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Hello, if you selected the "Make the ground flat", then the gat tiles will also be set to 0. You'd have to show me what settings you used; though I would guess you probably have another gat file in your RO folder that has a higher priority than your gray map one. I did a quick test on my end and the nif_dun01 map worked fine.
- Today
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Hi. I am trying to make a greymap for nif_dun01. I already removed the environment objects by editing a lot of texture files, but the height for those up the stairs are always retained, making me look like I am floating. Any reason this is happening?
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Hi. I've downloaded and ran the client as is (just editing the clientinfo to my server's IP) and it works fine, but when I re-patch the exe with the provided session file (https://www.mediafire.com/file/9nednu5y8vcan7i/2021-04-06Patches.yml/file) the client gives me this error: Module Name: D:\Tales G Fernandes\Desktop\fROggo\NionRO_froggy.exe Time Stamp: 0x62453b95 - Thu Mar 31 02:26:45 2022 Exception Type: 0xc0000005 0x01313130 D:\Tales G Fernandes\Desktop\fROggo\NionRO_froggy.exe 0x0077831f D:\Tales G Fernandes\Desktop\fROggo\NionRO_froggy.exe 0x00661c1c D:\Tales G Fernandes\Desktop\fROggo\NionRO_froggy.exe 0x008a8848 D:\Tales G Fernandes\Desktop\fROggo\NionRO_froggy.exe 0x00b473c5 D:\Tales G Fernandes\Desktop\fROggo\NionRO_froggy.exe 0x76216839 C:\WINDOWS\System32\KERNEL32.DLL 0x778c906f C:\WINDOWS\SYSTEM32\ntdll.dll 0x778c903d C:\WINDOWS\SYSTEM32\ntdll.dll 0x00b4748c D:\Tales G Fernandes\Desktop\fROggo\NionRO_froggy.exe eax: 0x1e0cca20 ebx: 0x00e8e308 ecx: 0x16868583 edx: 0x1e1f5b50 esi: 0x00000000 edi: 0x499ffe68 ebp: 0x00000000 esp: 0x0019fff8 stack 0019fff8 - 001a03f8 0019FFF8 : 00 80 38 00 00 00 00 00 5A 00 00 00 20 00 00 00 001A0008 : 90 CF 89 77 00 00 00 00 80 FB 89 77 00 00 00 00 001A0018 : 80 00 00 00 00 00 00 00 43 00 3A 00 5C 00 50 00 001A0028 : 72 00 6F 00 67 00 72 00 61 00 6D 00 20 00 46 00 001A0038 : 69 00 6C 00 65 00 73 00 5C 00 4E 00 6F 00 72 00 001A0048 : 74 00 6F 00 6E 00 5C 00 53 00 75 00 69 00 74 00 001A0058 : 65 00 5C 00 78 00 38 00 36 00 5C 00 61 00 73 00 001A0068 : 77 00 68 00 6F 00 6F 00 6B 00 2E 00 64 00 6C 00 001A0078 : 6C 00 00 00 00 00 00 00 55 8B EC 51 51 8B 4D 08 001A0088 : 85 C9 74 55 0F B7 11 66 85 D2 74 4D 56 8B 71 04 001A0098 : 83 FE 20 72 43 8B 41 08 0B 41 0C 74 3B 8B 41 10 001A00A8 : 0B 41 14 74 33 8D 04 0E 66 89 55 F8 8B 71 10 57 001A00B8 : 89 45 FC 33 FF 8B 41 08 8D 4D 08 51 8D 4D F8 66 001A00C8 : 89 55 FA 51 57 57 FF D0 85 C0 78 0B 57 8D 45 F8 001A00D8 : 50 57 57 6A 02 FF D6 5F 5E C9 C2 0C 00 00 00 00 001A00E8 : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Launch Info 00A4 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 Job : Novice izlude.rsw 125 189 renderer.cpp 838 If I try to re-patch with the file from the mirror, it crashes WARP (v1.5.3). I made sure to comply with all requirements (packetver, Visual C++ Redist and DirectX). My server is new (recently cloned from rAthena git and built) and running on ubuntu, following River's tutorial ( As I said I can run the client with the provided FroggoClient.exe just fine, just wanted to customize the icon and title screen to my own server. Am I missing something? Edit: The error pops up right at the end of the first loading (after char selection) and I get this message from the PacketViewer with the error:
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AUTO-COMBAT [2020~2025 rAthena]
Script Provider replied to Script Provider's topic in Script Showcase
get a life too bro dont focus your self on me everyday if its all free then find it to your self if you want instant script then you can buy it on me they bought it from me and pay for my effort thats it! make yourself busy one the other thing dude than sending a message here -
I Saw your discord you just basically sells everything even free from rathena lol get a life bro
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A productive day rA community. I'm hoping that even on your busy day like now still you'll be able to help me on my problem. Can I ask a question on how can I convert this if ( $@partymembercount == 2 ) { warpparty "Leader",0,0,getcharid(1),strcharinfo(3),3,3; } into c++ source code?
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How to stretch the broadcast bubble length
cahadeyelo replied to cahadeyelo's question in General Support
@strangegold and where can i adjust the padding/margin sir? - Yesterday
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Hey everyone, I followed this guide: It used to work fine on my other PC, but now it is not working. I am getting a white screen, and then the app immediately closes afterwards. Any suggestions? I would appreciate any help.
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Hi guys aside from 4144 anyone else selling 2023/2024 client at a cheaper price?
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How to stretch the broadcast bubble length
uiakur replied to cahadeyelo's question in General Support
Continue the tricky puzzles in the horror game baldi's basics -
AUTO-COMBAT [2020~2025 rAthena]
Script Provider replied to Script Provider's topic in Script Showcase
ahahahha a funny one well i will remove this one for the sake of your effort guys.. -
even their both not the author you have the audacity to showcase other work and try to sell it?
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AUTO-COMBAT [2020~2025 rAthena]
Script Provider replied to Script Provider's topic in Script Showcase
hello chill guys you are not the author either. -
Yea he just reselling someone's work without permission then claiming it as theirs XD
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Seems totally looks like this.
- Last week
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Thank you I test it is good
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Here is the link of the author
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Are you serious about this? You are reselling someone's work!
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Credit to ROM: EL https://rathena.org/board/topic/143486-showcase-auto-combat-inspired-by-romel/
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OBT was pretty nice, some one played and enjoyed?
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It can be done through ACT Editor, but it's a bit complicated to explain. I recommend exploring how to use ACT Editor first.
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Stolao's Script Collection [Update 2018-06-02_08:16]
NoomZa00789 replied to Stolao's topic in Script Collections
Thank you -
How to stretch the broadcast bubble length
strangegold replied to cahadeyelo's question in General Support
To stretch the broadcast bubble length, you usually need to adjust the text container or padding/margin settings, depending on the tool or framework you're using. If you're working in Roblox Studio with UI elements, for example, make sure the TextLabel inside the bubble has TextWrapped enabled and increase the Size property (especially width).