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  1. Super Stylist (Dress Room Required) View File This' my very first work if any bug contact me and i'll try to fix Submitter kanashiroakira Submitted 01/18/2017 Category Utilities Content Author  
    1 point
  2. Implemented in Git Hash: 9c2026d!
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  3. Try checking the source file. Proceed to itemdb.h - you should be able to find them in line 243 - you can add your custom IG_* down below. I think this has been integrated with src.
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  4. It's very helpful that Athena developers have attempted to keep backwards compatibility with older clients -- all despite an increasing pile of spaghetti code as seen in functions such as clif_set_unit_idle. With rAthena you can ostensibly compile the server for any given version network protocol. Of course, as people move on to newer clients, the old clients aren't really tested anymore and many things can go wrong. The result is that rAthena supports a lot of strange packet versions that are something of a mix between old and new. But in the end, the only thing that matters is that the server and client understands each other. Luckily it didn't take too much effort to get my client working with the latest trunk revision. Renewal seems to work also, although I got resource crashed from some new monster called "little poring" or something?? Below: me battling it out @ glast with rAthena pre-RE
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  5. Sorry, had a typo. Here it's fixed: // // [========================================================] // [=========== Warper Evolution ===========] // [========================================================] // [ Versión 23 ] // [========================================================] // [ Script original: Ivion ] // [========================================================] // [ Descripción: ] // [--------------------------------------------------------] // [ ] // [ - Save. ] // [ - Warp a Ciudades. ] // [ - Warp a Mazmorras. ] // [ - Warp a Áreas de WoE. ] // [ - Warp a otros Grupos de Destinos personalizados. ] // [ - Modo Evolution / Quest Warper. ] // [========================================================] // [ 5 últimas actualizaciones: ] // [--------------------------------------------------------] // [ ] // [ v19: [Ivion] ] // [ - Relocalizados destinos y npcs de las dungeons. ] // [ - Bugfix: Somatology Laboratory. ] // [ - Bugfix: Los precios no se aplicaban. ] // [ - Los submenús se muestran desactivados si no ] // [ tienes activado ninguno de sus destinos. ] // [ - Se muestra la gente que hay en cada destino. ] // [ ] // [ v20: [Ivion] ] // [ - Bugfix: Submenus sin modo evolution. ] // [ ] // [ v21: [Ivion] ] // [ - Optimizando un poco el script. ] // [ - Los submenús no pueden agrupar otros submenús. ] // [ - Nuevos destinos del Ep 13.2 . ] // [ - Añadida opción para configurar como se guardarán los ] // [ destinos del Modo Evolution. ] // [ ] // [ v22: [Ivion] ] // [ - Added missing Jawaii warp and npc. ] // [ ] // [ v23: [Ivion] ] // [ - Bugfix: La función de guardar punto de inicion no ] // [ aparecía en los menús. ] // [========================================================] - script WEfunc -1,{ OnInit: // [--------------------------------------------------------] // [ Configuración: ] // [========================================================] set .