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Equipment Safe Refiner 2.0.0


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About This File

Just sharing my own safe refiner NPC that mimics the Safe Refinement System of ROM:EL. As the item increases its refinement level, the materials required will grow exponentially as it requires the copy of the item you are refining based on its next refinement level. The NPC can only refine the item if its next refinement process is not safe anymore for Hollgrehenn.

 

Configurations:

.@npc_name$ = Name of your NPC

.@price = The required zeny for refining.

.@canfail = Refining can fail but keeps the target equipment and stays at the current refinement level (0 = disabled; 1 = enabled)

Edited by dizonivan11
Updated to v 2.0.0


What's New in Version 2.0.0   See changelog

Released

  1. Refinement materials now requires a copy with the same refinement level
  2. Can now refine using materials with a card on it (Still has a confirmation to continue)
  3. Added [canfail] parameter to enable refinement failure. The equipped item will not be destroyed but will stay on the current refinement level while consuming zeny and all the materials on the inventory. (0 = disabled; 1 = enabled)
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