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Kichi

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Everything posted by Kichi

  1. it was not my script i just edit the exist script sir
  2. Thank you, but this is Race If go official don't agree, I like other option to make dynamic mob immune skill / immune physic db/mob_immune.txt << setting so not need to change his race (will break the GAME Play)
  3. File Name: Race AntiSkill File Submitter: Kichi File Submitted: 21 Oct 2013 File Category: Source Modifications Content Author: Kichi ======== Compatible ========== Compatible With rAthena, other emulator just PM me I made this code in purpose to event ======== How To Use ========== example: 1002,PORING,Poring,Poring,1,50,0,2,1,1,7,10,0,5,1,1,1,0,6,30,10,12,1,3,21,0x83,..; change to 1002,PORING,Poring,Poring,1,50,0,2,1,1,7,10,0,5,1,1,1,0,6,30,10,12,1,13,21,0x83,...; And your poring will immune again Skill (offensives). Note: 3 = Race Plant 13 = Race Anti Skill ======== Suggestion ========== Suggestions are welcome. Click here to download this file
  4. after school i went to Internet Cafe Always hear sound of priest buff, i like the Gloria *hwo o o o.. o*
  5. mark it as answered sir and if you don't mind to click the green button/thx
  6. You want to rename the ???? inside luafiles514/lua files/skillinfoz/skillinfolist.lub / .lua [SKID.SA_CLASSCHANGE] = { "SA_CLASSCHANGE"; SkillName = "Class Change", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 } }, SkillName will be the name when you cast CMIIW above are client related
  7. Benar sekali Jika anda melakukan edit, terutama source. Saya sarankan berhenti pada suatu revisi. Lalu lakukan update manual Jika tidak, maka akan konflik ketika di check "svn Update"
  8. Kichi

    NPC GM

    try #adjgroup <playername> <group id> #adjgroup "Blue Jem" 99 old command was @adjgmlevel Kichi 99 or @adjgmlevel 99 Kichi
  9. Reduce coolDown need source Mod already coded in hercules, HERE
  10. Added new feature such as @disconnect only in town,not in PVP/Battleground/GVG and other condition Waiting for rAthena Dev to approve
  11. CMIIW// Reward formulas: set .@Mission_Points, 3+(.@j[.Quests]/.Quests/6); //set .@Base_Exp, #Mission_Count*.@j[.Quests+1]/5; //set .@Job_Exp, #Mission_Count*.@j[.Quests+2]/5; //set .@Zeny, #Mission_Count*.Quests*.@j[.@i]*.Modifier[2]; next; mes "[Hunting Missions]"; mes "Mission rewards:"; mes " > Mission Points: ^0055FF"+.@Mission_Points+"^000000"; //mes " > Base Experience: ^0055FF"+Cm(.@Base_Exp)+"^000000"; //mes " > Job Experience: ^0055FF"+Cm(.@Job_Exp)+"^000000"; //mes " > Zeny: ^0055FF"+Cm(.@Zeny)+"^000000"; if (@f) { set @f,0; return; } next; mes "[Hunting Missions]"; mes "Oh, you're done!"; mes "Good work."; mes "Here's your reward."; emotion e_no1; specialeffect2 EF_ANGEL; specialeffect2 EF_TRUESIGHT; set #Mission_Points, #Mission_Points+.@Mission_Points; //set BaseExp, BaseExp+.@Base_Exp; //set JobExp, JobExp+.@Job_Exp; //set Zeny, Zeny+.@Zeny; getitem 9524,100;
  12. Jangan terlalu sering mengupdate saran saya Karena belum tentu update itu tidak mengandung error. Saya sarankan anda mengambil sebuah revisi, lalu ketika ada update, ada update secara manual Memang terasa susah, tapi karena sekali lagi update tidak selalu memperbaiki
  13. Simple word : the last headgear override the sprite looks? and you want the costume override the main?
  14. should need source edit skill.c // Check if the skill is copyable by class if (!pc_has_permission(sd, PC_PERM_ALL_SKILL)) { uint16 job_allowed; job_allowed = skill_db[idx].copyable.joballowed; while (1) { if (job_allowed&0x01 && sd->status.class_ == JOB_ROGUE) break; if (job_allowed&0x02 && sd->status.class_ == JOB_STALKER) break; if (job_allowed&0x04 && sd->status.class_ == JOB_SHADOW_CHASER) break; if (job_allowed&0x08 && sd->status.class_ == JOB_SHADOW_CHASER_T) break; if (job_allowed&0x10 && sd->status.class_ == JOB_BABY_ROGUE) break; if (job_allowed&0x20 && sd->status.class_ == JOB_BABY_CHASER) break; return 0; } } DELETE IT i didn't test
  15. change shop name mean that you should all word contain TCG_SHOP callshop "TCG_SHOP",1; npcshopattach "TCG_SHOP"; if you still use the same shop's name you will always in same trouble
  16. try to change the Shop name - shop TCG_SHOP -2,908:-2
  17. Version 1

    252 downloads

    ======== Compatible ========== Compatible With rAthena, other emulator just PM me I made this code in purpose to event ======== How To Use ========== example: 1002,PORING,Poring,Poring,1,50,0,2,1,1,7,10,0,5,1,1,1,0,6,30,10,12,1,3,21,0x83,..; change to 1002,PORING,Poring,Poring,1,50,0,2,1,1,7,10,0,5,1,1,1,0,6,30,10,12,1,13,21,0x83,...; And your poring will immune again Skill (offensives). Note: 3 = Race Plant 13 = Race Anti Skill ======== Suggestion ========== Suggestions are welcome.
    Free
  18. File Name: Go To Login Window (@disconnect) File Submitter: [/url] File Submitted: 21 Oct 2013 File Category: Source Modifications Content Author: Kichi Compatible With rAthena, other emulator just PM me I made this atcommand because no way to go back to login Screen once we login. Let say, When you play in FullScreen and want to change account, you need to close the client and than start it from click the Client (or patcher). So with this atcommand,possible go back to Login Screen without close the client. ========= How To Use ========== type in game: @disconnect @dcs Configuration: conf/battle/gm.conf dconlytown: 0 //1: The command will success in map with Mapflag Town //0: The command will success in everywhere ======= Screen Shoot ======= ======= Support =========== Any question just PM me. HERE Click here to download this file
  19. all you need inside doc/script_command.txt
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