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williamII

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Everything posted by williamII

  1. Como digo debes de buscar en el archivo msgstringeable.txt el nombre correspondiente a la ventana y cambiar el nombre por algo mas corto de tal forma se reducirá.
  2. Si no estoy mal creo que eso ya es de las tablas sql o cambia en un msgstringeable.txt de la data los respectivos nombres ,Item, Fav etc... por algo resumido como I,F de seguro se soluciona.
  3. do not use the newest version as it will not be able to edit or return the text to Ansi use the old version I had previously installed
  4. @machin12 1: Puedes descargar rAthena desde la repo de GIT pero te recomiendo descargar primero el tortoise Git para que puedas bajar todo de una forma mas rapida https://github.com/rathena/rathena 2: La verdad sobre la emulación de la old class yo opte por eAthena no se como seguira su actividad ahora también puedes usar la versión pre renewal de rAthena La 3 pregunta no la capto xD (#er) ??
  5. No digas que no es gran aporte algunos miembros de la comunidad hispana buscan info sobre rebellion y es de gran ayuda para aquellos que no tienen mucho conocimiento. Gracias por el material.
  6. En español como complicado mas fácil en portugués en un tiempo llegue a ver en español pero venga que si tenían errores y muchos de esos proyectos de traducción siempre se detienen.
  7. Harmony is not compatible to the last version of rathena you can use internal guard.
  8. Gracias Ziu después de tantos problemas regreso xD espero los últimos cambios que luego pondras ya actualice los navigation en la iteminfo thx
  9. Va a ser una bonita colección !! gracias ziu.
  10. thanks for the repply ! checked my own grf and the original and nope it's not repeated D: sorry seems you answered before I edit xD watch the information that i add again
  11. add it to the description file questid2display You also have to keep in mind that do not pass the limit of the quest Max db if you pass the limit you to increase it in the mmo.h # define search MAX_QUEST_DB 2800
  12. *w* omg el evento del 1 costume K - gracias ziu
  13. I think no one has so far since it is a new episode
  14. MatiasGreyHola permiteme ayudarte, si tu cliente es rageaxe debes de usar los datos de ziu en la iteminfo con un formato especifico por ejemplo ziu nos da la descripción y el nombre del item para el iteminfo debes de agregar si tienen slott o id sprite si es un arma a parte debes de agregar el sprite del articulo que normalmente se usa en indum2resnametable, si usas ragexe re solo agregas esos 2 archivos a la data pero de igual manera necesitas el resnametable.
  15. Hasta el momento dudo que alguien tenga la quest de job de rebellion.
  16. para usarlo debes de tener un exe 2013 creo que la version pre renewal no los usa pero no estoy seguro.
  17. i have the same problem but my map server crash when press enter in character :c
  18. I answered in the next post only if you need the info of inteminfo Only for rebellion machines in prontera http://rathena.org/board/topic/91961-request-rebellions-equipsammo-iteminfolub-please/
  19. in the section in Spanish can find indum but ziu don't work in the iteminfo version http://rathena.org/board/topic/90561-descripcionesarticulos-solo-kro/#entry241340
  20. can use the following info All translations are ziu and some have small changes in the texts for me. --[Ziu] [13210] = { unidentifiedDisplayName = "Slug Shot L", unidentifiedResourceName = "½½·¯±×ź_1", unidentifiedDescriptionName = { "Bullet designed to use the skill 'Slug Shot'.", "They are general purpose, it is difficult to expect him to do great damage.", "It is a very light bullet, which improves your damage when using the skill 'Slug Shot' but its damage is low.", "Class : ^777777Bullet^000000", "Attack : ^777777 30^000000", "Weight : ^777777 25^000000", "Property : ^777777Neutral^000000" }, identifiedDisplayName = "Slug Shot L", identifiedResourceName = "½½·¯±×ź_1", identifiedDescriptionName = { "Bullet designed to use the skill 'Slug Shot'.", "They are general purpose, it is difficult