 0x737f0000 0x00098000 C:\WINDOWS\SYSTEM32\dxgi.dll 0x0f6e0000 0x000d6000 C:\Users\HanneBravo\Desktop\ServerRO Full\kRO_full_client\MSVCR110.dll 0x636e0000 0x00013000 C:\WINDOWS\SYSTEM32\NETAPI32.dll 0x72830000 0x00024000 C:\WINDOWS\SYSTEM32\winmm.dll 0x5fc50000 0x00035000 C:\Users\HanneBravo\Desktop\ServerRO Full\kRO_full_client\binkw32.dll 0x10000000 0x0005d000 C:\Users\HanneBravo\Desktop\ServerRO Full\kRO_full_client\granny2.dll 0x60000000 0x0005d000 C:\Users\HanneBravo\Desktop\ServerRO Full\kRO_full_client\ijl15.dll 0x21100000 0x0005e000 C:\Users\HanneBravo\Desktop\ServerRO Full\kRO_full_client\mss32.dll 0x72530000 0x00023000 C:\WINDOWS\SYSTEM32\winmmbase.dll 0x001a0000 0x00015000 C:\Users\HanneBravo\Desktop\ServerRO Full\kRO_full_client\cps.dll 0x03df0000 0x00818000 C:\Users\HanneBravo\Desktop\ServerRO Full\kRO_full_client\gepard.dll 0x77290000 0x00006000 C:\WINDOWS\System32\PSAPI.DLL 0x6b5c0000 0x0008f000 C:\WINDOWS\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.17134.590_none_4104efa8450cecff\COMCTL32.dll 0x73720000 0x0000f000 C:\WINDOWS\SYSTEM32\WTSAPI32.dll 0x6cc80000 0x00008000 C:\WINDOWS\SYSTEM32\VERSION.dll 0x638a0000 0x00182000 C:\WINDOWS\SYSTEM32\dbghelp.dll 0x73ae0000 0x00042000 C:\WINDOWS\SYSTEM32\WINSTA.dll 0x72aa0000 0x0007c000 C:\WINDOWS\system32\uxtheme.dll 0x75900000 0x00143000 C:\WINDOWS\System32\MSCTF.dll 0x681a0000 0x0007d000 C:\WINDOWS\System32\TextInputFramework.dll 0x6e1f0000 0x0025d000 C:\WINDOWS\System32\CoreUIComponents.dll 0x72480000 0x000a6000 C:\WINDOWS\System32\CoreMessaging.dll 0x73a90000 0x00029000 C:\WINDOWS\SYSTEM32\ntmarta.dll 0x70850000 0x000d6000 C:\WINDOWS\SYSTEM32\wintypes.dll 0x72cc0000 0x00023000 C:\WINDOWS\system32\dwmapi.dll 0x77c40000 0x00007000 C:\WINDOWS\System32\NSI.dll 0x6fb80000 0x00014000 C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL 0x740d0000 0x00058000 C:\WINDOWS\system32\mswsock.dll 0x66ab0000 0x00011000 C:\WINDOWS\system32\napinsp.dll 0x674b0000 0x00016000 C:\WINDOWS\system32\pnrpnsp.dll 0x71c20000 0x00013000 C:\WINDOWS\system32\NLAapi.dll 0x6e0d0000 0x0000c000 C:\WINDOWS\System32\winrnr.dll 0x73ef0000 0x0008e000 C:\WINDOWS\SYSTEM32\DNSAPI.dll 0x70500000 0x00011000 C:\WINDOWS\System32\wshbth.dll 0x6a940000 0x0004f000 C:\WINDOWS\System32\fwpuclnt.dll 0x69b10000 0x00008000 C:\Windows\System32\rasadhlp.dll 0x6bb00000 0x00026000 C:\WINDOWS\SYSTEM32\dinput.dll 0x682b0000 0x0005a000 C:\WINDOWS\SYSTEM32\inputhost.dll 0x57eb0000 0x00070000 C:\WINDOWS\SYSTEM32\D3DIM700.DLL 0x26f00000 0x0002a000 C:\Users\HanneBravo\Desktop\ServerRO Full\kRO_full_client\Mp3dec.asi 0x22600000 0x00016000 C:\Users\HanneBravo\Desktop\ServerRO Full\kRO_full_client\Mssfast.m3d 0x58240000 0x00081000 C:\WINDOWS\SYSTEM32\DSOUND.DLL 0x77b10000 0x00083000 C:\WINDOWS\System32\clbcatq.dll 0x6e9b0000 0x0005c000 C:\WINDOWS\System32\MMDevApi.dll 0x74570000 0x00022000 C:\WINDOWS\System32\DEVOBJ.dll 0x686d0000 0x000fb000 C:\WINDOWS\SYSTEM32\AUDIOSES.DLL 0x705c0000 0x00008000 C:\WINDOWS\SYSTEM32\AVRT.dll 0x68800000 0x000d9000 C:\Windows\System32\Windows.UI.dll 0x6e530000 0x00025000 C:\WINDOWS\SYSTEM32\t2embed.dll 0x22620000 0x02454000 C:\WINDOWS\SYSTEM32\igdumdim32.dll 0x6c340000 0x008ca000 C:\WINDOWS\SYSTEM32\igdusc32.dll 0x62b40000 0x00045000 C:\Users\HanneBravo\Desktop\ServerRO Full\kRO_full_client\libcurl.dll 0x779e0000 0x00053000 C:\WINDOWS\System32\WLDAP32.dll 0x74680000 0x00025000 C:\WINDOWS\SYSTEM32\SspiCli.dll
