Source Modifications
Source Mods & Code Snippets located here.
146 files
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MVP Tombstone Shows Boss Sprite and Name!
By Mice
Since someone is claiming that they are the only one who has the right to come up with this idea, and it's become an issue - to be honest, I didn't know that something like this had already been released here. So, I've decided to share this work for free so that everyone can benefit from it.
Just to clarify: this is entirely my own work. I didn’t copy any code from the person claiming they are the only one entitled to ideas like this. 🙂
As for the monster GRF, I manually edited each one to extract only the dead sprite actions.
Whenever an MVP dies on the map, a tombstone will appear at the spot where it died — but instead of just saying "Tomb", it now shows the MVP’s name like **"Phreeoni"**, **"Baphomet"**, or **"Ifrit"**
✅ Instantly see which MVP was killed
✅ Great for MVP hunters and competitive players
✅ Makes the game world feel more immersive
✅ Works with any MVP across the server
🎯 Example: When **Phreeoni** is defeated, a tombstone labeled **"Phreeoni"** appears where it died — no more guessing!
198 downloads
Updated
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bonus bNoComa
By AlfheiMsz
About This File
bonus bNoComa
Add coma resistances
::Structure::
bonus bNoComa,1; ignores coma skill
0 purchases 1 download
Submitted
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Custom MVP Tomb Sprite Modification
By namerpus18
Instead of the default tomb sprite appearing upon MVP death, this modification customizes each MVP to display their unique MVP dead sprite on their tomb. This enhancement adds a more immersive and personalized touch to the game experience.
Features:
Customized MVP tomb sprites for MVPs.
Enhanced visual appeal and immersion.
Easy integration with your existing rAthena setup.
I've spent considerable time choosing each dead MVP's tomb sprite accurately reflects their character and enhances the overall gameplay experience. This is small but impactful visual upgrade.
Supported MVPS:
Amon Ra, Atroce, Bacsojin, Baphomet, Beelzebub, Dark Lord, Detale, Doppelganger, Dracula, Drake, Eddga, Falling Bishop, Garm, Gloom Undernight, Golden Thiefbug, Ifrit, Incantation, Samurai, Kiel-D10, Knight of Windstorm, Ktullanux, Lady Tanee, Lord of Death, Maya, Mistress, Moonlight, Morocc, Orc Hero, Orc Lord, Osiris, Pharaoh, Phreeoni, Randgris, RSX0806, Tao Gunka, Thanatos, Turtle General, Vesper.
NOTE: Unsupported MVPs will show default sprite.
mvptomb.mp4.e96c97659fba0cf355a66b6b529f1cf1.mp40 purchases 0 downloads
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MVP Tomb save timer on Server Restart
By AllanEpi
*2025-03-17 - Updated works for latest rathena
1) Upon killing MVPs, it will save the date and time of death, killer , monster and map where it was killed in the database.
2) During server restart, reload or sudden crash, before spawning mobs, it will check and differentiate the date and time saved in the database with the current server time and check if the MVP should be alive or dead.
- If ALIVE, should spawn the MVP
- If DEAD, will not spawn the MVP, spawn the tomb (if tomb is enabled in the server config) and create a timer to spawn the MVP from the time it was killed
8 purchases 23 downloads
Updated
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@hidepet / @hidepetall commands
By Daegaladh
@hidepet allows to hide all pets except the player's, whereas @hidepetall hides all pets, including the player's.
This mod also allows to set a default parameter in battle_conf, just add
hide_pet: 1 To set all pets hidden except the player's, or 2 for all pets period.
488 downloads
Updated
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Rental Card Return
By dantoki
If your Rental Item has a card compounded it will automatically mail you the card after the expiration.
Thanks to RDL.
201 downloads
Submitted
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MVP Card to Mail
By dantoki
Will automatically send to Mail when the MVP Drops Card.
Thanks to RDL.