to expect him to do great damage.", "It is a very light bullet, which improves your damage when using the skill 'Slug Shot' but its damage is low.", "Class : ^777777Bullet^000000", "Attack : ^77777730^000000", "Weight : ^77777725^000000", "Property : ^777777Neutral^000000" }, slotCount = 0, ClassNum = 0 }, --[Ziu] [13211] = { unidentifiedDisplayName = "Slug Shot M", unidentifiedResourceName = "½½·¯±×ź_2", unidentifiedDescriptionName = { "Bullet designed to use the skill 'Slug Shot'.", "They are general purpose, it is difficult to expect him to do great damage.", "Class : ^777777Bullet^000000", "Attack : ^77777730^000000", "Weight : ^77777750^000000", "Property : ^777777Neutral^000000" }, identifiedDisplayName = "Slug Shot M", identifiedResourceName = "½½·¯±×ź_2", identifiedDescriptionName = { "Bullet designed to use the skill 'Slug Shot'.", "They are general purpose, it is difficult to expect him to do great damage.", "Class : ^777777Bullet^000000", "Attack : ^77777730^000000", "Weight : ^77777750^000000", "Property : ^777777Neutral^000000" }, slotCount = 0, ClassNum = 0 }, --[Ziu] [13212] = { unidentifiedDisplayName = "Slug Shot H", unidentifiedResourceName = "½½·¯±×ź_3", unidentifiedDescriptionName = { "Bullet designed to use the skill 'Slug Shot'.", "They are general purpose, it is difficult to expect him to do great damage.", "Shots with a bullet so heavy, you can only expect to do a lot of damage when you use the skill 'Slug Shot'.", "Class : ^777777Bullet^000000", "Attack : ^77777730^000000", "Weight : ^77777775^000000", "Property : ^777777Neutral^000000" }, identifiedDisplayName = "Slug Shot H", identifiedResourceName = "½½·¯±×ź_3", identifiedDescriptionName = { "Bullet designed to use the skill 'Slug Shot'.", "They are general purpose, it is difficult to expect him to do great damage.", "Shots with a bullet so heavy, you can only expect to do a lot of damage when you use the skill 'Slug Shot'.", "Class : ^777777Bullet^000000", "Attack : ^77777730^000000", "Weight : ^77777775^000000", "Property : ^777777Neutral^000000" }, slotCount = 0, ClassNum = 0 }, --[Ziu] [7663] = { unidentifiedDisplayName = "Full Metal Jacket", unidentifiedResourceName = "Ç®¸ÞÅ»ÀðÄÏ", unidentifiedDescriptionName = { "Full Metal Jacket. One person FMJ", "With better coating improves penetration of bullets to increase damage.", "This item is consumed automatically when used 'Mass Spiral' skill.", "Weight : ^777777 0.2^000000" }, identifiedDisplayName = "Full Metal Jacket", identifiedResourceName = "Ç®¸ÞÅ»ÀðÄÏ", identifiedDescriptionName = { "Full Metal Jacket. One person FMJ", "With better coating improves penetration of bullets to increase damage.", "This item is consumed automatically when used 'Mass Spiral' skill.", "Weight : ^777777 0.2^000000" }, slotCount = 0, ClassNum = 0 }, --[Ziu] [7664] = { unidentifiedDisplayName = "Projection Landmines", unidentifiedResourceName = "Åõ»çÇüÁö·Ú", unidentifiedDescriptionName = { "Grenade launcher that can be used as a projection mine.", "This item is consumed automatically when used 'Howling Mine' skill.", "Weight : ^7777770.3^000000" }, identifiedDisplayName = "Projection Landmines", identifiedResourceName = "Åõ»çÇüÁö·Ú", identifiedDescriptionName = { "Grenade launcher that can be used as a projection mine.", "This item is consumed automatically when used 'Howling Mine' skill.", "Weight : ^7777770.3^000000" }, slotCount = 0, ClassNum = 0 }, --[Rekiem][Ziu] [7665] = { unidentifiedDisplayName = "Dragon Tail Missile", unidentifiedResourceName = "µå·¡°ïÅ×ÀϹ̻çÀÏ", unidentifiedDescriptionName = { "Missiles for Grenade launcher with the name of dragon tail.", "Targeting the enemy to track damage.", "This item is consumed automatically when used 'Dragon Tail' skill.", "Weight : ^77777710^000000" }, identifiedDisplayName = "Dragon Tail Missile", identifiedResourceName = "µå·¡°ïÅ×ÀϹ̻çÀÏ", identifiedDescriptionName = { "Missiles for Grenade launcher with the name of dragon tail.", "Targeting the enemy to track damage.", "This item is consumed automatically when used 'Dragon Tail' skill.", "Weight : ^77777710^000000" }, slotCount = 0, ClassNum = 0 }, And