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Showing content with the highest reputation on 03/02/24 in all areas

  1. Hello everyone! My name is Keith, I've been around the RO community since early 2003, it's been years since I've contributed to the community ...well since deving at eAthena..anyway.. today I'm releasing my script I created that installs the database for you, you can choose either pre-renewal or renewal, it's all up to you. How do you use it? It's simple!..just.. copy/paste the content from the URL below into a .sh file, make it a executable (chmod +x db-installer.sh) and run it (./db-installer.sh) Download: https://gist.github.com/CrazyBebop/bc6a3220c488ae11f870 UPDATED: 06/17/14 1:37 CST UPDATE: Now includes inserting log database into main database if you choose not to have a separate database for logs. UPDATE 2: Fixed some minor bugs. Picture in Action: Have any questions? Please let me know.
    1 point
  2. Congratulations on the first days of spring! I present to your attention one of the houses from the game Animal Crossing New Horizons, carefully recreated in RO ... ... directly on the Nintendo Switch OLED Animal Crossing Edition with custom painted controllers! .•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•. ns_ac_br Following the theme of the game, I wanted to explore new horizons of the mapping again! The entire location exists only on the console screen, which fits perfectly with the player’s point of view. As you can see, in the video, the console has two modes, which are activated by real buttons on the console. And even a button to turn off the console screen has been implemented, which should lead to the player returning to the place where the console was activated. The architecture of the map and all textures was created entirely by hand in a 3D editor. The console was created literally with a ruler in hand, from the moment of purchase. The appearance is made in the official style of the Nintendo Switch Animal Crossing Edition, but on the OLED version and with a custom paint job. However, the main goal was to ensure that flowers were collected from Ragnarok assets to match the game world. Therefore, this map contains almost all the beautiful flowers that have been found in the official game. In the second part of the video you can see the mods in action: 1) Quiet mode - a mode without monsters (also I can easily add an additional pvp mode if you want) 2) Battle mode - 36 waves of almost all pre-re monsters of the Plant and Insect race and the final 37th wave is a battle with a random boss of the Plant or Insect race (Golden Thief Bug, Mistress, Maya or Lady Tanee). The map is a pocket mini instance in which you can fight in a team on low-level servers (other players will need to go online from their own consoles) or fight solo on high-level servers. You can write what next location you want to see from the games on the Switch or any source (This series can be continued...) The map was made in the Browedit 1 program without rms2 models. P.S.
    1 point
  3. Version 1.0.0

    1248 downloads

    Since Rytech released their 4th job code it is also pertinent to have the sprites corrected. It works with Kamishi's palletes and almost any generic
    Free
    1 point
  4. Hi, for this matter you got 2 choices. -Recompile server with pre-renewal formulas overall by commenting this line in renewal.h, #define RENEWAL and recompile. It well turn your server into part pre-renewal for several formulas unless you comment out the rest on it. or -Go in the source code, pc.c, and change the following line, sp += (low < 100) ? (2 + (low - 1) / 10) : (16 + 4 * ((low - 100) / 5)); for sp += ( 1 + (low + 9) / 10 ); and recompile the server which will make server use pre-renewal formulas for status point calculations while keeping the rest of the renewal settings.
    1 point
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