151 downloads
Submitted
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Refine UI [ Announce ]
By Valkyries
if player upgrade item success [ refine ui ] The system will announce the message.
can be configured in the file conf/battle/athenastudio.conf
796 downloads
Updated
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Mob Element View
By Hyroshima
A small mod that allows you to display a custom icon and a title referring to the element and element level of the mob.
It can be disabled by changing it in monster.conf
// Show Element Info [Hyroshima] // 0= Off, 1= On mob_ele_view: 1
I have an observation to inform, if any of the information related to show_mob_info is enabled the mod will behave as disabled.
// Display some mob info next to their name? (add as needed) // (does not works on guardian or Emperium) // 1: Display mob HP (Hp/MaxHp format) // 2: Display mob HP (Percent of full life format) // 4: Display mob's level show_mob_info: 0
Obs: i am making 2 diff files available:
_A = Closest to current revision. _B = A little older compared to the current review
The video quality is not very good (sorry), watch the preview video in fullscreen 😅
1731 downloads
Submitted
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Sonic Blow and Arrow Vulcan v3.patch for 2018/12/19 Up Client
By gamingmagic
thanks to ckx_, syon, gidz, sadre
Video_2024_08_04-5_edit_0.webm325 downloads
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Max Trap Control
By Hyroshima
This mod allows you to control the number of traps that the player can use.
conf/battle/skill.conf
// Max Trap [Hyroshima] // Functionality to control the number of active traps. // Note: // skill_max_trap > Controls the number of individual active trap skills that were not been to defined parameter ActiveInstance in skill_db.yml // global_max_trap > Controls the maximum active trap skills for all skill traps (listed in skill.cpp -> trap_skill_id), this option overrides skill_max_trap if the definer is smaller than it //- // skill_max_trap: 0 (disabled) // global_max_trap: 0 (disabled) //- skill_max_trap: 0 global_max_trap: 0 the option skill_max_trap only affects skills that do not have the parameter ActiveInstance in skill_db.yml the option global_max_trap affects all trap skills mentioned above in the code box, the skills are listed in the function as I also inform in the description of the code box above.
Note: i am making 2 diff files available:
_A = Closest to current revision. _B = A little older compared to the current review As there have been some changes to how some functions receive/send parameters, I will try to maintain this standard when sending diff files.
256 downloads
Updated
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AnyMapDrops
By Hyroshima
This mod made in map_drops.yml now allows you to add drops globally (without specifying a map), I also added a parameter where the added item can go directly to the player's inventory if there is space.
Example of use ( db\import\map_drops.yml )
Header: Type: MAP_DROP_DB Version: 2 Body: - Map: ANY GlobalDrops: - Index: 0 Item: Union_Token Rate: 50000 DirectInventory: true - Index: 1 Item: Flower Rate: 100000 SpecificDrops: - Monster: Fabre Drops: - Index: 0 Item: White_Gold_Coin Rate: 50000 DirectInventory: true - Index: 1 Item: Izidor Rate: 50000 - Monster: Poring Drops: - Index: 0 Item: Crystal_Jewel__ Rate: 50000 Note 1: To be valid across all maps, set the map name to ANY.
Note 2: The new parameter DirectInventory ( false | true ) allows the item to go directly to the inventory.
Note 3: I created 2 new mapflags (nomapdrops and mapdrops), the first is self-explanatory (does not drop any items from map_drops 😅), the second will be effective for instances, as now map_drops does not drop items in instances, so just apply the second mapflag on the instance (in the instance maps) to make it work again.
Example of use:
OnInstanceInit: setmapflag instance_mapname("1@nyd"),mf_mapdrops; setmapflag instance_mapname("2@nyd"),mf_mapdrops;
Next updates I will add a parameter to mapdrops.yml if you want the item to be dropped in instances too instead of having to use the mapdrops mapflag.
