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integral

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Everything posted by integral

  1. I'm using Shin's diff patcher, but I can't find the Multi Language Patch. any solution for this?
  2. Any guides on how to hex client for multi langtypes? Thank you.
  3. I see, alright. Found out about rA's drop system a while ago. Cool release though. and thank you.
  4. I tried using this patch in my rAthena svn: 15641, but when I tried running it, the cmd message stops at "Awaiting maps from map-server", Any solution for this? Thank you.
  5. Lol, it's because of the screen resolution. Either use the setup or edit it in SaveData/System folder > optioninfo.lua.
  6. When running my client, this message shows up, The application has failed to start because its side-by-side configuration is incorrect. Please seethe application event log or use the command-line sxstrace.exe tool for more details The patcher also doesn't work. Any solution for this? Thank you.
  7. Still looking for a way to make the character look in the direction where it uses the skill. Thank you. Sorry, my bad. fixed it.
  8. It's cool, thanks anyway. Though even if I use the latest rev of the diff patcher, the read grfs first is not working.
  9. Btw, what's the best client to use that offers job-based mount/robe system?
  10. I'm using Shin's diff patcher. Client used: 2011-07-06. Tried using 2 clients. One which read data folder first, while the other is not. Inside my data folder, there are no files except for the .EOT files. I'm using a grf, all of the files are inside the grf, my data.ini is also configured to read the grf. Haven't done any hexing as of now. The problem is, when I try using any of the 2 clients, there are no errors. But when I tried placing another lua files inside the data folder, there are some errors that occurs. Isn't ticking off the Reads data folder first, allows the client to read the grfs first? How do I hex a client to remove the read data folder first? Thank you.
  11. Thank you, it worked. Though I tried using the #35000~#40000 in item_db2.txt, but it doesn't work, though I think it works with #30000 and below. Anywho, it worked and problem solved.
  12. How to copy the existing item sprite? For example, Sprite of Red Herb. And then I created an accessory, and I want to use the sprite of Red Herb as its sprite? Thank you.
  13. How to put the remaining time delay of the item in the chat when clicked? For example, I'm using yggdrasil berry with a delay of 30 seconds, How will I make it show that delay in chat? For example, after 5 seconds, and then I tried using the item again, There will be a message in chat that will say, something like "Wait for X-5 time in order to use Y item again". And after 10 seconds, it will show, "Wait for X-10 time in order to use Y item again". Thank you.
  14. It seems that if the character doesn't have any skill casting time, the asura strike text will not show, my question is, is there any way for it to show even if you're no cast?
  15. If you want, you can rip off the data folder or lua files from here since you're using the same client date.
  16. Then you should remove that patch. Since you're using lubs.
  17. Is your client patched to read luas first?
  18. Try this first, I'm not really sure about the lua files that you can use in that client, but if this luas doesn't work, then you should look for something that is compatible with the client that you're using. Anyway, here's the link. Click Me! 1.) Remove your current lua files or rename it first. 2.) Paste this lua files in your data folder or grf. 3.) Try if it is working. 4.) If not, look for a compatible one. 5.) If you found something that is working, 6.) You can now add the customs in that lua files.
  19. What client date are you using? The client date and date of lua files should be the same.
  20. You mean like this? case MO_BODYRELOCATION: if (unit_movepos(src, x, y, 1, 1)) { // clif_skill_poseffect(src,skillid,skilllv,src->x,src->y,tick); clif_skill_nodamage(src,src,skillid,skilllv,1); clif_slide(src, src->x, src->y); //Poseffect is the one that makes the char snap on the client... int dir = map_calc_dir(src, x, y ); unit_setdir(src,dir); if (sd) skill_blockpc_start (sd, MO_EXTREMITYFIST, 2000); } Still the same.
  21. uh, lua files problem? are you using the calciumkid's basic rathena client?
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