  5. this is good idea.. hope someone can spare a time with this.
  6. i got error when compiling sir CC status.c status.c: In function 'status_change_start': status.c:9710:3: error: duplicate case value case SC_JAILED: ^ status.c:9702:3: error: previously used here case SC_FLEET: ^ status.c:9795:3: error: duplicate case value case SC_INCFLEE2: ^ status.c:9697:3: error: previously used here case SC_BLOODLUST: ^ make[1]: *** [obj/status.o] Error 1 make[1]: Leaving directory `/root/Desktop/Trunk/src/map' make: *** [map] Error 2
  7. i got this error .. the vending slots are not showing
  8. Hi sir Sader's .. is this works on 12-04-10 / 12-04-09 client version?
  9. i got this spam errors and i realy dont have any idea why.. [Debug]: Source (NPC): Hunting Missions at aretnorp (243,206) [Error]: buildin_readparam: Player with nick '150073' is not found. [Debug]: Source (NPC): Hunting Missions at aretnorp (243,206) [Error]: buildin_readparam: Player with nick '150073' is not found. [Debug]: Source (NPC): Hunting Missions at aretnorp (243,206) [Error]: buildin_readparam: Player with nick '150073' is not found. [Debug]: Source (NPC): Hunting Missions at aretnorp (243,206) [Error]: buildin_readparam: Player with nick '150073' is not found. [Debug]: Source (NPC): Hunting Missions at aretnorp (243,206) [Error]: buildin_readparam: Player with nick '150073' is not found. [Debug]: Source (NPC): Hunting Missions at aretnorp (243,206) [Error]: buildin_readparam: Player with nick '150073' is not found. [Debug]: Source (NPC): Hunting Missions at aretnorp (243,206) [Error]: buildin_readparam: Player with nick '150073' is not found. [Debug]: Source (NPC): Hunting Missions at aretnorp (243,206) [Error]: buildin_readparam: Player with nick '150073' is not found. [Debug]: Source (NPC): Hunting Missions at aretnorp (243,206) [Error]: buildin_readparam: Player with nick '150073' is not found. [Debug]: Source (NPC): Hunting Missions at aretnorp (243,206) [Error]: buildin_readparam: Player with nick '150073' is not found. [Debug]: Source (NPC): Hunting Missions at aretnorp (243,206) [Error]: buildin_readparam: Player with nick '150073' is not found. [Debug]: Source (NPC): Hunting Missions at aretnorp (243,206) [Error]: buildin_readparam: Player with nick '150073' is not found. [Debug]: Source (NPC): Hunting Missions at aretnorp (243,206) [Error]: buildin_readparam: Player with nick '150073' is not found. [Debug]: Source (NPC): Hunting Missions at aretnorp (243,206) [Error]: buildin_readparam: Player with nick '150073' is not found. [Debug]: Source (NPC): Hunting Missions at aretnorp (243,206) this is the script from euphy //===== rAthena Script ======================================= //= Hunting Missions //===== By: ================================================== //= Euphy //===== Current Version: ===================================== //= 1.4 //===== Compatible With: ===================================== //= rAthena Project //===== Description: ========================================= //= Random hunting missions. //= Rewards are based on quest difficulty. //= //= NOTE: Requires SQL mob database. //===== Additional Comments: ================================= //= 