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Luciar

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Everything posted by Luciar

  1. Are you only asking for a NPC that can be opened/closed by a GM and that will warp players who choose to enroll in the event? Or are you requesting the entire Battlefield event NPC be reproduced?
  2. Find both instances of: set @Reward, 9;Change both to: set @Reward, 3;
  3. //Warper for key item. prontera,123,123,4 script Warper#Key 123,{ //Item ID for key. .@key_id = 512; if(countitem(.@key_id)) warp "prontera",123,123; else message strcharinfo(0),"You need a "+ getitemname(.@key_id) +" to be warped!"; end; } //Item trader prontera,124,124,4 script Trader#Key 123,{ //Item ID for key .@key_id = 512; mes "[^0000FFKey Trader^000000]"; mes "I can give you a "+ getitemname(.@key_id)+" for ^FF000010 jellopy^000000 and ^FF000010 apples^000000!"; select("Trade items for a key"); if(countitem(909) >= 10 && countitem(512) >= 10) { mes "Here you go!"; delitem 909,10; delitem 512,10; getitem .@key_id,1; } else mes "You don't have enough of the items I need!"; close; } Edit: Aww beat to it
  4. eAthena SVN r747M??? It's time for an update (to rAthena)!!
  5. If you don't have something constructive to say, just avoid saying it here. This is a support forum. @mmjgold: There are several guides. To install your rAthena download on your VPS follow the appropriate guide for your host server's operating system: Installation. To find yourself a client, view our client releases forum.
  6. No. I'm saying no one can help you fix the problem without you providing more information first. As in the script causing the error.
  7. I do not believe this is a script issue. If you are able to change jobs successfully, then the script is working as intended. Any issue with the display of experience progress is not related to the job changer script.
  8. Review the syntax of dispbottom. It does not have a parameter for anything other than the message. bc_all|bc_woe are flags for the required parameter "flag" for the script command announce.
  9. You cannot move the topic, a moderator must do so for you.
  10. 1) Not sure what you're asking for. Do you want the NPC to activate a premium account without charging cashpoints, if the player has donated? 2) Use a codebox!
  11. In the future, please take the time to find the correct forum to post in. (i.e. post in the correct support forum: Database Support)
  12. You need to provide the script using "bonus" incorrectly. There is a script running on your server that somehow does not have an rid attached. This can happen after running commands such as "sleep" instead of "sleep2", etc. It is virtually impossible to fix this without knowing what you changed to cause it
  13. ¡Sí, es posible! Mire aquí.
  14. Have you read these links? tr0n posted everything you need. You should focus on reading the monster article, as your script is otherwise ready.
  15. You just posted the same question here. Why create another thread?
  16. This post doesn't belong here: This section is NOT a support section Also, this is a paid-for modification. You will need to contact the author directly as the support thread has been archived. Author: AllanEpi Moved to Source Support
  17. Denmargatcho: Please use code boxes when posting segments of code. Read: Here.
  18. Check out the post regarding the instance system re-write: r17386: Instance System Rewrite! If you still need help after reading, post again!
  19. Line 6 checks if the player has at least 1 apple. If he/she does it will delete 1 apple from the player's inventory (line 11). If you want the player to be given a different item add getitem <item_id>,<quantity>; after line 11.
  20. Oh I didn't know about that setting. The source mod will allow for certain NPCs to have commands disabled while others allow them, however.
  21. Read: No @command while talking to NPC by @Kichi Would have given the same answer without the caps!
  22. You didn't post the full script. Hard to help you without it
  23. Not a scripting issue, see Client side and/or database support.
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