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Cydh

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Everything posted by Cydh

  1. map_conf updated at r17408 Index: trunk/conf/msg_conf/map_msg.conf =================================================================== --- a/trunk/conf/msg_conf/map_msg.conf +++ b/trunk/conf/msg_conf/map_msg.conf @@ -400,5 +400,7 @@ 381: Skill Failed. [%s] requires %dx %s. 382: You're too close to a stone or emperium to use this skill. -//383-389 free +383: You cannot create a savepoint in an instance. +384: You cannot create a memo in an instance. +//385-389 free //NoAsk 390: Autorejecting is activated.
  2. Cydh

    Refine Bonus

    @MrVandalBus try re-patch it manually if ur svn is different version from patch file rev number. I tried on 1740x, there is problem there @Roundness OK, I'll check it
  3. thank you guys for your appreciate to this mod, updated .patch file for r17410 on the main post.
  4. I need to check on my offline first, many conflicts after updating from 1738x.. xDD
  5. *party_delmember(<party id>,<character ID>); 1 char id can join more than 1 party. *party_delmember({<character ID>});
  6. agree, and are u starting make this? if no one disagree, it should be added
  7. here u go. http://rathena.org/board/topic/83541-how-are-do-delay-after-command/#entry203650
  8. renewal atk isn't released yet, it still as test. so, if u're using the clean svn, it should work. If renewal atk is released, of course I'll update the patch for it
  9. because mobsearch is 'custom' and maybe getmapxy type 3 never be used on official script maybe.
  10. Cydh

    Refine Bonus

    which file did u use? ur svn? getting any error when patching and recompiling? btw, map crashed after u running it on recompile.
  11. anyone disagree to make mobsearch script command? *mobsearch "<mapname>",<class id>{,"<event label>"}; and also, related ont his topic fro getmapxy type 3, can use monster GID to support it, so getmapxy will be like this *getmapxy("<variable for map name>",<variable for x>,<variable for y>,<type>{,"<search string>"{,"<event label>"}})
  12. everyone since trac is done, hard to follow changes on map_msg.conf, here at r17386 I will update the IDN --- a/trunk/conf/msg_conf/map_msg.conf +++ b/trunk/conf/msg_conf/map_msg.conf @@ -501,6 +501,10 @@ //---------------------- 510: You have %d new emails (%d unread) +// Instancing +515: Your instance has been reloaded. +516: Instance database has been reloaded. + // Bot detect messages (currently unused) 535: Possible use of BOT (99%% of chance) or modified client by '%s' (account: %d, char_id: %d). This player ask your name when you are hidden. 536: Character '%s' (account: %d) is trying to use a bot (it tries to detect a fake player). @@ -928,7 +932,6 @@ 1096: PartyLock | 1097: GuildLock | 1098: Loadevent | -1099: Src4instance | 1100: Chmautojoin | 1101: nousecart | 1102: noitemconsumption |
  13. 'hide_emblem' is used to hide the player who has active 'hide_emblem'?
  14. Cydh

    EDP Asura edit

    if has get EDP buff from card, the damage effect only for Ashura skill?
  15. yeah. from r17351 and @Akinari posted a thread about it here
  16. hmm u edited ur server. if u got conflicted files, u only need to solve the conflicted files line by line than copy the files with the original files, maybe u can lost ur previous edits.
  17. what's ur previous svn? are u using clean rA? check your mmo.h, find in struct item, there is must have 1 bound written
  18. add nocommand maplag for those maps open npc/scripts_mapflags.conf add, npc: npc/mapflags/nocommand.txt make file nocommand.txt in npc/mapflags then use this line guild_vs3 mapflag nocommand pvp_y_1-2 mapflag nocommand pvp_y_2-4 mapflag nocommand pvp_y_2-4 mapflag nocommand pvp_y_2-5 mapflag nocommand
  19. Cydh

    Add reduce damage

    if( target->type == BL_PC && pc_ismadogear((TBL_PC*)target) )
  20. Cydh

    Add reduce damage

    Index: battle.c =================================================================== --- battle.c (revision 17382) +++ battle.c (working copy) @@ -3631,6 +3631,12 @@ wd.damage += md.damage; } + if( target->type == BL_PC && // if attacker is player + (((TBL_PC*)target)->class_&MAPID_UPPERMASK) == MAPID_NOVICE && // if novice, change for another job u like + skill_id == MO_EXTREMITYFIST && // the specified skill + wd.damage > 500000 ) // if damage is more than + ATK_RATE(80); + return wd; } @@ -4277,6 +4283,12 @@ //case HM_ERASER_CUTTER: } + if( target->type == BL_PC && // if attacker is player + (((TBL_PC*)target)->class_&MAPID_UPPERMASK) == MAPID_NOVICE && // if novice, change for another job u like + skill_id == WL_JACKFROST && // the specified skill + ad.damage > 500000 ) // if damage is more than + MATK_RATE(80); + return ad; } @@ -4593,6 +4605,12 @@ if(tstatus->mode&MD_IGNOREMISC && md.flag&(BF_MISC) ) //misc @TODO optimize me md.damage = md.damage2 = 1; + if( target->type == BL_PC && // if attacker is player + (((TBL_PC*)target)->class_&MAPID_UPPERMASK) == MAPID_NOVICE && // if novice, change for another job u like + skill_id == WL_JACKFROST && // the specified skill + md.damage > 500000 ) // if damage is more than + md.damage = md.damage * 80 / 100; + return md; } /*==========================================
  21. did u try @mi <that monster>, its drop rate is <= 100% or > 100%?
  22. Cydh

    Refine Bonus

    updated for r17379
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