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malufett

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Everything posted by malufett

  1. @status.c case SC_RENOVATIO: if( --(sce->val4) >= 0 ) { status_heal(bl, status->max_hp * 3 / 100, 0, 2); sc_timer_next(5000 + tick, status_change_timer, bl->id, data); return 0; } break; modify the
  2. update you svn to the latest revision to get the fix for it...
  3. @battle.c the code for the perfect hit thingy } else { //Check for Perfect Hit if(sd && sd->bonus.perfect_hit > 0 && rnd()%100 < sd->bonus.perfect_hit) flag.hit = 1; and for neglecting the perfect dodge.. from if ( (!skill_num || skill_num == PA_SACRIFICE) && tstatus->flee2 && rnd()%1000 < tstatus->flee2 ) { //Check for Lucky Dodge wd.type=0x0b; then change to if ( (!skill_num || skill_num == PA_SACRIFICE) && tstatus->flee2 && rnd()%1000 < tstatus->flee2 && !sd->bonus.perfect_hit ) { //Check for Lucky Dodge wd.type=0x0b;
  4. just search SR_GATEOFHELL inside your battle.c exactly what is posted above..then modify to your liking...and don't forget to recompile..
  5. it is only possible if you know how to modify your client..AFAIK it is hard coded in the client...so better learn how to hex it...
  6. oh...yeah..it must be if( (#3rdbank+@int) > 2147483647 ) set #3rdbank, 2147483647; just add before the adding and skip the adding when this is set to true... thanks Euphy....
  7. sorry but I can't modify the script ATM... but try this if( #3rdbank > 2147483647 ) set #3rdbank, 2147483647; add this after the adding of interest....
  8. yes it can.... up to INT_MAX(2147483647) however your script doesn't check if the variable is going to be over the max value when the interest is added.... therefore you must add the max checking....
  9. what is your server's maximum zeny??
  10. 3rd jobs HP/SP when increasing in base level are not the same with the increase with the lower classes...I think they have a different calculation for it.. I already tested it..
  11. oh..really...then we need more testing to confirm this...XD
  12. BTW what revision are you using?? and remember there is a ASPD penalty on weapons....that is why you are getting minus aspd but the doppel aspd bonus is still working...
  13. disable renewal aspd if you want..@ renewal.h ..^^,
  14. based in fitt's law nearer the boundaries is more easy to be navigable....and this is common in corporate sites... maybe typo...
  15. BTW I just want to make some clarification that only HP formula is missing in rathena specially with 3rd jobs... the variance of the hit is cause of Vultures eye hit bonus...in Renewal the hit bonus is remove...anyway I'll do the fix if I'm free...^^ and thanks for the comparison..^^ and sir Zui how did you reset your stat in kRO Sakray?? I can't find it...
  16. @michieru all items/skills aspd bonuses RE ASPD is now implemented @ r16378 hope this will be fully implemented soon...
  17. tskk...tignan mo muna kung nagrurun mysql server mo...and dapat yan ang very first na chinecheck,,,
  18. ok...I'll commit but...it is better to first not to post a bug report..it is better to post it here first specially the values missing..so that I can easily track the changes that will be done and avoid flooding the bugreport with repeated issues..but except if the system is faulty..^^
  19. hmmm..what do you think is better if I commit the aspd system to rA..so you could test and would be comparing rA to kRO or using the calculator I stated above?
  20. ito para di ka mahirapan,,, una gawa ka ng folder name 'data' sa loob ng RO files mo pangalawa gawa ka ng text file pero i name mo as "clientinfo.xml" sa loob nung kagagawa mong folder pangatlo kopyahin mo yung template dito http://rathena.org/wiki/Clientinfo tas edit mo na din pang-apat isa sayb mo na at subukan muling maglogin... gets???
  21. @GM Takumirai do you have kRO account? if yes then do some test to gather missing values..for example the single action how many point/aspd factor does it gives.... here I modified doddler's aspd calculator that will help us to determined the missing values.... by manually setting the item/skill value and by trial and error until you find the exact value... and if someone gets some info please do post here....thanks
  22. I mean npc/custom.conf then check the scripts that are enabled..then after that then locate it script then check its content...
  23. check you custom npc configuration....it might put there...
  24. so it means all cast reducing statuses doesn't stack?? had you tried Memorize + Suffragium if yes how does it work?? reduce by 95% or (base 50%)45%??? kindly check it please.. thanks...
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