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Everything posted by mhielo12
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Hi Im looking for a good vps host.. I see that extravm has this offer: while gomanila has this offer. which one is better? thanks guys
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Hi guys.. Can anyone help to rework the wow domi or annieruru.. its not working on latest git anymore.. src/custom/script.inc | 64 +++++++++++++++++++++++++++++++++++++++++++++++ src/custom/script_def.inc | 3 +++ 2 files changed, 67 insertions(+) diff --git a/src/custom/script.inc b/src/custom/script.inc index 1e01c88..79856cb 100644 --- a/src/custom/script.inc +++ b/src/custom/script.inc @@ -17,3 +17,67 @@ // script_pushint(st,1); // return 0; //} // createbgid <respawn map>, <respawn x>, <respawn y>, <On Quit event>, <On Death event>; BUILDIN_FUNC(createbgid) { unsigned int bg_id; if ( ( bg_id = bg_create( mapindex_name2id( script_getstr(st,2) ), script_getnum(st,3), script_getnum(st,4), script_getstr(st,5), script_getstr(st,6) ) ) > 0 ) script_pushint( st, bg_id ); else script_pushint( st, 0 ); return SCRIPT_CMD_SUCCESS; } // setbgid <battleground ID> {, <player name> }; // setbgid <battleground ID> {, <player account ID> }; BUILDIN_FUNC(setbgid) { unsigned int bg_id = script_getnum(st,2); struct battleground_data *bg = bg_team_search( bg_id ); struct map_session_data *sd; if ( script_hasdata( st, 3 ) ) { if ( data_isstring( script_getdata(st,3) ) ) sd = map_nick2sd( script_getstr(st,3) ); else sd = map_id2sd( script_getnum(st,3) ); } else sd = script_rid2sd(st); if ( !sd ) { script_pushint( st, -3 ); // player no attach return SCRIPT_CMD_SUCCESS; } if ( !bg && bg_id > 0 ) { script_pushint( st, -1 ); // battleground team haven't created return SCRIPT_CMD_SUCCESS; } if ( bg_id && sd->bg_id == bg_id ) { script_pushint( st, -5 ); // the player has already join this battleground team return SCRIPT_CMD_SUCCESS; } if ( sd->bg_id ) bg_team_leave( sd, 0 ); if ( bg_id == 0 ) { script_pushint( st, 0 ); return SCRIPT_CMD_SUCCESS; } if ( !bg_team_join( bg_id, sd ) ) script_pushint( st, -2 ); // cannot join anymore, because has reached MAX_BG_MEMBERS else script_pushint( st, bg_id ); return SCRIPT_CMD_SUCCESS; } // getbgusers <battleground ID>; BUILDIN_FUNC(getbgusers) { struct battleground_data *bg = bg_team_search( script_getnum(st,2) ); int i, j = 0; if ( !bg ) { script_pushint( st, -1 ); return SCRIPT_CMD_SUCCESS; } for ( i = 0; i < MAX_BG_MEMBERS; ++i ) if ( bg->members[i].sd ) mapreg_setreg( reference_uid( add_str("$@arenamembers"), j++ ), bg->members[i].sd->bl.id ); mapreg_setreg( add_str("$@arenamembersnum"), j ); script_pushint( st, j ); return SCRIPT_CMD_SUCCESS; } diff --git a/src/custom/script_def.inc b/src/custom/script_def.inc index 3319eea..600a0ac 100644 --- a/src/custom/script_def.inc +++ b/src/custom/script_def.inc @@ -9,3 +9,6 @@ **/ //BUILDIN_DEF(example,""), BUILDIN_DEF(createbgid,"siiss"), BUILDIN_DEF(setbgid,"i?"), BUILDIN_DEF(getbgusers,"i"),
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why does herc have a free plug-in for this? http://herc.ws/board/topic/8192-restock-system/ https://github.com/dastgir/HPM-Plugins/blob/master/NPC/Restock.txt
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bump need this too..
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can you share?
