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Radian

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Everything posted by Radian

  1. Maybe you forgot to @reloaditemdb and then try to relog..
  2. I remember something when diffing the client for 2012 04 10. you need to check this Skip Packet Header Obsfucation here a link for the full information https://rathena.org/board/topic/70962-recommended-client-setup/
  3. Did you re compiled your server after changing the client date on mmo.h?
  4. Thanks GOD rAthena is not dying.. at least you explain why and let the other members know what's happening on the forum. ~ Long live rAthena ~
  5. kulang dapat ganito 25009,Black_Valkyrie_Helm,Black Valkyrie Helm,................
  6. You need to change the client date in your mmo.h into the client date you are using which is 20100713 client here's example https://github.com/rathena/rathena/blob/master/src/common/mmo.h#L23
  7. Only on morocc map. anyone here know's what wrong with this? PLEASE CLOSE THIS TOPIC. xD Thanks!
  8. Meron bang error sa map-server mo? mas maganda kung mapakita mo para malaman kaagad.
  9. Hi Everyone, how can make this code that everytime a players convert his/her Headgear into costume it will be their name not costume`Poporing hat. if( battle_config.reserved_costume_id && battle_config.reserved_costume_id == charid ) { clif_solved_charname(sd->fd, charid, "Costume"); return; }
  10. I got what your looking for its setlook https://rathena.org/wiki/Setlook my question is how can an old pallete returns after he/she unequipped the item.
  11. Hello Everyone can someone help me with this one? set .Points$,"#Card_Points"; // Variable to store points. set .PAmount, 1000; // Not Sure with this and this case 3: if(.Points$ < .@PAmount) { mes "[Card Trader]"; mes "Come again when you got " + callfunc("F_InsertComma",.PAmount$) + " Points to redeem your points..."; end; } else { mes "Always remember that I need " + callfunc("F_InsertComma",.PAmount$) + " Points so take this prize for the points you got..."; set .Points$,.Points$ - .PAmount; end; } and Errors show that [Error]: script:op_2: invalid data for operator C_LT [Debug]: Data: string value="#Card_Points" [Debug]: Data: number value=0 [Debug]: Source (NPC): Card Trader at trinity (132,113) can someone tell me what's wrong with the scripts?
  12. Yea that's what I mean.. on that commit
  13. Did you check the map-server? or did you use @reloaditemdb?
  14. In trunk/conf/group.conf can_trade: false
  15. It's not that the script is not good but you can try other disguise event like this https://github.com/rathena/rathena/blob/master/npc/custom/events/disguise.txt
  16. It about this https://github.com/rathena/rathena/commit/20ff69e5cefbcd325bce269c80f43b8dd3935223
  17. Not Yet Tested. http://pastebin.com/6f5Dx6bD ok i will test it thx Edit: It runs on my server the problem is even a player without a donation pods he still can job change. -a player with pods has deduct but there is no rule/check if a player has no proof of donation before proceeding on job change. Sorry.. you can try this one I tested it and it works. http://pastebin.com/raw.php?i=qXykcz7V
  18. Not Yet Tested. http://pastebin.com/6f5Dx6bD
  19. Here - script KoE -1,{ OnInit: disablenpc "The King#KoE"; disablenpc "Exit#KoE"; end; OnWhisperGlobal: if ( getgmlevel() < 99 ) end; else if ( compare ( @whispervar0$, "on" ) ) goto L_start; else if ( compare ( @whispervar0$, "off" ) ) goto L_end; else end; OnClock1200: OnClock0000: L_start: announce "The King of Emperium Hill has begun!", 0; set .koe_start, 1; enablenpc "The King#KoE"; disablenpc "Exit#KoE"; set $koegid, 0; donpcevent "::OnRevKoE"; maprespawnguildid "koe", $koegid, 6; monster "koe",49,49,"EMPERIUM",1288,1,"KoE::OnEmpDead"; end; OnClock1230: OnClock0030: L_end: announce "The King of Emperium Hill is over!", 0; set .koe_start, 0; enablenpc "Exit#KoE"; disablenpc "The King#KoE"; killmonsterall "koe"; end; OnEmpDead: set $koegid, getcharid(2); announce "The current King of Emperium Hill is [ " + strcharinfo(0) + " ] from the [ " + strcharinfo(2) + " ] guild.", 0; donpcevent "::OnRevKoE"; maprespawnguildid "koe", $koegid, 6; sleep 500; if ( .koe_start ) monster "koe",49,49,"EMPERIUM",1288,1,"KoE::OnEmpDead"; end; }// KoE Entrance phtownall,191,173,5 script The King#KoE1 469,{ mes "[The King]"; if ( getcharid(2) == 0 ) { mes "You must have a guild to participate in the ^FF0000King of Emperium Hill Tournament^000000."; close; } mes "Hello."; mes "Would you like to participate in the ^FF0000King of Emperium Hill Tournament^000000?"; if ( select ( "Yes", "No" ) == 2 ) close; switch( rand(1,4) ){ case 1: warp "koe", 13, 15; end; case 2: warp "koe", 11, 85; end; case 3: warp "koe", 88, 86; end; case 4: warp "koe", 86, 14; end; } } // KoE Exit // koe,52,51,4 script Exit#KoE 470,{ // KoE Exit koe,52,51,4 script Exit#KoE 51,{ mes "[Exit]"; mes "See ya."; close2; warp "Save",0,0; if ( getcharid(2) == $koegid ) getitem 12493, 1; // configure prize here end; } } // Flags koe,90,10,1 script King of Emperium Hill#1::koe_flag 722,{ set .@gid, $koegid; if ( .@gid == 0 ) end; mes "[King of Emperium Hill]"; mes "The Current King of Emperium Hill is the ["+ getguildname(.@gid) +"] guild."; close; OnRevKoE: flagemblem $koegid; end; } koe,49,77,4 duplicate(koe_flag) King of Emperium Hill#a 722 koe,50,22,0 duplicate(koe_flag) King of Emperium Hill#b 722 koe,60,59,3 duplicate(koe_flag) King of Emperium Hill#c 722 koe,39,59,5 duplicate(koe_flag) King of Emperium Hill#d 722 koe,39,40,7 duplicate(koe_flag) King of Emperium Hill#e 722 koe,60,40,1 duplicate(koe_flag) King of Emperium Hill#f 722 koe,22,50,6 duplicate(koe_flag) King of Emperium Hill#g 722 koe,8,89,5 duplicate(koe_flag) King of Emperium Hill#h 722 koe,91,89,3 duplicate(koe_flag) King of Emperium Hill#i 722 koe,8,11,7 duplicate(koe_flag) King of Emperium Hill#k 722 phtownall,187,173,4 duplicate(koe_flag) King of Emperium#5 722 koe mapflag gvg koe mapflag nobranch koe mapflag nomemo koe mapflag nopenalty koe mapflag noreturn koe mapflag nosave koe mapflag noteleport //guild_vs1 mapflag gvg_noparty koe mapflag nowarp koe mapflag nowarpto
  20. Maybe you forgot to re compile your server after changing this ? #define MAX_LEVEL 1000
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