1.0 Initial script. //= 1.1 Small improvements and fixes. //= 1.2 Added party support and replaced blacklists with an //= SQL query, both thanks to AnnieRuru. //= 1.3 Re-added a blacklist adapted for the SQL query. //= 1.3a Added mission reset options. //= 1.3b Function updates. //= 1.4 Check for deleted characters, thanks to AnnieRuru. //= Syntax updates and style cleaning. //============================================================ aretnorp,243,206,2 script Hunting Missions 951,{ cutin "arquien_n_atnad03",2; soundeffect "jobmster.wav",0; function Chk; mes "[Hunting Missions]"; mes "Hello, " + strcharinfo(0) + "!"; if (!#Mission_Delay) { next; mes "[Hunting Missions]"; mes "I can't find any records..."; mes "You must be new here!"; emotion ET_HUK; next; callsub Mission_Info; emotion ET_GO; #Mission_Delay = 1; close; } mes rand(2) ? "Working hard, as always..." : "Not slacking, I hope..."; mes "Is there anything I can help"; mes "you with?"; mes " "; mes "^777777~ You've completed " + callfunc("F_InsertPlural",Mission_Total,"mission",0,"^0055FF%d^777777 %s") + ". ~^000000"; next; switch(select( ((!Mission0) ? " ~ New Mission::" : ": ~ Mission Status: ~ Abandon Mission") + ": ~ Information: ~ Mission Shop: ~ View Top Hunters: ~ ^777777Cancel^000000" )) { case 1: mes "[Hunting Missions]"; if (#Mission_Count) { mes "You've started a mission"; mes "on another character."; if ([email protected]_char_del_check) { // check for deleted character query_sql("SELECT 1 FROM `char_reg_num` WHERE `key` = 'Mission0' AND `char_id` IN(SELECT `char_id` FROM `char` WHERE `account_id` = " + getcharid(3) + ")", [email protected]); if ([email protected]) { next; mes "[Hunting Missions]"; mes "I can't seem to find any records"; mes "for that character, though..."; mes "One moment, please."; emotion ET_SCRATCH; #Mission_Count = 0; } @hm_char_del_check = 1; } close; } if (#Mission_Delay > gettimetick(2) && .Delay) { mes "I'm afraid you'll have to wait " + callfunc("Time2Str",#Mission_Delay) + " before taking another mission."; close; } mes "You must hunt:"; query_sql("SELECT ID FROM `" + .mob_db$ + "` WHERE left(Sprite, 4) != 'meta' AND left(Sprite, 2) != 'E_' AND ~Mode & 32 AND EXP > 0 AND MVP1id = 0 AND DropCardid > 4000 AND DropCardid < 5000 AND ID < 2000 AND instr('"+.Blacklist$+"',ID) = 0 ORDER BY rand() LIMIT " + .Quests, [email protected]); for ([email protected] = 0; [email protected] < .Quests; [email protected]++) { setd "Mission" + [email protected], [email protected][[email protected]]; setd "Mission" + [email protected] +"_", 0; } #Mission_Count = rand(.Count[0], .Count[1]); callsub Mission_Status; next; mes "[Hunting Missions]"; mes "Report back when"; mes "you've finished."; mes "Good luck!"; close; case 2: mes "[Hunting Missions]"; mes "Mission status:"; callsub Mission_Status; close; case 3: mes "[Hunting Missions]"; mes "Do you really want to"; mes "abandon your mission?"; if (.Reset < 0 && .Delay) mes "Your delay time will not be reset."; else if (.Reset > 0) mes "It will cost " + callfunc("F_InsertComma",.Reset) + " Zeny."; next; switch(select(" ~ Abandon...: ~ ^777777Cancel^000000")) { case 1: if (.Reset > 0) { if (Zeny < .Reset) { mes "[Hunting Missions]"; mes "You don't have enough"; mes "Zeny to drop this mission."; emotion