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how to add custom weapon!!!!! cant find answer in wiki
mhielo12 replied to mhielo12's question in Client-side Support
SOLVED!! -
trouble with adding custom weapon.. my client date is... 2013-12-23cRagexe already done this.. [40617] = { unidentifiedDisplayName = "One-Handed Spear", unidentifiedResourceName = "쟈벨린", unidentifiedDescriptionName = { "Unknown Item, can be identified by using a ^6666CCMagnifier^000000." }, identifiedDisplayName = "Lod_Spear", identifiedResourceName = "lod_spear", identifiedDescriptionName = { "Vit +25", "Class :^777777 Dagger^000000", "Attack :^777777 200^000000", "Weight :^777777 60^000000", "Weapon Level :^777777 4^000000", "Applicable Job :^777777 Swordsman Class^000000", }, slotCount = 4, ClassNum = 103 }, WEAPONTYPE_Lod_Spear = 103 [Weapon_IDs.WEAPONTYPE_Lod_Spear] = "_40617" [Weapon_IDs.WEAPONTYPE_Lod_Spear] = Weapon_IDs.WEAPONTYPE_SPEAR Àΰ£Á· ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_¿©_40617.act ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_¿©_40617.spr ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_¿©_40617_°Ë±¤.act ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_¿©_40617_°Ë±¤.spr ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_³²_40617.act ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_³²_40617.spr ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_³²_40617_°Ë±¤.act ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_³²_40617_°Ë±¤.spr ¾ÆÀÌÅÛ lod_spear.act lod_spear.spr ¾Ç¼¼»ç¸® ¿©_lod_spear.act ¿©_lod_spear.spr ³²_lod_spear.act ³²_lod_spear.spr HELP PLEASE!!!
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how to add custom weapon!!!!! cant find answer in wiki
mhielo12 replied to mhielo12's question in Client-side Support
no error at all.. its just my custom weapon is showing the default spear sprite.. instead of my custom weapon here is my item_db 40617,Lod_Spear,lod spear,5,20,,1800,180:40,,3,4,0x00004082,7,2,2,3,102,1,4,{ bonus bVit,25; },{},{} -
trouble with adding custom weapon.. my client date is... 2013-12-23cRagexe already done this.. [40617] = { unidentifiedDisplayName = "One-Handed Spear", unidentifiedResourceName = "쟈벨린", unidentifiedDescriptionName = { "Unknown Item, can be identified by using a ^6666CCMagnifier^000000." }, identifiedDisplayName = "Lod_Spear", identifiedResourceName = "lod_spear", identifiedDescriptionName = { "Vit +25", "Class :^777777 Dagger^000000", "Attack :^777777 200^000000", "Weight :^777777 60^000000", "Weapon Level :^777777 4^000000", "Applicable Job :^777777 Swordsman Class^000000", }, slotCount = 4, ClassNum = 103 }, WEAPONTYPE_Lod_Spear = 103 [Weapon_IDs.WEAPONTYPE_Lod_Spear] = "_40617" [Weapon_IDs.WEAPONTYPE_Lod_Spear] = Weapon_IDs.WEAPONTYPE_SPEAR Àΰ£Á· ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_¿©_40617.act ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_¿©_40617.spr ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_¿©_40617_°Ë±¤.act ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_¿©_40617_°Ë±¤.spr ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_³²_40617.act ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_³²_40617.spr ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_³²_40617_°Ë±¤.act ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_³²_40617_°Ë±¤.spr ¾ÆÀÌÅÛ lod_spear.act lod_spear.spr ¾Ç¼¼»ç¸® ¿©_lod_spear.act ¿©_lod_spear.spr ³²_lod_spear.act ³²_lod_spear.spr HELP PLEASE!!!
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how to add custom weapon!!!!! cant find answer in wiki
mhielo12 posted a question in Client-side Support
trouble with adding custom weapon.. my client date is... 2013-12-23cRagexe already done this.. [40617] = { unidentifiedDisplayName = "One-Handed Spear", unidentifiedResourceName = "쟈벨린", unidentifiedDescriptionName = { "Unknown Item, can be identified by using a ^6666CCMagnifier^000000." }, identifiedDisplayName = "Lod_Spear", identifiedResourceName = "lod_spear", identifiedDescriptionName = { "Vit +25", "Class :^777777 Dagger^000000", "Attack :^777777 200^000000", "Weight :^777777 60^000000", "Weapon Level :^777777 4^000000", "Applicable Job :^777777 Swordsman Class^000000", }, slotCount = 4, ClassNum = 103 }, WEAPONTYPE_Lod_Spear = 103 [Weapon_IDs.WEAPONTYPE_Lod_Spear] = "_40617" [Weapon_IDs.WEAPONTYPE_Lod_Spear] = Weapon_IDs.WEAPONTYPE_SPEAR Àΰ£Á· ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_¿©_40617.act ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_¿©_40617.spr ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_¿©_40617_°Ë±¤.act ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_¿©_40617_°Ë±¤.spr ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_³²_40617.act ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_³²_40617.spr ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_³²_40617_°Ë±¤.act ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_³²_40617_°Ë±¤.spr ¾ÆÀÌÅÛ lod_spear.act lod_spear.spr ¾Ç¼¼»ç¸® ¿©_lod_spear.act ¿©_lod_spear.spr ³²_lod_spear.act ³²_lod_spear.spr HELP PLEASE!!! -
item_db.txt needs to be change? [please read]
mhielo12 replied to cassiel's question in Database Support
