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williamII

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Everything posted by williamII

  1. can use the following info All translations are ziu and some have small changes in the texts for me. --[Ziu] [13210] = { unidentifiedDisplayName = "Slug Shot L", unidentifiedResourceName = "½½·¯±×ź_1", unidentifiedDescriptionName = { "Bullet designed to use the skill 'Slug Shot'.", "They are general purpose, it is difficult to expect him to do great damage.", "It is a very light bullet, which improves your damage when using the skill 'Slug Shot' but its damage is low.", "Class : ^777777Bullet^000000", "Attack : ^777777 30^000000", "Weight : ^777777 25^000000", "Property : ^777777Neutral^000000" }, identifiedDisplayName = "Slug Shot L", identifiedResourceName = "½½·¯±×ź_1", identifiedDescriptionName = { "Bullet designed to use the skill 'Slug Shot'.", "They are general purpose, it is difficult to expect him to do great damage.", "It is a very light bullet, which improves your damage when using the skill 'Slug Shot' but its damage is low.", "Class : ^777777Bullet^000000", "Attack : ^77777730^000000", "Weight : ^77777725^000000", "Property : ^777777Neutral^000000" }, slotCount = 0, ClassNum = 0 }, --[Ziu] [13211] = { unidentifiedDisplayName = "Slug Shot M", unidentifiedResourceName = "½½·¯±×ź_2", unidentifiedDescriptionName = { "Bullet designed to use the skill 'Slug Shot'.", "They are general purpose, it is difficult to expect him to do great damage.", "Class : ^777777Bullet^000000", "Attack : ^77777730^000000", "Weight : ^77777750^000000", "Property : ^777777Neutral^000000" }, identifiedDisplayName = "Slug Shot M", identifiedResourceName = "½½·¯±×ź_2", identifiedDescriptionName = { "Bullet designed to use the skill 'Slug Shot'.", "They are general purpose, it is difficult to expect him to do great damage.", "Class : ^777777Bullet^000000", "Attack : ^77777730^000000", "Weight : ^77777750^000000", "Property : ^777777Neutral^000000" }, slotCount = 0, ClassNum = 0 }, --[Ziu] [13212] = { unidentifiedDisplayName = "Slug Shot H", unidentifiedResourceName = "½½·¯±×ź_3", unidentifiedDescriptionName = { "Bullet designed to use the skill 'Slug Shot'.", "They are general purpose, it is difficult to expect him to do great damage.", "Shots with a bullet so heavy, you can only expect to do a lot of damage when you use the skill 'Slug Shot'.", "Class : ^777777Bullet^000000", "Attack : ^77777730^000000", "Weight : ^77777775^000000", "Property : ^777777Neutral^000000" }, identifiedDisplayName = "Slug Shot H", identifiedResourceName = "½½·¯±×ź_3", identifiedDescriptionName = { "Bullet designed to use the skill 'Slug Shot'.", "They are general purpose, it is difficult to expect him to do great damage.", "Shots with a bullet so heavy, you can only expect to do a lot of damage when you use the skill 'Slug Shot'.", "Class : ^777777Bullet^000000", "Attack : ^77777730^000000", "Weight : ^77777775^000000", "Property : ^777777Neutral^000000" }, slotCount = 0, ClassNum = 0 }, --[Ziu] [7663] = { unidentifiedDisplayName = "Full Metal Jacket", unidentifiedResourceName = "Ç®¸ÞÅ»ÀðÄÏ", unidentifiedDescriptionName = { "Full Metal Jacket. One person FMJ", "With better coating improves penetration of bullets to increase damage.", "This item is consumed automatically when used 'Mass Spiral' skill.", "Weight : ^777777 0.2^000000" }, identifiedDisplayName = "Full Metal Jacket", identifiedResourceName = "Ç®¸ÞÅ»ÀðÄÏ", identifiedDescriptionName = { "Full Metal Jacket. One person FMJ", "With better coating improves penetration of bullets to increase damage.", "This item is consumed automatically when used 'Mass Spiral' skill.", "Weight : ^777777 0.2^000000" }, slotCount = 0, ClassNum = 0 }, --[Ziu] [7664] = { unidentifiedDisplayName = "Projection Landmines", unidentifiedResourceName = "Åõ»çÇüÁö·Ú", unidentifiedDescriptionName = { "Grenade launcher that can be used as a projection mine.", "This item is consumed automatically when used 'Howling Mine' skill.", "Weight : ^7777770.3^000000" }, identifiedDisplayName = "Projection Landmines", identifiedResourceName = "Åõ»çÇüÁö·Ú", identifiedDescriptionName = { "Grenade launcher that can be used as a projection mine.", "This item is consumed automatically when used 'Howling Mine' skill.", "Weight : ^7777770.3^000000" }, slotCount = 0, ClassNum = 0 }, --[Rekiem][Ziu] [7665] = { unidentifiedDisplayName = "Dragon Tail Missile", unidentifiedResourceName = "µå·¡°ïÅ×ÀϹ̻çÀÏ", unidentifiedDescriptionName = { "Missiles for Grenade launcher with the name of dragon tail.", "Targeting the enemy to track damage.", "This item is consumed automatically when used 'Dragon Tail' skill.", "Weight : ^77777710^000000" }, identifiedDisplayName = "Dragon Tail Missile", identifiedResourceName = "µå·¡°ïÅ×ÀϹ̻çÀÏ", identifiedDescriptionName = { "Missiles for Grenade launcher with the name of dragon tail.", "Targeting the enemy to track damage.", "This item is consumed automatically when used 'Dragon Tail' skill.", "Weight : ^77777710^000000" }, slotCount = 0, ClassNum = 0 }, And weapons. --[Ziu][Rekiem] [13120] = { unidentifiedDisplayName = "Pistol", unidentifiedResourceName = "½Ä½º½´ÅÍ", unidentifiedDescriptionName = { "Unidentified item, can be identified with [Magnifier]." }, identifiedDisplayName = "Heaven's Feather & Hell's Fire", identifiedResourceName = "ÇìºìÁîÆä´õ_ÇïÁîÆÄÀ̾î", identifiedDescriptionName = { "A Set of twin revolvers, the sleek white body and red heavy barrel.", "Increases desperado and fallen angel skill damage by 20%.", "Inflicts burning status at a small chance when physically attacking.", "Class : ^777777Revolver^000000", "Attack : ^777777150^000000", "Weight : ^77777780^000000", "Weapon Level : ^7777773^000000", "Required Lv. : ^77777799^000000", "Applicable Job : ^777777Gunslinger, Rebellion Class^000000" }, slotCount = 1, ClassNum = 17 }, --[Ziu][Rekiem] [13122] = { unidentifiedDisplayName = "Pistol", unidentifiedResourceName = "½Ä½º½´ÅÍ", unidentifiedDescriptionName = { "Unidentified item, can be identified with [Magnifier]." }, identifiedDisplayName = "Altair & Ares", identifiedResourceName = "¾ËÅ×¾î_¾Æ·¹½º", identifiedDescriptionName = { "Given the specifics of such a high level, the performance of the gun goes beyond.", "HIT + 5/ Delay after attack + 10%.", "Increase ranged damage by 30%.", "Class : ^777777Revolver^000000", "Attack : ^777777200^000000", "Weight : ^777777100^000000", "Weapon Level : ^7777773^000000", "Required Lv. : ^777777140^000000", "Applicable Job : ^777777Rebellion Class^000000" }, slotCount = 0, ClassNum = 17 }, --[Ziu] [13189] = { unidentifiedDisplayName = "Rifle", unidentifiedResourceName = "¶óÀÌÇÃ", unidentifiedDescriptionName = { "Unidentified item, can be identified with [Magnifier]." }, identifiedDisplayName = "Color Scope", identifiedResourceName = "Ä÷¯½ºÄÚÇÁ", identifiedDescriptionName = { "Medium assault rifle. High attack power and accuracy.", "HIT + 20 / CRI + 30%.", "Class : ^777777Rifle^000000", "Attack : ^777777240^000000", "Weight : ^777777120^000000", "Weapon Level : ^7777773^000000", "Required Lv. : ^777777105^000000", "Applicable Job : ^777777Rebellion Class^000000" }, slotCount = 2, ClassNum = 18 }, --[Ziu] [13190] = { unidentifiedDisplayName = "Rifle", unidentifiedResourceName = "¶óÀÌÇÃ", unidentifiedDescriptionName = { "Unidentified item, can be identified with [Magnifier]." }, identifiedDisplayName = "RAG203", identifiedResourceName = "RAG203", identifiedDescriptionName = { "Rifle modified. Give special treatment to each bullet, so that increases the damage to the target and increase the delay time for a new shot.", "HIT + 10/ CRIT + 15%.", "Add a low chance of auto casting ^008800Level 1 Decrease Agility^000000 myself when