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Showing content with the highest reputation on 03/03/18 in all areas

  1. Version 2.0.0

    529 downloads

    // Config starts here ---------------------- $maxDMMemberCount = 8; // Max players to start (if 4v4, settings should be = 8) $DMEntryPrice = 10000; // Zeny entry fee .pointPerKill = 10; // Points gained per kill .pointPerVictory = 100; // Points gained per victory .reward = 7773; // Reward ID .redteam_color = 412; // Red team cloth color .blueteam_color = 300; // Blue team cloth color setarray .rewardMin[0], 5, 1; // Reward amt <WIN TEA>, <LOSE TEAM> setarray .rewardCnt[0], 10, 20; // Reward count .buffs = 1; // Buff after death ( 1 = on ; 0 = off ) setarray $DMDuration[0], 5, 10, 15; // Game time in minutes // Config ends here -------------------------- DISCLAIMER: I DONT OWN OR HAVE THE RIGHTS IN THIS SCRIPT. I am just a mere fan of the author and decided to fix problems I encountered when installing the script. Original Author is @Alayne, this is modified and posted with permission from author herself.
    Free
    2 points
  2. Version 2.0.0

    227 downloads

    // Config starts here ---------------------- $maxCMemberCount = 10; // Max players to start (if 5v5, settings should be = 10) set $CEntryPrice, 0; // Zeny entry fee set .pointPerVictory, 100; // Points gained per victory .reward = 7773; // Reward ID setarray .rewardMin[0], 5, 1; // Reward amt <WIN TEA>, <LOSE TEAM> setarray .rewardCnt[0], 10, 20; // Reward count setarray $CDuration[0], 5, 10, 15; // Game time in minutes .buffs = 1; // Buff after death ( 1 = on ; 0 = off ) .redteam_color = 412; // Red team cloth color .blueteam_color = 300; // Blue team cloth color // Config ends here -------------------------- DISCLAIMER: I DONT OWN OR HAVE THE RIGHTS IN THIS SCRIPT. I am just a mere fan of the author and decided to fix problems I encountered when installing the script. Original Author is @Alayne, this is modified and posted with permission from author herself.
    Free
    2 points
  3. Version 2.0.0

    232 downloads

    // Config starts here ---------------------- $maxTDMemberCount = 8; // Max players to start (if 4v4, settings should be = 8) $TDEntryPrice = 10000; // Zeny entry fee .pointPerKill = 1; // Points gained per kill $pointPerTouchDown = 5; // Points gained per touch down .pointPerVictory = 10; // Points gained per victory .reward = 7773; // Reward ID setarray .rewardMin[0], 5, 1; // Reward amt <WIN TEA>, <LOSE TEAM> setarray .rewardCnt[0], 10, 20; // Reward count setarray $TDDuration[0], 1, 10, 15; // Game time in minutes .buffs = 1; // Buff after death ( 1 = on ; 0 = off ) .redteam_color = 412; // Red team cloth color .blueteam_color = 300; // Blue team cloth color set $delayBetweenRounds, 2; // Delays between rounds (in seconds) // Config ends here -------------------------- DISCLAIMER: I DONT OWN OR HAVE THE RIGHTS IN THIS SCRIPT. I am just a mere fan of the author and decided to fix problems I encountered when installing the script. Original Author is @Alayne, this is modified and posted with permission from author herself.
    Free
    2 points
  4. Version 2.2.0