trouble with adding custom weapon.. my client date is... 2013-12-23cRagexe already done this.. [40617] = { unidentifiedDisplayName = "One-Handed Spear", unidentifiedResourceName = "쟈벨린", unidentifiedDescriptionName = { "Unknown Item, can be identified by using a ^6666CCMagnifier^000000." }, identifiedDisplayName = "Lod_Spear", identifiedResourceName = "lod_spear", identifiedDescriptionName = { "Vit +25", "Class :^777777 Dagger^000000", "Attack :^777777 200^000000", "Weight :^777777 60^000000", "Weapon Level :^777777 4^000000", "Applicable Job :^777777 Swordsman Class^000000", }, slotCount = 4, ClassNum = 103 }, WEAPONTYPE_Lod_Spear = 103 [Weapon_IDs.WEAPONTYPE_Lod_Spear] = "_40617" [Weapon_IDs.WEAPONTYPE_Lod_Spear] = Weapon_IDs.WEAPONTYPE_SPEAR Àΰ£Á· ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_¿©_40617.act ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_¿©_40617.spr ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_¿©_40617_°Ë±¤.act ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_¿©_40617_°Ë±¤.spr ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_³²_40617.act ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_³²_40617.spr ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_³²_40617_°Ë±¤.act ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_³²_40617_°Ë±¤.spr ¾ÆÀÌÅÛ lod_spear.act lod_spear.spr ¾Ç¼¼»ç¸® ¿©_lod_spear.act ¿©_lod_spear.spr ³²_lod_spear.act ³²_lod_spear.spr HELP PLEASE!!! -
trouble with adding custom weapon.. my client date is... 2013-12-23cRagexe already done this.. [40617] = { unidentifiedDisplayName = "One-Handed Spear", unidentifiedResourceName = "쟈벨린", unidentifiedDescriptionName = { "Unknown Item, can be identified by using a ^6666CCMagnifier^000000." }, identifiedDisplayName = "Lod_Spear", identifiedResourceName = "lod_spear", identifiedDescriptionName = { "Vit +25", "Class :^777777 Dagger^000000", "Attack :^777777 200^000000", "Weight :^777777 60^000000", "Weapon Level :^777777 4^000000", "Applicable Job :^777777 Swordsman Class^000000", }, slotCount = 4, ClassNum = 103 }, WEAPONTYPE_Lod_Spear = 103 [Weapon_IDs.WEAPONTYPE_Lod_Spear] = "_40617" [Weapon_IDs.WEAPONTYPE_Lod_Spear] = Weapon_IDs.WEAPONTYPE_SPEAR Àΰ£Á· ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_¿©_40617.act ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_¿©_40617.spr ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_¿©_40617_°Ë±¤.act ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_¿©_40617_°Ë±¤.spr ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_³²_40617.act ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_³²_40617.spr ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_³²_40617_°Ë±¤.act ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_³²_40617_°Ë±¤.spr ¾ÆÀÌÅÛ lod_spear.act lod_spear.spr ¾Ç¼¼»ç¸® ¿©_lod_spear.act ¿©_lod_spear.spr ³²_lod_spear.act ³²_lod_spear.spr HELP PLEASE!!!
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have you solve the error #2?
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Whats the update? is item buying working now?
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I removed this in the new patch still not work.. help im lost.. is it zeny cash only working?
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No error on map server im really lost.. you have a working sql for this? ill try to delete my sql.. EDIT: Hi Technoken I check the previous version and compare to the new version in the old diff there is this line in item_vending.txt Index: db/item_vending.txt =================================================================== --- db/item_vending.txt (nonexistent) +++ db/item_vending.txt (working copy) @@ -0,0 +1,12 @@ +// Specific items for Vending System +// Format: ItemID +// Max items is equal MAX_INVENTORY ( 100 by default ) + +// TCG Card +7227 +// Mithril Coin +674 +// Silver Coin +675 +// Bronze Coin +673 Should I remove this on the new patch?
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Hi manage to make it work but my problem regarding "you dont have enough items" still there cant buy the item on the vend.. although i have all requirement..
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seems no to be working.. Pixel undefined reference to "item_vend" rathena ===================================== I successfully patch the one that provided by solid2005 but problem is i cant buy the item that is on vend.. " You dont have enought Items" even tho i have all the requirement like pods..
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Hi i successfully patch the diff but my problem when i try to buy the vended item it always says " you dont have enough PODS" even tho i have all the requirment
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Hi I manage to make it work.. but the problem is when i try to purchase an item in vend it says " you do not have enough items" even tho i have all the requirements what could be the problem?
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how to close topic.. problem is lua files not reading properly after pc restart its ok and fine now..
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Can this be updated for latest git? would be really appreciated thanks.. will be usefull for highrate server.
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can be this updated to latest git? or is this working with the latest git..
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bump for this..
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sorry thanks.. btw when i open data.grf it said improper grf file.. i think its locked..