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Showing content with the highest reputation on 10/29/14 in all areas

  1. try // right hand set .@refine_part,EQI_HAND_R; if ( getequipisequiped( .@refine_part ) != -1 ) { set .@weapon_lv,getequipweaponlv( .@refine_part ); if ( .@weapon_lv == 1 || .@weapon_lv == 2 ) set .@max_refine,7; else if ( .@weapon_lv == 1 || .@weapon_lv == 2 ) set .@max_refine,5; else set .@max_refine,0; while ( getequiprefinerycnt( .@refine_part ) < .@max_refine ) successrefitem .@refine_part; }
    2 points
  2. tr0n's Questboard With this questboard you can easily add new quests! 2 categories are available (collection quests and hunting quests). Thanks to Michy, Jaypee, Euphy and everyone else who helped me A LOT with this <3 (sry if I didn't mentioned someone..) Files tr0ns_questboard_1.0.0.txt tr0ns_questboard_1.2.0.txt tr0ns_questboard_1.2.1.txt tr0ns_questboard_1.3.1.txt tr0ns_questboard_1.3.2.txt tr0ns_questboard_1.3.3.txt tr0ns_questboard_1.3.4.txt tr0ns_questboard_1.4.4.txt tr0ns_questboard_1.5.4.txt tr0ns_questboard_1.6.4.txt tr0ns_questboard_1.6.5.txt Changelogs 1.0.0 Release 1.1.0 Added zeny reward 1.1.0 Minor text fixes 1.2.0 Rewrote checkmob and killcounter 1.2.1 Fixed "currentquest$" (was set to 0 after finished quest) 1.3.1 Added level restriction 1.3.2 Fixed a bug in AddCollection function 1.3.3 Fixed a bug in AddHunting function 1.3.4 Added Reward Item Amount 1.4.4 Added Quest delay 1.5.4 Added repeatable Quests 1.6.4 Added party support (Thanks to Euphy for helping me) 1.6.5 Bug fixes for party support How to add new Quests There're two types of quests you can add, collection and hunting quests. Collection Quests: AddCollection("<Quest Name>",<Min Lvl>,<Max Lvl>,<Reward|Item ID>,<Reward|Item Amount>,<Zeny Reward>,<Base EXP>,<Job EXP>,<Item ID>,<Item Amount>,...); Hunting Quests: AddHunting("<Quest Name>",<Min Lvl>,<Max Lvl>,<Reward|Item ID>,<Reward|Item Amount>,<Zeny Reward>,<Base EXP>,<Job EXP>,<Monster ID>,<Monster Amount>,...); Features You can activate|deactivate categories (they're predefined) Add easily new quests shows dispbottom of each killed monster you can add as many items or mobs you want You can activate|deactivate if quests are repeatable or not You can activate|deactivate party support Change the range of party members to make kills count Change the delay of repeatable quests Terms of Use You are not allowed to reproduce or make any profit of this script! You are not allowed to take credits for this script! You are allowed to modify this script for your needs but not to repost it anywhere as your own work! I am not responsible of any damage on your server! Use at your own risk! How can you help me ? Give me feedback Report bugs Tell me if you like it If you like my script please support me. Thanks!
    1 point
  3. I think like this? - script TipOftheDay -1,{ OnPCLoginEvent: switch(rand(1,3)) { case 1: mes "[ Tip Of the Day 1]"; end; case 2: mes "[ Tip Of the Day 2 ]"; end; case 3: mes "[ Tip Of the Day 3 ]"; end; } end; }
    1 point
  4. Updated to 1.6.4. - Added party support (Thanks to Euphy for helping me) I didnt test it. But I think it should work. Report any bugs ! Thank you guys for waiting this long
    1 point
  5. disable from distribute item using vending/trade/drop conf/groups.conf can_trade: false
    1 point
  6. try change warp to these while( !checkcell( strnpcinfo(4),( .@x = rand( 1,300 ) ),( .@y = rand( 1,300 ) ),cell_chkpass ) ); movenpc strnpcinfo(0),.@x,.@y;
    1 point
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