Jump to content

Nipsino

Members
  • Posts

    218
  • Joined

  • Last visited

Everything posted by Nipsino

  1. Looks decent for a free one, haha. I like how you've put some MvP's at the bottom of the page. It really caught my eye.
  2. I don't really know since I'm not a core developer. You should ask one of them instead of me, haha.
  3. You're talking about /effect. Login your server, and type in "/effect"
  4. Alright well. All I've done was added in "atcommand "@mute 1337 "+strcharinfo(0)+""; and atcommand "@unmute "+strcharinfo(0)+"";." All credits goes to Mystogan for making the script. Use this script. It'll stop them from using the alt + m method to warp somewhere else. //===== eAthena Script ======================================= //= Bot Checker v2 //===== Made By: ============================================ //= Mystogan //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= //= Simple Bot Checker with a code and 3 attempts. //======================================================== - script AntiBotCheckerData -1,{ OnPCLoginEvent: atcommand "@mute 1337 "+strcharinfo(0)+""; if (refresh == 1) { set @bot1, rand (10,99); set @bot2, rand (2,7); set @bot3, rand (1,9); set @bot4, rand (5,9); set @bot5, rand (0,8); set @bot6, rand (10,99); mes "[^00ccffBot Checker^000000]"; mes "You will have 3 Attempts."; next; mes "[^00ccffBot Checker^000000]"; mes "Well, this would be your first attempt."; next; mes "[^00ccffBot Checker^000000]"; mes "If you failed to enter the code within 3 attempts, you will be immidiately jailed."; next; mes "[^00ccffBot Checker^000000]"; mes "Please enter this code."; mes ""; mes "Code: ^0000FF"+@bot1+""+@bot2+""+@bot3+""+@bot4+""+@bot5+""+@bot6+"^000000"; input @codes2$; if (@codes2$ == ""+@bot1+""+@bot2+""+@bot3+""+@bot4+""+@bot5+""+@bot6+"") { next; mes "[^00ccffBot Checker^000000]"; mes "We have confirmed that you're not a bot."; atcommand "@unmute "+strcharinfo(0)+""; set refresh,1; close; } next; mes "[^00ccffBot Checker^000000]"; mes "The code you have entered is incorrect."; mes "Please try again."; next; set @bot1, rand (10,99); set @bot2, rand (2,7); set @bot3, rand (1,9); set @bot4, rand (5,9); set @bot5, rand (0,8); set @bot6, rand (10,99); mes "[^00ccffBot Checker^000000]"; mes "^ff0000SECOND ATTEMPT!^000000"; next; mes "[^00ccffBot Checker^000000]"; mes "Please enter this code."; mes ""; mes "Code: ^0000FF"+@bot1+""+@bot2+""+@bot3+""+@bot4+""+@bot5+""+@bot6+"^000000"; input @codes2$; if (@codes2$ == ""+@bot1+""+@bot2+""+@bot3+""+@bot4+""+@bot5+""+@bot6+"") { next; mes "[^00ccffBot Checker^000000]"; mes "We have confirmed that you're not a bot."; atcommand "@unmute "+strcharinfo(0)+""; set refresh,1; close; } next; mes "[^00ccffBot Checker^000000]"; mes "The code you have entered is incorrect."; mes "Please try again."; next; set @bot1, rand (10,99); set @bot2, rand (2,7); set @bot3, rand (1,9); set @bot4, rand (5,9); set @bot5, rand (0,8); set @bot6, rand (10,99); mes "[^00ccffBot Checker^000000]"; mes "^ff0000THIRD ATTEMPT!^000000"; next; mes "[^00ccffBot Checker^000000]"; mes "Please enter this code."; mes ""; mes "Code: ^0000FF"+@bot1+""+@bot2+""+@bot3+""+@bot4+""+@bot5+""+@bot6+"^000000"; input @codes2$; if (@codes2$ == ""+@bot1+""+@bot2+""+@bot3+""+@bot4+""+@bot5+""+@bot6+"") { next; mes "[^00ccffBot Checker^000000]"; mes "We have confirmed that you're not a bot."; atcommand "@unmute "+strcharinfo(0)+""; set refresh,1; close; } next; mes "[^00ccffBot Checker^000000]"; mes "The code you have entered is incorrect."; mes "We will jail you."; set refresh,1; atcommand strcharinfo(0)+ "@jail "+strcharinfo(0)+""; close; } set @bot1, rand (10,99); set @bot2, rand (2,7); set @bot3, rand (1,9); set @bot4, rand (5,9); set @bot5, rand (0,8); set @bot6, rand (10,99); mes "[^00ccffBot Checker^000000]"; mes "You will have 3 Attempts."; next; mes "[^00ccffBot Checker^000000]"; mes "Well, this would be your first attempt."; next; mes "[^00ccffBot Checker^000000]"; mes "If you failed to enter the code within 3 attempts, you will be immidiately jailed."; next; mes "[^00ccffBot Checker^000000]"; mes "Please enter this code."; mes ""; mes "Code: ^0000FF"+@bot1+""+@bot2+""+@bot3+""+@bot4+""+@bot5+""+@bot6+"^000000"; input @codes2$; if (@codes2$ == ""+@bot1+""+@bot2+""+@bot3+""+@bot4+""+@bot5+""+@bot6+"") { next; mes "[^00ccffBot Checker^000000]"; mes "We have confirmed that you're not a bot."; atcommand "@unmute "+strcharinfo(0)+""; set refresh,1; close; } next; mes "[^00ccffBot Checker^000000]"; mes "The code you have entered is incorrect."; mes "Please try again."; next; set @bot1, rand (10,99); set @bot2, rand (2,7); set @bot3, rand (1,9); set @bot4, rand (5,9); set @bot5, rand (0,8); set @bot6, rand (10,99); mes "[^00ccffBot Checker^000000]"; mes "^ff0000SECOND ATTEMPT!