attack.", "Class : ^777777Rifle^000000", "Attack : ^777777260^000000", "Weight : ^777777130^000000", "Weapon Level : ^7777773^000000", "Required Lv. : ^777777140^000000", "Applicable Job : ^777777Rebellion Class^000000" }, slotCount = 1, ClassNum = 18 }, --[Ziu] [13192] = { unidentifiedDisplayName = "Shotgun", unidentifiedResourceName = "½Ì±Û¼¦°Ç", unidentifiedDescriptionName = { "Unidentified item, can be identified with [Magnifier]." }, identifiedDisplayName = "Death Fire", identifiedResourceName = "µ¥½ºÆÄÀ̾î", identifiedDescriptionName = { "Maximize the damage in each of the shots. But his accuracy is pretty desperate. Splash attack.", "", "Range Attack + 5/ HIT - 50/ Delay After Attack - 10%.", "Class : ^777777Shotgun^000000", "Attack : ^777777400^000000", "Weight : ^777777200^000000", "Weapon Level : ^7777773^000000", "Required Lv. : ^777777108^000000", "Applicable Job : ^777777Rebellion Class^000000" }, slotCount = 1, ClassNum = 20 }, --[Ziu] [13193] = { unidentifiedDisplayName = "Shotgun", unidentifiedResourceName = "½Ì±Û¼¦°Ç", unidentifiedDescriptionName = { "Unidentified item, can be identified with [Magnifier]." }, identifiedDisplayName = "Rolling Thunder", identifiedResourceName = "·Ñ¸µ½ã´õ", identifiedDescriptionName = { "Little sister of shotgun [Rolling Stone] which operates distance. It has a special device that allows you to add a surprise attack. Splash attack.", "", "Add a ??% chance of auto casting ^008800Level 5 Thunder Storm^000000 on the enemy when attacking.", "HIT - 10/ Delay After Attack - 10%.", "Class : ^777777Shotgun^000000", "Attack : ^777777280^000000", "Weight : ^777777180^000000", "Weapon Level : ^7777773^000000", "Required Lv. : ^777777120^000000", "Applicable Job : ^777777Rebellion Class^000000" }, slotCount = 1, ClassNum = 20 }, --[Ziu] [13194] = { unidentifiedDisplayName = "Shotgun", unidentifiedResourceName = "½Ì±Û¼¦°Ç", unidentifiedDescriptionName = { "Unidentified item, can be identified with [Magnifier]." }, identifiedDisplayName = "Peace Breaker", identifiedResourceName = "Çǽººê·¹ÀÌÄ¿", identifiedDescriptionName = { "Revolver-type semi-auto shotgun. Compared with the normal shotgun increases safety and scattered less shots. splash attack.", "", "HIT - 25/ Speed Attack + 25%.", "Class : ^777777Shotgun^000000", "Attack : ^777777250^000000", "Weight : ^777777140^000000", "Weapon Level : ^7777773^000000", "Required Lv. : ^777777140^000000", "Applicable Job : ^777777Rebellion Class^000000" }, slotCount = 0, ClassNum = 20 }, --[Ziu] [13197] = { unidentifiedDisplayName = "Gatling Gun", unidentifiedResourceName = "µå¸®ÇÁÅÍ", unidentifiedDescriptionName = { "Unidentified item, can be identified with [Magnifier]." }, identifiedDisplayName = "Mini Mei", identifiedResourceName = "¹Ì´Ï¸ÞÀÌ", identifiedDescriptionName = { "A modified version of mass-produced gatling gun. It's quite useful considering it's quality.", "Class : ^777777Gatling Gun^000000", "Attack : ^777777220^000000", "Weight : ^777777250^000000", "Weapon Level : ^7777772^000000", "Required Lv. : ^777777106^000000", "Applicable Job : ^777777Rebellion Class^000000" }, slotCount = 2, ClassNum = 19 }, --[Ziu] [13198] = { unidentifiedDisplayName = "Gatling Gun", unidentifiedResourceName = "µå¸®ÇÁÅÍ", unidentifiedDescriptionName = { "Unidentified item, can be identified with [Magnifier]." }, identifiedDisplayName = "Tempest", identifiedResourceName = "ÅÛÆ佺Ʈ", identifiedDescriptionName = { "Like a storm throws bullets with high power, is a great gatling gun.", "HIT: - 25/ CRIT + 10/ Increase ranged damage by 20%.", "Class : ^777777Gatling Gun^000000", "Attack : ^777777 250^000000", "Weight : ^777777 250^000000", "Weapon Level : ^777777 4^000000", "Required Lv. : ^777777 140^000000", "Applicable Job : ^777777Rebellion Class^000000" }, slotCount = 0, ClassNum = 19 }, --[Ziu][Rekiem] [28200] = { unidentifiedDisplayName = "Grenade