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Showing content with the highest reputation on 07/23/13 in Posts
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Make sure all players are offline when you execute this: UPDATE `char` SET `base_level` = 99 WHERE `base_level` > 99;Also, make sure to reset their stats.2 points
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ROChargenPHP Features Core Support for .spr, .act, .pal, .grf, ... .act file completed support (transparency, scale, color, rotate, ...) Characters fully implemented ( body, head, hats, weapon, shield, robe, mount) with palettes support. Can modify action, animation and direction. Class to generate : Full Character / Character Head only / Monster-NPC-Homunculus / Avatar / Signature. Cache system available (and can be set off) with configurable time to cache. Emblem Loader available. Client Data.ini file support (to list your GRFs) Support GRF (0x200 version only without DES encryption - repack before uploading) - the data folder is always read first. Auto-Extract files from GRF if needed (optimize performance) Updater script available to convert some lua files to PHP. How to use Really url-friendly: myserver.com/chargen/<controller>/<data> // with url-rewriting myserver.com/chargen/index.php/<controller>/<data> // without url-rewriting Example for my character called "KeyWorld": myserver.com/chargen/avatar/KeyWorld // avatar myserver.com/chargen/signature/KeyWorld // signature myserver.com/chargen/character/KeyWorld // full Character myserver.com/chargen/characterhead/KeyWorld // Character's head You can change the default link by modify the array $routes in the index.php file: // $routes['url'] = controller $routes['/avatar/(.*)'] = 'Avatar'; $routes['/character/(.*)'] = 'Character'; $routes['/characterhead/(.*)'] = 'CharacterHead'; $routes['/monster/(\d+)'] = 'Monster'; $routes['/signature/(.*)'] = 'Signature'; Custom display At least, the tool is really easy to use, here an example on how to display a static character: $chargen = new CharacterRender(); $chargen->action = CharacterRender::ACTION_READYFIGHT; $chargen->direction = CharacterRender::DIRECTION_SOUTHEAST; $chargen->body_animation = 0; $chargen->doridori = 0; // Custom data: $chargen->sex = "M"; $chargen->class = 4002; $chargen->clothes_color = 0; $chargen->hair = 5; $chargen->hair_color = 12; // ... head_top, head_mid, head_bottom, robe, weapon, shield, ... // Generate Image $img = $chargen->render(); imagepng($img); Examples / Demos Sources Get the source (Thanks to report all bugs) License Instead of selling it, I give a try to "Open Source project with Donation". So if you think, you would have buy it if i was selling it, think to give a donation ? Notes A directory "client" is in the project, it will be a good idea to move it to a directory not accessible by the user (for example /home/client/). If you use generate images from GRFs you have to know it's a little slower, i recommend you in this case to allow the "AutoExtract" option to gain performance. GRFs have to be save as 0x200 version without any encryption (even the official DES), good idea is to remove unused folders ( textures, wav, models).. If you use the options Cache and AutoExtract, don't forget the script need to have a write access to the client and cache folder. Thanks to Khazou for the acces to his server to fully testing the tool1 point
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This is a very old Stylist I made a long time ago (2-3 years maybe when I was active in eAthena), but it's still useful so I decided to release this at it is. You can Save and Load Your Style/Color into 3 Slots and if you press Back in the selection Back will move to the first place to make it easier and faster to go back, same with Next. Have Fun tr0n PS. I know, very crappy code. Everyone started as a beginner Stylist_1.5.txt1 point