270 downloads
Updated
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Extra Mapflags [nofalcon, noriding, nomadogear, nowug, nocart]
By Hyroshima
They are simple mapflags but I believe they can be very useful in general.
Note: noriding affects pecopeco, dragon, gryphon.
prontera mapflag nofalcon prontera mapflag noriding prontera mapflag nomadogear prontera mapflag nocart prontera mapflag nowug
102 downloads
Submitted
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Item Use, Drop & Pickup Events
By Akkarin
A handy extra set of script events and variables for you to maximise your event and quest scripts!
New Variables: DroppedItemID, DroppedItemQTY, UsedItemID, PickedItemID
New Scripted Event Triggers: OnItemDropEvent, OnItemUseEvent, OnItemPickupEvent
Includes 3 Test NPC scripts e.g.
- script onusetest -1,{ end; OnItemUseEvent: dispbottom "Found item use event"; dispbottom "Using on "+ UsedItemID; switch(UsedItemID){ case 501: dispbottom "You used a Red Potion!"; break; } end; } As an example use-case, I've previously used this code in an Easter event script where each time you pickup any 1 of the 13 different eggs, specific code will run for effects, item swapping, costume changes, play sounds, etc. The possibilities are enormous!
20 purchases 50 downloads
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MF_NORECALL (Custom Mapflag)
By Gidz Cross
MF_NORECALL a custom mapflag that restrict players being recalled via @recall / @recallall command when in special maps.
In response to:
100 downloads
Updated
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guildgetitem2 & guildgetitembound2
By Skorm
This command sends items to the guild storage without the need of server restart.
Example:
prontera,100,100,5 script guildgetitem2 100,{ //guildgetitem2 <item id>,<amount>,<identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>{,<account ID>}; switch ( guildgetitem2(1218, 1, 1, 1, 10, 4305, 0, 0, 0) ) { case 1: dispbottom "Item added to your guild storage."; end; case 0: dispbottom "Unknown Error."; break; case -1: dispbottom "Cannot open both storages."; break; case -2: dispbottom "Player doesn't have a guild."; break; case -3: dispbottom "Player doesn't have a guild storage."; break; case -4: dispbottom "Guild storage being used by someone else."; break; case -5: dispbottom "Guild storage is full."; break; } end; } Works much like getitem2 and it uses the attached players guildstorage.
389 downloads
Updated
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Devotion and Defender + Auto Guard Fixed
By BeWan
In response to this post : + two client requesting this
Kindly message me if you want to buy this.
By downloading this file, you agree with my Terms of Service:
• You are not allowed remove my signature from any of the included files.
• You are not allowed claim my work as yours.
• I can give you support, kindly message me.
4 purchases 18 downloads
Updated
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Extended Vending 2.0
By Easycore
Extended Vending 2.0
Made in Git Hash: '042b88623bf549b88ba619991aaa186d45f7f998'
Description
Yet another version of Extended Vending, this one works in actual rA c++.
It has a few fixes, including vending tax only working with Zeny as currency.
What is new?
I tried to improve this amazing mod adding a new feature: Vending Report (Mailbox).
Basically... whenever you buy items to a vendor, he receive a report that who bough,what items, how many and total profit of them.
You can disable this feature through conf/feature, or If you want to disable it for a specific player you must set the permanent variable called NOVREPORT (by a NPC/Bindatcmd/Idk)
For < 2015-05-13 Clients
Since old mailbox has 300 characters less than RoDex, I decided to take off items name and amount.
So only will send 'who bought' and 'total profit'.
Feel free to Donate If you want to support me.
4646 downloads
Updated
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RODEX and BANK disabled - NORODEX and NOBANK MAPFLAG
By BeWan
You can disabled rodex and bank feature just add mapname in rodex.txt
You can use this mod to complete disabled rodex and bank function in the whole server by editing the condition in mod.
Kindly message me if you want to buy this.