ET_SORRY; close; } Zeny -= .Reset; emotion ET_MONEY; } mes "[Hunting Missions]"; mes "Alright, I've dropped"; mes "your current mission."; specialeffect2 EF_STORMKICK4; for ([email protected] = 0; [email protected] < .Quests; [email protected]++) { setd "Mission"[email protected], 0; setd "Mission"[email protected]+"_", 0; } #Mission_Count = 0; if (.Reset < 0 && .Delay) #Mission_Delay = gettimetick(2) + (.Delay * 3600); close; case 2: mes "[Hunting Missions]"; mes "I knew you were kidding!"; mes "Keep up the good work."; emotion ET_SMILE; close; } case 4: callsub Mission_Info; close; case 5: mes "[Hunting Missions]"; mes "You have ^0055FF" + #Mission_Points + "^000000 Mission Points."; mes "Use them well!"; callshop "mission_shop",1; npcshopattach "mission_shop"; end; case 6: mes "[Hunting Missions]"; mes "The top hunters are:"; query_sql("SELECT char_id AS id, (SELECT `name` FROM `char` WHERE char_id = id),`value` FROM `char_reg_num` WHERE `key` = 'Mission_Total' ORDER BY CAST(`value` AS SIGNED) DESC LIMIT 5", [email protected], [email protected]$, [email protected]); for ([email protected] = 0; [email protected] < 5; [email protected]++) mes " [Rank " + ([email protected]+1) + "] " + (([email protected]$[[email protected]] == "") ? "^777777none" : "^0055FF" + [email protected]$[[email protected]]+"^000000 : ^FF0000" + [email protected][[email protected]] + " pt.") + "^000000"; close; case 7: mes "[Hunting Missions]"; mes "Nothing? Okay..."; emotion ET_SCRATCH; close; } end; Mission_Status: @f = 0; deletearray [email protected][0], getarraysize([email protected]); for ([email protected] = 0; [email protected] < .Quests; [email protected]++) { [email protected][[email protected]] = getd("Mission" + [email protected]); [email protected][.Quests] = [email protected][.Quests] + strmobinfo(3,[email protected][[email protected]]); [email protected][.Quests+1] = [email protected][.Quests+1] + (strmobinfo(6,[email protected][[email protected]]) / (getbattleflag("base_exp_rate") / 100) * .Modifier[0]); [email protected][.Quests+2] = [email protected][.Quests+2] + (strmobinfo(7,[email protected][[email protected]]) / (getbattleflag("job_exp_rate") / 100) * .Modifier[1]); mes " > "+Chk(getd("Mission"[email protected]+"_"),#Mission_Count) + strmobinfo(1,[email protected][[email protected]]) + " (" + getd("Mission"[email protected]+"_") + "/" + #Mission_Count + ")^000000"; } // Reward formulas: [email protected]_Points = 3 + ([email protected][.Quests] / .Quests / 6); [email protected]_Exp = #Mission_Count * [email protected][.Quests+1] / 5; [email protected]_Exp = #Mission_Count * [email protected][.Quests+2] / 5; [email protected] = #Mission_Count * .Quests * [email protected][[email protected]] * .Modifier[2]; next; mes "[Hunting Missions]"; mes "Mission rewards:"; mes " > Mission Points: ^0055FF" + [email protected]_Points + "^000000"; // mes " > Base Experience: ^0055FF" + callfunc("F_InsertComma",[email protected]_Exp) + "^000000"; // mes " > Job Experience: ^0055FF" + callfunc("F_InsertComma",[email protected]_Exp) + "^000000"; mes " > Zeny: ^0055FF" + callfunc("F_InsertComma",[email protected]) + "^000000"; if (@f) { @f = 0; return; } next; mes "[Hunting Missions]"; mes "Oh, you're done!"; mes "Good work."; mes "Here's your reward."; emotion