weapons. --[Ziu][Rekiem] [13120] = { unidentifiedDisplayName = "Pistol", unidentifiedResourceName = "½Ä½º½´ÅÍ", unidentifiedDescriptionName = { "Unidentified item, can be identified with [Magnifier]." }, identifiedDisplayName = "Heaven's Feather & Hell's Fire", identifiedResourceName = "ÇìºìÁîÆä´õ_ÇïÁîÆÄÀ̾î", identifiedDescriptionName = { "A Set of twin revolvers, the sleek white body and red heavy barrel.", "Increases desperado and fallen angel skill damage by 20%.", "Inflicts burning status at a small chance when physically attacking.", "Class : ^777777Revolver^000000", "Attack : ^777777150^000000", "Weight : ^77777780^000000", "Weapon Level : ^7777773^000000", "Required Lv. : ^77777799^000000", "Applicable Job : ^777777Gunslinger, Rebellion Class^000000" }, slotCount = 1, ClassNum = 17 }, --[Ziu][Rekiem] [13122] = { unidentifiedDisplayName = "Pistol", unidentifiedResourceName = "½Ä½º½´ÅÍ", unidentifiedDescriptionName = { "Unidentified item, can be identified with [Magnifier]." }, identifiedDisplayName = "Altair & Ares", identifiedResourceName = "¾ËÅ×¾î_¾Æ·¹½º", identifiedDescriptionName = { "Given the specifics of such a high level, the performance of the gun goes beyond.", "HIT + 5/ Delay after attack + 10%.", "Increase ranged damage by 30%.", "Class : ^777777Revolver^000000", "Attack : ^777777200^000000", "Weight : ^777777100^000000", "Weapon Level : ^7777773^000000", "Required Lv. : ^777777140^000000", "Applicable Job : ^777777Rebellion Class^000000" }, slotCount = 0, ClassNum = 17 }, --[Ziu] [13189] = { unidentifiedDisplayName = "Rifle", unidentifiedResourceName = "¶óÀÌÇÃ", unidentifiedDescriptionName = { "Unidentified item, can be identified with [Magnifier]." }, identifiedDisplayName = "Color Scope", identifiedResourceName = "Ä÷¯½ºÄÚÇÁ", identifiedDescriptionName = { "Medium assault rifle. High attack power and accuracy.", "HIT + 20 / CRI + 30%.", "Class : ^777777Rifle^000000", "Attack : ^777777240^000000", "Weight : ^777777120^000000", "Weapon Level : ^7777773^000000", "Required Lv. : ^777777105^000000", "Applicable Job : ^777777Rebellion Class^000000" }, slotCount = 2, ClassNum = 18 }, --[Ziu] [13190] = { unidentifiedDisplayName = "Rifle", unidentifiedResourceName = "¶óÀÌÇÃ", unidentifiedDescriptionName = { "Unidentified item, can be identified with [Magnifier]." }, identifiedDisplayName = "RAG203", identifiedResourceName = "RAG203", identifiedDescriptionName = { "Rifle modified. Give special treatment to each bullet, so that increases the damage to the target and increase the delay time for a new shot.", "HIT + 10/ CRIT + 15%.", "Add a low chance of auto casting ^008800Level 1 Decrease Agility^000000 myself when attack.", "Class : ^777777Rifle^000000", "Attack : ^777777260^000000", "Weight : ^777777130^000000", "Weapon Level : ^7777773^000000", "Required Lv. : ^777777140^000000", "Applicable Job : ^777777Rebellion Class^000000" }, slotCount = 1, ClassNum = 18 }, --[Ziu] [13192] = { unidentifiedDisplayName = "Shotgun", unidentifiedResourceName = "½Ì±Û¼¦°Ç", unidentifiedDescriptionName = { "Unidentified item, can be identified with [Magnifier]." }, identifiedDisplayName = "Death Fire", identifiedResourceName = "µ¥½ºÆÄÀ̾î", identifiedDescriptionName = { "Maximize the damage in each of the shots. But his accuracy is pretty desperate. Splash attack.", "", "Range Attack + 5/ HIT - 50/ Delay After Attack - 10%.", "Class : ^777777Shotgun^000000", "Attack : ^777777400^000000", "Weight : ^777777200^000000", "Weapon Level : ^7777773^000000", "Required Lv. : ^777777108^000000", "Applicable Job : ^777777Rebellion Class^000000" }, slotCount = 1, ClassNum = 20 }, --[Ziu] [13193] = { unidentifiedDisplayName = "Shotgun", unidentifiedResourceName = "½Ì±Û¼¦°Ç", unidentifiedDescriptionName = { "Unidentified item, can be identified with [Magnifier]." }, identifiedDisplayName = "Rolling Thunder", identifiedResourceName = "·Ñ¸µ½ã´õ", identifiedDescriptionName = { "Little sister of shotgun [Rolling Stone] which operates distance. It has a special device that allows you to add a surprise attack. Splash attack.", "", "Add a ??