^000000"; next; mes "[^00ccffBot Checker^000000]"; mes "Please enter this code."; mes ""; mes "Code: ^0000FF"+@bot1+""+@bot2+""+@bot3+""+@bot4+""+@bot5+""+@bot6+"^000000"; input @codes2$; if (@codes2$ == ""+@bot1+""+@bot2+""+@bot3+""+@bot4+""+@bot5+""+@bot6+"") { next; mes "[^00ccffBot Checker^000000]"; mes "We have confirmed that you're not a bot."; atcommand "@unmute "+strcharinfo(0)+""; set refresh,1; close; } next; mes "[^00ccffBot Checker^000000]"; mes "The code you have entered is incorrect."; mes "Please try again."; next; set @bot1, rand (10,99); set @bot2, rand (2,7); set @bot3, rand (1,9); set @bot4, rand (5,9); set @bot5, rand (0,8); set @bot6, rand (10,99); mes "[^00ccffBot Checker^000000]"; mes "^ff0000Warning: THIRD ATTEMPT!^000000"; next; mes "[^00ccffBot Checker^000000]"; mes "Please enter this code."; mes ""; mes "Code: ^0000FF"+@bot1+""+@bot2+""+@bot3+""+@bot4+""+@bot5+""+@bot6+"^000000"; input @codes2$; if (@codes2$ == ""+@bot1+""+@bot2+""+@bot3+""+@bot4+""+@bot5+""+@bot6+"") { next; mes "[^00ccffBot Checker^000000]"; mes "We have confirmed that you're not a bot."; atcommand "@unmute "+strcharinfo(0)+""; set refresh,1; close; } next; mes "[^00ccffBot Checker^000000]"; mes "The code you have entered is incorrect."; mes "We will jail you."; set refresh,1; atcommand strcharinfo(0)+ "@jail "+strcharinfo(0)+""; close; }
  5. Seriously.... Please provide more details! Would you like an itemscript that gives the skill Warm Wind? Or...
  6. I made this script in like 5-10 minutes. I don't know if it'll work or not. But you can try this out! Haha. If it works please don't remove the header. //===== eAthena Script ======================================= //= Happy Hour EXP //===== By: ================================================== //= Eden //===== Current Version: ===================================== //= 1.0 //===== Compatible With: ===================================== //= eAthena //===== Description: ========================================= //= I've put in a input label so you can manually put in rates //============================================================ prontera,150,150,4 script Happy Hour EXP 714,{ mes "[Happy Hour EXP]"; if(getgmlevel()<99) goto L_reg; mes "Hello! What would you like to do?"; menu "Start the Floating Rates",-,"Nothing",gtfo; next; mes "[Happy Hour EXP]"; mes "Please input how much % you'd like to increase the base exp by."; input ##base$; next; mes "[Happy Hour EXP]"; mes "Please input how much % you'd like to increase the job exp by."; input ##job$; next; mes "[Happy Hour EXP]"; mes "You are about to increase the base level exp by - "+##base$+" and the job level exp by - "+##base$+""; menu "Yes.",-,"No.",gtfo; announce "Happy Hour EXP: "+strcharinfo(0)+" has started the floating rates. The rates have been increased with the following.. Base - "+##base$+" Job - "+##job$+"",0; setbattleflag "base_exp_rate",##base$; setbattleflag "job_exp_rate",##job$; set ##expevent,1; close; L_reg: mes "I'm sorry but you aren't a GM. Please wait until a game-master starts this event."; close; gtfo: close; } - script HappyHourEnd -1,{ OnInit: if (##expevent == 1) { setbattleflag "base_exp_rate",50; // Change the 50 back to your original base exp rate. setbattleflag "job_exp_rate",50; // Change the 50 back to your original job exp rate. end; } OnMinute60: if (##expevent == 1) { setbattleflag "base_exp_rate",50; // Change the 50 back to your original base exp rate. setbattleflag "job_exp_rate",50; // Change the 50 back to your original job exp rate. announce "Happy Hour EXP: The floating rates have been changed back to the original rates!",0; end; } }
  7. You should check npccustomjobs there's a Job Master.txt in there. Seems like it's using Trans job. One click; Agility/Blessing/Heal. prontera,x,y,4 script Healer 112,{ sc_start SC_BLESSING,300000,10; sc_start SC_INCREASEAGI,300000,10; sleep2 100; percentheal 100,100; }
  8. Nipsino

