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  1. Past hour
  2. mga boss pwd balaman kung paano mag lagay ng random values d2 s code na to example: RDMOPTG_Crimson_Weapon,25,RDMOPT_VAR_STRAMOUNT,0,0 gus2 ko po ung amount ng RDMOPT_VAR_STRAMOUNT random po, pano po b un, salamat po s mag rereply.
  3. Today
  4. AnnieRuru

    Level limitation

    apparently, just have to apply that line AFTER the guild_payexp and pc_calcexp function ... fixed src/map/pc.cpp | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/src/map/pc.cpp b/src/map/pc.cpp index 5aace7ecb..4fb097b61 100755 --- a/src/map/pc.cpp +++ b/src/map/pc.cpp @@ -6719,6 +6719,13 @@ void pc_gainexp(struct map_session_data *sd, struct block_list *src, unsigned in if (!(exp_flag&2)) pc_calcexp(sd, &base_exp, &job_exp, src); + if ( !(exp_flag & 1) ) { + if ( sd->status.base_level >= 5 ) + base_exp = 0; + if ( sd->status.job_level >= 5 ) + job_exp = 0; + } + nextb = pc_nextbaseexp(sd); nextj = pc_nextjobexp(sd); btw, there are 2 elysium ?
  5. Well, @Kaosoflight only gave a thorough instructions on how to fix the map bug. Do you mind writing a thorough instructions on how to fix for the other three: ???
  6. AnnieRuru

    setunitdata doesn't change normal mob to boss?

    4140,Knight_Of_Abyss_Card,Abysmal Knight Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddClass,Class_Boss,25; },{},{} * Class (c) Class_Normal, Class_Boss, Class_Guardian, Class_All case SP_ADDCLASS: // bonus2 bAddClass,c,x; PC_BONUS_CHK_CLASS(type2,SP_ADDCLASS); if(!sd->state.lr_flag || sd->state.lr_flag == 3) sd->right_weapon.addclass[type2]+=val; else if(sd->state.lr_flag == 1) sd->left_weapon.addclass[type2]+=val; else if(sd->state.lr_flag == 2) sd->arrow_addclass[type2]+=val; break; answer is no ... since rathena changed the monster mode, there are no field for setunitdata to modify a monster into Class_Boss mode unless ... well ... make an issue in rathena github
  7. Alicemoon

    MBK,Provoke,SharpS Friendly WOE

    Hey, I'm trying to make PF_MINBREAKER , SM_PROVOKE, SN_SHARPSHOOTING friendly during woe, found this from hercules forum http://herc.ws/board/topic/15669-sn_sharpshooting-focused-arrow-strike/#comment-86425 . I went for this : ------------------------------------------------------------------------------------------------------------------------------ if (src && (map[m].flag.gvg_castle || map [m].flag.gvg) && (battle_getcurrentskill(src) == SN_SHARPSHOOTING || battle_getcurrentskill(src) == SM_PROVOKE || battle_getcurrentskill(src) == PF_MINDBREAKER)) state |= BCT_ENEMY; state &= ~BCT_GUILD; ------------------------------------------------------------------------------------------------------------------------------ It isn't working, if someone could help me i would be grateful ^_^
  8. Yesterday
  9. AnnieRuru

    GVG SPECTATOR REQUEST THAT'S WORKING

    1. cell blocking ... already said there .. https://rathena.org/board/topic/118069-war-event-watcher-request/?do=findComment&comment=356824 change "official_cell_stack_limit" then "@reloadbattleconf" 2. for emotion ... not going to do this openly ... want to start concentrate more on hercules ... so hope you can get someone else to help, or buy this mod
  10. utofaery

    Mob: Yeti

    Will there be lupin?? ( not choco or yoyo )...
  11. https://github.com/rathena/rathena/wiki/GRF
  12. utofaery

    help for create NPC

    https://github.com/rathena/rathena/wiki/Adding-a-Script 1. You should copy the content of the "codebox" 2. If it not working post mapserver error or nobody gonna able to do anything about it! 3. saying not working without any error output by map server is helping nobody especially you. https://github.com/rathena/rathena/wiki/Basic-Scripting
  13. EIysium