@n$,"Warper Evolution"; // Nombre del NPC. set $@WEm,1; // Modo Evolution. (0 = off | 1 = Player | 2 = Account | 3 = Global) set .@p,0; // Guardar Punto de Inicio. (-1 = off | Precio) // [--------------------------------------------------------] // [ Final de la configuración. ] // [========================================================] set .@a,1; while(!setnpcdisplay("WE#"+.@a,.@n$+"#"+.@a)) set .@a,.@a + 1; set $@WE$,"^008888"+.@n$+"^000000"; if($@WEm == 2) set $@WEm$,"#"; if($@WEm == 3) set $@WEm$,"$"; if(.@p >= 0) { set $@WE,1; set $@WEb1$,"Guardar Punto de Inicio."; set $@WEc1,.@p; set $@WEd0[0],1; } // [--------------------------------------------------------] // [ Configuración de destinos: ] // [========================================================] // Declaración de Grupos de Destinos: // callsub Onc0,{"Nombre"},{Precio}; // Crea un nuevo Grupo de Destinos dentro del menú principal del npc. // Los Grupos de Destinos agrupan los diferentes Destinos con un mismo precio. // Ejemplo: Ciudades / Mazmorras / Áreas de WoE // Declaración de Destinos: // callsub Onc1,{Id},{"Nombre"},{"Mapa"},{x},{y},{"Mapa Activación 1"},{"Mapa Activación 2"},{...},{"Mapa Activación #"}; // Crea un nuevo Destino dentro del último Grupo de Destinos declarado. // {Id}: Identificador único del destino. Ponedlo a 0 si queréis desactivar el Modo Evolution. // {"Mapa Activación #"}: // En Modo Evolution, cuando un jugador se situe en cualquiera de estos mapas, el destino le quedará desbloqueado. // Esta lista de mapas es también utilizada para hacer el recuento de personas en cada destino. // Declaración de Submenús: // callsub Onc2,{"Nombre"}; // Crea un nuevo Submenú dentro del último Grupo de Destinos declarado. // Es útil para agrupar diferentes Destinos relacionados, por ejemplo para los niveles de una Dungeon. // Para cerrar un submenú, debeis utilizar la misma función sin argumentos. // callsub Onc2; // Cities: callsub Onc0,"Viajar a una Ciudad.",0; callsub Onc1,0,"Alberta","alberta",51,241,"alberta"; callsub Onc1,0,"Al De Baran","aldebaran",139,121,"aldebaran"; callsub Onc1,0,"Amatsu","amatsu",93,254,"amatsu"; callsub Onc1,0,"Ayothaya","ayothaya",207,206,"ayothaya"; callsub Onc1,0,"Comodo","comodo",202,113,"comodo"; callsub Onc1,0,"Einbech","einbech",70,90,"einbech"; callsub Onc1,0,"Einbroch","einbroch",69,196,"einbroch"; callsub Onc1,0,"Geffen","geffen",49,121,"geffen"; callsub Onc1,0,"Gonryun","gonryun",161,119,"gonryun"; callsub Onc1,0,"Hugel","hugel",96,127,"hugel"; callsub Onc1,0,"Izlude","izlude",128,92,"izlude"; callsub