    Hello!

    You can call me, Eden. Here to extend my scripting knowledge. My perfection is in the Instance category. Oh snap! I posted in the wrong topic. Can a mod move this to the correct one please? Thanks.
  9. I've actually tested the pre-patch src script, all you have to do is download it and then replace socket.c and socket.h http://www.filefront.com/16491639/antiwpe_diff_r14296.rar
  10. Finals on wednesday. :/ Not even ready for it! Haha
  11. I think the skins you've downloaded you'd have to code them yourself. Other than that. You can try checking inside your config.ini folder.
  12. 10090#Job Change to Mechanic#SG_FEEL#QUE_NOIMAGE# You heard a story about Mechanics and Magic Machinery from Chainheart in Juno.# Continue your conversation with Chainheart.# 10091#Job Change to Mechanic#SG_FEEL#QUE_NOIMAGE# You heard more details about Mechanics and Magic Machinery from Chainheart.# Continue your conversation with Chainheart.# 10092#Job Change to Mechanic#SG_FEEL#QUE_NOIMAGE# Chainheart told you that to become a Mechanic you must find someone named Franklson, who was the first to develop Magic Machinery, in Juperos.# Search the Juperos area.# 10093#Job Change to Mechanic#SG_FEEL#QUE_NOIMAGE# You got a convenient facilities to go to Uperos.# Let's go to Uperos.# 10094#Job Change to Mechanic#SG_FEEL#QUE_NOIMAGE# You heard a story from a Ghostfire who was once human. The next Ghostfire should be somewhere to the southwestern area of the center of Juperos.# Find the other Ghostfires and listen to their stories.# 10095#Job Change to Mechanic#SG_FEEL#QUE_NOIMAGE# You heard a story from a Ghostfire who was once human. The next Ghostfire should be somewhere to the southeastern area of the center of Juperos.# Find the other Ghostfires and listen to their stories.# 10096#Job Change to Mechanic#SG_FEEL#QUE_NOIMAGE# The Ghostfire mentioned stepping on a marker between two mechanical statues nearby.# Find the marker to the west.# 10097#Job Change to Mechanic#SG_FEEL#QUE_NOIMAGE# The stepping on the marker you heard a voice saying to find a statue of a human.# Find the marker on the ground to the east.# 10098#Job Change to Mechanic#SG_FEEL#QUE_NOIMAGE# Search around the stone statue more to find the Door of Truth.# # 10099#Job Change to Mechanic#SG_FEEL#QUE_NOIMAGE# You must seek out the knowledge by searching the southern part of Juperos to find a marker there.# Search the southside of the center of Juperos.# 10100#Job Change to Mechanic#SG_FEEL#QUE_NOIMAGE# You have the knowledge that you were seeking. Go back to the Ghostfire to the north.# # 10101#Job Change to Mechanic#SG_FEEL#QUE_NOIMAGE# You have all the knowledge that you need. The Ghostfire said to go back to Chainheart in Juno.# # 10102#Meidi's Request#SG_FEEL#QUE_NOIMAGE# You have accepted a request from the bulletin board in the Eden Group Office. Find Meidi who is near the Western exit of Morroc.# Meet the client Meidi in Morroc# 10103#Ancellia's Request#SG_FEEL#QUE_NOIMAGE# You have accepted a request from the bulletin board in the Eden Group Office. Find Ancellia who is near near the center of Geffen.# Meet the client Ancellia in Geffen# 10104#Jeanbai's Request#SG_FEEL#QUE_NOIMAGE# You have accepted a request from the bulletin board in the Eden Group Office. Find Jeanbai who is near the northern entrance of Aldebaran.# Meet the client Jeanbai in Aldebaran# 10105#Lizingshetter's Request#SG_FEEL#QUE_NOIMAGE# You have accepted a request from the bulletin board in the Eden Group Office. Find Lizingshetter who is near the center of Aldebaran.# Meet the client Lizingshetter in Aldebaran.# 10106#Funfi's Request#SG_FEEL#QUE_NOIMAGE# You have accepted a request from the bulletin board in the Eden Group Office. Find Funfi who is at the Alberta docks.