    40928 downloads

    Third Job Costumes + New Classes The Correction With the advent of jRO releasing new Job Costumes, and also, the new classes from the Taekwon branch, many of server owners want to replace the vanilla sprites or even, implement the bodystyle system. But, there's a catch! Originally jRO, and now, even kRO spriters, have made it completely off of the default pattern of palette. In a classic example, you can notice the pattern of the RO palettes. What matters is the position of the colours, as an example, for all jobs, the white-ish tones will be always on the same row, so we can use it to create custom palettes. See how it works: But jRO didn't follow the classic pattern, making it incompatible with custom palettes (@Kamishi ones included). So, I edited frame by frame of each job sprite, of each gender, mounted or not, correcting them, converting them in a way so many of the previously created palettes will work. This package includes: Alternate Outfits: Alternate Royal Guard M/F + Gryffon Battlemount + Lion Mount Alternate Ranger M/F + Warg Battlemount + Ostrich Mount Alternate Minstrel/Wanderer + Ostrich Mount Alternate ArchBishop M/F + Alpaca Mount Alternate Warlock M/F + Fox Mount Alternate Mechanic M/F + Savage Mount Alternate Genetic M/F + Savage Mount Alternate Guillotine Cross M/F + Hyena Mount Alternate Shadow Chaser M/F + Hyena Mount Alternate Sorcerer M/F + Fox Mount Alternate Sura M/F + Alpaca Mount Alternate Rune Knight M/F + Dragon Battlemount + Lion Mount New Classes Star Emperor M/F + Wolf Mount Soul Reaper M/F + Wolf Mount As requested by @Emistry, I also added an extra, making it more compatible to default palettes: Kagerou/Oboro + Frog Mount Following the another @Emistry's request, all files are now already on GRFs. The previous version had no Cashmount palette included, this one fixes the issue. Only the already released costumes are supported at this moment. The Rune Knight seems to be the last of them, it's over a year from the first release! As a final part of the package, I'm including Classic Palettes for all Alternate Costumes. Enjoy the final product!
    Free
    1 point
  5. February Digest 2018 The following digest covers the month of February, 2018. Staff Changes Daegaladh is now a developer. Development Highlights CORE: Added support for 2018-01-24 client (8792960d) Fixed a bug with pincode on 2018-01-24 client (9d4fa62e) Added support for 2018-02-07bRagexeRE client (e1b9d243) Removed password output from atcommand accinfo (2746e0d3) Made mercenary db dynamic (132feeb6) Added new script command `clear` (ead017b3) Fixed compatibility with some newer MySQL client library derivatives (dfe279fb) Corrected renewal ASPD off-hand calculation (267fd3e6, b7d38283, 6411a1d4) Set max Zeny to 2,147,483,647 (eaf44078) Fixed item creation with full inventory (3c41d4ee) Changing DBMap into STL::Map in C++ for guild storage (fe575dda) Cleaned up atcommand accinfo leftovers (d4c1a57f) Fixed display of newly added pet eggs in storage (c16b7b17) Converted pet_data::petDB into a getter function (1e766a7b) Added support for 2018-02-13aRagexeRE client (f6e0a0a3) Added a new packet for the equipment swap system (71886193) Fixed unitwalkto calls in unit walk events (a0a55dad) Resolved renewal ASPD and two-handed weapons (31e2871d) DATABASE: Corrected True Seyren Windsor Card bonus (24a9e4c6) Corrected the party member ATK bonus of RK_FIGHTINGSPIRIT (82035609) Added new mob placeholders (eea76c8e) Corrected chance to craft 2 runes starts at Rune Mastery Lv5, not 6 (8258df64) Corrected Heat Barrel bonuses (75a8f520) More items correction (In general Equips) and added new item 1835 (41dbb30f) Fixed some autobonus scripts in item_db (cacf450d) Fixed AL_HOLYWATER behavior (2ecb30ab) Updated Cultivation plant spawn formula (a40b1da4) Updated Masquerade - Weakness behavior (d2c5ca99) Fixed Mystical Amplification and Chain Lightning (02983c4f) Corrected missing ATK / MATK bonus from Old Wind Whisper (77f75c05) Corrected the amount of slots of Spartacus (4fef4d04) Updated guild skill Guard Up (6e5de84a) Updated Tiger Fist stop duration (0e23f3fe) Removed unnecessary RC_PLAYER item bonuses (d3ea313b) Added items of Reactors from Charleston Instance (7bb35d28) Fixed STR/INT/VIT Biscuit Sticks item script (97c1e8b9) Cart Termination should be affected by % effects (5998cca3) Fixed Endow skills to match official behavior (1e2032cc) Corrected Disarm and Steal Coin formulas (5e354494) Updated Mob and NPC Identity (e9919620) Corrected Power Swing weapon requirement (fdb7aefd) Fixed Skin Tempering (BS_SKINTEMPER) fire resistance percentage (a40b69f3) Fixed Sheltering Bliss (CG_MOONLIT) max level (b989844f) SCRIPT: Cleaned up kafra functions (139f6f25) Workaround to solve issue with news cards in enchants NPCs (3bcb37bf) Updated card seller NPC (afab80fb) Initial release of Dimensional Travel Quest (6e0187bc) OTHERS: Updated CI tool configurations (2f358d8f) Fixed charban example in atcommands.txt (e43f03ad) Fixed athena-start newlines not set to unix type (7f9f185c) Added map_msg_mal.conf (38a00aa5) Statistics Excluding merges, 13 authors have pushed 66 commits to master and 87 commits to all branches. On master, 79 files have changed. There have been 2,825 additions and 764 deletions. There are 42 merged Pull Requests and 7 Proposed Pull Requests. There are 13 new Issues and 40 Closed Issues. List of Contributors @4144, @admkakaroto, @aleos89, @Artuvazro, @Atemo, @ArcherDs, @Badarosk0, @BrOgBr, @cydh, @Daegaladh, @ecdarreola, @Everade, @flamefury, @hendra814, @laziem, @Lemongrass3110, @inhyositsu, @mrjnumber1, @RadianFord, @raynra, @rye305, @sader1992, @sctnightcore, @secretdataz, @talesofragnarok, @Tokeiburu, @uddevil, @vstumpf Show your support to rAthena by submitting your Issue or Pull Requests! By providing enough useful info (Git Hash, Client Date, RE/Pre-RE, crashdump, how to reproduce, etc) you will help us to solve the issues faster
    1 point
  6. Add it to the list of permanent effects in source, status.cpp:status_change_start::L9347. The tick has to be -1.
    1 point
  7. Er meint alle stellen wo sleep(.gotoCount >= .gotoLimit); vorkommt. Geändert wurde das in folgendem Commit: a8e4c83ef10dc4ccde1bd6e6f40b296d590d9b80 (https://github.com/rathena/rathena/commit/a8e4c83ef10dc4ccde1bd6e6f40b296d590d9b80)
    1 point
  8. Hello all ! Thanks for your support, it means very much to me There's a new release with some important game features like dealing between players. Get it here http://aesir.perfontain.ru/forum/topic/26-builds/ Also i have to notice that info about new releases will no longer be published to this forum, so stay in touch at the project's forum. Thank you all.
    1 point
  9. Hello! At the beginning of March I am going to release new version of Gepard Shield. I want to update splash screen image. So, I decided to make competition with money prizes. 1 place = 60$ 2 place = 40$ 3 place = 20$ I will pay it by using PayPal. Anybody may take part in the competition. At the end of February I will create voting topic to define the winners. You can update current splash screen image or create 1-2 new images. It has to be image in PNG format with progress bar line and text "Gepard Shield". It is preferable to make splash screen image with contour transparency. You can check current one: https://mega.nz/#!UBcQFSKD!hyZ4guBg57w8YBW1PEDY848b3OoV8C8z2iSL3Qzc8oE Please, send your work to me by using PM. Thanks!
    1 point
  10. Try: <select name="gender"> <option disabled>-Select-</option> <option id="register_gender_m" value="M"<?php if ($params->get('gender') === 'M') echo ' selected' ?>>Male</option> <option id="register_gender_f" value="F"<?php if ($params->get('gender') === 'F') echo ' selected' ?>>Female</option> </select>
    1 point
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