thats why i asked you cause not everyone are willing to help you just like a hint that i given to you... cause everyone here are ready for spoonfeeding not searching and searching the answer..... if you are really a developer be a resourceful
just comment this part
/*if ((!undead_flag && status->race != RC_DEMON) || bl->type == BL_PC) {
if (sc->data[SC_STONE] && sc->opt1 == OPT1_STONE)
status_change_end(bl, SC_STONE, INVALID_TIMER);
if (sc->data[SC_CURSE]) {
status_change_end(bl, SC_CURSE, INVALID_TIMER);
return 1; // End Curse and do not give stat boost
}
}*/
you can make it on your own, using countitem, gettimetick, dispbottom or its up to you if you make it announce, like what i did in my hero quest script, Goodluck.