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LearningRO

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Everything posted by LearningRO

  1. maybe u must update your thread
  2. I dont know LOL, I just curious about that since i take look from item_db.yml and Put "|" on Itemcost haha. coz if i didn't use "|" this will throw error on console, but if i used it didnt give any error but not working i just want to know maybe have another style to use that, but i guess it not support it haha
  3. Does Skill_DB.yml can read IF Condition? something like this?
  4. im not sure but if you just enable in server still get this issue without need diff your client so i guess this problem from server side
  5. hello maybe this issue coz preview costume in cashshop do you enable preview costume in cashshop? if yes disabled it and its will be okay if your itemid over than 50k will be becoma random apple or banana and the price is wrong too
  6. its like you have wrong config? Can you share your item_db_cash.txt
  7. Why not use Script command mail Example of sending mail with items: .@charid = getcharid(0); .@sender$ = "Angeling"; .@title$ = "Welcome"; .@body$ = "Hi! I'm a simple Angeling from the Prontera fields! Welcome to Ragnarok!"; .@zeny = 0; setarray .@mailitem[0], 504, 505, 2220, 1214; // White Potion, Blue Potion, Hat, Dagger setarray .@mailamount[0], 10, 5, 1, 1; // 10 White Potions, 5 Blue Potions, 1 Hat, 1 Dagger setarray .@mailrefine[0], 0, 0, 3, 10; // +3 Hat, +10 Dagger setarray .@mailbound[0], 0, 0, Bound_Account, Bound_Char; // Account bounded Hat, Char bounded Dagger setarray .@mailcard0[0], 0, 0, 4198, 4092; // Attach Maya Purple Card to the Hat, Attach Skeleton Worker Card to Dagger setarray .@mailcard1[0], 0, 0, 0, 4092; // Attach Skeleton Worker Card to Dagger setarray .@mailcard2[0], 0, 0, 0, 4092; // Attach Skeleton Worker Card to Dagger mail .@charid, .@sender$, .@title$, .@body$, .@zeny, .@mailitem, .@mailamount, .@mailrefine, .@mailbound, .@mailcard0, .@mailcard1, .@mailcard2;
  8. yes, set the item_id on item_flag.txt // 64 - Item will be displayed with a client side defined drop // 128 - Item will be displayed with a white pillar drop effect // 256 - Item will be displayed with a blue pillar drop effect // 512 - Item will be displayed with a yellow pillar drop effect // 1024 - Item will be displayed with a purple pillar drop effect // 2048 - Item will be displayed with a orange pillar drop effect
  9. My Recolour HG Official how do you think? ? still noob ?
  10. its easy just use clean rathena ?
  11. the Free BG Mod have some issue with it
  12. for basic Gepard 150$ harmony already dead long time ago
  13. some sprite only have in TWRO, JRO, IRO, etc you should find it on theirs data.grf and input to your grf
  14. if(strcharinfo(3) == "mappvp" ) { str 10} else { str 10; vit 50;}
  15. so i want to disable that npc for the moment ex: when i kill monster that NPC trap will be removed for 1 minute after that will be enable again i just want to know is there quick way then use disablenpc each line LOL so i think you miss understand ?
  16. you missunderstand what i want broo this for temp hide npc
  17. HI, its there quikway to disabled npc included the duplicate ? then use this way?? disablenpc instance_npcname("#Traptop1"); disablenpc instance_npcname("#Traptop2"); disablenpc instance_npcname("#Traptop3");
  18. hi, try this diff buat have some issue with guild system when applied this diff i can't invite guild to other player, disband, raise skill guild how to reproduce make guild and then relog you will get the issue so guild leader write by server as member
  19. try to use @mapinfo and see tha mapflag
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