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ngek202

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Everything posted by ngek202

  1. lol that's why my players before doesn't complain. I tested it directly on e_tower map LOL. Thanks Emistry.
  2. that would be nice Vali Thanks in advance I really liked this WoE Setter it has a lot of good Features.
  3. it's on this part: where you need to click the Lucid Crystal 5@tower,106,109,2 script Lucid Crystal#102 844,{ if (in_102tower < 10) { mes "^0000ffA mysterious voice echoes through the room as you touch the lucid crystal radiating a strong light.^000000"; next; mes "[Mysterious Voice]"; mes "Welcome to my place, intruders. I've had fun watching you endure all the difficulties I've set before you."; next; mes "[Mysterious Voice]"; mes "Unfortunately, the time has come to end the show."; next; mes "[Mysterious Voice]"; mes "It's still too early to celebrate your victory against my right-hand man Knothen because he isn't completely destroyed!"; next; mes "[Mysterious Voice]"; mes "I shall resurrect him for your next show. Defeat him again, and then I'll gladly accept your challenge."; next; mes "[Mysterious Voice]"; mes "Good-bye for now."; mes "Once again, I had such a great time, humans. I look forward to seeing you again."; next; mes "^0000ffAs soon as the voice stopped talking, an irresistible force lifted and moved you somewhere else."; close2; set in_102tower,10; warp "alberta",223,36; } else { mes "^0000ffThe radiating crystal piece seems to beckon you, just like last time.^000000"; next; mes "[Mysterious Voice]"; mes "I must have underestimated you... I didn't expect to see you again."; next; mes "[Mysterious Voice]"; mes "I can smell your sweat, hear the gasps of your exhaustion in combat. Ah~ The human desire for victory always excites me."; next; mes "[Mysterious Voice]"; mes "I now allow you to come receive an audience from me. Come to me, to Nacht Sieger the Hegemon-King of the Darkness!"; close2; warp "6@tower",32,12; } end; I tried it too warped me to alberta lol. mes "^0000ffAs soon as the voice stopped talking, an irresistible force lifted and moved you somewhere else."; close2; set in_102tower,10; warp "alberta",223,36; } why? whats this check for? if (in_102tower < 10) {
  4. Need Help with Fixing [GM]Xeon]'s WoE Setter v3 SQL, to make it work on the recent SVN Changes from r15657 and r15658 seems GetCastleData changed it's parameter. Error return from Map Server: [Error]: Loading NPC file: npc/guild/agit_template.txt script error on npc/guild/agit_template.txt line 54 parse_line: need ';' 49 : { 50 : end; 51 : 52 : // Load (or reload) specific information for a castle. 53 : OnInterIfInitOnce: * 54 : if (strnpcinfo(2) == "aldeg_cas01") { GetCastleData "aldeg_cas01 ",0','strnpcinfo(0)+"::OnRecvCastle"; } 55 : else if (strnpcinfo(2) == "aldeg_cas02") { GetCastleData "aldeg_ cas02",0,strnpcinfo(0)+"::OnRecvCastle"; } 56 : else if (strnpcinfo(2) == "aldeg_cas03") { GetCastleData "aldeg_ cas03",0,strnpcinfo(0)+"::OnRecvCastle"; } 57 : else if (strnpcinfo(2) == "aldeg_cas04") { GetCastleData "aldeg_ cas04",0,strnpcinfo(0)+"::OnRecvCastle"; } 58 : else if (strnpcinfo(2) == "aldeg_cas05") { GetCastleData "aldeg_ cas05",0,strnpcinfo(0)+"::OnRecvCastle"; } 59 : else if (strnpcinfo(2) == "gefg_cas01") { GetCastleData "gefg_ca s01",0,strnpcinfo(0)+"::OnRecvCastle"; } [Error]: Loading NPC file: npc/custom/woe/plugins/woes3_pl-changeownership.txt script error on npc/custom/woe/plugins/woes3_pl-changeownership.txt line 45 parse_line: need ';' 40 : if (.@tcode>=.@tcurrent) { 41 : set .@temp$, ""; set .@ccode, getarg(1); set .@c current, 16; 42 : for (set .@i, 5; .@i>0; set .@i,.@i-1) { 43 : if (.@ccode>=.@ccurrent) { 44 : setcastledata(getd("$woe_cas"+.@ i_+"_3$["+.@i+"]"),1,.@ownerid); set .@temp$, .@temp$+getd("$woe_cas"+.@i_+"_1$[ "+.@i+"]")+((.@ccode>.@ccurrent)?", ":" "); * 45 : if (.@i_<5) { disablenpc "Kafra Staff#"+getd("$woe_cas"+.@i_+"_3$["+.@i+"]"); GetCastleData getd("$woe_cas"+.@i_ +"_3$["+.@i+"]"),0','"::OnRecvCastle"; } //Some OnRecvCastle label in a guild sc ript is spitting out 'Map "" not found' debugs =( 46 : if (.@i_>5) { disablenpc "Kafra Employee#"+((.@i==6)?"sch":"aru")+"0"+.@i; GetCastleData getd("$woe_cas"+.@i_+"_ 3$["+.@i+"]"),0,"::OnRecvCastle"+((.@i==6)?"sc":"Ar")+"0"+.@i; } 47 : for( set .@n, 4; .@n <= 9; set . @n, .@n+1 ) { 48 : SetCastleData getd("$woe _cas"+.@i_+"_3$["+.@i+"]"), .@n, 0; 49 : } 50 : set .@ccode, .@ccode-.@ccurrent; anyone can check and correct the issues. WoE_Setter_3.4.3.rar