Onc1,21,"Jawaii","jawaii",129,264,"jawaii"; callsub Onc1,0,"Juno","yuno",158,84,"yuno"; callsub Onc1,0,"Lighthalzen","lighthalzen",214,93,"lighthalzen"; callsub Onc1,0,"Louyang","louyang",217,114,"louyang"; callsub Onc1,0,"Lutie","xmas",148,116,"xmas"; callsub Onc1,19,"Manuk","manuk",277,137,"manuk"; callsub Onc1,13,"Midgarts Expedition Camp","mid_camp",210,288,"mid_camp"; callsub Onc1,0,"Morroc","morocc",161,71,"morocc"; callsub Onc1,0,"Moscovia","moscovia",224,192,"moscovia"; callsub Onc1,0,"Niflheim","niflheim",194,185,"niflheim"; callsub Onc1,0,"Payon","payon",156,223,"payon"; callsub Onc1,0,"Prontera","prontera",156,161,"prontera"; callsub Onc1,0,"Rachel","rachel",142,139,"rachel"; callsub Onc1,20,"Splendide","splendide",190,144,"splendide"; callsub Onc1,0,"Umbala","umbala",122,135,"umbala"; callsub Onc1,0,"Veins","veins",198,232,"veins"; // Dungeons: callsub Onc0,"Viajar a una Mazmorra.",0; callsub Onc1,31,"Abyss Lake Underground Cave","hu_fild05",192,206,"abyss_01","abyss_02","abyss_03"; callsub Onc1,0,"Amatsu Dungeon","ama_dun01",230,11,"ama_dun01","ama_dun02"; callsub Onc1,0,"Ant Hell","anthell01",35,262,"anthell01","anthell02"; callsub Onc1,0,"Ayothaya Ancient Shrine","ayo_fild02",277,150,"ayo_dun01","ayo_dun02"; callsub Onc2,"Beach Dungeon"; callsub Onc1,0,"Karu, the West Cave","comodo",35,216,"beach_dun"; callsub Onc1,0,"Ruande, the North Cave","comodo",176,335,"beach_dun2"; callsub Onc1,0,"Mao, the East Cave","cmd_fild01",33,317,"beach_dun3"; callsub Onc2; callsub Onc1,0,"Clock Tower","c_tower1",200,161,"alde_dun03","alde_dun02","alde_dun03","alde_dun04","c_tower1","c_tower2","c_tower3","c_tower4"; callsub Onc1,36,"Cursed Abbey Dungeon","nameless_n",164,184,"abbey01","abbey02","abbey03"; callsub Onc1,0,"Geffen Dungeon","gef_dun00",104,97,"gef_dun00","gef_dun01","gef_dun02","gefenia01","gefenia02","gefenia03","gefenia04"; callsub Onc1,0,"Glast Heim","glast_01",199,114,"glast_01","gl_cas01","gl_cas02","gl_chyard","gl_sew01","gl_sew02","gl_sew03","gl_sew04","gl_church","gl_step","gl_prison","gl_prison1","gl_knt01","gl_knt02","gl_dun01","gl_dun02"; callsub Onc1,0,"Gonryun Ancient Shrine","gonryun",162,187,"gon_dun01","gon_dun02","gon_dun03"; callsub Onc1,40,"Holy Ground","ra_san01",140,135,"ra_san01","ra_san02","ra_san03","ra_san04","ra_san05"; callsub Onc1,0,"Ice Cave","ra_fild01",233,329,"ice_dun01","ice_dun02","ice_dun03","ice_dun04"; callsub Onc1,0,"Labyrinth Forest","prt_fild01",136,364,"prt_maze01","prt_maze02","prt_maze03"; callsub Onc1,0,"Mine Dungeon","einbech",136,245,"ein_dun01","ein_dun02"; callsub Onc1,0,"Mjolnir Dead Pit","mjolnir_02",80,358,"mjo_dun01","mjo_dun02","mjo_dun03"; callsub Onc1,45,"Moscovia Forest","mosk_fild02",190,251,"mosk_dun01","mosk_dun02","mosk_dun03"; //callsub Onc1,64,"Nidhogg","nyd_dun01",0,0,"nyd_dun01","nyd_dun02"; callsub Onc1,0,"Magma Dungeon","yuno_fild03",38,139,"mag_dun01","mag_dun02"; callsub Onc1,0,"Odin Shrine","odin_tem01",98,146,"odin_tem01","odin_tem02","odin_tem03"; callsub Onc1,0,"Orc Dungeon","gef_fild10",67,332,"orcsdun01","orcsdun02"; callsub