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integral

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Everything posted by integral

  1. Sorry, I wasn't able to get this part... Oh... I see, alright. Thank you. Problem Solved.
  2. What's the difference between these two? if(select("Yes:No") - 1) if(select("Yes:No")== 1) What's the - 1/ == 1 for? Thank you.
  3. Thank you. That solve the relocating problem. But how do I make it so that it will shout the skill when used? And is there any way to solve the clif_skill_poseffect problem?
  4. Can I have a mirror of that link please? Somehow I can't visit the site.
  5. By client problem? you mean the lua files? or the client 2011-11-22, itself?
  6. I'm not really sure if it's a problem with the map, since the account that fails to connect is also in prontera, which is in the same map as my main account( account that doesn't have any problem).
  7. Requesting packet_db.txt that is working for 2011-11-22 client. Or Any packets that is working with the body relocation problem. Thank you.
  8. Thank you, but it is still the same.
  9. I can only make it to the character selection screen, after I log in one character, it says failed to connect, but when I create another character (same account), it can connect to the server. I don't how it happen, the last thing I did was spend time in the pvp room. Thank you.
  10. @Emistry I'm using the script posted above, then I added the addtimer below the warp "map.gat".
  11. @Chris Hi, thank you for your post, but it doesn't work when I add an add timer plus an initnpctimer. addtimer 300000, strnpcinfo(3)+"::On5Minutes"; initnpctimer; Here's the message that I receive. [Error]: script_rid2sd: fatal error ! player not attached! [Debug]: Function: addtimer (2 parameters): [Debug]: Data: number value=300000 [Debug]: Data: string value="PvP Warper::On5Minutes" [Debug]: Source (NPC): PvP Warper at prontera (144,175) Thank you.
  12. Yeah, but I want it to have a limit on how many players will be able to use the map. I tried using the if statement to check if a number of players are inside the map, it works, but when the players inside are finished, the players who are still inside the chat room will not be teleported.
  13. prontera,144,175,5 script PvP Warper 88,{ mes "^FF6600[PVP Warper]^000000"; mes "^990066To participate, just enter the chat room and wait. If two players are"; mes "inside the chat room, they will be warped automatically. The players"; mes "who are left in the chat room should now wait for the players inside to finish."; close; OnInit: waitingroom "1vs1 PvP Warper",20,"PvP Warper::OnFull",2,1000000; enablewaitingroomevent "PvP Warper"; end; OnPCKillEvent: set .@map$,"pvp_y_2-2"; if( .@map$ == "pvp_y_2-2" ){ announce strcharinfo(0)+" has killed "+rid2name(killedrid)+".",0; mapwarp "pvp_y_2-2","prontera",150,150; end; } OnFull: disablewaitingroomevent "PvP Warper"; warpwaitingpc "pvp_y_2-2",128,116; announce "PvPBet: You have 5 Minutes to finish.",0; addtimer 300000, strnpcinfo(3)+"::On5Minutes"; initnpctimer; end; On5Minutes: announce "Times up",0; mapwarp "pvp_y_2-2","prontera",150,150; end; } Here.
  14. First of all, sorry if I'm in the wrong section. I don't know where to post this. Please feel free to move this if necessary. I have this PvP Script, when I approach it, it's working fine. But after a couple of trials, the character becomes untouchable. ( It can move, but it can't attack or be attacked. ) And then after I log out, It gives me failed to connect to server. This problem only happens to my other accounts. Not in my admin account. Thank you.
  15. So I am making an npc that teleports you when you enter in its chat room. How do I make it check the number of players inside the map without actually talking to the npc? And is it possible to add an if/else statement in labels? +How to put timer on labels? That's all for now. Thank you.
  16. here If this is not allowed, feel free to delete this comment. Thank you.
  17. What if I want the event to trigger when a certain number of ip address are connected?
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