Launcher", unidentifiedResourceName = "µð½ºÆ®·ÎÀ̾î", unidentifiedDescriptionName = { "Unidentified item, can be identified with [Magnifier]." }, identifiedDisplayName = "End Of The Horizon", identifiedResourceName = "¿£µå¿ÀºêÈ£¶óÀÌÁð", identifiedDescriptionName = { "You'll see far beyond his death, as exceeds the limits of firepower with this grenade launcher.", "Add a low chance of auto casting ^008800Blind^000000 on the enemy when attacking.", "Class : ^777777Grenade Launcher^000000", "Attack : ^777777410^000000", "Weight : ^777777240^000000", "Weapon Level : ^7777773^000000", "Required Lv. : ^777777110^000000", "Applicable Job : ^777777Rebellion Class^000000" }, slotCount = 1, ClassNum = 21 }, --[Ziu] [28201] = { unidentifiedDisplayName = "Grenade Launcher", unidentifiedResourceName = "µð½ºÆ®·ÎÀ̾î", unidentifiedDescriptionName = { "Unidentified item, can be identified with [Magnifier]." }, identifiedDisplayName = "Southern Cross", identifiedResourceName = "¼­´øÅ©·Î½º", identifiedDescriptionName = { "Southern Cross, which means angel of death derives its name from the Grenade Launcher.", "Add low chance of auto casting ^008800Level 1 Cross Impact^000000 when attacking.", "Add low chance inflict ^880000Curse^000000 on the enemy when attacking.", "Class : ^777777Grenade Launcher^000000", "Attack : ^777777480^000000", "Weight : ^777777200^000000", "Weapon Level : ^7777773^000000", "Required Lv. : ^777777141^000000", "Applicable Job : ^777777Rebellion Class^000000" }, slotCount = 0, ClassNum = 21 },
  2. xD the strange thing is that everything loads fine, but when selecting the character to enter the map it stops working. map-server_sql.exe stopped working windows is looking for a solution to the problem
  3. Hi !! I have a problem after updating the emulator when I go to enter the map the map server stops working, i change the emulator but the new have the same error. the map server,login and char server don't show nothing Thx.
  4. Yo creo que es bueno en git xD así se podrían dar pequeños aportes siempre y cuando se tengan. aunque eso es decicion de ziu
  5. @ Maycon Douglas To download it directly from the page korea ragnarok you need registered account after with Internet Explorer go to http://ro.gnjoy.com/pds/down/ and download the game the problem is register. the other form is download from here http://www.nickyzai.com/?p=kro excuse me to answer the question, I think this ziu on vacation xD.
  6. // Rate at which exp. is given. (Note 2) base_exp_rate: 100000 ► Este es para la exp general del servidor Cambia // MVP bonus exp rate. (Note 2) mvp_exp_rate: ► 100 - Aqui modificaras la exp que den los MVP osea que la exp que tienen asignada en la mob db se multiplicara por el rate que ajustes
  7. not drink alcohol heavily xD merry christmas for all rAthena community Felices fiestas
  8. Gracias ziu, pregunta el articulo ID 16763 el cual no esta en los datos se llama Seagod's Protection Box7 o Sea God bless 7 box ?? ummm Solucionado xD 16763#Seagod's_Protection_7_Box# 16763#º¸¹°»óÀÚ_# 16763# Box containing 1 Seagod's protection. (Available 7 days) ^ffffff_000000 ^000088Rental Item^000000 Token of Seagod's protection. Giving strong ability to survive from violent wave in the deep sea. Weight : ^7777770^000000 ^ffffff_000000 ^ff0000Once this item is purchased, termination of contract is impossible. Also, this item is not refundable.^000000 Weight : ^7777771^000000 #
  9. go to eamod forum to post your problem
  10. sep o modifica las mob renewal a tu gusto para que no tengas problemas al intentar matarlos.
  11. had same problem but update msg and the problem is solved can you try with msg for these date.
  12. When diff your exe remove the option that read hackshield
  13. gread update from gravity, i love the new map format
  14. good map for pvp °¬° only need a chained tiger xD congratulations olrox this is another amazing map.