Onc1,0,"Payon Cave","pay_arche",41,130,"pay_dun00","pay_dun01","pay_dun02","pay_dun03","pay_dun04"; callsub Onc1,0,"Prontera Culvert","prt_sewb1",125,248,"prt_sewb1","prt_sewb2","prt_sewb3","prt_sewb4"; callsub Onc1,0,"Pyramid","moc_ruins",58,154,"moc_pryd01","moc_pryd02","moc_pryd03","moc_pryd04","moc_pryd05","moc_pryd06"; callsub Onc1,0,"Robot Factory","kh_dun01",3,228,"kh_dun01","kh_dun02"; callsub Onc1,0,"Royal Tomb","louyang",53,249,"lou_dun01","lou_dun02","lou_dun03"; callsub Onc1,0,"Ruins of Juperos","jupe_cave",50,51,"juperos_01","juperos_02","jupe_core"; callsub Onc1,55,"Somatology Laboratory","lighthalzen",308,300,"lhz_dun01","lhz_dun02","lhz_dun03"; callsub Onc1,0,"Sphinx","moc_fild19",112,99,"in_sphinx1","in_sphinx2","in_sphinx3","in_sphinx4","in_sphinx5"; callsub Onc1,0,"Sunken Ship","alb2trea",76,98,"treasure01","treasure02"; callsub Onc1,58,"Thanatos Tower","tha_scene01",140,199,"tha_t01","tha_t02","tha_t03","tha_t04","tha_t05","tha_t06","tha_t07","tha_t08","tha_t09","tha_t10","tha_t11","tha_t12"; callsub Onc1,0,"Thor Volcano Dungeon","ve_fild03",169,236,"thor_v01","thor_v02","thor_v03"; callsub Onc1,0,"Toy Factory","xmas",143,305,"xmas_dun01","xmas_dun02"; callsub Onc1,0,"Turtle Island","tur_dun01",151,51,"tur_dun01","tur_dun02","tur_dun03","tur_dun04"; callsub Onc1,0,"Umbala Dungeon","umbala",160,250,"um_dun01","um_dun02"; callsub Onc1,0,"Undersea Tunnel","izlu2dun",107,93,"iz_dun00","iz_dun01","iz_dun02","iz_dun03","iz_dun04"; // Identificadores disponibles: [22,30] U [68,90] U [194,...) // [--------------------------------------------------------] // [ Final de la configuración de destinos. ] // [========================================================] set $@WE,0; set $@WEm,0; set $@WEd[0],0; set $@WEd[1],0; end; // Declaración del Grupos de Destinos: // getarg(0): Nombre. // getarg(1): Precio. Onc0: set $@WE,$@WE + 1; set getd("$@WEb"+$@WE+"$"),getarg(0); set getd("$@WEc"+$@WE),getarg(1); set .@a,getarraysize($@WEd0); set $@WEd0[.@a],$@WE; set $@WEd[0],$@WE; set $@WEd[1],0; return; // Declaración de Destinos: // getarg(0): Id. // getarg(1): Nombre. // getarg(2): Mapa. // getarg(3): x. // getarg(4): y. Onc1: if($@WEd[0]) { set $@WE,$@WE + 1; if($@WEm) set .@a,getarg(0); set getd("$@WEa"+$@WE),.@a; set getd("$@WEb"+$@WE+"$"),getarg(1); set getd("$@WEe"+$@WE+"$"),getarg(2); set getd("$@WEf"+$@WE),getarg(3); set getd("$@WEg"+$@WE),getarg(4); set .@b,5; while(getarg(.@b,"") != "") { // Mapas de activación: set .@m$,getarg(.@; set getd("$@WEh"+$@WE+"$["+(.@b - 5)+"]"),.@m$; if(.@a) { setmapflag .@m$,42; set getd("$@WE_"+.@m$+"["+getarraysize(getd("$@WE_"+.@m$))+"]"),$@WE; } set .@b,.@b + 1; } set .@a,$@WEd[getarraysize($@WEd) - 1]; set .@b,getarraysize(getd("$@WEd"+.@a)); set getd("$@WEd"+.@a+"["+.@b+"]"),$@WE; } return; // Declaración de Submenús: // getarg(0): Nombre. Onc2: if($@WEd[0]) { if(getarg(0,"") == "") set $@WEd[1],0; else { set $@WE,$@WE + 1; set getd("$@WEb"+$@WE+"$"),getarg(0); set .@a,$@WEd[0]; set .@b,getarraysize(getd("$@WEd"+.