By downloading this file, you agree with my Terms of Service:
• You are not allowed remove my signature from any of the included files.
• You are not allowed claim my work as yours.
• I can give you support, kindly message me.
2 purchases 9 downloads
Updated
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Meteor Storm + Land Protector
By BeWan
In response to this post :
Kindly message me if you want to buy this.
Report all error/bugs in the forum post not in the PM for faster fix, Thanks!
By downloading this file, you agree with my Terms of Service:
• You are not allowed remove my signature from any of the included files.
• You are not allowed claim my work as yours.
• I can give you support, but please, do not message me.
11 purchases 42 downloads
Updated
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Ganbantein and Land Protector Old Behavior
By BeWan
Sample Video:
https://drive.google.com/file/d/1vsVErqmxK-JADKQbMwbTgM_8Vv49LgIa/view?usp=sharing
Kindly message me if you want to buy this.
Report all error/bugs in the forum post not in the PM for faster fix, Thanks!
By downloading this file, you agree with my Terms of Service:
• You are not allowed remove my signature from any of the included files.
• You are not allowed claim my work as yours.
• I can give you support, but please, do not message me.
17 purchases 45 downloads
Updated
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Hide announcements/broadcasts command @blockbc
By pajodex
Hi,
This is a response from this post :
Requirements:
Basic knowledge how to apply diff on your server files. How to use the command:
@blockbc <param>.
Parameters:
PARTY - block incoming broadcasts from party. GUILD - block incoming broadcasts from guild. BG - block incoming broadcasts from battleground. CLAN - block incoming broadcasts from clan. MAP - block all incoming broadcasts from the current map. ALL - block all incoming broadcasts. @unblockbc. - as per the command name suggest
Disclaimer:
This is tested on latest server files as of the day it was posted. May or may not work on older server files. Keeping this up-to-date or vice-versa won't be my responsibility. Compatibility is your responsibility. Use at your own risk.366 downloads
Submitted
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Prevent hitting mobs near NPC or Warper
By pajodex
Hi,
It's been a while since I posted anything.. As of now, I want to release this simple src mod that prevents players from hitting MVPs near an NPC/Warper. Purpose of this is to discourage players from going near warpers while hunting MVPs.
I'm not sure how helpful this be but I just want to do something small for a while .
I will be lurking around the request section to see some good ideas and might be releasing them here after!
Cheers!
147 downloads
Updated
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@whosell with item link
By Fry
Since the new updates no longer include the command, its a modification of the old code created by zephyrus_cr, with the addition of the specific item link.
476 downloads
Updated
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Account bound achievement
By Aeclis
This patch has been made for the June 2018 version of rAthena. It doesn't work with the latest version of rAthena. I do not provide support anymore for it.
This patch allows you to create account OR character bound achievement instead of only character bound achievement.
- Rewards are available once per account for account bound achievement
- All characters and newly created characters on the account will get the unlocked titles from account bound achievement
I provide you the patch and a README.txt which explains you how to use it. You also need to add a column in the achievement table. I provide you the SQL commands as well.
BEFORE to apply any patch, make a save of the current state of your server.
If you have issue applying this patch, I will provide support for free for you to have it working and if your emulator is not too old to handle this (have at least the classic achievement working).
Exemple of yml achievement account bound (the one in the screen):
- ID: 200000
Bound: "Account"
Group: "AG_GOAL_LEVEL"
Name: "Acquire the first aura!!!!"
Condition: " BaseLevel >= 99 "
Reward:
ItemID: 12549
Script: " specialeffect2 EF_BLESSING; sc_start SC_BLESSING,30000,10; "
TitleID: 1000
Score: 50
By buying this patch, you agree to these terms:
- You are not allowed to redistribute this script in any way, shape, or form.
- Chargeback scams are not tolerated and will get you punished on rAthena.
- I still retain all rights to this script.
- Terms above may be changed or adjusted without prior notification.
286 downloads
Updated
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