ET_BEST; specialeffect2 EF_ANGEL; specialeffect2 EF_TRUESIGHT; #Mission_Points += [email protected]_Points; BaseExp += [email protected]_Exp; JobExp += [email protected]_Exp; Zeny += [email protected]; for ([email protected] = 0; [email protected] < .Quests; [email protected]++) { setd "Mission" + [email protected], 0; setd "Mission" + [email protected]+"_", 0; } #Mission_Count = 0; if (.Delay) #Mission_Delay = gettimetick(2) + (.Delay * 3600); Mission_Total++; if (Mission_Total == 1) query_sql("INSERT INTO `char_reg_num` (`char_id`,`key`,`index`,`value`) VALUES (" + getcharid(0) + ",'Mission_Total','0',1)"); else query_sql("UPDATE `char_reg_num` SET `value` = " + Mission_Total + " WHERE `char_id` = " + getcharid(0) + " AND `key` = 'Mission_Total'"); close; Mission_Info: mes "[Hunting Missions]"; mes "If you so choose, I can assign"; mes "you a random hunting quest."; mes "Some are easier than others, but"; mes "the rewards increase with difficulty."; next; mes "[Hunting Missions]"; mes "Missions points are shared"; mes "amongst all your characters."; if (.Delay) mes "Delay time is, too."; mes "You can't take missions on"; mes "multiple characters at once."; next; mes "[Hunting Missions]"; mes "You can start a quest"; mes (.Delay ? "every " + ((.Delay == 1) ? "hour." : .Delay + " hours.") : "whenever you want."); mes "That's everything~"; return; function Chk { if (getarg(0) < getarg(1)) { @f = 1; return "^FF0000"; } else return "^00FF00"; } OnBuyItem: @cost = 0; for ([email protected] = 0; [email protected] < getarraysize(@bought_nameid); [email protected]++) for ([email protected] = 0; [email protected] < getarraysize(.Shop); [email protected] += 2) if (@bought_nameid[[email protected]] == .Shop[[email protected]]) { set @cost, @cost + (.Shop[[email protected]+1] * @bought_quantity[[email protected]]); break; } mes "[Hunting Missions]"; if (@cost > #Mission_Points) mes "You don't have enough Mission Points."; else { for ([email protected] = 0; [email protected] < getarraysize(@bought_nameid); [email protected]++) { getitem @bought_nameid[[email protected]], @bought_quantity[[email protected]]; dispbottom "Purchased " + @bought_quantity[[email protected]] + "x " + getitemname(@bought_nameid[[email protected]]) + "."; } #Mission_Points -= @cost; mes "Deal completed."; emotion ET_MONEY; } @cost = 0; deletearray @bought_nameid[0], getarraysize(@bought_nameid); deletearray @bought_quantity[0], getarraysize(@bought_quantity); close; OnNPCKillEvent: if (!getcharid(1) || !.Party) { if (!#Mission_Count || !Mission0) end; for ([email protected] = 0; [email protected] < .Quests; [email protected]++) { if (strmobinfo(1,killedrid) == strmobinfo(1,getd("Mission" + [email protected]))) { if (getd("Mission" + [email protected] + "_") < #Mission_Count) { dispbottom "[Hunting Mission] Killed " + (set(getd("Mission" + [email protected] + "_"),getd("Mission" + [email protected] + "_") + 1)) + " of " + #Mission_Count + " " + strmobinfo(1,killedrid) + "."; end; } } } } else if (.Party) { [email protected] = killedrid; getmapxy([email protected]$,[email protected],[email protected],UNITTYPE_PC); getpartymember getcharid(1),1; getpartymember getcharid(1),2; for ([email protected] = 0; [email protected] < [email protected]; [email protected]++) { if (isloggedin([email