@a)); set getd("$@WEd"+.@a+"["+.@b+"]"),$@WE; set $@WEd[1],$@WE; } } return; // Activación de Destinos: OnPCLoadMapEvent: getmapxy .@m$,.@x,.@y,0; set .@a,getarraysize(getd("$@WE_"+.@m$)); while(.@a) { set .@a,.@a - 1; set .@b,getd("$@WE_"+.@m$+"["+.@a+"]"); set .@c,getd("$@WEa"+.@; set .@d,getd($@WEm$+"WE_"+(.@c / 31)); if(!(.@d & pow(2,.@c % 31))) { if($@WEm$ == "$") set .@e,0; else set .@e,3; announce "Nuevo destino desactivado: "+getd("$@WEb"+.@b+"$")+".",.@e,0x00ccdd; set getd($@WEm$+"WE_"+(.@c / 31)),.@d + pow(2,.@c % 31); } } end; } // Npcs: - script WE#0::WE -1,{ mes $@WE$; mes "Hola "+strcharinfo(0)+"."; mes "¿En que puedo ayudarte?"; next; set .@a$[0],"Último destino ("+((last_warp)?getd("$@WEb"+last_warp+"$"):"no hay")+")"; while(.@a < getarraysize($@WEd0)) { set .@b,$@WEd0[.@a]; set .@a$[.@a + 1],getd("$@WEb"+.@b+"$"); set .@b,getd("$@WEc"+.@; if(.@ { if(Zeny < .@ set .@a$[.@a + 1],"^bbbbbb"+.@a$[.@a]+" ^bb0000("+.@b+" z)^000000"; else set .@a$[.@a],.@a$[.@a + 1]+" ^00bb00("+.@b+" z)^000000"; } set .@a,.@a + 1; } set .@a,select("^880000Salir^000000",.@a$[0],.@a$[1],.@a$[2],.@a$[3],.@a$[4],.@a$[5],.@a$[6],.@a$[7],.@a$[8],.@a$[9],.@a$[10],.@a$[11],.@a$[12],.@a$[13],.@a$[14],.@a$[15],.@a$[16],.@a$[17],.@a$[18],.@a$[19]); if(.@a == 1) { mes $@WE$; mes "Hasta pronto."; emotion 12; close; } if(.@a == 2) { set .@a,last_warp; set .@s,1; } if(.@a == 3) { getmapxy .@m$,.@x,.@y,0; set Zeny,Zeny - .@b; mes "Muy bien."; mes "A partir de ahora este lugar quedará guardado como tu Punto de Inicio."; save .@m$,.@x,.@y; specialeffect2 500; close2; emotion 12; end; } set .@b,getd("$@WEc"+.@a); if(!.@s) { set .@a,$@WEd0[.@a - 3]; callsub Ona0,.@b; mes $@WE$; mes "Elige tu Destino."; next; do { cleararray .@a$[0],"",getarraysize(.@a$); set .@c,0; while(.@c < getarraysize(getd("$@WEd"+.@a))) { set .@d,getd("$@WEd"+.@a+"["+.@c+"]"); set .@e,getd("$@WEa"+.@d); set .@b$,"bbbbbb"; set .@c$,""; if(getd("$@WEe"+.@d+"$") == "") { set .@g,getarraysize(getd("$@WEd"+.@d)); set .@f,0; while(.@g && !.@f) { set .@g,.@g - 1; set .@e,getd("$@WEa"+getd("$@WEd"+.@d+"["+.@g+"]")); if(!.@e || (getd($@WEm$+"WE_"+(.@e / 31)) & pow(2,.@e % 31))) set .@f,1; } if(.@f) set .@b$,"000000"; } else if(!.@e || (getd($@WEm$+"WE_"+(.@e / 31)) & pow(2,.@e % 31))) { set .@b$,"000000"; set .@g,0; set .@f,getarraysize(getd("$@WEh"+.@d+"$")); while(.@f > 0) { set .@f,.@f - 1; set .@g,.@g + getmapusers(getd("$@WEh"+.@d+"$["+.@f+"]")); } if(.@g) set .@c$,"00bb00"; else set .@c$,"aaaaaa"; set .@c$," [^"+.@c$+""+.@g+"^000000]"; } set .@a$[.@c],"^"+.@b$+""+getd("$@WEb"+.@d+"$")+"^000000"+.@c$; set .@c,.@c + 1; } if(.@h) set .@b$,"Atrás"; else set .@b$,"Salir"; set .@c,select("^880000"+.@b$+"^000000",.@a$[0],.@a$[1],.@a$[2],.@a$[3],.@a$[4],.@a$[5],.@a$[6],.@a$[7],.@a$[8],.@a$[9],.@a$[10],.@a$[11],.@a$[12],.@a$[13],.@a$[14],.@a$[15],.@a$[16],.@a$[17],.@a$[18],.@a$[19],.@a$[20],.@a$[21],.@a$[22],.@a$[23],.@a$[24],.@a$[25],.@a$[26],.@a$[27],.@a$[28],.@a$[29],.@a$[30],.@a$[31],.@a$[32],.@a$[33],.@a$[34],.@a$[35],.@a$[36],.