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  1. Maybe this is what you want. Try it function<TAB>script<TAB>Func_RefreshRank<TAB>{ switch ( rank_level ) { case 1: .@rank_title$ = "Seasonal"; break; case 2: .@rank_title$ = "Addicted"; break; case 3: .@rank_title$ = "Pro"; break; case 4: .@rank_title$ = "God"; break; default: .@rank_title$ = "Newbie"; break; } atcommand "@fakename "+strcharinfo(0)+" - "+.@rank_title$; return; } Just simply run this function "Func_RefreshRank" after you change your rank_level variable. Maybe you need this too. A suggestion: This will auto change the name for you when character enter a map. -<TAB>script<TAB>RankSystem<TAB>-1,{ OnPCLoadMapEvent: Func_RefreshRank(); }
    1 point
  2. nice sprites the The legendary Super Saiyan Aura is not new
    1 point
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