% chance of auto casting ^008800Level 5 Thunder Storm^000000 on the enemy when attacking.", "HIT - 10/ Delay After Attack - 10%.", "Class : ^777777Shotgun^000000", "Attack : ^777777280^000000", "Weight : ^777777180^000000", "Weapon Level : ^7777773^000000", "Required Lv. : ^777777120^000000", "Applicable Job : ^777777Rebellion Class^000000" }, slotCount = 1, ClassNum = 20 }, --[Ziu] [13194] = { unidentifiedDisplayName = "Shotgun", unidentifiedResourceName = "½Ì±Û¼¦°Ç", unidentifiedDescriptionName = { "Unidentified item, can be identified with [Magnifier]." }, identifiedDisplayName = "Peace Breaker", identifiedResourceName = "Çǽººê·¹ÀÌÄ¿", identifiedDescriptionName = { "Revolver-type semi-auto shotgun. Compared with the normal shotgun increases safety and scattered less shots. splash attack.", "", "HIT - 25/ Speed Attack + 25%.", "Class : ^777777Shotgun^000000", "Attack : ^777777250^000000", "Weight : ^777777140^000000", "Weapon Level : ^7777773^000000", "Required Lv. : ^777777140^000000", "Applicable Job : ^777777Rebellion Class^000000" }, slotCount = 0, ClassNum = 20 }, --[Ziu] [13197] = { unidentifiedDisplayName = "Gatling Gun", unidentifiedResourceName = "µå¸®ÇÁÅÍ", unidentifiedDescriptionName = { "Unidentified item, can be identified with [Magnifier]." }, identifiedDisplayName = "Mini Mei", identifiedResourceName = "¹Ì´Ï¸ÞÀÌ", identifiedDescriptionName = { "A modified version of mass-produced gatling gun. It's quite useful considering it's quality.", "Class : ^777777Gatling Gun^000000", "Attack : ^777777220^000000", "Weight : ^777777250^000000", "Weapon Level : ^7777772^000000", "Required Lv. : ^777777106^000000", "Applicable Job : ^777777Rebellion Class^000000" }, slotCount = 2, ClassNum = 19 }, --[Ziu] [13198] = { unidentifiedDisplayName = "Gatling Gun", unidentifiedResourceName = "µå¸®ÇÁÅÍ", unidentifiedDescriptionName = { "Unidentified item, can be identified with [Magnifier]." }, identifiedDisplayName = "Tempest", identifiedResourceName = "ÅÛÆä½ºÆ®", identifiedDescriptionName = { "Like a storm throws bullets with high power, is a great gatling gun.", "HIT: - 25/ CRIT + 10/ Increase ranged damage by 20%.", "Class : ^777777Gatling Gun^000000", "Attack : ^777777 250^000000", "Weight : ^777777 250^000000", "Weapon Level : ^777777 4^000000", "Required Lv. : ^777777 140^000000", "Applicable Job : ^777777Rebellion Class^000000" }, slotCount = 0, ClassNum = 19 }, --[Ziu][Rekiem] [28200] = { unidentifiedDisplayName = "Grenade Launcher", unidentifiedResourceName = "µð½ºÆ®·ÎÀ̾î", unidentifiedDescriptionName = { "Unidentified item, can be identified with [Magnifier]." }, identifiedDisplayName = "End Of The Horizon", identifiedResourceName = "¿£µå¿ÀºêÈ£¶óÀÌÁð", identifiedDescriptionName = { "You'll see far beyond his death, as exceeds the limits of firepower with this grenade launcher.", "Add a low chance of auto casting ^008800Blind^000000 on the enemy when attacking.", "Class : ^777777Grenade Launcher^000000", "Attack : ^777777410^000000", "Weight : ^777777240^000000", "Weapon Level : ^7777773^000000", "Required Lv. : ^777777110^000000", "Applicable Job : ^777777Rebellion Class^000000" }, slotCount = 1, ClassNum = 21 }, --[Ziu] [28201] = { unidentifiedDisplayName = "Grenade Launcher", unidentifiedResourceName = "µð½ºÆ®·ÎÀ̾î", unidentifiedDescriptionName = { "Unidentified item, can be identified with [Magnifier]." }, identifiedDisplayName = "Southern Cross", identifiedResourceName = "¼­´øÅ©·Î½º", identifiedDescriptionName = { "Southern Cross, which means angel of death derives its name from the Grenade Launcher.", "Add low chance of auto casting ^008800Level 1 Cross Impact^000000 when attacking.", "Add low chance inflict ^880000Curse^000000 on the enemy when attacking.", "Class : ^777777Grenade Launcher^000000", "Attack : ^777777480^000000", "Weight : ^777777200^000000", "Weapon Level : ^7777773^000000", "Required Lv. : ^777777141^000000", "Applicable Job : ^777777Rebellion Class^000000" }, slotCount = 0, ClassNum = 21 },
  21. xD the strange thing is that everything loads fine, but when selecting the character to enter the map it stops working. map-server_sql.exe stopped working windows is looking for a solution to the problem
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