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Showing content with the highest reputation on 12/09/12 in all areas

  1. I believe we should begin to have the script command "playertalk" imported into the SVN. Why? Well, there are instances that are being released by Gravity that requires the 'playertalk' command; such as Glast Heim Memorial (English: Glast Heim Memorial) and Sara's Memories Instance for example. (I currently didn't see any changes in the Trac regarding this if this was even implemented. If it was, disregard this topic). //ADD playertalk. (credits: Karmic) //====================================================== //script.c // +/*========================================== // +* playertalk (sends message to surrounding area) // +*------------------------------------------*/ //+BUILDIN_FUNC(playertalk) //+{ //+ int display_name; //+ const char* message; //+ char message_output[255]; //+ struct map_session_data *sd = script_rid2sd(st); //+ //+ display_name = script_getnum(st, 2); //+ message = script_getstr(st, 3); //+ //+ if(display_name) //+ sprintf(message_output, "%s: %s", sd->status.name, message); //+ else //+ sprintf(message_output, "%s", message); //+ //+ clif_disp_overhead(sd, message_output); //+ //+ return 0; //+} // /*========================================== // * npctalk (sends message to surrounding area) // *------------------------------------------*/ // BUILDIN_FUNC(npctalk) // // // // // BUILDIN_DEF(npctalk,"s"), // [Valaris] // +BUILDIN_DEF(playertalk,"is"), // [Karmic] // BUILDIN_DEF(mobcount,"ss"), Might as well have it in the SVN before we start adding translated instances, no? (Per this topic) What does everyone think?
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  2. It is intended. The previous reading "method" was only reading from pre-re. This was added by Ind I think because he was unsure about the actual re values.
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  3. That's all that I found in the Trac regarding renewal behaviour for Safety Wall. Make sure that you comment it out properly.
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  4. Updated to 2.6.0.158. No longer needs administrator rights to run, only to save. Should solve issues when opensetup is started from an another application (such as the game client).
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  5. Well TBH I don't see any improvement in it. It is not the most easy way to do what OP propose but still does the job.
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  6. Completando info: la HP es mayor la mostrada debido a que uso el anillo para lanzar esta skill.
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  7. we got this... unittalk getcharid(3),"Message"; refer unittalk
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  8. prontera,156,180,6 script GuildBaseWarper 100,{ .@npcname$ = strnpcinfo(1); mes .@npcname$; mes "Hi "+strcharinfo(0)+","; mes "Do you want to go in your Guild Base?"; next; if ( select( "Blueprint's Base", "Yakuza's Base", "No" ) == 3 ) close; .@s = @menu; mes .@npcname$; mes "Hi "+strcharinfo(0)+","; mes "Please enter your guild password"; next; if ( input( .@tmp$, 2, 70 ) ) close; if ( .@tmp$ != .password$[.@s] ) { mes .@npcname$; mes "Invalid password. Try again."; close; } announce strcharinfo(0) +": "+ strcharinfo(0), 0; // LOL ? I'm just replicating -> atcommand "@broadcast "+strcharinfo(0); warp getd( ".guildbase"+ .@s +"$[0]" ), atoi( getd( ".guildbase"+ .@s +"$[1]" ) ), atoi( getd( ".guildbase"+ .@s +"$[2]" ) ); close; OnInit: setarray .password$[1], "OMFG", "LMAO"; setarray .guildbase1$, "lou_fild01", "180", "180"; setarray .guildbase2$, "prt_fild08", "50", "50" ; end; } sometimes ... need a little bit spoon feed ... and your script is far too off .... that's why script request section exist ...
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  9. Snow is a mapflag, mf_snow, and those can't be disabled individually (besides /effect off). You can use an existing weather controller, if you want, but you'll have to add in new maps yourself. http://svn2.assembla.com/svn/Ivion/Climat.txt
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  10. Hello here is some of my works with Christmas prontera! i dont have any description but i put a lot of effort in this map xD, looks like im going back to mapping again i miss this forum Center City The Christmas Tree To the castle Random views
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  11. It is pretty simple... svn diff mychangedfile1 dir1/dir2/mychangeresource2 > mypatch.txt to create a diff with your custom settings, this WILL include NPC's as they are in the SVN to apply the patch after you update to latest patch -p0 < patch.txt if you get an unknocown command error then you need patch. now I will assume you have a redhat centos tye system if so just yum install patch if that gets nothing then yum search patch if still nothing you need more repos, in that case run the following commands FIRST: wget http://pkgs.repoforge.org/rpmforge-release/rpmforge-release-0.5.2-2.el5.rf.i386.rpm THEN: rpm -ivh rpmforge-release-0.5.2-2.el5.rf.i386.rpm that installs the rpmforge repo THEN: wget -q -O - http://www.atomicorp.com/installers/atomic | sh ; yum update this installs AND updates with the atomic repo, atomic has ALOT of updated packages that the default repos have.
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