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Hello rAthena, (no drama please) So here it is The Updated & Released Castle City of Invek, or just Invek for short. Sorry for any delay in the release of the map but I hope it has been worth the wait. I have struggled with all of the bugs and issues when using BrowEdit, and I believe it has finally paid off! Here is my first public map release and I hope you all enjoy it ! I plan to Release many more maps, and even take requests from time to time. I would GREATLY appreciate any opinions, or general enthusiasm's, after all I could just keep my maps to myself but they are intended to benefit the Community ! If you download my free map release please offer me your input ! -Updated Screen Caps- July 14, 2013 I have included the invek.extra file incase you wish to make a change to the map. You may use this map as you wish, however please do not redistribute as your own work or offer my work at any other location. I do not require being credited for this map. This is intended to be used with sky background, if you have trouble changing the background, installing the map, or making a fix then drop me a PM and I will gladly help support you. DOWNLOAD: (since I apparently can not link you) it is available over on Herc.~1 point
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This function package provides several functions to manage items. Xynvaroth_ItemManager_Choose( ) lets a player choose items and their amounts. The function is very configurable! From selecting only one item securely to selecting a whole list of items - there are detailed options available to fit any need. In addition, there are the functions Xynvaroth_ItemManager_CheckTake( ), Xynvaroth_ItemManager_Take( ), Xynvaroth_ItemManager_CheckGive( ) and Xynvaroth_ItemManager_Give( ) available. There is a detailed documentation inside the file. Xynvaroth_ItemManager1 point
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Hello everyone! I figured I'd just make one of these threads that I have as my official free 'map' thread. Listed below is some maps I've done that are free to the public. I do not wish for them to be edited, but they ARE free and you are free to edit them. You are ALSO free to contact me if you need something edited specifically for your server from these maps. CREDITS would be awesome and please do NOT take credit for my work. It's bothersome and makes me a very sad panda ;~; Also you guys are more than free to add me on Facebook. There are maps uploaded onto my facebook that are not uploaded onto RMS/rA/eA. Also there will be constant updates for when I map. A little bit about this map. It was created specifically for a Lunar Event for a server I worked on not that long ago. Unfortunately it never got used so I'm releasing it to the public to do with it what you wish. I hope you like it and please report if you are having any issues. Please note that if your RO is not up to date you may not see the Red Carpet in the main part of the temple, if you decide to use the inside maps. Album of Lunar Map: Click here! Download Link: Click here! Download Link for Inside MapsClick Here! Over View:Click here! The 'ends' of each side of the map:Click here! Download Link: Click! Album of Novice Garden:Click Here! Download LinkClick Here! Please note that the Album shows for Hallow Town and the Vending map that I had planned on doing, unfortunately the Vending Map is no where near complete, but you can view what I had started doing. Album of Hallow Town: Click Here! Download LinkClick Here! Album of Aeven: Click here! Download Link: Aeven w/ House:Click Here! Download Link: Aeven w/ Well:Click Here! Album of Ilyo Kwan: Click Here! Download Link:Click Here! A little bit about this map, I made it for a server a little over a year ago. It was supposed to be kitty themed for events, there are no indoors maps at this time although i'd love to, at one point, make the indoors maps. The map HASNT been used yet, so if you find any glitches feel free to let me know. Two things that was asked of me for this map was an area for weddings and a 'gm only' area. Thats what the two paws are for, you can walk through the water to the wedding area but only GMs will be able to warp to the other paw, unless players get lucky with Fwings. =] Hope you guys like it. Album of Neko Isle: Click Here! Download link Click Here! Lemme know what you're using it for! Hope you guys like it, please feel free to report any bugs. :3 Also it would be awesome if you would please give credits1 point
