Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 08/25/15 in all areas

  1. Hi folks! I have a project to create a remote control panel to manage the emulator the panel will be a windows application not a web panel due to security and because I prefer this way (maybe will has a phone app too), it will include several options and will work only with ssh based servers. This is what the panel will have: Host configuration Initial configuration (To users that got a VPS instead a specific ragnarok server) 100% recovery root password from mysql Backup SQL backup Emulator Backup Full backup Remote backup Self backup Edit NPC (directly) 100% FTP access 100% Emulator functions Start server 100% Restart server 100% Stop server 100% Install emulador (will support all emulators) 100% Compile the server 100% Emulator logs 100% Change configurations of the server (all configurations can be edit in a simple way and friendly window (not a txt file) Server management Eddit Account informations ( will be possible to edit global variables too) Create accounts (GM or not) Char eddit Item give Cash give ViP give (need to check if is possible, how the server will act when we add vip outside) For now I have only thoose options and ideas (if you have more, please tell me) Windows RROCP skeleton (i need to work on the program, this is a gross program that i'm testing the functions and bla bla bla) auth window: auth window with language select: Main window with the function of players online working: Main window with SSH console window: Main window after compile action and highlight box: Tray icon (yepe xD): FTP window:
    1 point
  2. All old maps are in our download section: https://rathena.org/board/files/file/7-old-payon-morocc-10/ https://rathena.org/board/files/file/2392-old-izlude-and-alberta/
    1 point
  3. Meu servidor está configurado para pré-renovação. Encontrei isso em src/map/skill.c Linha 12123 case WZ_QUAGMIRE: //The target changes to "all" if used in a gvg map. [Skotlex] case AM_DEMONSTRATION: case GN_HELLS_PLANT: if( skill_id == GN_HELLS_PLANT && map_getcell(src->m, x, y, CELL_CHKLANDPROTECTOR) ) return NULL; if (map_flag_vs(src->m) && battle_config.vs_traps_bctall && (src->type&battle_config.vs_traps_bctall)) target = BCT_ALL; break; Linha 12678 case UNT_QUAGMIRE: if( !sce && battle_check_target(&sg->unit->bl,bl,sg->target_flag) > 0 ) sc_start4(ss, bl,type,100,sg->skill_lv,sg->group_id,0,0,sg->limit); break; #EditAchei o "problema". Foi uma configuração minha mesmo. Em conf/battle/skill.conf // Should traps (hunter traps + quagmire) change their target to "all" inside gvg/pvp grounds? (Note 3) // Default on official servers: 1 (for players) gvg_traps_target_all: 0 Mudei de 1 para 0 e o então "bug" saiu. Depois que eu li o script dentro de skill.c, ficou um pouco mais claro de onde puxava a informação.Obrigado pela atenção. Problema resolvido.
    1 point
  4. Hi! Recently I've been doing some modifications in Sublime Text 3 to make it accept some commands and markups of the Cronus language (similar to rAthena). I know there's a lack of a complete and open source IDE to support this language with markup colors for different things and commands auto complete functions. I plan to add some other functions as a quick shop and quest maker. I've been making this as a priority project just to help the team of developers that helped me so much when I was beginning to work with this... Just to show how is it up to now: I've doing this for 5 days, so, it's still incomplete... If you have any suggestion ou critics, just tell, me! Thanks!
    1 point
×
×
  • Create New...