  15. update your iteminfo.lua/iteminfo.lub at system folder you need have a item in the new tab for each item put in other windows this problem is not fixed in rathena You mean for each section should I put an item? if you put 4 items in new tab[cash ID 0] you can put 4 items in other tabs, but if you put only for example 5 items in headgear you only view apples. 0: New ►if put here 4 items you view only 4 items in others tabs 1: Hot 2: Limited 3: Rental 4: Gear 5: Buff 6: Heal 7: Other
  16. Intenta no usar id muy altas yo he usado altas ni no me muestra los sprites pero si tomas unas bajas que soporte el exe estas si se ven correctas
  17. update your iteminfo.lua/iteminfo.lub at system folder you need have a item in the new tab for each item put in other windows this problem is not fixed in rathena
  18. xD giving bonuses being costume, is a set equip 착용자를 수호한다고 전해지는 성스러운 귀걸이. 착용자의 잠재적인 능력을 이끌어낸다. 공격속도 증가(공격 후딜레이 1% 감소). 7제련 시, 공격 후딜레이 2% 추가 감소. 피지컬 (웨폰, 이어링, 펜던트) 쉐도우를 함께 장착 시, 세트 아이템의 제련도 합만큼 ATK 증가. 제련도 합이 23이상일 경우, ATK + 1% 추가 증가. 계열 : 쉐도우 장비 위치 : 이어링 무게 : 0 요구 레벨 : 1 장착 : 전직업 http://static.divine-pride.net/images/items/collection/24019.png 무기를 착용하는 손에 장착하여 착용자의 잠재적인 능력을 이끌어내는 장갑. ATK + 10. 7제련 시, ATK + 1% 증가. 피지컬 (웨폰, 이어링, 펜던트) 쉐도우를 함께 장착 시, 세트 아이템의 제련도 합만큼 ATK 증가. 제련도 합이 23이상일 경우, ATK + 1% 추가 증가. 계열 : 쉐도우 장비 위치 : 웨폰 무게 : 0 요구 레벨 : 1 장착 : 전직업 http://static.divine-pride.net/images/items/collection/24020.png 착용자를 수호한다고 전해지는 성스러운 목걸이. 착용자의 잠재적인 능력을 이끌어낸다. HP + 100. 7제련 시, HP + 1% 증가. 피지컬 (웨폰, 이어링, 펜던트) 쉐도우를 함께 장착 시, 세트 아이템의 제련도 합만큼 ATK 증가. 제련도 합이 23이상일 경우, ATK + 1% 추가 증가. 계열 : 쉐도우 장비 위치 : 펜던트 무게 : 0 요구 레벨 : 1 장착 : 전직업 http://static.divine-pride.net/images/items/collection/24024.png 갑옷 위에 입는 갑옷으로 추가적인 방어 효과를 얻을 수 있다. 단일로도 사용할 수 있지만 방어 효과는 적다. FLEE + 5. 7제련 시, FLEE + 10 추가. 계열 : 쉐도우 장비 위치 : 아머 무게 : 0 요구 레벨 : 1 장착 : 전직업 http://static.divine-pride.net/images/items/collection/24025.png 신발에 추가로 신을 수 있는 신발. 단일로도 사용할 수 있지만 효과는 적다. HP + 20, SP + 10. 7제련 시, MHP + 1%, MSP + 1% 증가. 챔피언 슈즈 쉐도우와 하드 아머 쉐도우를 함께 장착 시, 제련도의 합만큼 제련도의 합만큼 HP, SP 증가. 제련도의 합이 15이상일 경우, HP + 1% 추가 증가. 계열 : 쉐도우 장비 위치 : 슈즈 무게 : 0 요구 레벨 : 1 장착 : 전직업 http://static.divine-pride.net/images/items/collection/24026.png 팔에 장착 가능한 작은 방패로 추가적인 방어 효과를 얻을 수 있다. 단일로도 사용할 수 있지만 방어 효과는 적다. DEF + 10. 7제련 시, DEF + 10 추가. 아테나 쉴드 쉐도우와 이뮨드 아머 쉐도우를 함께 장착 시, 제련도의 합만큼 DEF 증가. 제련도의 합이 15이상일 경우, 무속성 내성 1% 추가 증가. 계열 : 쉐도우 장비 위치 : 쉴드 무게 : 0 요구 레벨 : 1 장착 : 전직업
  19. on kRo servers can only be obtain in the cash shop
  20. can update to git please? the lasted diff don't work.
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