@a$[37],.@a$[38],.@a$[39],.@a$[40],.@a$[41],.@a$[42],.@a$[43],.@a$[44],.@a$[45],.@a$[46],.@a$[47],.@a$[48],.@a$[49]); if(.@c == 1) { if(.@h) { set .@a,.@h; set .@h,0; } else { mes $@WE$; mes "Hasta pronto."; emotion 12; close; } } else { set .@c,.@c - 2; if(compare(.@a$[.@c],"^bbbbbb")) { mes $@WE$; mes "Lo siento."; mes "Este destino aún no se encuentra disponible."; emotion 40; close; } set .@h,.@a; set .@a,getd("$@WEd"+.@a+"["+.@c+"]"); } } while(getd("$@WEe"+.@a+"$") == ""); } callsub Ona0,.@b; set Zeny,Zeny - .@b; mes $@WE$; mes "Muy bien."; mes "Espera un segundo mientras te abro un portal..."; close2; specialeffect2 71; pcblockmove getcharid(3),1; sleep2 500; specialeffect2 402; sleep2 500; emotion 12; specialeffect2 6; sleep2 200; specialeffect2 304; warp getd("$@WEe"+.@a+"$"),getd("$@WEf"+.@a),getd("$@WEg"+.@a); set last_warp,.@a; pcblockmove getcharid(3),0; end; Ona0: set .@a,getarg(0); if(Zeny < .@a) { mes $@WE$; mes "Lo siento."; mes "Para utilizar este servicio deberás pagar ^880000"+.@a+" z^000000."; emotion 40; close; } return; } // ----------- Towns ------------- alberta,31,240,4 duplicate(WE) WE#1 811 aldebaran,145,123,4 duplicate(WE) WE#2 811 amatsu,192,81,1 duplicate(WE) WE#3 811 ayothaya,144,117,6 duplicate(WE) WE#4 811 comodo,194,158,4 duplicate(WE) WE#5 811 einbroch,59,205,4 duplicate(WE) WE#6 811 einbroch,243,189,2 duplicate(WE) WE#7 811 einbech,135,249,4 duplicate(WE) WE#8 811 geffen,56,125,3 duplicate(WE) WE#9 811 gonryun,151,130,4 duplicate(WE) WE#10 811 izlude,134,150,4 duplicate(WE) WE#11 811 hugel,88,151,5 duplicate(WE) WE#12 811 lighthalzen,155,79,6 duplicate(WE) WE#13 811 lighthalzen,98,241,6 duplicate(WE) WE#14 811 louyang,210,106,4 duplicate(WE) WE#15 811 morocc,156,95,4 duplicate(WE) WE#16 811 prontera,160,193,4 duplicate(WE) WE#17 811 payon,162,226,4 duplicate(WE) WE#18 811 umbala,96,161,4 duplicate(WE) WE#19 811 xmas,150,136,4 duplicate(WE) WE#20 811 rachel,132,116,4 duplicate(WE) WE#21 811 moscovia,232,198,4 duplicate(WE) WE#22 811 // ------------ Dungeons ------------ ama_dun01,233,9,1 duplicate(WE) WE#23 811 cmd_fild08,329,359,6 duplicate(WE) WE#24 811 ayo_fild02,279,154,4 duplicate(WE) WE#25 811 izlu2dun,104,82,4 duplicate(WE) WE#26 811 prt_fild05,274,217,4 duplicate(WE) WE#27 811 mjolnir_02,85,363,4 duplicate(WE) WE#28 811 einbech,81,101,1 duplicate(WE) WE#29 811 glast_01,370,308,4 duplicate(WE) WE#30 811 yuno_fild03,37,135,4 duplicate(WE) WE#31 811 niflheim,32,161,4 duplicate(WE) WE#32 811 gef_fild10,71,339,4 duplicate(WE) WE#33 811 pay_arche,39,135,4 duplicate(WE) WE#34 811 moc_ruins,64,166,4 duplicate(WE) WE#35 811 moc_fild19,106,97,4 duplicate(WE) WE#36 811 alb2trea,73,101,4 duplicate(WE) WE#37 811 tur_dun01,148,239,4 duplicate(WE) WE#38 811 lhz_dun01,157,285,4 duplicate(WE) WE#39 811 hu_fild05,186,210,4 duplicate(WE) WE#40 811 yuno_fild07,221,179,4 duplicate(WE) WE#41 811 tha_scene01,139,194,1 duplicate(WE) WE#42 811 odin_tem01,96,149,4 duplicate(WE) WE#43 811
    1 point
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