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Olrox

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Everything posted by Olrox

  1. Hi everyone; hope you enjoy your weekend ? This is a map I did as an improved version of the original Auch Map by the 2012 ...! The map was originally inspired on a city of this game I loved and close to Ragnarok Online. The city was improved a lot by remaking all the models and making more accurate textures. Like always the idea was to make it have the barroque style feeling of the original. This map contains a main town and a set of fields+dungeons. Hope you like it Auch City - Main Town This is a map I showed on social media for a while, yet not in the forum. I´ve been told I should be more active as I was on the forum and I think I have too ? It has been 5+ years when I made this map; I´m very glad there has been some improvement over the years The nostalgia is reallll!
  2. You can do it directly on the rsw file resources with notepad ++; replacing the data path to it (keeping the same amount of characters of your custom path directory) and save it/ Is easy and very efficient.
  3. Just use a third party tool called 3d object converter http://web.t-online.hu/karpo/ Drag and drop your rsm file. You will have to remap the textures though
  4. Nice one, I like the way you make concept on small maps real like this one. Is a cute place to hang out ?
  5. You can try to resave your map in browedit 2.0, is very compatible on all kinds of models.
  6. @Skyline By PM I mean, either rAthena, Facebook or Discord. I have said for months that I'm would not prefer to use skype, (I only use discord now) I often dont get any messages as is bugged. My skype account is from and running logs since 2008 or so that's part of the reason. Also I made publicly that I was not taking commissions of new maps or fixes of pre existing ones back in that day. Reasons are beyond of this thread. Now I have to be sorry if I answer late on here, but didn't hear your PM yet and I'm not very aware of this thread. To answer now : the map you see now, is indeed based but clearly not the same as it was rework years later. The exclusive doesn't applies on further new works made on this condition, some of that is added on a text file you get on each RAR. I would like to add to the record I'm not offering any exclusive maps anyways - pre existing or further works, reasons are again, public to my followers on Facebook. I would like to, however, provide you this version as a compensation since you asked, I'll look further on your msg.
  7. I will answer your questions by PM this thread is about another map.
  8. @Sage hello, srry I thought I replied, seems I didnt. I do appreciate your suggestions and I follow your further work to improve areas I need. @everyone ty for your comments and support, I do appreciate. Yea is a remake of the audacity, is weird this map had two different names... backstory of that: I misuploaded the video on my channel and I gave it a random name: "audacity" then it became official somehow
  9. Hi there, Man I feel great, seems this forum always is on activity and I do stalk a lot of new maps and so as map creators ^^ sadly not enough time to reply on some topics, but I do follow this forum a lot. Was already time to shows some map stuff, you 'll find it out on spoilers. Is an improved version of a map I did a while ago. The map is done already, I don't think it will have any editions whatsoever soon but suggestions are always welcome on new work I'm doing already. Best wishes to you all, see you soon
  10. Hi there, just scratching your wall~

    1. Najara

      Najara

      Hiiii~ How've you been? c:

    2. Olrox

      Olrox

      Just a bit bored, how about you

    3. Najara

      Najara

      Aw, I'm sorry to hear that.
      Doing alright, just finished homework. Going to relax some now. ^_^ 

  11. Nice map man, nice feedback by @sage btw I like the distribution of the models, not a big fan of the model choice, but as a first map very nicely done
  12. The texture should always be BMP, I think you are using TGA on that one
  13. @peterl The diff only allows you to load stand animation on the model. The custom mob should appear visually and regardless if the diff is present on the client or not. if you see a poring as your mob, means the client is not reading the resource. Of course is going to work if you set the mob id of a guardian, as you are using an official ID for that; Is worth to mention that I think the option work on that client.
  14. @312200492 by the screenshot I see that you have bink texture format (4) which is incorrect. In my videos I think I mentioned bink texture format must be either (0) or (1), these parameters are added when you run the granny exporter in 3ds max in texture format. If you load that gr2 model in RO is going to crash your client. Edit: if the texture is changed automatically to another format means you have to disable transparency or decrease bit depth.
  15. It is Ty I appreciate your review. Looking further for your maps too <3
  16. Olrox

    Xray + Data

    This is the only one I have. Hope it helps. XRAY_2009-10-13a-v12.0.0.2-RC2.rar
  17. Hi, thx for the feedback, I appreciate. But I have to mention that was intentional. My intention was to respect the gat and original models amount/cells of this map
  18. Hello everyone. Just showcasing a set of 3 cammy land reworks, My rework of this Cammy Land consist of 3 sets: Last Gen (My own vision of the map, with cherry trees and such) Original (more similar to the original style) and Alpha (close to the alpha prontera style) I'm posting the original map first. Is a cute map, my reworks takes the idea of prontera ruins (close to alpha style, thats why some buildings are a bit destroyed) and the cute idea of the original; editions above: Is worth to mention that I animated the flags. I'll show a video later. I can't decide which is my favorite, maybe you can tell me which one you like more! Any feedback is appreciated, ty!
  19. Nice idea. I struggle to connect field maps, and thats a clever way to do that. I'll use your template from now, gives a lot of advantages. I'm not sure how many guys gets how useful this can be, but I myself, find it a must to use now. Thx for the release
  20. Ty man, glad to see you active in the staff too. Yes is blood. I'm glad to know it looks like it. ? Ty friend is a reworked map.
  21. Hi everyone, I'm back to showcase work Just a small briefing for whoever wonders: I've been very busy a bit outside of the RO scene, to be specific in a little game project of someone, school and such stuff. So we are back and I want to share with you what is last generation work from me. You might remember Icecrown Citadel here you have a before and after. Maybe you can spot the 10 differences lol. Is a lot of improvement in use of lightmaps, textures and 3D overall. Previous work were only chunky models badly imported, had no experience anyways; current generation assets are optimized low polygonal I did, more close to a RO feeling. Have a looot of more work to show you later... and I will To anyone who wants to see my work join me at facebook or if you are interested in new designs ahead follow my patreon. Cheers!
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