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Showing content with the highest reputation on 12/15/15 in all areas

  1. Moved to the Showcase board. The rules state that you must advertise your products and services in the Paid Services forum.
    1 point
  2. Yup that's not what I'm looking for. Anyways thanks for the help man! Last question man, so if bubble gum is used the probability of the item that it won't drop will just increase like if the original is 1/4 will not drop. It will be 1/16. and so on..? Yes fail rate is multiplitive
    1 point
  3. Actually i did that in other script. first get the map where is your npc. with getmapxy or setupd yourself. makeitem 547,1,"yourmap",49+rand(-7,7),49+rand(-7,7); so, the item will be created in a square 14x14 around that point.
    1 point
  4. no @buff on woe Maps. add youre pvp maps - script Buff -1,{ OnInit: bindatcmd "buff",strnpcinfo(3)+"::OnAtCommand", 0,99; end; OnAtCommand: setarray .Map$[0],"aldeg_cas01","aldeg_cas02","aldeg_cas03","aldeg_cas04","aldeg_cas05","gefg_cas01","gefg_cas02","gefg_cas03","gefg_cas04","gefg_cas05","payg_cas01","payg_cas02","payg_cas03","payg_cas04","payg_cas05","prtg_cas01","prtg_cas02","prtg_cas03","prtg_cas04","prtg_cas05"; .@concat$ = implode( .Map$, "|" ); if( compare( .@concat$, strcharinfo(3) ) == 1 ){ message strcharinfo(0),"You can not use this command here!"; end; } percentheal 100,100; skilleffect 384,0; sc_start SC_MELTDOWN,360000,5; skilleffect 383,0; sc_start SC_WINDWALK,360000,5; skilleffect 378,0; sc_start SC_EDP,360000,5; skilleffect 465,0; sc_start SC_KAITE,360000,7; skilleffect 464,0; sc_start SC_KAUPE,360000,3; skilleffect 463,0; sc_start SC_KAAHI,360000,7; skilleffect 462,0; sc_start SC_KAIZEL,360000,7; skilleffect 8,0; sc_start SC_ENDURE,360000,10; skilleffect 33,0; sc_start SC_ANGELUS,360000,10; skilleffect 45,0; sc_start SC_CONCENTRATE,360000,10; skilleffect 74,0; sc_start SC_MAGNIFICAT,360000,5; skilleffect 75,0; sc_start SC_GLORIA,360000,5; skilleffect 459,0; sc_start SC_ADRENALINE2,360000,1; skilleffect 66,0; sc_start SC_IMPOSITIO,360000,5; skilleffect 67,0; sc_start SC_SUFFRAGIUM,360000,3; skilleffect 34,0; sc_start SC_BLESSING,360000,10; skilleffect 29,0; sc_start SC_INCREASEAGI,360000,10; skilleffect 112,0; sc_start SC_WEAPONPERFECTION,360000,10; skilleffect 113,0; sc_start SC_OVERTHRUST,360000,5; skilleffect 114,0; sc_start SC_MAXIMIZEPOWER,360000,5; skilleffect 357,0; sc_start SC_CONCENTRATION,360000,5; skilleffect 355,0; sc_start SC_AURABLADE,360000,5; skilleffect 155,0; sc_start SC_LOUD,360000,1; skilleffect 157,0; sc_start SC_ENERGYCOAT,360000,1; sc_start SC_ASPDPOTION2,360000,0; sc_start SC_STRFood,360000,10; sc_start SC_AGIFood,360000,10; sc_start SC_VITFood,360000,10; sc_start SC_INTFood,360000,10; sc_start SC_DEXFood,360000,10; sc_start SC_LUKFood,360000,10; sc_start SC_HitFood,1200000,30; sc_start SC_FleeFood,1200000,30; sc_start SC_BATKFood,1200000,10; sc_start SC_MATKFood,120000,10; skilleffect 380,0; sc_start SC_TRUESIGHT,360000,5; skilleffect 361,0; sc_start SC_ASSUMPTIO,360000,5; end; }
    1 point
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