protected][[email protected]], [email protected][[email protected]])) { set [email protected]_Count, getvar(#Mission_Count, [email protected][[email protected]]); set [email protected], getvar(Mission0, [email protected][[email protected]]); set [email protected], readparam(HP, [email protected][[email protected]]); if ([email protected]_Count && [email protected] && [email protected] > 0) { getmapxy([email protected]$,[email protected],[email protected],UNITTYPE_PC); if (([email protected]$ == [email protected]$ || .Party == 1) && (distance([email protected],[email protected],[email protected],[email protected]) <= 30 || .Party < 3)) { for ([email protected] = 0; [email protected] < .Quests; [email protected]++) { [email protected]_mob_id = getvar( getd("Mission"[email protected]),[email protected][[email protected]] ); [email protected]_count = getvar( getd("Mission"[email protected]+"_"), [email protected][[email protected]] ); if (strmobinfo(1,[email protected]) == strmobinfo(1,[email protected]_mob_id)) { if ([email protected]_count < [email protected]_Count) { setd "Mission"[email protected]+"_", ([email protected]_count+1), [email protected][[email protected]]; dispbottom "[Hunting Mission] Killed " + ([email protected]_count+1) + " of " + [email protected]_Count + " " + strmobinfo(1,[email protected]) + ".", 0x777777, [email protected][[email protected]]; break; } } } } } } } } end; OnInit: waitingroom "Hunting Mission",0; .Delay = 3; // Quest delay, in hours (0 to disable). .Quests = 4; // Number of subquests per mission (increases rewards). .Party = 3; // Party options: 0 (exclude party kills), 1 (include party kills), 2 (same map only), 3 (screen area only) .Reset = -1; // Reset options: -1 (abandoning mission sets delay time), 0 (no delay time), [Zeny] (cost to abandon mission, no delay time) setarray .Count[0], // Min and max monsters per subquest (increases rewards). 40,100; setarray .Modifier[0], // Multipliers for Base Exp, Job Exp, and Zeny rewards. getbattleflag("base_exp_rate")/100,getbattleflag("job_exp_rate")/100,60; .mob_db$ = // Table name of SQL mob database (checkre(0))?"mob_db_re":"mob_db"; setarray .Shop[0], // Reward items: <ID>,<point cost> (about 10~20 points per hunt). 40106,50,7776,100,13894,15,13891,15,13892,15,13893,15,14538,15,12274,15,12275,15; .Blacklist$ = // Blacklisted mob IDs. "1038,1039,1046,1059,1062,1078,1079,1080,1081,1082,"+ "1083,1088,1085,1086,1087,1089,1090,1091,1092,1093,"+ "1096,1108,1112,1115,1120,1142,1147,1150,1157,1159,1182,"+ "1183,1185,1186,1190,1200,1203,1204,1205,1212,1220,"+ "1221,1230,1232,1234,1235,1245,1244,1250,1251,1252,"+ "1259,1262,1268,1270,1272,1283,1288,1289,1290,1293,1294,"+ "1295,1296,1298,1299,1300,1301,1302,1303,1304,1305,"+ "1306,1307,1308,1309,1311,1312,1313,1320,1324,1325,"+ "1326,1327,1328,1329,1330,1331,1332,1333,1334,1335,"+ "1336,1337,1338,1339,1340,1341,1342,1343,1344,1345,"+ "1346,1347,1348,1349,1350,1351,1352,1353,1354,1355,"+ "1356,1357,1358,1359,1360,1361,1362,1363,1373,1388,"+ "1395,1396,1397,1398,1399,1418,1492,1497,1502,1511,1515,"+ "1582,1583,1588,1618,1623,1626,1630,1634,1635,1636,"+ "1637,1638,1639,1640,1641,1642,1643,1644,1645,1646,1648,"+ "1649,1650,1651,1647,1658,1676,1677,1678,1679,1681,"+ "1685,1686,1688,1704,1705,1706,1707,1708,1709,1710,"+ "1711,1712,1719,1720,1721,1732,1734,1750,1751,1754,"+ "1755,1765,1768,1779,1783,1785,1792,1796,1797,1802,"+ "1812,1815,1816,1829,1830,1831,1832,1839,1845,1846,"+ "1870,1871,1873,1874,1876,1877,1878,1885,1894,1905,"+ "1906,1908,1909,1910,1911,1913,1914,1917,1918,1919,"+ "1920,1921,1929,1934,1941,1946,1951,1953,1954,1956,1957,"+ "1958,1959,1960,1961,1966,1974,1980,1990,1991,1992,"; npcshopdelitem "mission_shop",512; for ([email protected] = 0; [email protected] < getarraysize(.Shop); [email protected] += 2) npcshopadditem "mission_shop", .Shop[[email protected]], .Shop[[email protected]+1]; end; } - shop mission_shop -1,512:-1
  10. someone please enlighten me about the script of the topic title .. hope someone mind to answer.. thankyou .. ^777777[Refine Rate +9 or higher]^000000 [^6666CCAdds 10% defense bypassing on Demi-human monster.^000000] ^777777[Refine Rate +9 or higher]^000000 [^6666CCIgnore 5% of Magic Defense of Demihuman monsters.^000000] ^777777[Refine Rate +9 or higher]^000000 [^6666CCIncreases Grandcross Damage +20%^000000] [^6666CCIncreases Sacrifice damage +5%^000000] ^777777[Refine Rate +9 or higher]^000000 [^6666CCIncrease Huuma Shuriken / Killing Strike Damage by 10%.^000000] ^777777[Refine Rate +9 or higher]^000000 [^6666CCIncreases Finger Offensive Damage by 10%.^000000] [^6666CCIncreases Asura Strike Damage by 10%.^000000] ^777777[Refine Rate +9 or higher]^000000 [^6666CCIncreases physical attack against DemiHuman monster by 10%..^000000] [^6666CCAdd a chance of auto casting Level 5 Tarot Card on the monster when using skill Arrow Vulcan.^000000] [^6666CCAdds 5% defense bypassing on Demi-human monster.^000000] ^777777[Refine Rate +9 or higher]^000000 [^6666CCAdds 5% defense bypassing on Demi-human monster.^000000] [^6666CCIncreases all Bolts Skills by 10%.^000000] If worn by Rogue, or Stalker Class characters, MATK +15%. Max HP +5% ========== ^777777[Refine Rate +9 or higher]^000000 [^6666CCIncreases Killing Strike Damage +10%^000000] [^6666CCIncreases Physical Attack Strength towards Demi-Human monsters by 10%^000000] ^777777[Refine Rate +9 or higher]^000000 Enbale to use ^000088Assassin^000000 Soul Link skill ^777777[Refine Rate +9 or higher]^000000 [^6666CCMATK +15%,Ignore MDEF of Demihuman monsters +5%.^000000] ^777777[Refine Rate +9 or higher]^000000 [^6666CCIncreases 20% damage of Tracking and Desperado.^000000]
  11. <?xml version="1.0" encoding="euc-kr" ?> <clientinfo> <desc> Gaming Ragnarok Online</desc> <servicetype>america</servicetype> <servertype>primary</servertype> <connection> <display> Gaming Ragnarok Online</display> <baloon> Gaming Ragnarok Online</baloon> <address>76.164.197.16</address> <port>6900</port> <version>30</version> <langtype>1</langtype> <registrationweb>www.ragnarok.com</registrationweb> <aid> <admin>2000000</admin> <admin>2000001</admin> <admin>2000002</admin> <admin>2000003</admin> <admin>2000004</admin> <admin>2000005</admin> </aid> <loading> <image>loading00.jpg</image> <image>loading01.jpg</image> <image>loading02.jpg</image> <image>loading03.jpg</image> <image>loading04.jpg</image> </loading> </connection> </clientinfo> here sir Did recompile server after edit mmo.h, core.h? = yes Is Disable Packet Encryption green / enabled when patch ragnarok unpatched client? = i check on nemo its red