  5. it might also affect the other Message when Map server is still loading.
  6. possible to change the Message Rejected from Server to Server Maintenance?
  7. How do you Skip and Update Revision except for applying Manual? for example the latest update is r15654 and you have r15650 you only need to get r15651 to r15652 and r15654., you don't need r15653 and wanted to skip it. Possible?
  8. wow looking forward to this project Features looks good. Suggestion: Reset Position Admin Control Panel: Database Cleaner http://www.eathena.ws/board/index.php?showtopic=219109 Auto Account Deletion for Accounts that's not been used for 2 Months (configurable)
  9. @Eden this would be a nice Feature if added to SVN in future release. and would benefit the Administrators much.
  10. yup fixed it.
  11. @tr0n got some Errors with SQL [sql]: DB error - Unknown column 'char_name' in 'field list' [Debug]: at c:usersAMDdesktopr15654srcmapscript.c:13537 - INSERT INTO `re quest` (`account_id`, `char_name`, `time`, `type`, `message`) VALUES (2000002, ' Red Skull', '2012-03-04 13:08:55', 'Ingame Question', 'Freebies?') [Debug]: Source (NPC): Request at prontera (182,214) char_id wasn't replaced with char_name from the old version
  12. 3d models are .gr2 files.. here's some of their ID's ["JT_ARCHER_GUARDIAN"] = 1285, ["JT_KNIGHT_GUARDIAN"] = 1286, ["JT_SOLDIER_GUARDIAN"] = 1287, ["JT_EMPELIUM"] = 1288, ["JT_TREASURE_BOX1"] = 1324, ["JT_TREASURE_BOX2"] = 1325, ["JT_TREASURE_BOX3"] = 1326, ["JT_TREASURE_BOX4"] = 1327, ["JT_TREASURE_BOX5"] = 1328, ["JT_TREASURE_BOX6"] = 1329, ["JT_TREASURE_BOX7"] = 1330, ["JT_TREASURE_BOX8"] = 1331, ["JT_TREASURE_BOX9"] = 1332, ["JT_TREASURE_BOX10"] = 1333, ["JT_TREASURE_BOX11"] = 1334, ["JT_TREASURE_BOX12"] = 1335, ["JT_TREASURE_BOX13"] = 1336, ["JT_TREASURE_BOX14"] = 1337, ["JT_TREASURE_BOX15"] = 1338, ["JT_TREASURE_BOX16"] = 1339, ["JT_TREASURE_BOX17"] = 1340, ["JT_TREASURE_BOX18"] = 1341, ["JT_TREASURE_BOX19"] = 1342, ["JT_TREASURE_BOX20"] = 1343, ["JT_TREASURE_BOX21"] = 1344, ["JT_TREASURE_BOX22"] = 1345, ["JT_TREASURE_BOX23"] = 1346, ["JT_TREASURE_BOX24"] = 1347, ["JT_TREASURE_BOX25"] = 1348, ["JT_TREASURE_BOX26"] = 1349, ["JT_TREASURE_BOX27"] = 1350, ["JT_TREASURE_BOX28"] = 1351, ["JT_TREASURE_BOX29"] = 1352, ["JT_TREASURE_BOX30"] = 1353, ["JT_TREASURE_BOX31"] = 1354, ["JT_TREASURE_BOX32"] = 1355, ["JT_TREASURE_BOX33"] = 1356, ["JT_TREASURE_BOX34"] = 1357, ["JT_TREASURE_BOX35"] = 1358, ["JT_TREASURE_BOX36"] = 1359, ["JT_TREASURE_BOX37"] = 1360, ["JT_TREASURE_BOX38"] = 1361, ["JT_TREASURE_BOX39"] = 1362, ["JT_TREASURE_BOX40"] = 1363, the only thing I don't like when using MOB ID as an NPC is some Homunculus who attacks/aggressive always get near them LOL.
  13. yup check out a clean rAthena SVN and replace the file that has a problem., and remember next time always check what the Status says it'll show you if there's a Conflicted file
  14. that's an old atcommand_athena.conf, you should've checked your update there must have been some conflict..
  15. your using an incompatible lua or lub
  16. thought mail was fixed?
  17. Thanks Syouji for sharing this one, can anyone Share how will you setcell with this one? what would be the trick?
  18. so much depressed.. just why me :(

  19. Here fixed your lua problems try it. http://www.mediafire.com/?yz8eqzrvppc1k33
  20. @Syouji can't download I only got few effects can you reupload?
  21. @tr0n Sir is it possible to display the one who sent the Request his/her Character Name instead of char_id? this is for Low Level GM's
  22. tried it with Normal Character?
  23. here's how: Click Open create Thor patch File Name. 1. Click File. 2. Click Single File and Select the Client.exe you'll be patching and Press Generate after that. 3. Press [root] Done.
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