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To help double-check each commit and also test compatibility on other operating systems, we have setup a BuildBot. http://build.rathena.org/ These are the current BuildSlave operating systems we test rAthena on: CentOS x64 (provided by @Maki) Debian (provided by @Gepard) Ubuntu (provided by @Maki) Ubuntu x64 (provided by @Maki) Windows (provided by @flaviojs) If you would like to contribute a VPS or server for running a BuildSlave, please read on. BuildSlave requirements: internet connection (it's okay if the computer is behind a router) BuildBot installed (http://trac.buildbot.net/) all programs required to checkout/compile/run rAthena installed (optional) If you want us to configure BuildBot - SSH access or Remote Desktop for Windows buildslaves turned on 24/7 - its important the buildslaves are always online so as soon as a commit is made, the buildslaves can test it. (i.e. a desktop computer you only turn on 4 hours a day would not meet this requirement) (recommended) 256 MB of ram. 1 GB free disk space After you setup the VPS/server to meet those requirements, please: Create a non-root account (recommended username: buildslave). Make sure the buildslave user has at least 1 GB free space in its home dir (disk space will be used to checkout and compile rAthena). Make sure BuildBot is installed: buildbot --version test and make sure you can checkout and compile rAthena svn co https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/ cd trunk/ ./configure make sql Send me a PM with the following info: Thank you for helping make rAthena better! Post here if you have any questions. PS: we would prefer if YOU installed BuildBot and everything (less work for us, and less access to your server), but if you are lazy or are having trouble installing BuildBot, we'll do our best to help.1 point
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try to make the [Private Ragnarok Online] a little bigger it would be nice1 point
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This is how the workflow goes: player logout/disconnect --> triggers OnPCLogoutEvent --> then server saves their data to SQL You can use set and it will work, but if you want to manually edit data with query_sql, the trick is to use sleep 1000; (detach RID, and pause script) first. Detaching the RID completes the character logout and allows the server to save their data to SQL. Then you can edit with query_sql. If you used 'query_sql' before they were completely logged out, anything you changed would just get overwritten when the server saves their data to SQL.1 point
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You could store it in a string (.@time_new$) instead of an integer variable (.@time_new)1 point
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Here's an example: - script login_logout -1,{ OnPCLoginEvent: dispbottom "You just logged in."; // do other stuff end; OnPCLogoutEvent: // dispbottom won't be useful because they logged out // ... but we could announce to everyone else: announce strcharinfo(0) + " has just logged out.",bc_all; // do other stuff end; } And yes, disconnects are treated the same as logouts and will also trigger OnPCLogoutEvent.1 point
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# Stat points for non-trans classes: 1273 UPDATE `char` SET `status_point` = 1273 WHERE `base_level` > 99 AND ((`class` > 4001) OR (`class` > 4022 AND `class` < 4060) OR (`class` > 4065 AND `class` < 4072) OR (`class` > 4095)); # Stat points for trans classes: 1325 UPDATE `char` SET `status_point` = 1325 WHERE `base_level` > 99 AND `status_point` != 1273; # Lower level and reset stats UPDATE `char` SET `base_level` = 99, `str` = 1, `agi` = 1, `vit` = 1, `int` = 1, `dex` = 1, `luk` = 1 WHERE `base_level` > 99;1 point
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Good Day! Post this on the "source requests" http://rathena.org/board/forum/36-source-requests/ you will get many response there.1 point
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Change: - MSHOP to anything you want, for ex. ASHOP or BSHOP - Change NPC name. - Change coordinate.1 point
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It should be present I think because newer announcements on the index.html file will be scrolled down. Of course all will not fit inside the small window. There might be other configurations or theme for neoncube. Try to search for those.1 point
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Now up for grabs! Please see the original post, bottom of the post for this map!1 point