# Meet the client Funfi in Alberta# 10107#Requiem Hunting#SG_FEEL#QUE_NOIMAGE# Meidi requested that you hunt 10 Requiem monsters in Sphinx Dungeon. Return to her in Morroc when you are done.# Hunt 10 Requiem.# 10108#Marduk Hunting#SG_FEEL#QUE_NOIMAGE# Meidi requested that you hunt 10 Marduk monsters in Sphinx Dungeon. Return to her in Morroc when you are done.# Hunt 10 Marduk.# 10109#Pasana Hunting#SG_FEEL#QUE_NOIMAGE# Meidi requested that you hunt 10 Pasana monsters in Sphinx Dungeon. Return to her in Morroc when you are done.# Hunt 10 Pasana.# 10110#Dark Frame Hunting#SG_FEEL#QUE_NOIMAGE# Ancellia requested that you hunt 10 Dark Frame monsters in Glast Heim. Return to her in Geffen when you are done.# Hunt 10 Dark Frame.# 10111#Evil Druid Hunting#SG_FEEL#QUE_NOIMAGE# Ancellia requested that you hunt 10 Evil Druid monsters in Glast Heim. Return to her in Geffen when you are done.# Hunt 10 Evil Druid.# 10112#Wraith Hunting#SG_FEEL#QUE_NOIMAGE# Ancellia requested that you hunt 10 Wraith monsters in Glast Heim. Return to her in Geffen when you are done.# Hunt 10 Wraith# 10113#Raydric Archer Hunting#SG_FEEL#QUE_NOIMAGE# Ancellia requested that you hunt 10 Raydric Archer monsters in Glast Heim. Return to her in Geffen when you are done.# Hunt 10 Raydric Archer.# 10114#Grand Peco Hunting#SG_FEEL#QUE_NOIMAGE# Jeanbai requested that you hunt 20 Grand Peco monsters around Kiel Hyre's Academy. Return to him in Aldebaran when you are done.# Hunt 20 Grand Peco.# 10115#Sleeper Hunting#SG_FEEL#QUE_NOIMAGE# Jeanbai requested that you hunt 20 Sleeper monsters around Kiel Hyre's Cottage. Return to him in Aldebaran when you are done.# Hunt 20 Sleeper.# 10116#Goat Hunting#SG_FEEL#QUE_NOIMAGE# Jeanbai requested that you hunt 20 Goat monsters around El Mes Gorge and the area south of it. Return to him in Aldebaran when you are done.# Hunt 20 Goat.# 10117#Harpy Hunting#SG_FEEL#QUE_NOIMAGE# Jeanbai requested that you hunt 20 Harpy monsters around El Mes Plateau just south of Juno. Return to him in Aldebaran when you are done.# Hunt 20 Harpy# 10118#Clock Hunting#SG_FEEL#QUE_NOIMAGE# Lizingshetter requested that you hunt 15 Clock monsters in Clock Tower. Return to him in Aldebaran when you are done.# Hunt 15 Clock.# 10119#Punk Hunting#SG_FEEL#QUE_NOIMAGE# Lizingshetter requested that you hunt 15 Punk monsters in Clock Tower. Return to him in Aldebaran when you are done.# Hunt 15 Punks# 10120#Rideword Hunting#SG_FEEL#QUE_NOIMAGE# Lizingshetter requested that you hunt 15 Rideword monsters in Clock Tower. Return to him in Aldebaran when you are done.# Hunt 15 Ridewords.# 10121#Uzhas Hunting#SG_FEEL#QUE_NOIMAGE# Funfi requested that you hunt 15 Uzhas monsters on Moscovia. Return to him in Alberta when you are done.# Hunt 15 Uzhas.# 10122#Miyabi Doll Hunting#SG_FEEL#QUE_NOIMAGE# Funfi requested that you hunt 15 Miyabi Doll monsters on Amatsu. Return to him in Alberta when you are done.# Hunt 15 Miyabi Dolls# 10123#Mi Gao Hunting#SG_FEEL#QUE_NOIMAGE# Funfi requested that you hunt 15 Mi Gao monsters on Louyang. Return to him in Alberta when you are done.# Hunt 15 Mi Gaos.# Have fun!
  13. What do you mean where should you set that? You should start out with a fresh folder named "data" within the new data folder make another one named "sprite" and then in the sprite folder you just made. Input all of the sprites you'd want thor-patcher to overwrite. Once you have those steps done. Use the thor maker inside your tools folder. Where it says input, click Directory and then choose the data folder you just made. There are a lot of sub-directories inside the actual "sprite" folder within your grf. So you should be careful when you place your sprites and make sure it's in the correct folder.
  14. I'm pretty sure it still works. The last time I've used it was like a year ago. And it was working perfectly.
×
×
  • Create New...