    Hatred modification

    Hi, i have a problem that I have not been able to solve. I want make Hatred Level 1 only for players and all classes, that only receive 50% more damage. Hatred Level 2: only for monsters, that only receive 200% more damage. Hatred Level 3: only for emperium, that only receive 500% more damage. Thank you for your time o/
  14. View File Yeti Greetings rAthena! I hope you enjoy this npc of Maple Story, it is the third I have done. Please do not claim my work as yours. Please do not sell it or resell it. Submitter Mael Submitted 02/19/2019 Category Monster Sprites Video Content Author Mael & Maple Story  
  15. Mael

    Yeti

    Version 1.0.0

    3 downloads

    Greetings rAthena! I hope you enjoy this npc of Maple Story, it is the third I have done. Please do not claim my work as yours. Please do not sell it or resell it.

    Free

  16. That should be relatively simple to do, the auto-spell bonuses have a 'bf' option, I could add a new option for BF_CRITICAL which would signal that only critical hits will affect the chance.
  17. Hijirikawa

    SQL - How to get list, descending

    So I want to list 10 players who are in the top level ranking ,however this code only checks for level 99s, how do I make it so that it can also check for levels that are not 99 yet? query_sql( "SELECT `base_level` FROM `char` WHERE `base_level` = 99",[email protected] ); Because I need the NPC to display first 10 players to reach level 99 and if there is still none, it will display the highest level'd players (up to 10)
  18. View File Straw Target Dummy Greetings rAthena! I hope you enjoy this npc of Maple Story, it is the second I have done. Please do not claim my work as yours. Please do not sell it or resell it. Submitter Mael Submitted 02/18/2019 Category Monster Sprites Video Content Author Mael & Maple Story  
  19. Mael

    Straw Target Dummy

    Version 1.0.0

    2 downloads

    Greetings rAthena! I hope you enjoy this npc of Maple Story, it is the second I have done. Please do not claim my work as yours. Please do not sell it or resell it.

    Free

  20. OmarAcero

    How add Refined System Renewal?!!

    Hi guys, I found the problem in the commit https://github.com/rathena/rathena/pull/2494 the code to refine with the item Blessing was not added... I could also see that they solved ( https://github.com/rathena/rathena/pull/2499 ) the problem but they did it in a 2017 emulator and when I want to add that solution I get a error in small fraction of the code.... And this happens because I'm using an emulator this year 2019. some charitable soul could help me solve this problem please: https://github.com/rathena/rathena/pull/2499#issuecomment-464862431 some expert pls? we will share the final solution for all....
  21. Roundness

    Bonus Expansion Pack (34/60)

    I would like to see bAutoSpell having critical strike as a trigger if possible, both when hit or when you attack.
  22. Lunohod

    baphomet

    ask my where edite skill_Damage Mvps Baphomet skill >>>>> case NPC_EARTHQUAKE
  23. Hi, how install rathena in Google vm.
  24. I'm busy and have no time for that, and it's not a problem at all, you can manually by yourself fix it if you will spend just 20 minutes of your time.
  25. ferota

    Traduzir MSG

    Não tenho certeza, mas acho que isso fica no arquivo msgstringtable.txt na raiz da sua pasta data
  26. squall91x

    NPC Warper custom

    Hello there, i need your help! I need help to make an NPC Warper who warp the only char user with the 3rd Job Class and base lvl 175 in a "map x, y". The requirement for use this NPC is: 3rd job and base lvl 175. Someone can help me? Thank you.
  27. hi, could you tell me how to insert in this npc that can only be used by third and base level 175? maybe with a message: "Sorry, you have to have a third class and base level 175." ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- prontera,198,148,3 script Test 860,{ mes ( "restertstat") ; atcommand "+resetstat"; next; mes ( "remove stpoint"); StatusPoint = 0; next; mes ( "apply st point"); StatusPoint += 25000; mes ( "done"); mes ("congratulations! now you're at max! "); close; } ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ tnx for all!
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