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You don't need to reinstall everything just clear you cache on flux in order to show you server status if you configurd it correctly you can check 'servers.php' in the config folder to see if you've correctly put the server IP and ports. 1. Enabled debug mode of application.php and make sure you set to true on error.php config/application.php and config/error.php $showExceptions = false; // Whether or not to show exceptions (only applies to error.php) for Server Status since its already online 2. go to flux directory data/tmp/ and delete serverstatus cache php, refresh your site and should be working now. 3. for the flux addons you should take a look on your themes name every addon has theme names also, check your vote for points themes name for me it shout me like this addons/voteforpoints/themes/default and if your using custom theme thene addons/voteforpoints/themes/yourtheme1 point
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Hello, The drawMove team finished a new animation for website, the Animated Dark Valkyrie! It can be added to your website, anywhere, very easily. It loads fast even if it looks huge! Of course it's HTML5 and It took us around 15h of creation. We gave a lot of attention to the flames, it was kinda exciting to create this effect with only pictures. She is slowly moving like a dark valkyrie, dangerously... As you can see every part move (Maybe a little hard to see in the video), hands, chest, etc... Original Picture: Thank you for your interrest! For more information, please click on the drawmove link in my signature1 point
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Badges Awarded This post will serve as a log for all badges given. Scripting 07.03.13 ~ @Emistry: Scripting Lv 1. 07.03.13 ~ @goddameit: Scripting Lv 1. 07.03.13 ~ @AnnieRuru: Scripting Lv 1. 07.05.13 ~ @KeyWorld: Scripting Lv 1. 07.05.13 ~ @Euphy: Scripting Lv 1. 07.07.13 ~ @Ziu: Scripting Lv 1. 07.07.13 ~ @ToastOfDoom: Scripting Lv 1. 07.07.13 ~ @tr0n: Scripting Lv 1. 07.23.13 ~ @Brian: Scripting Lv 1. 07.15.13 ~ @Emistry: Scripting Lv 2. Source 07.08.13 ~ @Lilith: Source Lv 1. 07.08.13 ~ @Cydh: Source Lv 1. 07.08.13 ~ @Xantara: Source Lv 1. 07.08.13 ~ @goddameit: Source Lv 1. Bug Tracker 07.03.13 ~ @kyeme: Bug Tracker Lv 1. 07.08.13 ~ @Antares: Bug Tracker Lv 1. 07.15.13 ~ @Akinari: Bug Tracker Lv 1. 07.16.13 ~ @BBaking: Bug Tracker Lv 1. 07.23.13 ~ @Brian: Bug Tracker Lv 1. Mapping 07.03.13 ~ @Olrox: Mapping Lv 1. 07.03.13 ~ @Aerie: Mapping Lv 1. 07.03.13 ~ @Syouji: Mapping Lv 1. Spriting 07.03.13 ~ @Adel: Spriting Lv 1. 07.03.13 ~ @Gaypuff: Spriting Lv 1. 07.05.13 ~ @DevilEvil: Spriting Lv 1. 07.07.13 ~ @Taeko: Spriting Lv 1. Palettes 07.03.13 ~ @KamiShi: Paletting Lv 1. Wiki 07.08.13 ~ @Akkarin: Wiki Lv 1. 07.23.13 ~ @Jman: Wiki Lv 1. 07.23.13 ~ @Brian: Wiki Lv 1. Special 07.03.13 ~ @Akinari: Dev Expert. 07.03.13 ~ @Lighta: Dev Expert. 07.03.13 ~ @Daegaladh: Dev Expert. 07.03.13 ~ @Euphy: Dev Expert. 07.08.13 ~ @helvetica: Dev Expert. 07.23.13 ~ @Ind: Dev Expert. 07.03.13 ~ @Emistry: Support Expert. 07.03.13 ~ @AnnieRuru: Support Expert. 07.05.13 ~ @Brian: Support Expert. 07.07.13 ~ @Z3R0: Support Expert. 07.07.13 ~ @Capuche: Support Expert. 07.07.13 ~ @Shinryo: Innovator. 07.07.13 ~ @Yommy: Innovator. 07.07.13 ~ @KeyWorld: Innovator. 07.07.13 ~ @Ai4rei: Innovator. 07.07.13 ~ @Tokei: Innovator. 07.07.13 ~ @xazax: Innovator. 07.07.13 ~ @Xantara: Innovator. 07.23.13 ~ @ricky92: Innovator. 07.07.13 ~ @Ziu: Community Builder. 07.23.13 ~ @Jman: Community Builder. 07.23.13 ~ @Ind: Community Builder. 07.23.13 ~ @Arcenciel: Community Builder. 07.23.13 ~ @Brian: Community Builder. 07.03.13 ~ @Muad_Dib: Helper Lv 1. 12.29.13 ~ @GmOcean: Helper Lv 1.1 point
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I'm reviving this topic because this is still an issue. I know it's a server-side issue because no other client fixes the problem. Has anyone gotten farther on what this is? Anyone know of a way to disable skill cooldown saving on logout? Maybe that will fix it.1 point
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He pulled my weave first. I'm finna light his extensions on fire. +1 to no@iRO.1 point
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